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[ARMA2]Everybody redcon 1, SP in 15 mikes! (Operation Arrowhead out now!)
The problem with this game is that it requires a time commitment that I'm not prepared to give at this point in time. The demo is quite cool, but I just can't commit to playing, and this isn't a casual game.
Good game tonight! I'm really considering setting up my own freetrack system for ArmA 2 for piloting.
I wonder how expensive it would be in the end compared to TrackIR http://www.free-track.net/english/
FreeTrack doesn't work with ArmA 2
There is a hack, but my understanding is that it doesn't work with MP, has to be updated for every patch, and possibly triggers the FADE protection.
can anyone corroborate this for the north american release?
I'm waiting on a blutooth dongle so I could use freetrack in Arma2. . . it would suck if it didn't work out :_(
It won't work. BI got paid a lot of money by TrackIR to make it exclusively TrackIR.
It won't work. BI got paid a lot of money by TrackIR to make it exclusively TrackIR.
Not true. Quoting Suma, lead programmer at BIS:
I am sorry, but we are unable to support a device which is very little widespread. There is nothing going "behind", there is no exclusivity for NaturalPoint, but TrackIR installed base seems to be a lot larger that FreeTrack has, which is why we have built in support for TrackIR but not for FreeTrack. Once there will be more FreeTrack users, we can reconsider the support again.
dslyecxi on
0
acidlacedpenguinInstitutionalizedSafe in jail.Registered Userregular
edited July 2009
weren't there people using their own camera and stuff with the trackir software? couldn't that work, or I suppose their cameras probably have some sort of signed data they send to the software?
Another session, and once again, I have by far the most luck fighting at close range. I find it much more interesting than trying to snipe from 600 meters away or something...very tense. Also, shooting things with a tank cannon is great fun.
It finally crashed me out when the chopper touched down and I accidentally clicked to Heal it as a medic (?) instead of get in. Maybe a coincidence or did it affect everyone?
It finally crashed me out when the chopper touched down and I accidentally clicked to Heal it as a medic (?) instead of get in. Maybe a coincidence or did it affect everyone?
It completely desynched the server when we did the multi satchel explosions. We are restarting it now.
I was hoping to have a mission up for srz bznz for tonight but there's a big difference between having a mission functional and having a mission that's smooth and has all the bells and whistles.
Sonar on
I'm building a real pirate ship. Really. Wanna help? Click here!
caffron said: "and cat pee is not a laughing matter"
I was hoping to have a mission up for srz bznz for tonight but there's a big difference between having a mission functional and having a mission that's smooth and has all the bells and whistles.
Testing is important, Sonar, so if it works we can test it before you spend a ton of time adding prettiness.
I was hoping to have a mission up for srz bznz for tonight but there's a big difference between having a mission functional and having a mission that's smooth and has all the bells and whistles.
Testing is important, Sonar, so if it works we can test it before you spend a ton of time adding prettiness.
Oh no you don't. No sneak peaks. I can test it fine with A.I. squads. Making sure you twats don't go off mission is a different prospect all together. Mine fields of death here we come.
Anyway as far as the basic functionality of the mission goes it's 100%. All that is really left is adding prettiness... and making sure the enemies show up where they are supposed to.
Sonar on
I'm building a real pirate ship. Really. Wanna help? Click here!
caffron said: "and cat pee is not a laughing matter"
My "simplistic" Cobra strike mission is becoming anything but, not only have a changed the number of gunships from 2 to 4 (since 8 is more likely a number we'd have than 4), but I'm trying to several complicated things.
Plus I'm being a bit... anal about the layout of the airbase. I'm making machingun nests surrounded by sandbags and stuff, for example.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
Somebody said in Operation Flashpoint you can make it so that the gun/target reticle thingy wasn't free-roaming but locked to the screen like a normal FPS. How do you do that?
Edit Part Deux: I have no idea how to send a message in Steam. Someone want to tell me how?
I just add them to my friends list. That seems to be the only way to be able to send somebody a message, which is weird. There's probably something really simple we're both missing.
I sent a friend invite to Sonar, but I don't see him under my Friends tab
Anyone who wants to match with me, go ahead and add MonjiO to your friends lists.
Question, does ArmA 2 have that weapon delay thing like ArmA and OpFlash. Where you move your mouse to the left and a split second later your weapon moves to the left?
If so, then does ArmA 2 also have the option to turn that off so its normal FPS movement?
Nope, normal FPS.
Well, that is handy. I always turned that off in OpFlash and ArmA. In fact it wasn't until I discovered that option that I was able to enjoy OpFlash.
Edit:
Several OFP players have reported having entire directories or even complete disk partitions deleted at some point while playing OFP. At first, this was generally dismissed as a general PC error affecting a random handful of players for some unknown reason.
However, On June 12, 2003, BIS admitted that there is a bug in OFP versions 1.75 through 1.91 that can cause this problem under the following circumstances:
If the user creates a multiplayer server in DirectPlay mode and the TCP/IP protocol is not fully supported or is not working properly (e.g., it's disabled under Windows Network settings or there's a firewall disabling TCP/IP).
The problem can never happen when running an OFP multiplayer server in Sockets mode, when playing single player missions or campaigns and when playing under OFP 1.46 and below under any circumstances.
Therefore, in order to avoid the risk of data loss on your PC, BIS strongly recommends that you do not create any multiplayer servers in DirectPlay mode when running OFP versions 1.75 through 1.91.
More information will be presented as details become available.
Damnit, making missions is hard, I keep trying to do things I think would be somewhat simplistic only to give myself a headache trying to figure them out.
Maybe I'm just being too elaborate. Anyone know how to spawn an aircraft mid flight in the middle of a mission?
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Yeah, it was under options. Mouse Float Zone, or Float Zone, or something like that. It has been awhile since last I played. You should see a slider, moving it all the way to the left completely removes that floatiness.
Axen on
A Capellan's favorite sheath for any blade is your back.
Damnit, making missions is hard, I keep trying to do things I think would be somewhat simplistic only to give myself a headache trying to figure them out.
Maybe I'm just being too elaborate.
you're a crazy nerd and you need to calm down with all the detail that'll get passed by
i have evidence of this from what you were saying in vent the other day. work big and then start getting the small stuff done after you got everything else working.
I am easing off on the details. Right now I'm just trying to figure out how to get a very angry jet to spawn mid-mission and fly to the island to blow up the rowdy players/cobra gunships strafing it's airbase.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
Here are some pictures from some random ARMA2ing. We started playing domination again so ugh...
And my personal favorite me and NotACrook chilling out. I tried to drag him back into cover to perform some emergency bullet CPR, but ate a few in the process.
Oh holy cow the single player starts to kick ass after you
decide to hook up with NAPA after your heli gets shot down and play the first "warfare" style single-player mission. I totally shot a holy man in the back, did some rad cool macguyver shit with some AI that managed not to get killed wholesale, then just rolled over all the other bastards with heavy armor.
Now the next mission briefing popped up and I'm doing that again on a much larger scale. This can only lead to good things.
Fun times tonight, guys. I don't like Domi, but I did get a few nice tank kills tonight (and had a very relaxing bike ride). The coop was fun, although I disgraced myself twice in a row.
Ok for the players wanting discipline, the tactical gamer server is up. You'll need to go to their website for the pass.
You will be kicked for not following orders and jack assery beyond occassional snide remarks. Be warned the more you talk the more likely you'll be put in charge.
Lots of fun guys.
Now we need to talk ground rules for pa specific missions.
Right now I think we should coordinate specific storylines in order to get missions in the same context.
The story I'm going off of right now is:
Goonra, P. A. Joes arch enemies, have involved themselves inthe chernarus war for unknown reasons. They are disguising themselves as insurgents and since they seem to want to play below the table then so will the Joes, donning the uniforms of the marines already their instead of the normal, outlandish and toy selling neon yellow and pink camo.
Goonra has dug in at the airfield north of Vybor and has occupied several towns surrounding.
Marines are starting a push to clear them out with Joe helping as needed.
That's what Im working on. Anyone wanting to male missions off this storyline is welcome and I invite pms to coordinate missions in an overall campaign.
Sonar on
I'm building a real pirate ship. Really. Wanna help? Click here!
caffron said: "and cat pee is not a laughing matter"
Did anyone get a screen shot of either of Black Dog's awesome grenade throws on that insurgent sweep mission?
Damn powerful grenades... remind me to run for life next time you throw one of those Black Dog because walls proved to be no barrier to its shrapnel death...
Docken on
0
The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
edited July 2009
I went for a 10 000 custom match
for shits, I went greek cities, 2 units of spartans, the rest heavy onagers
versus
full loadout of above average infantry of a faction I don't remember
the onagers didn't really do shit, maybe took 80 out of 1500
the spartans, all 160 of them, dealt with the rest, the onagers were wiped out, I was just maneouvering as best I could, and ended up beaing of the enemy until they broke.
Spartans are so fucking cool, my god they could rape and pillage vikings all fucking day and not give a shit
for shits, I went greek cities, 2 units of spartans, the rest heavy onagers
versus
full loadout of above average infantry of a faction I don't remember
the onagers didn't really do shit, maybe took 80 out of 1500
the spartans, all 160 of them, dealt with the rest, the onagers were wiped out, I was just maneouvering as best I could, and ended up beaing of the enemy until they broke.
Spartans are so fucking cool, my god they could rape and pillage vikings all fucking day and not give a shit
So, wrong thread? Or some awesome mod I don't know about?
LittleBoots on
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
0
The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
for shits, I went greek cities, 2 units of spartans, the rest heavy onagers
versus
full loadout of above average infantry of a faction I don't remember
the onagers didn't really do shit, maybe took 80 out of 1500
the spartans, all 160 of them, dealt with the rest, the onagers were wiped out, I was just maneouvering as best I could, and ended up beaing of the enemy until they broke.
Spartans are so fucking cool, my god they could rape and pillage vikings all fucking day and not give a shit
So, wrong thread? Or some awesome mod I don't know about?
hahahha
wow
yes, wrong thread
Jesus, this was meant to be in SE++ for christs sake
Posts
It won't work. BI got paid a lot of money by TrackIR to make it exclusively TrackIR.
It completely desynched the server when we did the multi satchel explosions. We are restarting it now.
caffron said: "and cat pee is not a laughing matter"
Testing is important, Sonar, so if it works we can test it before you spend a ton of time adding prettiness.
Oh no you don't. No sneak peaks. I can test it fine with A.I. squads. Making sure you twats don't go off mission is a different prospect all together. Mine fields of death here we come.
Anyway as far as the basic functionality of the mission goes it's 100%. All that is really left is adding prettiness... and making sure the enemies show up where they are supposed to.
caffron said: "and cat pee is not a laughing matter"
Plus I'm being a bit... anal about the layout of the airbase. I'm making machingun nests surrounded by sandbags and stuff, for example.
caffron said: "and cat pee is not a laughing matter"
I'm already more than half tuned up! I am just waiting for it to get darker then I will play with explosives.
God damn, I love America.
Gotta have fireworks right? :P
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Urgh.
I think I died second and was in command of Bravo
I sent a friend invite to Sonar, but I don't see him under my Friends tab
Anyone who wants to match with me, go ahead and add MonjiO to your friends lists.
I the MG so much right now.
You. You said you were able to disable the gun delay thing in Operation Flashpoint. How do you do it?
Edit:
Holy crud.
Maybe I'm just being too elaborate. Anyone know how to spawn an aircraft mid flight in the middle of a mission?
Yeah, it was under options. Mouse Float Zone, or Float Zone, or something like that. It has been awhile since last I played. You should see a slider, moving it all the way to the left completely removes that floatiness.
you're a crazy nerd and you need to calm down with all the detail that'll get passed by
i have evidence of this from what you were saying in vent the other day. work big and then start getting the small stuff done after you got everything else working.
And my personal favorite me and NotACrook chilling out. I tried to drag him back into cover to perform some emergency bullet CPR, but ate a few in the process.
Now the next mission briefing popped up and I'm doing that again on a much larger scale. This can only lead to good things.
I should play multiplayer more as well.
Any opinions on it from you guys testing it today?
I couldn't tell much of a difference really.
You will be kicked for not following orders and jack assery beyond occassional snide remarks. Be warned the more you talk the more likely you'll be put in charge.
Lots of fun guys.
Now we need to talk ground rules for pa specific missions.
Right now I think we should coordinate specific storylines in order to get missions in the same context.
The story I'm going off of right now is:
Goonra, P. A. Joes arch enemies, have involved themselves inthe chernarus war for unknown reasons. They are disguising themselves as insurgents and since they seem to want to play below the table then so will the Joes, donning the uniforms of the marines already their instead of the normal, outlandish and toy selling neon yellow and pink camo.
Goonra has dug in at the airfield north of Vybor and has occupied several towns surrounding.
Marines are starting a push to clear them out with Joe helping as needed.
That's what Im working on. Anyone wanting to male missions off this storyline is welcome and I invite pms to coordinate missions in an overall campaign.
caffron said: "and cat pee is not a laughing matter"
Did anyone get a screen shot of either of Black Dog's awesome grenade throws on that insurgent sweep mission?
Damn powerful grenades... remind me to run for life next time you throw one of those Black Dog because walls proved to be no barrier to its shrapnel death...
for shits, I went greek cities, 2 units of spartans, the rest heavy onagers
versus
full loadout of above average infantry of a faction I don't remember
the onagers didn't really do shit, maybe took 80 out of 1500
the spartans, all 160 of them, dealt with the rest, the onagers were wiped out, I was just maneouvering as best I could, and ended up beaing of the enemy until they broke.
Spartans are so fucking cool, my god they could rape and pillage vikings all fucking day and not give a shit
So, wrong thread? Or some awesome mod I don't know about?
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
hahahha
wow
yes, wrong thread
Jesus, this was meant to be in SE++ for christs sake