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Heresies that may also be Dark

SekxtionSekxtion Registered User regular
edited October 2009 in Critical Failures
I have never played a table-top RPG before. Ever. I have watched them be played, but have never been a participant.

That being said, I just bought the core rulebook for Dark Heresy...

darkhrsy.jpg

...the Warhammer 40K RPG. I happened to be wandering through Barnes and Noble before I had to report for duty, and saw it. The plastic protecting it from the hands of man seemed to catch the light just so, as if it were winking at me. I picked it up, and it seemed to whisper unintelligible words into my ear; words that were slippery and phlegmatic, but oddly reassuring.

Now, I sit in my room reading the codex cover to cover and wondering: what did I get myself into? Having so long resisted the sirens' call of table-top RPG's, have I fallen now, at so late an age (24)? Where will I find someone who can teach me the ropes of DMing for any group I may gather to my side to join me in tackling the forces of Chaos and preserving the Imperium of Man from all threats internal? Which will I choose, boxers or briefs or that sinister third choice: boxer-briefs?! I could go on, but really I just want to learn how to play this game, start getting a group together (I already have two others willing to give it a go), and getting regular games set up.

To these ends I turn to you, my friends. Will you help me decipher mysteries of this new and wondrous game? Will you welcome me into this most awesome of clubs, embracing me with a slightly sweaty hug that smells wonderfully of stale beer and old dip?

Regardless, this is a Dark Heresy thread in which we discuss all things Dark Heresy...-ey. Character creation, skill sets, settings, recommended builds, and so on. The list is endless, much like the breadsticks at the Olive Garden.

Also, any chance anyone here plays DH around the Sac/Fairfield area of California? I was just stationed to Travis AFB earlier this year and now that this evil, evil game has me by the short and curlies, I'm looking to jump in with both feet. Do or die, sink or swim, pick your euphemism. If you do happen to play near said area, shoot me a PM and we can chat. I assure you I am not a fool, just new to the experience, so if you can bear new-guy questions I'm chomping at the bit to play.

So...discuss?

[SIGPIC][/SIGPIC]
Sekxtion on
«13

Posts

  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited July 2009
    I picked up Dark Heresy in much the same way as you, as I love the WH40K setting but I'm not too big on wargaming. At some point I really do have to play a psyker with her mind broken open by space/the Void/whatever.

    Arivia on
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  • DichotomyDichotomy Registered User regular
    edited July 2009
    even though I don't have terribly thorough experience with pen and paper games, I love Dark Heresy. The ruleset is so simple and yet so satisfying

    also satisfying is playing as a marvelous mostly-mechanical man with a penchant for cleaving men in two with his monomolecular great axe

    Dichotomy on
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  • Eric DonnerEric Donner Registered User regular
    edited July 2009
    This is my favorite RPG, but I haven't been able to find a game. I have the Core rulebook, The Inquisitors Handbook, and Disciples of the Dark Gods. We should get a game going post-haste.


    I'm serious, I've made like six different characters. I also have some campaign ideas.

    Eric Donner on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited July 2009
    oh my god they made supplements? oh god oh god *checks bank account*

    Arivia on
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  • TheLawinatorTheLawinator Registered User regular
    edited July 2009
    Honestly I love Dark Heresy but I haven't been able to find a local group and I don't know if I can stand another PbP game.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • TuesdayTuesday Registered User regular
    edited July 2009
    On the one hand, I love the Imperium of Man and long to vanquish the xenos and purge heretics. On the other hand I'm horribly broke. What do I do?

    Tuesday on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited July 2009
    Tuesday wrote: »
    On the one hand, I love the Imperium of Man and long to vanquish the xenos and purge heretics. On the other hand I'm horribly broke. What do I do?

    I am 95% sure there is a techpriest option to not eat. Or eat metal, or dust, or the Emperor's faith, or the guts of your fallen enemies. DO IT.

    Arivia on
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  • SpectralSporkSpectralSpork Registered User regular
    edited July 2009
    I'd be up for a game, as a player. So, Auto Shotguns + Recoil Gloves for everyone? :P

    SpectralSpork on
  • SekxtionSekxtion Registered User regular
    edited July 2009
    Well, we might not be able to find local groups, but there's always Skype, right?

    I'm sure we could manage to swing something. The God-Emperor of Mankind DEMANDS IT!

    Sekxtion on
    [SIGPIC][/SIGPIC]
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    edited July 2009
    I am actully playing in a group Dark Heresy game...It is a great game although our Dm is not the best...Are you allowing the Inqusitioners Handbook if you did run a game?

    vertroue on
    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • WildcatWildcat Registered User regular
    edited July 2009
    For the Emprah?

    Wildcat on
  • Edith UpwardsEdith Upwards Registered User regular
    edited July 2009
    FOR THE EMPERAH!

    Edith Upwards on
  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    If you have any rules questions, feel free to ask - there's plenty of us who GM/play enough to be able to answer any questions you might have.

    Make sure to get the latest errata.

    DarkPrimus on
  • SekxtionSekxtion Registered User regular
    edited July 2009
    vertroue wrote: »
    I am actully playing in a group Dark Heresy game...It is a great game although our Dm is not the best...Are you allowing the Inqusitioners Handbook if you did run a game?

    As far as I'm concerned, if you have the Handbook, it goes. I'm going to LA this weekend, but if anyone is interested send me a PM and we can pick up from there. Skype seems to be the only way a lot of us will get a chance to play, so let's do it.

    FOR THE EMPRAH!

    Sekxtion on
    [SIGPIC][/SIGPIC]
  • SekxtionSekxtion Registered User regular
    edited July 2009
    Thanks a lot, Dark Primus. I'm sure I'll have to ply you with questions before I get this all figured out.

    Sekxtion on
    [SIGPIC][/SIGPIC]
  • delrolanddelroland Registered User regular
    edited July 2009
    I love both Dark Heresy and WFRP, but understand that both games are very lethal. Character death, mutilation, mutation, and madness are all common occurences, so you have to play with a certain mentality or it can get very unfun very quickly.

    THat being said, the sheer lethality of the game makes it that much more impressive when the PC's pull off something cool as hell. Some of the most fun I've ever had roleplaying was with WFRP, and Dark Heresy has that same potential.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    We've had several near death experiences in my Dark Heresy campaign, but only in the last session did someone actually have to burn a fate point in order to not die. They've been pretty lucky.

    DarkPrimus on
  • delrolanddelroland Registered User regular
    edited July 2009
    DarkPrimus wrote: »
    We've had several near death experiences in my Dark Heresy campaign, but only in the last session did someone actually have to burn a fate point in order to not die. They've been pretty lucky.

    You do realize you've now doomed them to a horrible fate, right?

    Preferably involving nurglings... :twisted:

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    delroland wrote: »
    DarkPrimus wrote: »
    We've had several near death experiences in my Dark Heresy campaign, but only in the last session did someone actually have to burn a fate point in order to not die. They've been pretty lucky.

    You do realize you've now doomed them to a horrible fate, right?

    Preferably involving nurglings... :twisted:

    Actually we're taking a break, and if we come back for more Dark Heresy later they will be using new characters. We finished up the campaign storyline I'd set up last session (they faced off against Daemonhost) and they're high enough level we've decided to wait for Ascension to come out to see if we will revisit the characters.

    DarkPrimus on
  • ennmacennmac Registered User regular
    edited July 2009
    Dark Heresy is the only RPG I've played, and I had a blast as an Arbiter. Unfortunately, The group I played with jumps between tons and tons of different games, and I don't know them too well. I need to find people in Brisbane willing to play. Or teach me DnD. :p
    I found DH to be nowhere near as lethal as people made it out to be. Just remember to use cover, grenades, and whenever possible, use Full Auto fire.
    Even in social encounters.

    ennmac on
  • psycojesterpsycojester Registered User regular
    edited July 2009
    Has anybody had a chance to try out the free adventure they release for rogue trader?

    http://www.fantasyflightgames.com/edge_news.asp?eidn=617

    psycojester on
    [SIGPIC][/SIGPIC]
  • W2W2 Registered User regular
    edited July 2009
    I would love to play this, but I'd have no idea where to begin. Other than page 1 of the rulebook, I mean.

    How many people do you need for a decent game?

    W2 on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited July 2009
    So, for those in the know, what's the functional difference between DH and RT?



    Also: Is deathwatch still on the way?

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • SpectralSporkSpectralSpork Registered User regular
    edited July 2009
    So, for those in the know, what's the functional difference between DH and RT?



    Also: Is deathwatch still on the way?

    Just from a quick glance over of the free adventure, characters seem more powerful. I think there was some complaints about the original Dark Heresy because of this.

    SpectralSpork on
  • Edith UpwardsEdith Upwards Registered User regular
    edited July 2009
    In RT even the smart guy looks badass.

    Also, more rules for archaeo/xenotech I think.

    Edith Upwards on
  • SpectralSporkSpectralSpork Registered User regular
    edited July 2009
    Erich Zahn wrote: »
    In RT even the smart guy looks badass.

    Also, more rules for archaeo/xenotech I think.

    And it will have ships! Ships!

    SpectralSpork on
  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited July 2009
    I skimmed over the RT adventure and the Explorator profession preview to check out what kind of PCs it included. It looks as if they start off at the equivalent of rank 4 or 5, with lots of extra Characteristic advancements and specialized starting equipment.
    W2 wrote: »
    I would love to play this, but I'd have no idea where to begin. Other than page 1 of the rulebook, I mean.

    How many people do you need for a decent game?

    Two of my sessions game mastering have been with only two PCs and they turned out satisfying. The first one was more of a practice run learning experience, while all three of us in the second were already rather experienced and comfortable with the rules. I'd say the most important thing is the players need to work closely as a team, with an equal level of decision-making and instigating.

    Rounds go by quicker and the GM has an easier time of addressing players individually and generating their motivations, so I'd say 2-3 players is a very good learning experience.

    Utsanomiko on
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  • ennmacennmac Registered User regular
    edited July 2009
    So, for those in the know, what's the functional difference between DH and RT?



    Also: Is deathwatch still on the way?

    From my understanding, the three planned PHBs- Dark Heresy, Rogue Trader, and Deathwatch, are meant to represent three 'tiers' of power for PCs.

    ennmac on
  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    The games all run using the d% system and preserve the stat system so while character creation isn't exactly the same between DH and RT (and certainly not with Deathwatch) it will be entirely possible to utilize characters, antagonists, etc. from the various games as you wish.

    DarkPrimus on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited July 2009
    Well, that explains a few things.
    See, I purchased the DH rulebook a few weeks back because I had an itch to play some WH40K and I'll be damned if I'm going to spend a couple hundred dollars on an army (again).

    However, I only have one other player (my brother, whom I fully indoctrinated into the glory of the Emperor with the Gaunt's Ghosts Omnibuses) and due to my lack of prep time, I've just been running the premade stuff (back of the book adventure, the 2 free ones on the FF website, the GM screen adventure and the 3-part adventure book).

    Some of those things were rather difficult given that we were only rank 2 at the time. Finding/fighting the cult in the Hive was a pain in the ass. And as much as I hated to do so, I had to pull the GM card so that our characters lived.

    Wish he had internet so we could join an online DH game.

    Nocren on
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  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    You could always used the "mooks" rule from the Inquisitor's Handbook to make some of those larger encounters slightly easier, making the enemies glass cannons that drop in one or two hits.

    Though I would avoid doing that in the third adventure in Purge the Unclean.

    As far as published adventures, there is the 3-part Haarlock's Legacy campaign, the first part of which is available now and the next two parts due out later this year. I've heard nothing but good things about it, and I've also looked over the prologue to the campaign, which is available in the Disciples of the Dark Gods sourcebook.

    DarkPrimus on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited July 2009
    Inquisiter Handbook you say? That might help given that my Guardsman's taken to stocking up on grenades for every encounter. (Grenades, the great equalizer)

    We just hit Rank 3 and we've finished the two introductory adventures and GM screen one, and we're about halfway through the main book adventure.

    Nocren on
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  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited July 2009
    I think the mook guidelines were actually in a later book, like DotDG. I don't remember having them available for quite a while. They're actually pretty straight-forward: no wounds for early-encounter enemies and basic support, half wounds for 'lieutennants' that show up a bit later or serve as small-skirmish leaders, and full wounds for main antagonists, heads of the operation, etc. It's mainly about building up the pace of adventure by dividing it into minor combat obstacles, major plot-moving encounters, and climatic showdowns.

    Utsanomiko on
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited July 2009
    I think I've been doing that anyway, given that there's only two of us. But sometimes you get that one guy with a toughness around 40 and wearing 3 or 4 armor, and neither of us really have any penetrating weapons.... So we hit (we're really good at that) but we don't actually do any damage. Well, maybe 1 here or there.

    Very frustrating.

    Nocren on
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  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    You are correct, Utsanomiko, the mook rules are in DotDG. I was thinking it was in the Inquisitor's Handbook because so much other useful stuff is in there. :P

    DarkPrimus on
  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited July 2009
    The IH is literally just the cancelled Inquisitor's Armory book snadwiched together with the Acolyte's Handbook material. It ends up being a book that really isn't all that relevant to the GM except in populating the setting with more specific, usable items.

    Utsanomiko on
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  • DarkPrimusDarkPrimus Registered User regular
    edited July 2009
    Well I found the expanded Skills chapter and Chase rules to be useful.

    DarkPrimus on
  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited July 2009
    Expanded skill usage is handy for everybody, definitely; the game suffers at low levels without broader skill definitions. Along with a more liberal application of characteristic checks and regular use of difficulty numbers lower than Challenging.

    It'll be intereating to see just how much player stuff like new professions, ranks, and background packages get included in the Radical's Handbook. There really isn't a 'must have' player's book so far besides the Inquisitor's Handbook.

    Utsanomiko on
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited August 2009
    Yeah, so I picked up the IH book. I really liked reading through it. The different background options and gear stuff.

    I loved the fact that they snuck in a lightsaber into the 40K universe. (Forge World melee weapon.)

    And yeah, even though it's a bit late, we've been padding our group with extra NPCs. However it sucks that there's still just the two of us playing. Hopefully that'll change in a couple of months.

    Nocren on
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  • ZellpherZellpher Registered User regular
    edited August 2009
    I am supremely tempted to pick this up. Especially after skimming the crit tables in the game store.

    Zellpher on
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