So, let me introduce myself, I'm Sean C, a color-blind artist and comic-maker. I thought I'd share some of my finished pieces; this is some of my "serious" art; only one comic piece here. I've done every one of these with Micron pens - the only adjustments in photoshop were to fix the black and white levels. Some of them, such as the stippled pieces, were too large to completely scan or get a good photograph out of, and they didn't clean up too well in PS - these are in the original states.
A Virgil Finlay inspired piece, all stippling and some cross hatching. (save for the solid black areas)
Not completely stippled this time; there's some linework.
One of a series of the Seven Deadly Sins - Greed. I may have (probably) gone overboard with the hatching.
http://img211.imageshack.us/img211/934/gluttonyjpgwk8.jpg
NSFW? Gluttony - I like how this one came out - except for that foot - I wanted to make it look tiny, unused, and distorted, but may have gone too far. It's a fat, naked guy, no naughty bits exposed, but there is some heavy man-boobage.
An unused page from my now-dead webcomic, Cute Ninja Girls.
A piece of concept art - my first stab at anthro.
Sci-Fi piece, total pain in the ass to get this one done. I think the perspective on the very front of the ship is off a bit, but maybe it's just me.
So, what do you think? Any flaws I may have missed? Any techinques that could help me improve even more? Thanks.
Don't hesitate to procrastinate.
See my stuff at:
http://cain.bombsheltercomics.com
Posts
Your anatomy needs some work - I noticed it mostly in the Greed piece. You have some weird things going on, like tapering, where it's not supposed to be (at the knuckles on the fingers, the shoulder of the arm)...your inking also seems odd - you're using different lineweights, which is great, but sometimes they appear way too heavy or way too light...For instance: the line of the shoulder is a very strong, broad line. So is the bicep...but the line on the forearm is equally as strong, even when that line is, in reality, much much more subtle on the body. Same with the lines of the elbow, etc.
That and his tongue is waaay too thin.
That first piece is still kicking my ass, though. And in that last one, did you seriously go *around* the stars with the pen? Or did you decide to use white-out? I'm guessing the former, because you seem to have lots of tiny strokes. That's crazy.
The anatomy of the two sins pieces was intentionally exaggerated (I completely agree on the tongue, though.) to give them a grotesque appearance. I will admit that I went overboard with the inking. Even though I mix up my line variation, I still have the cartoonist's urge to use bolder outlines.
Unfortunatly, I did go around all the stars with the pen - no whiteout; I just have bad luck with whiteout - it tends to get gray and chunky on me, even right out of a new bottle.
See my stuff at: http://cain.bombsheltercomics.com
Christ. I would have killed myself after about 30 minutes.
See my stuff at: http://cain.bombsheltercomics.com
Intentional or not it doesn't look good. It doesn't come across as grotesque it just comes across as bad anatomy. And judging from that one comic panel you do have some anatomy problems.
Stuffs not bad, just needs more practice.
I like the first one a lot.
The last one is interesting but the star field kills it. The stars are way to uniform and there placement is too regular. Look at some astronomy pictures for some examples. There should be way more variation in brightness and some clustering and areas without hardly any stars.
The ship is interesting though.
Now on the art-
1- Awesome. Truly awesome.
2- The only comlaint is the teeth, extra points for the thorn poing the eyeball.
3 and 4 saw those in the CAD forums, yes the woodcut style is nice.
5- Anatomy's a bit off. There seems to be extra muscles here and there (gals arm on the bottomof the page), some practice on anatomy would help (I still have trouble with that). Great finishings and detailwork.
6-Anatomy is a bit off, but damn, your detailing and finishing almost cover the flaws.
7. Could pass off for a professionaly-drawn Sci-fi comic page. Great details.
Your only flaw is the need of more life drawing, start off with a few photos, maybe a live model.
However, I envy your details.
My digital art! http://forums.penny-arcade.com/showthread.php?t=8168
My pen and paper art! http://forums.penny-arcade.com/showthread.php?t=7462
See my stuff at: http://cain.bombsheltercomics.com
So that's where all the dead bodies from my anatomy class went.
They go where the work is, my friend.
See my stuff at: http://cain.bombsheltercomics.com
Yep.
Practise. Try drawing from nude pics (turn off google safe filter for that) until youve got a good sense of proportion and body shape, because mate, add a good anatomy to your already great detailwork and finishings, you can enter illustration professionally without a hitch.
BTW, hows Abaddon?
My digital art! http://forums.penny-arcade.com/showthread.php?t=8168
My pen and paper art! http://forums.penny-arcade.com/showthread.php?t=7462
I originally saw it as a 3/4 view of an alien demon skull face thing.
Much cooler imho
(the little nubble is a nose, the bottom part is a large chin thing.
Far as I know, Abaddon's doing well. My CAD account "broke" or something - it's inactive and even Sid couldn't fix it - they told me to ask Buckley to take a look at it; I'm never getting a response to that e-mail; I haven't been on over there in over a month now.
See my stuff at: http://cain.bombsheltercomics.com
I feel like there are some weird pacing issues with your comic... it took a few reads for me to understand what was happening.
I think a big issue you have is a "style over substance" sort of thing, especially on your deadly sins pieces. I guess I'm just saying you should make sure you understand the form underneath the figure and perfect your line drawing before you spend hours and hours cross hatching and stippling.