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Looking to start playing D&D

Darkhound642Darkhound642 Registered User new member
edited July 2009 in Help / Advice Forum
My fiance and I are living together now and trying to come up with a hobby we can share. Now, I can almost feel them coming so no one tell me anything about how dangerous it can be to play games like this with your significant other. She is not going to jab me in my sleep because I killed her in a game, in fact she'll probably off my character first. Also... she has access to this account >.>

But I digress. Any experienced veteran players out there have any suggestions on where to start if we have no tabletop RPG experience? I started talking to a guy at my old job about it and heard a lot from him. In fact I almost joined his game, but then the lady and I moved to Cali and as I understand it playing D&D over the phone is quite difficult.

Let the suggestions roll :D And if you have any epic stories about starting out feel free to share.

Darkhound642 on

Posts

  • TaximesTaximes Registered User regular
    edited July 2009
    I actually started a thread on the same topic recently, and everyone's advice was quite helpful.

    Too bad you're not on the other side of the country, or you could join our group. :P

    Taximes on
  • JansonJanson Registered User regular
    edited July 2009
    Well, dang. If you were in the Bay Area I'd suggest joining in the sessions a small group of us have going on.

    I'd recommend starting out with someone who does have experience. However, I've always found tabletop roleplaying fairly easy to pick up. It's especially easy now with the online tools that are available; the character creator that's out for 4th edition simplifies matters tremendously.

    Really, it all depends on who you can find to DM. The story, prompts, and basic instructions are going to come from this person. If they can't tell an interesting story then you're going to have a miserable experience, no matter who else you're playing with. As for how you find someone: I'd put out feelers online, There are plenty of forums that discuss roleplaying and you're bound to meet someone in your area that way.

    What do you already know? Have you played any non-tabletop RPGs? Do you have any of the books? If you just decide to start up a game with inexperienced friends then, ultimately, the books and a few dice are all you need; that and a great imagination.

    But hey, if you feel like the drive down to San Jose next weekend...

    Janson on
  • NappuccinoNappuccino Surveyor of Things and Stuff Registered User regular
    edited July 2009
    I'd recommend you getting your fiance her own account so she doesn't make rage posts after you kill her in the game :D

    Seriously though, the best way to start D&D is to find a group of people you already like (you'll be spending a lot of time with them so if you person irritates you, you may find yourself not enjoying the experience). It also helps to have one person who already knows the game pretty well in your group, they'll speed up the learning process of the game.

    Oh, and get the Dungeon Master's Guide and the Players Guide. You won't have to memorize every single page, but look up everything you feel like you need clarification for. After the first few games, things should start becoming second nature.

    Also, don't forget to have fun.

    Nappuccino on
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    Rorus Raz wrote: »
    There's also the possibility you just can't really grow a bear like other guys.

    Not even BEAR vaginas can defeat me!
    cakemikz wrote: »
    And then I rub actual cake on myself.
    Loomdun wrote: »
    thats why you have chest helmets
  • JansonJanson Registered User regular
    edited July 2009
    Nappuccino wrote: »
    Also, don't forget to have fun.
    Yes, this.

    I joined the roleplaying society at my college once...I'd had a fun group through highschool and had hoped to repeat that experience.

    Oh my, it was the most deathly dull experience ever. I used to dread Wednesday evenings (until I realised that no one was forcing me to go, and then I dropped out).

    They were all competent, experienced roleplayers, but they were so serious about it. It was all very much by-the-rules and about creating the best type of character, etc.

    Take regular breaks. Maybe have a few drinks. Socialise before or afterwards. And if something's funny, then hell, bend the rules for it. The best DM is one who can adapt.

    Janson on
  • dispatch.odispatch.o Registered User regular
    edited July 2009
    Make sure you find a group of people playing in a way you want to play. Some people really min/max the fuck out of stats and exploit rule loopholes to give themselves an insane advantage. Sort of the sort of thing you need to know beforehand. Personally I liked playing campaigns where most people had just barely average stats and abilities, with a larger focus on storytelling and less on rolling dice for new loots.

    dispatch.o on
  • ThylacineThylacine Registered User regular
    edited July 2009
    D&D would be hard over the phone just because you have no experience running or playing it, but not impossible. D&D is designed for a party, and while I have played really awesome one player games they were ones my husband had to custom taylor since there was only me. I don't know how 4.0 works as a single player game either.

    If you're talking about getting a group of people together and playing on the phone, a better option is Ventrilo. Since Vent is voice and chat, you can see who's talking because their name lights up, plus you can go into a different room with people separately, send them secret messages...post dice rolls...whatever, it's up to you.

    As far as books go, I suggest ordering a 3 pack off of amazon. I think my husband got the 3 core books for about $60 or 70, and then you'd want to get a subscription to D&D insider. It's 8 bucks a month, and you get 5 updates so you can essentially keep 5 computers or people updated with one account if you so wish since it only updates once a month. It gives you all the feats and items and classes and powers from the new books as they come out in a handy dandy little character generator...it's pretty awesome I must say. Then, your players can just send their sheets to whoever is running so the DM can have copies and keep track of things as well. That would be my recommendation.

    If you just want to start Role Playing, and don't particularly care about what system....you might also check out whitewolf's games...but they are more RP and story oriented and have a very different vibe than D&D

    Edit: Ah, I was mistaken. I thought you and your lady moved apart and wanted to play. Anyway, yes...same advice just...don't bother doing it over a phone or chat. Just find some people. I'm sure there are plenty of players out in Cali :-P

    Thylacine on
  • NappuccinoNappuccino Surveyor of Things and Stuff Registered User regular
    edited July 2009
    Janson wrote: »
    Nappuccino wrote: »
    Also, don't forget to have fun.
    Yes, this.

    I joined the roleplaying society at my college once...I'd had a fun group through highschool and had hoped to repeat that experience.

    Oh my, it was the most deathly dull experience ever. I used to dread Wednesday evenings (until I realised that no one was forcing me to go, and then I dropped out).

    They were all competent, experienced roleplayers, but they were so serious about it. It was all very much by-the-rules and about creating the best type of character, etc.

    Take regular breaks. Maybe have a few drinks. Socialise before or afterwards. And if something's funny, then hell, bend the rules for it. The best DM is one who can adapt.

    All of this is great advice.

    Particularly allowing something funny to be done (a game that my friends and i did, we all fell down in a cravase while being attacked from above, so my friend tied his rope to the arrow and fired it at an enemy. Our DM couldn't stop laughing at the abusdity of the idea that he let him roll for it, he rolled a 20, so we climbed out of the cravase by using an arrow lodged in a guys intestines)

    Nappuccino on
    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Rorus Raz wrote: »
    There's also the possibility you just can't really grow a bear like other guys.

    Not even BEAR vaginas can defeat me!
    cakemikz wrote: »
    And then I rub actual cake on myself.
    Loomdun wrote: »
    thats why you have chest helmets
  • Dr. GeroDr. Gero Registered User regular
    edited July 2009
    Don't worry too much about the rules, a basic understanding of the core mechanics is all that's needed to have fun. Try to keep the flow of the game going, especially if you guys are on a roll. The DM can make up reasonable rules on the fly, if it's too much time to figure out stuff from the books (ugh, grappling). Key thing is to have fun and smash orc faces.

    Dr. Gero on
  • dispatch.odispatch.o Registered User regular
    edited July 2009
    We had a thief once get a guild mission to sabotage a brewery/tavern.

    His weapon? Spoon of Stirring.

    It was pretty awesome.

    dispatch.o on
  • Darkhound642Darkhound642 Registered User new member
    edited July 2009
    Thanks guys, the lady is sitting by my side now reading over this and pieces of Tax's thread and we're feeling really confident about trying this :) Money is a little tight now so I think we'll start out with that smaller 20 dollar book mentioned in the other thread to get us started with our friends, but I'm also going to branch out and try to find a group nearby us. If our local comic book store fails us, hopefully the internet won't.

    If anybody knows a group/community located in the area of Sacramento, California or wants to get in on one, post it here or ... idk contact me somehow? lol Thanks guys :) and keep the advice rolling!

    Darkhound642 on
  • Darkhound642Darkhound642 Registered User new member
    edited July 2009
    Oh, and about what I know of the game already. Some of the races and maps were explained by my old co-worker, I learned a little bit about how the 'character sheet' works and how long turns can take. He told me a few stories about how him and his friends would play, basically. I was pretty psyched about it too, if we hadn't moved here we'd be playing right now!

    Oh, and he warned me that if I played an undead rogue/thief his priest friend would mess me up x_x

    Darkhound642 on
  • dispatch.odispatch.o Registered User regular
    edited July 2009
    Oh, and about what I know of the game already. Some of the races and maps were explained by my old co-worker, I learned a little bit about how the 'character sheet' works and how long turns can take. He told me a few stories about how him and his friends would play, basically. I was pretty psyched about it too, if we hadn't moved here we'd be playing right now!

    Oh, and he warned me that if I played an undead rogue/thief his priest friend would mess me up x_x

    I suggest sticking to the basic races and no evil characters at first, seriously. Roll a dwarf, human, high elf, gnome or halfling. Chaotic Neutral is also known as Chaotic Cop out.

    dispatch.o on
  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited July 2009
    Thanks guys, the lady is sitting by my side now reading over this and pieces of Tax's thread and we're feeling really confident about trying this :) Money is a little tight now so I think we'll start out with that smaller 20 dollar book mentioned in the other thread to get us started with our friends, but I'm also going to branch out and try to find a group nearby us. If our local comic book store fails us, hopefully the internet won't.

    If anybody knows a group/community located in the area of Sacramento, California or wants to get in on one, post it here or ... idk contact me somehow? lol Thanks guys :) and keep the advice rolling!

    I think you're in for a lot of fun. If you want to look the rules of the current (4th) edition before playing, you can go here to download the free D&D test drive - it's a set of quick-start rules, a sample adventure, and a demo of the character builder program.

    I and several other players here have had good luck finding groups through Meetup.com. It looks like you're in luck there - the Sacramento group has over 450 players! :shock:

    And be sure to drop in on our very own D&D thread in the Critical Failures forum here on PA. Everyone there would be more than happy to answer any other questions you might have.

    Jacobkosh on
  • SideAffectsSideAffects Registered User regular
    edited July 2009
    If there is a comic book store/hobby shop in the area, look inside for a bulletin board. Groups routinely post openings or interest there. People often leave notecards with contact info and interest, and you can put that you are both beginners with little to no experience.

    I used to have a lot of fun doing basic rpg storylines through chatrooms on AIM. As far as I know, the "DM" didn't use dice or anything.

    SideAffects on
  • bladecruiserbladecruiser Registered User regular
    edited July 2009
    Wizards has a free adventure up on their website you might want to check out. It includes quick start rules and premade characters, though you can get the free trial of the character builder and make your own characters if you wanted to (I'd recommend this, since they are -your- characters then). They're all free, so you can get a decent idea of how in and out of combat situations are handled without dropping a $20 on something you're unsure of.

    PlayDnD.com - should have a link to the above mentioned items (quick start rules pdf, adventure pdf, and character builder) right on the first page.

    Of course there's probably lots of people here that wouldn't mind answering questions or giving a quick overview of some situations that will probably crop up in your first few games.

    bladecruiser on
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