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New Artist- Digital Lameness

RangerDangerRangerDanger Registered User new member
edited July 2009 in Artist's Corner
I've been messing with a new tablet, trying to achieve some of the stuff that I've come to really enjoy from other digital painters. But I'm not getting all the effects or feeling that I really want. These two pieces are the latest things I've been working on, one done completely in photoshop, the other in Artrage...

I'm also unsure of which program to use, out of Photoshop, Painter, Artrage, and Sketchpad Pro..


tmnt1copy.jpg
spacepinup.jpg

RangerDanger on

Posts

  • ManonvonSuperockManonvonSuperock Registered User regular
    edited July 2009
    that nipple's about 90 degrees off, it seems.

    ManonvonSuperock on
  • WassermeloneWassermelone Registered User regular
    edited July 2009
    I've been messing with a new tablet, trying to achieve some of the stuff that I've come to really enjoy from other digital painters.

    What are you trying to achieve?


    Apart from that, this stuff really isn't a bad start. Progress comes with practice. How you practice often defines rate of progress - studying from life or just idle doodling. Its a default critique, but find a figure drawing class and take it. Barring that, find a book from Bridgman and download a pdf of Loomis and do studies. Think about where you want to take your art and look at artists who do work to that end. Then look at artists that don't. Realize that painting could really be defined as the study of light. Also realize that with adequate practice and skill, the tool YOU like is the one to use.

    Wassermelone on
  • deadlydoritodeadlydorito __BANNED USERS regular
    edited July 2009
    that nipple's about 90 degrees off, it seems.

    I think the nipple is fine, her boobs are just them giant ones and are spread to the sides a little bit :P.

    I see nothing wrong with your nipples! Keep practicing and youll get better, your stuff is fine stuff though. If you draw stuff like this asmuch as you can your skills will grow exponentially :D.

    deadlydorito on
  • winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2009
    G'day mate!
    With the tablet, i feel the best way is to just keep using it, experimenting and see what works for you. Most good digital artists have there own way of working which is right for them. I think the problem most people face is that they try to use techniques that is considered the 'right' way, therefor a lot of digital artists work (particularly concetp artists) starts to all look the same. I think your pics are looking pretty good atm. Best thing i think is to keep going and practice loads.

    Crits - turtles look pretty cool. Maybe try using harder defined brush strokes? youve done it in the shadows, but the highlight areas are a bit blurry. The chick looks ok, but i think you should remove the nipple. They're pretty big and i think they kinda distract from the rest of it.

    winter_combat_knight on
  • Radar6590Radar6590 Registered User regular
    edited July 2009
    The best way to get better at digital painting is to treat it like actual painting, and not rely on too many different brushes, filters, textures, or any of the other fancy distractions computers have to offer.

    Wassermelone basically had it right. You do need some anatomy studies. You also need to work on color and form.

    For example, the turtles have shading to black and highlights to white, and you're using all the same color to shade different parts. Or at the very least, almost exactly that color. They wouldn't be that bright and shiny. They look like plastic as you rendered them. This is because you should use more shadows than highlights unless something is metal. And for the most part turtle skin would have very few areas that bright. WCK was also right. Use more hard light in certain areas.

    And you want to move the highlights towards a color. Like yellow, for example. And then shadows to another color. Like violet, it's compliment, so that everything isn't so monotone, and it'll bring the piece together more. Of course, there's more to it than that, but it's a start.

    Crits on the woman. Ok, the nipple's wrong, people. Unless her boobs were surgically enhanced and the surgeon really screwed up, the breast would not be that firm and have a nipple facing us almost directly. And even if the breast wasn't firm (i.e. braless) and the boob was flattening and moving to the side (boobs are affected by gravity and aren't like full water ballons!) it would still face up more than sideways.

    Your lines are too sketchy for such a "finished product" Either work with solid, confident lines (preferably using some level of line weight), or lose them and just paint.

    Again, work on your colors. And skin isn't yellow, it's generally in orange, slightly towards red, and if converted to gray is usually at 40-45% gray. Or rather, slightly above a perfect midtone on the grayscale. That is, on lightly tanned white people. Of course go darker, into saturated, dark oranges (browns) for African Americans, and lighter and less saturated for albino-types.

    Do a bunch of studies, practice a ton, and sketch more than you produce finished pieces. You'll get there.

    Radar6590 on
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  • deadlydoritodeadlydorito __BANNED USERS regular
    edited July 2009
    Radar6590 wrote: »
    The best way to get better at digital painting is to treat it like actual painting, and not rely on too many different brushes, filters, textures, or any of the other fancy distractions computers have to offer.

    Wassermelone basically had it right. You do need some anatomy studies. You also need to work on color and form.

    For example, the turtles have shading to black and highlights to white, and you're using all the same color to shade different parts. Or at the very least, almost exactly that color. They wouldn't be that bright and shiny. They look like plastic as you rendered them. This is because you should use more shadows than highlights unless something is metal. And for the most part turtle skin would have very few areas that bright. WCK was also right. Use more hard light in certain areas.

    And you want to move the highlights towards a color. Like yellow, for example. And then shadows to another color. Like violet, it's compliment, so that everything isn't so monotone, and it'll bring the piece together more. Of course, there's more to it than that, but it's a start.

    Crits on the woman. Ok, the nipple's wrong, people. Unless her boobs were surgically enhanced and the surgeon really screwed up, the breast would not be that firm and have a nipple facing us almost directly. And even if the breast wasn't firm (i.e. braless) and the boob was flattening and moving to the side (boobs are affected by gravity and aren't like full water ballons!) it would still face up more than sideways.

    Your lines are too sketchy for such a "finished product" Either work with solid, confident lines (preferably using some level of line weight), or lose them and just paint.

    Again, work on your colors. And skin isn't yellow, it's generally in orange, slightly towards red, and if converted to gray is usually at 40-45% gray. Or rather, slightly above a perfect midtone on the grayscale. That is, on lightly tanned white people. Of course go darker, into saturated, dark oranges (browns) for African Americans, and lighter and less saturated for albino-types.

    Do a bunch of studies, practice a ton, and sketch more than you produce finished pieces. You'll get there.

    Lol maybe her boobs are that bendy :S, i was with a chick with weird boobs and salami nipplz and i must say all bewbs are totally different and some are just fucked up.

    But really this dudes advice and the one above are the way to go man. GOGO practice!!!

    deadlydorito on
  • Guy BellGuy Bell Registered User regular
    edited July 2009
    I'm new here so I have not posted anything yet but I have used the 4 programs that you asked about. Each has their strong points. When I work digitally, I usually begin in Sketchbook Pro because it has the best pencil tool and sketching feels more natural. Photoshop is always my last stop, just for adjustments. Artrage has the most realistic and less memory consuming oil paints but is weak in the other areas compared to Painter. I sometimes use all 4 to complete a picture. Also, I've found that PS Elements can be beefed up with plug-ins and downloaded brushes to the point that you may not need a full and costly version of Photoshop.

    Guy Bell on
  • RangerDangerRangerDanger Registered User new member
    edited July 2009
    I appreciate the feedback, all of it has been really helpful. I've been trying some of the stuff suggested, and just tossing these aside as scraps.

    But I have a bit of a conundrum...

    I have a question concerning using the Wacom intuos 4 with a Mac.

    I've used my tablet with my PC just fine, but I hooked it to my Macbook, figuring it'd work a bit better. But I ran into a few problems. Or, rather, one problem...

    When I drag the pen across the tablet, regardless of the tool I'm using in Photoshop, it will pop up with a yellow notepad looking thing. It happens whenever I slide the pen across the tablet, so I can't really use the brush tool, crop tool, anything.

    Is there a way to turn that off? I didn't see anything in the tablet options.


    Thanks.

    RangerDanger on
  • BelruelBelruel NARUTO FUCKS Registered User regular
    edited July 2009
    sure is!

    20090728-cii6meq2h9stsdmtgqs9iajd66.png



    turn 'write anywhere' off

    Belruel on
    vmn6rftb232b.png
  • RangerDangerRangerDanger Registered User new member
    edited July 2009
    Ah! That worked perfectly. Greatly appreciated, thank you very much.

    RangerDanger on
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