Hey, I was hanging out with some friends and one of them is a big Turn-Based Strategy fan.
He mentioned an old Amiga game called something like Conquest, or Dominion. We spent a couple of hours trawling the usual sites, but we may have the name wrong - we couldn't find anything.
Basically, it was a TBS, with a map-grid, with each planet represented by a letter/number combination. A4, for example, would be the first planet the game randomly generated. Once you've chosen your starting planet, that one becomes a class-7.
The distance between planets is based on their letters; A is further from B then B is from D.
Distance determines travel time.
Multiple ship types - scout, cruiser, dreadnought, Railship (?).
News flashes before each turn; rebellions take place on planets with a size less than 7. Sizes can be increased by spending money.
Can scrap a planet to get money back.
If anyone knows, we would really appreciate it.
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