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  • SunstrandSunstrand Registered User regular
    edited July 2009
    KiTA wrote: »
    Sunstrand wrote: »
    I used a Haumptaman (sp?) with two clan AC 20's, and 2 clan AC 10's, full armour, and I think a LAMS thingy installed.

    That won't fit... Stripped naked, the Haumptaman has 50.30 tons for weaponry, Clan AC20s are 16, Clan AC10s are 13...


    Sorry they were clan LBX's, 2 10's and 2 20's.

    Sunstrand on
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  • ZeromusZeromus Registered User regular
    edited July 2009
    listen

    I don't come into G&T very often

    but I just creamed my pants. This looks great!

    Zeromus on
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  • CrashmoCrashmo Registered User regular
    edited July 2009
    This thread title makes me joyful.

    Crashmo on
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  • EliminationElimination Registered User regular
    edited July 2009
    Hey umm anyone know how to get those mektek packs to work on MW4: Mercs? Sorry to go a little off topic, but i just get errors whenever i try.

    Elimination on
    PSN: PA_Elimination 3DS: 4399-2012-1711 Steam: http://steamcommunity.com/id/TheElimination/
  • KasanagiKasanagi Registered User regular
    edited July 2009
    the big one that installs 3.02a should come as two files, the mektek301apr1.wnp file, and the wpapply.exe file that opens up the WNP. In that app, you point it to the WNP file in the first field, and then select your MW4 Mercs directory for the second. It is recommended that you opt for the WinPatch app to make backups, but not necessary. After that finishes, install the 3.02a to 3.02b patch, which is a self-patching executable.

    Or, better yet, just watch this video, it will show you how to install the game, the PR1 patch, MP3a and the 3b patch. http://www.youtube.com/watch?v=VZrJuePSDm4

    Kasanagi on
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  • EliminationElimination Registered User regular
    edited July 2009
    Yeah see i did the WPN thing and it got an error copying a file, every time i tried.

    Elimination on
    PSN: PA_Elimination 3DS: 4399-2012-1711 Steam: http://steamcommunity.com/id/TheElimination/
  • KasanagiKasanagi Registered User regular
    edited July 2009
    you probably want to re-download the stuff then, as well as removing and reinstalling MW4 Mercs and the PR1 patch. Once you install the MW4 Mercs and PR1, you may want to make a copy of that entire folder somewhere, in-case the mektek pack installs screw up again, that way you don't need to start all over.

    Kasanagi on
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  • psycojesterpsycojester Registered User regular
    edited July 2009
    HamHamJ wrote: »
    So I'm rereading some of the books, and the following quote struck me as somewhat funny:

    "I've even heard a rumor that it has 750 kilobytes on Kearny-Fuchida drive theory alone."

    I guess 750 kb of text is a decent sized text book, but I think this is an instance of something that was supposed to sound really impressive when the book was written not being so anymore.

    Maybe we should be marveling at how insanely effective their word document programs are at compressing data.

    psycojester on
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  • ACSISACSIS Registered User regular
    edited July 2009
    Yeah see i did the WPN thing and it got an error copying a file, every time i tried.

    Well, have you installed PR1 before that and are you using the correct language version?

    ACSIS on
  • chasmchasm Ill-tempered Texan Registered User regular
    edited July 2009
    Axen wrote: »
    Heh, the Marine Corp is looking into dropping Marines from space...

    ODSTs to become a reality?

    chasm on
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  • EliminationElimination Registered User regular
    edited July 2009
    ACSIS wrote: »
    Yeah see i did the WPN thing and it got an error copying a file, every time i tried.

    Well, have you installed PR1 before that and are you using the correct language version?

    Yes and yes.

    Elimination on
    PSN: PA_Elimination 3DS: 4399-2012-1711 Steam: http://steamcommunity.com/id/TheElimination/
  • TheLawinatorTheLawinator Registered User regular
    edited July 2009
    So, is mechwarrior 4 free yet?

    TheLawinator on
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  • KasanagiKasanagi Registered User regular
    edited July 2009
    Keep an eye on the mektek site for news on free MW4 release. If you're not aware of who they are, read the OP.

    Kasanagi on
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  • KiTAKiTA Registered User regular
    edited July 2009
    KiTA wrote: »
    I'm gonna try 2 AC20s and 1 AC10... it was doing quite a bit of damage when I was trying it just now. Might drop the AC10 for ammo for the AC20s.

    This worked really well, actually. Basically I started the match, hit max throttle and reverse, causing a huge salvo of shit to fly past and miss, then ran up to the right. There were 3 guys fighting there, I quickly took them out -- and I mean, QUICKLY -- 2 AC20s and 1 AC10, when all hitting at the same time, instantly kills most assault mechs. Then I ran up behind the champion, who was hiding back sniping as her little buddy was actually doing the work, took her out in 2 shots, took out the little buddy, and by that time there was only Ricardo (the guy who tried to do the salvo at my face at the start of the match) left.

    KiTA on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited July 2009
    Hey umm anyone know how to get those mektek packs to work on MW4: Mercs? Sorry to go a little off topic, but i just get errors whenever i try.

    I think the solution is called patience and it works by waiting for MekTek to release MW4 for free.

    TychoCelchuuu on
  • EliminationElimination Registered User regular
    edited July 2009
    Hey umm anyone know how to get those mektek packs to work on MW4: Mercs? Sorry to go a little off topic, but i just get errors whenever i try.

    I think the solution is called patience and it works by waiting for MekTek to release MW4 for free.

    I assume then that mekteks version will have all of it pre-installed? That will make things less painful. I do legitimately own the game already though.

    Elimination on
    PSN: PA_Elimination 3DS: 4399-2012-1711 Steam: http://steamcommunity.com/id/TheElimination/
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited July 2009
    Hey umm anyone know how to get those mektek packs to work on MW4: Mercs? Sorry to go a little off topic, but i just get errors whenever i try.

    I think the solution is called patience and it works by waiting for MekTek to release MW4 for free.

    I assume then that mekteks version will have all of it pre-installed? That will make things less painful. I do legitimately own the game already though.

    Actually, come to think of it, you might be right. MekPak 4 is going to be integrated with the game but when they release it for free the might just say "you get to install the MekPak also." I sort of figured it would be one big installer. If you can't get it working right now, I'd just chill; my guess is that they'll at least streamline the process.

    TychoCelchuuu on
  • stopgapstopgap Registered User regular
    edited July 2009
    and the excitment simmers, like heat, it cannot be seen, only blurring the air which contains it.

    Silence is the prelude to thunder, thunder caused by the flash of further information.

    stopgap on
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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited July 2009
    stopgap wrote: »
    and the excitment simmers, like heat, it cannot be seen, only blurring the air which contains it.

    Silence is the prelude to thunder, thunder caused by the flash of further information.

    Anticipation. . . by Calvin Klein.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • EliminationElimination Registered User regular
    edited July 2009
    it's taking too long. GRRGAARGRGR

    Elimination on
    PSN: PA_Elimination 3DS: 4399-2012-1711 Steam: http://steamcommunity.com/id/TheElimination/
  • KasanagiKasanagi Registered User regular
    edited July 2009
    Alternately, seeing as I cannot get my MW4 Mercs to play nice with the Mektek stuff either, you and me can be PR1 multiplayer buddies! I'm out of town until early august, but we can play then :D

    Kasanagi on
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  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    edited July 2009
    i played the crap out of vengeance back in the day. shame my joystick fried a few years back. playing with the mouse is... lacking.

    may be a moot point anyoo. tracked down a copy of mercs played fine the first couple times, now it just freezes up whenever i select a menu optoin. never seemed to go any higher than 800x600 when playing even though i had a much higher rez selected. :(

    HydroSqueegee on
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  • MorkathMorkath Registered User, __BANNED USERS regular
    edited July 2009
    Kasanagi wrote: »
    Alternately, seeing as I cannot get my MW4 Mercs to play nice with the Mektek stuff either, you and me can be PR1 multiplayer buddies! I'm out of town until early august, but we can play then :D

    Does mw4 mp work without the mechpacks?

    Morkath on
  • elliotw2elliotw2 Registered User regular
    edited July 2009
    Yes, but you have to get a registry patch for the server, which is in the mekpak. So, no, not really

    You with the trouble, you are loading everything right and installing only MP3.01a, right?

    elliotw2 on
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  • Randall_FlaggRandall_Flagg Registered User regular
    edited July 2009
    all right I dug out my m4 mercs discs and I think I installed all of the mektek stuff correctly and my game says 3.02b, but the server browser won't connect to anything

    the single player game is still real fun though

    Randall_Flagg on
  • elliotw2elliotw2 Registered User regular
    edited July 2009
    all right I dug out my m4 mercs discs and I think I installed all of the mektek stuff correctly and my game says 3.02b, but the server browser won't connect to anything

    the single player game is still real fun though

    Go to the game's install directory, and merge the .reg file in there to your registry, then you can do online

    elliotw2 on
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  • Randall_FlaggRandall_Flagg Registered User regular
    edited July 2009
    okay, I tried that, but it didn't work

    I'll keep trying though; thanks anyway

    Randall_Flagg on
  • KiTAKiTA Registered User regular
    edited July 2009
    WTF?

    Was there always a freaking Catapult on the first mission of chatper 2 (Raid Depot, the one where you need to go passive and destroy a radio station) in MW4:V? I have the game on the hardest difficulty on a lark and, yeah, wasn't expecting a heavy.

    Any chance I could capture it? :)

    KiTA on
  • KasanagiKasanagi Registered User regular
    edited July 2009
    The mech salvaging in Vengeance and Black Knight seems to be entirely random. Since all mechs go kaboom when they lose, I think the game just picks 1-3 to give you at the end of the mission, whereas in MechCommander 2 any mechs you didn't core (basically, any that were salvageable during the mission) would be salvageable after the mission ended.

    I'd kinda like the MC2 method to be more commonplace, as it would introduce some tactical thought as to how you planned on taking out an enemy during the campaign. Since legs were rediculously armored in MW4 to counter the rampant legging in MW3, you end up spending the campaign just going for that head/CT shot, which usually ends in a core breach and terrible salvage opportunities.

    Kasanagi on
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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited July 2009
    Kasanagi wrote: »
    The mech salvaging in Vengeance and Black Knight seems to be entirely random. Since all mechs go kaboom when they lose, I think the game just picks 1-3 to give you at the end of the mission, whereas in MechCommander 2 any mechs you didn't core (basically, any that were salvageable during the mission) would be salvageable after the mission ended.

    I'd kinda like the MC2 method to be more commonplace, as it would introduce some tactical thought as to how you planned on taking out an enemy during the campaign. Since legs were rediculously armored in MW4 to counter the rampant legging in MW3, you end up spending the campaign just going for that head/CT shot, which usually ends in a core breach and terrible salvage opportunities.

    In the interview they seem to put a heavy emphasis on salvage playing a big role. I would not be surprised if it had more of a Mechcommander style salvage or at the least I do not think it will be as random as MW4 was.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • KasanagiKasanagi Registered User regular
    edited July 2009
    Ideally it would go back to Mech2 Mercs' salvage methods, though as bad as the hit boxes were back then, getting that "head shot" that popped the pilot while saving the mech rarely worked. Everytime I tried I'd either get an ammo explosion kill or they'd lose both arms before the head took any damage.

    In any case, with the seemingly good design path they're taking, and modern technology for things like hit boxes, salvage should be good and interesting.

    Kasanagi on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited July 2009
    MW2 drove me crazy because the torso was just one giant hitbox.

    Der Waffle Mous on
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  • KasanagiKasanagi Registered User regular
    edited July 2009
    So far in my replaying of MW2: Mercs, I have only gotten one mech that was properly salvageable. A Jenner. Most of my kills have either had all of their limbs removed (sometimes intentional, as a heavy/assault mech is a lot less dangerous without those arm-mounted weapons), or as I said had ammo explosions or other torso rape scenarios. I've tried just taking out both legs to save the rest for salvage, but the game seems to translate that as a total, utter kablooey explosion.

    In fact, through all the mechwarrior/mechcommander play I've done recently, I think MC/MC2 have been the most accurate in regards to salvage. It's the only game so far where pilot ejection mech "kills" can occur properly, meaning the mech itself is still mostly intact, with only armor repair being needed. I think that's probably the nicest thing I can say about my play experience with the MC series.

    Kasanagi on
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  • KiTAKiTA Registered User regular
    edited July 2009
    Are you guys sure the salvage in MW4:V is random? I've been taking notes and it sure doesn't feel like it...

    KiTA on
  • CantidoCantido Registered User regular
    edited July 2009
    I played Mercenaries first, then the original. So whose really the badguys? Inner Sphere or the Clans? Smoke Jaguar are the biggest assholes if I recall.

    Cantido on
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  • elliotw2elliotw2 Registered User regular
    edited July 2009
    From playing Mechwarrior, I've yet to see a clan that's not either jerks or speaking grunt and insult as a language

    elliotw2 on
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  • revcomrevcom Registered User regular
    edited July 2009
    Cantido wrote: »
    I played Mercenaries first, then the original. So whose really the badguys? Inner Sphere or the Clans? Smoke Jaguar are the biggest assholes if I recall.


    There aren't really any good guys or bad guys, really, which makes everything so much more interesting.

    The Federated Suns are usually the closest thing to the "good guys" that the universe has (relativley democratic, not horribly repressive) but even then they're still expansionist assholes sometimes.

    The Smoke Jaguars are suppoused to be the most brutal of the invading clans, but thats pretty subjective considering that they invaded (to save the inner sphere).

    In the old Battletech books the Capellans and Draconis Combine are usually cast in a pretty bad light, they're rife with a weird "tricky oriental despot" kinda subtext when dealing with those two, as opposed to the good and noble white folks who populate the Federated Suns and Lyran Commonwealth. (The "no good" ethnic white folks are in Free Worlds League - they ally with the Capellans). The Draconis Combine gets off better because they're the Japanese "noble samurai" as opposed the the "tricky" Chinese that the Capellans are theoretically descended from.

    In conclusion: kill whitey

    revcom on
  • KiTAKiTA Registered User regular
    edited July 2009
    revcom wrote: »
    The Smoke Jaguars are suppoused to be the most brutal of the invading clans, but thats pretty subjective considering that they invaded (to save the inner sphere).

    How's THAT work?

    KiTA on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    revcom wrote: »
    Cantido wrote: »
    I played Mercenaries first, then the original. So whose really the badguys? Inner Sphere or the Clans? Smoke Jaguar are the biggest assholes if I recall.


    There aren't really any good guys or bad guys, really, which makes everything so much more interesting.

    The Federated Suns are usually the closest thing to the "good guys" that the universe has (relativley democratic, not horribly repressive) but even then they're still expansionist assholes sometimes.

    The Smoke Jaguars are suppoused to be the most brutal of the invading clans, but thats pretty subjective considering that they invaded (to save the inner sphere).

    In the old Battletech books the Capellans and Draconis Combine are usually cast in a pretty bad light, they're rife with a weird "tricky oriental despot" kinda subtext when dealing with those two, as opposed to the good and noble white folks who populate the Federated Suns and Lyran Commonwealth. (The "no good" ethnic white folks are in Free Worlds League - they ally with the Capellans). The Draconis Combine gets off better because they're the Japanese "noble samurai" as opposed the the "tricky" Chinese that the Capellans are theoretically descended from.

    In conclusion: kill whitey

    This pretty much sums it up. Many of the books (if not all of them) dealing with the IS are written with a sense of *gong sound* Yellow menace!. The constant re-use of the Capellans as a Ming the Merciless (of Flash Gordon) evil mustache-twirling menace is really well established. Hell, there's going to be the antagonists in this game too, apparently. Even I don't like them.

    The FWL have developed sort of a positive view in many things, especially in regards to the fact that they're frequently portrayed as just as, if not more, democratic than the FedCom or its successors. But they're also cunning scheming brown people working with scheming white people, etc.

    The FRR, bless their souls, are basically the BT code for "white woman in trouble". Or, in this case, "tall blonde Scandinavian woman in trouble from them dirty Japs". Pretty much every time they appear, they need rescuing.

    Plus, the whole "Kerensky as God" thing could be seen a subtle "stickin' it to dem commie pinkos", but that's a bit far out there.

    Not everything is this hilariously stereotypically racist (I'm more familiar with the older books, so this is no surprise), and I'm probably being overly critical in some respects. From what I've heard, the more recent novels try and take a more even-handed approach, as do more recent games (for example, having not every single person from House Steiner being snow white).
    Kasanagi wrote: »
    So far in my replaying of MW2: Mercs, I have only gotten one mech that was properly salvageable. A Jenner. Most of my kills have either had all of their limbs removed (sometimes intentional, as a heavy/assault mech is a lot less dangerous without those arm-mounted weapons), or as I said had ammo explosions or other torso rape scenarios. I've tried just taking out both legs to save the rest for salvage, but the game seems to translate that as a total, utter kablooey explosion.

    Yeah, if you want the goods in MW2: Mercs, you need to go for the cockpit kill. You'll know, because the Mech will abruptly stop and, after a brief fireball, just stand there. That means you did it (and not only that, but you probably only need to repair the cockpit and all weapons are okay). There's nothing quite as awesome as salvaging a pair of Timber Wolf's that the game isn't even suppose to support in singleplayer.

    Synthesis on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited July 2009
    KiTA wrote: »
    revcom wrote: »
    The Smoke Jaguars are suppoused to be the most brutal of the invading clans, but thats pretty subjective considering that they invaded (to save the inner sphere).

    How's THAT work?

    Look at these foolish barbarians, they've spent the last 300 years blowing themselves back to the 20th century, we must go in and RESTORE ORDER for PEACE AND JUSTICE. (and our birthright)

    It really depends on who you ask, the Crusader Clans (Our destiny is to conquer the IS and rule it to restore order) or the Warden Clans (Our destiny is to work with the IS to restore order). Though at the start, they both kind of agreed that the current military powers needed to be curbstomped, for reasons I can't remember.

    GalagaGalaxian on
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