Players:
1. simonwolf - Gaius Baltar - President's Office - 2 Cards in hand
2. Osvik - God Emperor William Adama - Command - 4 Cards in hand
3. Orange Soda - Kara "Starbuck" Thrace - FTL - 4 Cards in hand
4. Wildcat - Karl "Helo" Agathon - Research Lab - 7 Cards in hand
5. iamtheaznman - Tom Zarek - Administration - 7 Cards in hand
6. Doctorstrongbad - Lee "Apollo" Adama - Hanger Deck - 4 Cards in hand
People of the Fleet, it is I, Tom Zarek. I will be moving towards the Press Room in order to help serve this fleet. I will be at the front lines of public relations and thus it will allow the rest of the Quorom to better use their resources to create investigative committees.
Ms. Thrace, I was wondering if you had any way to repair our Armory?
Despite my concern of too much power in military hands, we will have to trust Admiral Adama for now. I will be stripping away his presidency prior to sleeper, mind you, this military rule over the civilian fleet is just temporary. Adama is probably our most cleared man (although Baltar and Adama could be cylons together), therefore I will be issuing an !Executive Order-2 on Admiral Adama in order to go to Colonial One in order to meet with the Quorom.
Besides we will be needing Mr. Baltar's ability to repair on Galactica, in order to keep Ms. Thrace from having to come in from space all the time.
If you guys have nothing to do and trust me, I request that you XO me whenever you can. I will be in the Press Room and be drawing 4 Politics Cards per XO in order to try to use ICs on every big check, forcing the Cylons to reveal themselves in the check, or to reveal in order to sabotage us. This has been Tom Zarek, Quorom Representative of Sagittaron.
Instructions
1. Activate raiders - none to activate
2. Setup 1 basestar 2 heavy raiders at 1 o'clock 1 civilian at 3 o'clock 1 viper1 civilian at 5 o'clock 1 viper1 civilian at 7 o'clock 1 civilian at 9 o'clock 4 raiders at 11 o'clock" Communications Jamming: Keep this card in play until the fleet jumps. Players may not activate the "Communications" location
People of the Fleet, it is I, Tom Zarek. If I remember correctly Jammed Assault also has this effect: "Communications Jamming: Keep this card in play until the fleet jumps. Players may not activate the "Communications" location"
Lee, you should also be able to get into one of those Vipers and take an action. I believe either moving to 9 oClock or Scouting the Crisis deck would be good things to do.
Lee, it is your long time friend Tom Zarek. I believe it is more practical for you to launch at 7 o' clock as the civilians in most danger are those at 9. In addition, Darian is referring to the fact that you get an action when Vipers are set up (i.e. you can launch a scout, move to 9 etc).
I am waiting to see what cards I receive before I take my action.
Note: you get to launch in a viper anytime they are put on the board, as long as you are on Galactica, and then take an action immediately. This happens as part of the resolution of the crisis (or as part of the Command action), so the action you are taking right now is before your turn. You won't be able to look at your cards first.
Then you get to draw your hand, move, and take the action for your turn.
I am waiting to see what cards I receive before I take my action.
Note: you get to launch in a viper anytime they are put on the board, as long as you are on Galactica, and then take an action immediately. This happens as part of the resolution of the crisis (or as part of the Command action), so the action you are taking right now is before your turn. You won't be able to look at your cards first.
Then you get to draw your hand, move, and take the action for your turn.
Sorry, I am new. Thank you for explaining that to me.
Players:
1. simonwolf - Gaius Baltar - President's Office - 2 Cards in hand
2. Osvik - God Emperor William Adama - Presidents Office - 3 Cards in hand
3. Orange Soda - Kara "Starbuck" Thrace - FTL - 4 Cards in hand
4. Wildcat - Karl "Helo" Agathon - Research Lab - 7 Cards in hand
5. iamtheaznman - Tom Zarek - Administration - 7 Cards in hand
6. Doctorstrongbad - Lee "Apollo" Adama - 9 o'clock - 9 Cards in hand
People of the Fleet, it is I, Tom Zarek. I agree with Ms. Thrace, the ability to gain food from this planet is a rare opportunity indeed. I definitely think that if we pool our resources we should be able to pass the check. That said, I have not had the opportunity to meet with the press yet and thus I do not have any investigative committees, and this being a primarily military operation, I also do't have much to contribute. However, Lee and Mr. Baltar may have enough resources to launch one. Either way, I say we go for the check.
iamtheaznman on
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited July 2009
Unfortunately, I do not have an available Investigative Committee - nor do I have any cards that could help on this check, at all. I would have to entrust the entire matter into the hands of you all.
Unfortunately, I do not have an available Investigative Committee - nor do I have any cards that could help on this check, at all. I would have to entrust the entire matter into the hands of you all.
Pull down your sleeve... I can see the metal from all the way out here.
Please say if you are helping a lot of a little if possible people.... some of the people here are cylons. If you arn't one, you want to help us figure out who is.
Orange Soda on
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited July 2009
I haven't got anything that could help us with this check, as I've said before - unless someone plays a Scientific Engineering, in which case I can help out a little. And no, I don't have any of those, either.
I haven't got anything that could help us with this check, as I've said before - unless someone plays a Scientific Engineering, in which case I can help out a little. And no, I don't have any of those, either.
Posts
1. simonwolf - Gaius Baltar - President's Office - 2 Cards in hand
2. Osvik - God Emperor William Adama - Command - 4 Cards in hand
3. Orange Soda - Kara "Starbuck" Thrace - FTL - 4 Cards in hand
4. Wildcat - Karl "Helo" Agathon - Research Lab - 7 Cards in hand
5. iamtheaznman - Tom Zarek - Administration - 7 Cards in hand
6. Doctorstrongbad - Lee "Apollo" Adama - Hanger Deck - 4 Cards in hand
Resources:
Fuel 8. Food 5. Morale 6. Population 6.
Jump Track: [Start] [No Jump] [No Jump] [-3 pop] [-1 pop] [Auto]
Distance Traveled: 1
Boarding Party: Clear
Raptors: 3 In Reserve, 0 Destroyed
Vipers: 8 in Reserve, 0 Damaged, 0 Destroyed
Nukes: 1
Galactica Damage: Armory, Food
Space:
1 O'Clock: clear
3 O'Clock: clear
5 O'Clock: clear
7 O'Clock: clear
9 O'Clock: clear
11 O'Clock: clear
Turn Progress:
1. Receive Skills Step - 2 POL, 2 LDR, 1 TAC
2. Movement Step - Move to Press Room
3. Action Step -
4. Crisis Step -
5. Activate Cylon Ships Step -
6. Prepare for Jump Step -
7. Discard and Check for Human Defeat.
Mr. Zarek, what have you got planed for today?
Ms. Thrace, I was wondering if you had any way to repair our Armory?
Besides we will be needing Mr. Baltar's ability to repair on Galactica, in order to keep Ms. Thrace from having to come in from space all the time.
If you guys have nothing to do and trust me, I request that you XO me whenever you can. I will be in the Press Room and be drawing 4 Politics Cards per XO in order to try to use ICs on every big check, forcing the Cylons to reveal themselves in the check, or to reveal in order to sabotage us. This has been Tom Zarek, Quorom Representative of Sagittaron.
If I am in space and there is nothing to shoot, I will likely launch scout the destination deck and then xO Tom Zarek
Discard 3 Tactics - Strategic Planning move to Presidents Office
Draw Quorum card
I swear if you put up a 1 distance planet I WILL BRIG YOU.
See above :P
***CRISIS***
Jammed Assault
Instructions
1. Activate raiders - none to activate
2. Setup
1 basestar 2 heavy raiders at 1 o'clock
1 civilian at 3 o'clock
1 viper 1 civilian at 5 o'clock
1 viper 1 civilian at 7 o'clock
1 civilian at 9 o'clock
4 raiders at 11 o'clock"
Communications Jamming: Keep this card in play until the fleet jumps. Players may not activate the "Communications" location
Apollo, your turns incoming.
Lee, you should also be able to get into one of those Vipers and take an action. I believe either moving to 9 oClock or Scouting the Crisis deck would be good things to do.
Yes, I would like to launch in the viper at 7 o' clock.
You also get to take an action after launching.
( Have not received my cards yet )
Note: you get to launch in a viper anytime they are put on the board, as long as you are on Galactica, and then take an action immediately. This happens as part of the resolution of the crisis (or as part of the Command action), so the action you are taking right now is before your turn. You won't be able to look at your cards first.
Then you get to draw your hand, move, and take the action for your turn.
Sorry, I am new. Thank you for explaining that to me.
I will move to 9 o' clock.
1. simonwolf - Gaius Baltar - President's Office - 2 Cards in hand
2. Osvik - God Emperor William Adama - Presidents Office - 3 Cards in hand
3. Orange Soda - Kara "Starbuck" Thrace - FTL - 4 Cards in hand
4. Wildcat - Karl "Helo" Agathon - Research Lab - 7 Cards in hand
5. iamtheaznman - Tom Zarek - Administration - 7 Cards in hand
6. Doctorstrongbad - Lee "Apollo" Adama - 9 o'clock - 9 Cards in hand
Resources:
Fuel 8. Food 5. Morale 6. Population 6.
Jump Track: [Start] [No Jump] [No Jump] [-3 pop] [-1 pop] [Auto]
Distance Traveled: 1
Boarding Party: Clear
Raptors: 3 In Reserve, 1 Destroyed
Vipers: 6 in Reserve, 0 Damaged, 0 Destroyed
Nukes: 1
Galactica Damage: Armory, Food
Communications Jamming: Keep this card in play until the fleet jumps. Players may not activate the "Communications" location
Space:
1 O'Clock: 1 Basestar, 2 Heavy Raiders
3 O'Clock: 1 Civilian
5 O'Clock: 1 Viper, 1 Civilian
7 O'Clock: 1 Civilian
9 O'Clock: Apollo, 1 Civilian
11 O'Clock: 4 Raiders
Turn Progress:
1. Receive Skills Step - 1 TAC, 2 PIL, 1 LDR, 1 POL
2. Movement Step -
3. Action Step -
4. Crisis Step -
5. Activate Cylon Ships Step -
6. Prepare for Jump Step -
7. Discard and Check for Human Defeat.
Go for Apollo.
Move -> 11 o'clock
Action -> Using 3 Piloting - Maximum Firepower to take four shots.
1d8=2 MISS!
1d8=2 MISS!
1d8=1 MISS!
Again with the bad rolls...
***CRISIS***
Scouting for Water
9 Tactics, Piloting
Current Player Chooses
Pass: +1 Food
Fail: -1 fuel and destroy 1 raptor
OR
-1 food
(activate raiders)
(jump prep)
Which way you want to go Apollo?
I can help a bit
Pull down your sleeve... I can see the metal from all the way out here.
Scouting for Water
9 Tactics, Piloting
Current Player Chooses
Pass: +1 Food
Fail: -1 fuel and destroy 1 raptor
OR
-1 food
(activate raiders)
(jump prep)
Destiny: 2 cards - Last of the Destiny deck
Baltar:
Adama:
Starbuck:
Helo:
Zarek:
Apollo:
Edit: that'll teach me not to refresh the page, the above was about IC cards.
I can pass this all by myself. :P
I'll call that bluff....
3 Engineering - Scientific Research