Hey guys, I figure I'd make a long term thread to post some of the stuff that I do for work (as it becomes publicly available.)
As I may have said a while ago, I work full time as a character artist for a game studio called HitGrab, which makes Facebook based 'casual' games (I say 'casual' because some of these facebook players are some of most hardcore fans I've ever seen.)
HitGrab struck big when their first successful game,
Mousehunt won a $250,000 Facebook sponsored development grant. Right now, Mousehunt has more then 30,000 players online (I'm not sure how many total players there are, but I think its a million or two). Up until a few months ago, I didn't even know these games existed, let alone were this ridiculously popular.
All these games are free to play, but generate money on a sort of micro-transaction/donation system.
Anyway... a friend of mine was the head illustrator for Mousehunt and hired me on as a freelancer in my last year of school. I did that for about 4 months, then graduated, then immediately got hired on full time as an in-house illustrator. For the past 3ish months we've been developing HitGrab's second Facebook game, called
MythMonger.
It's basically a collectible card game set in a fantasy/faerie-tale world. And I draw alot of said cards. And also write alot of the quests.
It's currently in open beta, so if you want to check it out and waste some time while at work or school or whatever, go here:
http://apps.facebook.com/mythmonger/
Now arts:
Ive done probably about 75-100 cards so far, a bunch of which arn't ingame yet. But here are some of my personal favorites. Play the game if you want to see the rest.
(or go
here )
It's a great gig, and I've got alot of creative freedom. I'll post more stuff as it gets released.
Posts
:^:
I avoid online games such as these like the plague, but man those arts make me want to break my vow. Really really nice lookin stuff Gibs.
Mollusk mortar FTW.
INSTAGRAM
aside from that logo. i am sad that that logo is on your art.
Terrible, confusing logo.
You should make a new kickass logo and persuade them to change it.
:^::^::^:
It just doesn't read properly at all.
INSTAGRAM
Man I applied for that job too a while back.
artistjeffc.tumblr.com http://www.etsy.com/shop/artistjeffc
(Also, I'd like to chime in and say I'm not feeling the logo either...)
what's your process? do you do these all digitally?
i can't understand how people ink like this digitally without using vectors, my inks with like the brush tool come out all blurry and really digital looking.
@ Beav: Theyre all photoshop. I lay down a rough sketch on a really dark (usually blueish) background. Then I paint overtop of the sketch to pull it out of the dark. The lineart is actually the original sketch poking through. I don't refine any of the lines afterwards.
I have some painting videos recorded, but none of them are public yet. When they are, I'll be sure to post 'em here.
It looks weird when they touch.
Edit:
Ah! I noticed you missed an apostrophy with "Farmer Ted's Farm"
Many of you may remember me posting about the sidescrolling XBLA game I'm making with one of my friends (he codes). Well now its a bit further along, so I'll show you more of that.
We recently won 3rd place in a local small-business entrepreneur contest, netting us an actual budget of $10,000 (and against, REAL entrepreneurs too! Like, people trying to find renewable energy and shit!), so this counts as a part time job now. Money greases the wheels of development.
Here's a youtube video of a not-too-old build.
GAMEPLAY VIDEO
And here's some spash art for the title/menu screen (the background moves)
and loading screen.
and for kicks, here a crappy little animatic for the intro cutscene, via digital comic.
INTRO ANIMATIC
The sounds leave a bit to be desired though.
I would like to know the second these go live.
botp.
and yes, the sounds do suck. Theyre all stock. Music is alright though.
PSN: MaximasXXZ XBOX Live: SneakyMcSnipe
Not the fabled....
Evil... plant?
INSTAGRAM
This fact transcends whatever project I may be working on.
I'll do it if you like
edit: this is neat