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McGibs seyz: DEAMONETTE PAINTING VID page 5 (nsfw)

McGibsMcGibs TorontoRegistered User regular
edited September 2009 in Artist's Corner
Hey guys, I figure I'd make a long term thread to post some of the stuff that I do for work (as it becomes publicly available.)

As I may have said a while ago, I work full time as a character artist for a game studio called HitGrab, which makes Facebook based 'casual' games (I say 'casual' because some of these facebook players are some of most hardcore fans I've ever seen.)

HitGrab struck big when their first successful game, Mousehunt won a $250,000 Facebook sponsored development grant. Right now, Mousehunt has more then 30,000 players online (I'm not sure how many total players there are, but I think its a million or two). Up until a few months ago, I didn't even know these games existed, let alone were this ridiculously popular.
All these games are free to play, but generate money on a sort of micro-transaction/donation system.

Anyway... a friend of mine was the head illustrator for Mousehunt and hired me on as a freelancer in my last year of school. I did that for about 4 months, then graduated, then immediately got hired on full time as an in-house illustrator. For the past 3ish months we've been developing HitGrab's second Facebook game, called MythMonger.

It's basically a collectible card game set in a fantasy/faerie-tale world. And I draw alot of said cards. And also write alot of the quests.

It's currently in open beta, so if you want to check it out and waste some time while at work or school or whatever, go here: http://apps.facebook.com/mythmonger/

Now arts:
Ive done probably about 75-100 cards so far, a bunch of which arn't ingame yet. But here are some of my personal favorites. Play the game if you want to see the rest. :p (or go here )

Amphibleon_front.png

Buzz_cavalry_front.png

Coney_scout_front.png

Enchanted_goblin_front.png

Goblin_runt_front.png

Hedge_guard_front.png

Imp_front.png

Mollusk_mortar_front.png

Phun_gai_front.png

Salamander_front.png

Farmer_Teds_Farm_front.png

Forest_hideout_front.png

It's a great gig, and I've got alot of creative freedom. I'll post more stuff as it gets released.

website_header.jpg
McGibs on
«134

Posts

  • NightDragonNightDragon 6th Grade Username Registered User regular
    edited July 2009
    Man...super, super cool, Gibs. :D Really great little illustrations. I really love the "enchanted goblin" card, it made me laugh.

    :^:

    NightDragon on
  • DMACDMAC Come at me, bro! Moderator Mod Emeritus
    edited July 2009
    These are great. I like how even though the backgrounds are fairly simple, they imply a lot more detail.

    DMAC on
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited July 2009
    Woah those are faaab.

    I avoid online games such as these like the plague, but man those arts make me want to break my vow. Really really nice lookin stuff Gibs.

    Mollusk mortar FTW.

    earthwormadam on
  • mullymully Registered User regular
    edited July 2009
    so awesome, totally interested in the game now.

    aside from that logo. i am sad that that logo is on your art.

    mully on
  • TamTam Registered User regular
    edited July 2009
    Man, Gibs, there's a charm in these I ain't seen in a long time

    Tam on
  • D-RobeD-Robe Registered User regular
    edited July 2009
    These are incredible. Almost too incredible. *shifty eyes*

    D-Robe on
    Cheese.
  • XALXAL Registered User regular
    edited July 2009
    Amazing art.
    Terrible, confusing logo.

    You should make a new kickass logo and persuade them to change it.

    XAL on
  • rtsrts Registered User regular
    edited July 2009
    Lovely.

    rts on
    skype: rtschutter
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited July 2009
    All of my thumbs are erect in appreciation!
    All of them.

    :^::^::^:

    desperaterobots on
  • D-RobeD-Robe Registered User regular
    edited July 2009
    Ew.

    D-Robe on
    Cheese.
  • DMACDMAC Come at me, bro! Moderator Mod Emeritus
    edited July 2009
    Nice to see I'm not the only one that logo fills with rage.

    It just doesn't read properly at all.

    DMAC on
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited July 2009
    I think another M might do wonders.

    earthwormadam on
  • DMACDMAC Come at me, bro! Moderator Mod Emeritus
    edited July 2009
    Or at least moving the two lines of text up so that they're sharing the M.

    DMAC on
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited July 2009
    mythongers!

    Orikaeshigitae on
  • PROXPROX Registered User regular
    edited July 2009
    Great art! Bad title.
    Man I applied for that job too a while back.

    PROX on
  • FlayFlay Registered User regular
    edited July 2009
    I really like these! Something's bugging me about the 'forest hideout' one though. I know the chest is probably on a slope but I just looks like the perspective is way out.

    Flay on
  • GrennGrenn Registered User regular
    edited July 2009
    Great work McGib's. I want to live on Ted's farm.

    (Also, I'd like to chime in and say I'm not feeling the logo either...)

    Grenn on
  • FantasyrogueFantasyrogue Registered User regular
    edited July 2009
    They're all great. Mollusk Mortar is probably my favorite. Something about a snail in goggles is just appealing.

    Fantasyrogue on
  • beavotronbeavotron Registered User regular
    edited July 2009
    gibs these are all fantastic
    what's your process? do you do these all digitally?
    i can't understand how people ink like this digitally without using vectors, my inks with like the brush tool come out all blurry and really digital looking.

    beavotron on
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    Thanks for all the kind words guys. Yes the logo blows. Yes I complain about it to the other devs. Maybe they'll let me make a new one sometime in the future.

    @ Beav: Theyre all photoshop. I lay down a rough sketch on a really dark (usually blueish) background. Then I paint overtop of the sketch to pull it out of the dark. The lineart is actually the original sketch poking through. I don't refine any of the lines afterwards.

    I have some painting videos recorded, but none of them are public yet. When they are, I'll be sure to post 'em here.

    McGibs on
    website_header.jpg
  • MagicToasterMagicToaster JapanRegistered User regular
    edited July 2009
    These are awesome! I have a minor observation though; watch out for the text's leading! The name of the card is really close to the description of the card and when you have letters with descenders like the Y in Coney Scout it touches the text in the line below it.

    It looks weird when they touch.
    McGibs wrote: »
    Coney_scout_front.png

    Edit:
    Ah! I noticed you missed an apostrophy with "Farmer Ted's Farm"

    MagicToaster on
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    I just draw the pictures. Blame any weird typography type on the developers. Sadly, while they know how to code, I can't say the same about their design and basic grammar skills.

    McGibs on
    website_header.jpg
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    And now for something a bit more interesting (because facebook games are really kinda boring...)

    Many of you may remember me posting about the sidescrolling XBLA game I'm making with one of my friends (he codes). Well now its a bit further along, so I'll show you more of that.

    We recently won 3rd place in a local small-business entrepreneur contest, netting us an actual budget of $10,000 (and against, REAL entrepreneurs too! Like, people trying to find renewable energy and shit!), so this counts as a part time job now. Money greases the wheels of development.

    Here's a youtube video of a not-too-old build.
    GAMEPLAY VIDEO

    And here's some spash art for the title/menu screen (the background moves)
    capsized-splash-small.jpg

    and loading screen.
    capsized-loading-small.jpg

    and for kicks, here a crappy little animatic for the intro cutscene, via digital comic.
    INTRO ANIMATIC

    McGibs on
    website_header.jpg
  • D-RobeD-Robe Registered User regular
    edited July 2009
    Holy crap that is awesome.

    The sounds leave a bit to be desired though.

    D-Robe on
    Cheese.
  • mullymully Registered User regular
    edited July 2009
    McGibs wrote: »
    I have some painting videos recorded, but none of them are public yet. When they are, I'll be sure to post 'em here.

    I would like to know the second these go live.

    mully on
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    McGibs wrote: »
    And now for something a bit more interesting (because facebook games are really kinda boring...)

    Many of you may remember me posting about the sidescrolling XBLA game I'm making with one of my friends (he codes). Well now its a bit further along, so I'll show you more of that.

    We recently won 3rd place in a local small-business entrepreneur contest, netting us an actual budget of $10,000 (and against, REAL entrepreneurs too! Like, people trying to find renewable energy and shit!), so this counts as a part time job now. Money greases the wheels of development.

    Here's a youtube video of a not-too-old build.
    GAMEPLAY VIDEO

    And here's some spash art for the title/menu screen (the background moves)
    capsized-splash-small.jpg

    and loading screen.
    capsized-loading-small.jpg

    and for kicks, here a crappy little animatic for the intro cutscene, via digital comic.
    INTRO ANIMATIC

    botp.

    and yes, the sounds do suck. Theyre all stock. Music is alright though.

    McGibs on
    website_header.jpg
  • MaximasXXZMaximasXXZ Registered User regular
    edited July 2009
    Your work is fantastic! How do you get those sweet gritty textures?

    MaximasXXZ on
    zombiegirl8ki.gif
    TL_Sigblock.jpg
    PSN: MaximasXXZ XBOX Live: SneakyMcSnipe
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    www.cgtextures.com my good friend!

    McGibs on
    website_header.jpg
  • TamTam Registered User regular
    edited July 2009
    Gibs that game looks hard as diamonds.

    Tam on
  • LoomdunLoomdun Registered User regular
    edited July 2009
    gasp

    Loomdun on
    splat
  • MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2009
    More ass pats here.

    Mustang on
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    Here's some enemy doodles for shits and giggles. My naming conventions are AWESOME!

    nme-doodles.jpg

    McGibs on
    website_header.jpg
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited July 2009
    No!

    Not the fabled....

    Evil... plant?

    desperaterobots on
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited July 2009
    PTOOO!

    earthwormadam on
  • GrennGrenn Registered User regular
    edited July 2009
    Super, super impressed... Can't wait to see more!

    Grenn on
  • F87F87 So Say We All Registered User regular
    edited July 2009
    Gibs, that looks really fucking awesome.

    F87 on
  • MetalbourneMetalbourne Inside a cluster b personalityRegistered User regular
    edited July 2009
    In the beginning of the demo video, you misspelled chasm

    Metalbourne on
  • McGibsMcGibs TorontoRegistered User regular
    edited July 2009
    Sadly, while they know how to code, I can't say the same about their design and basic grammar skills.

    This fact transcends whatever project I may be working on.

    McGibs on
    website_header.jpg
  • TamTam Registered User regular
    edited July 2009
    You need a spelling and grammar checker or something

    I'll do it if you like

    Tam on
  • LoomdunLoomdun Registered User regular
    edited July 2009
    your games so neat, your so neat, your name is neat

    edit: this is neat

    Loomdun on
    splat
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