The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Wang in Conflict - Everybody wants to rule the world! Join the new Clan!!

HawkHawk ColoradoRegistered User regular
edited March 2010 in Games and Technology
Anyone play this?

I just got into it recently. It's really fun. There's no resource gathering or buildings to fashion. It's just pure action with RTS controls. I'm having a lot of fun with the campaign.

I venture online and play, and it's really easy to pick up and have a contribution to the game. End game is great with both sides earning the ability for the Tactical Nuke, can change the tide late in the game.

My MassGate name: Hawk xSx OR 576091 to add me. I'm not in a clan, so if anyone has open spots....
14o9krb.jpg

Info: http://www.giantbomb.com/world-in-conflict/61-6164/

World in Conflict is a Real-Time Strategy game developed by the Swedish game company Massive Entertainment and published by Sierra Entertainment (later Ubisoft Entertainment), World in Conflict takes place in 1989, but instead of the Cold War coming to a close, the Soviet Union attacks and a "World War III" begins. While World in Conflict is considered to be an RTS, it plays dramatically different than a traditional RTS. Players are allotted a certain number of "Reinforcement Points" that they can use to call in support. Depending on their "Role" (which class of units they specialize in) in the battle, players can call on certain units to aid in the overall conflict. As a player helps their team, either by destroying enemies or by capturing and reinforcing "Command Points,” they earn "Tactical Aid Points" used to call in support from off the battlefield. World in Conflict emphasizes team-play over individual actions. Players that work more cohesively and as a team, balancing the distribution of roles and making maximum use of their Tactical Aid, will often times be the victorious team.

The US collector's edition of World in Conflict came with an authentic piece of the Berlin Wall, as well as other extra content and achievements in game. World in Conflict recieved its first expansion, a "mission pack" entitled World In Conflict: Soviet Assault in 2009.

Purchase on Steam: http://store.steampowered.com/app/21760/

Screenshots/Images:
833780-wicsp_20070927_182903_super.jpg
369485-00208315_super.jpg
375654-e46fcf323ff4b375557a7fdbf223444bfc72c0dd_super.png


Videos/Trailers:
http://www.gametrailers.com/video/ruling-the-world-in/20406
http://www.gametrailers.com/video/magnum-p-i-world-in/23248
http://www.gametrailers.com/video/destruction-blues-world-in/23603
http://www.gametrailers.com/video/destruction-blues-world-in/46207

Web Sites:
MassGate *OFFICIAL SITE*
- Propaganda Downloads *OFFICIAL DOWNLOADS* page with Mod Tools, and free Soundtrack
WiC Base - Map Packing Community
WiC Tracker Track WiC stats
World in Conflict - GameReplays




G&T's Wang in Conflict Clan
PA Name: MassGate Name
Me: Hawk xSx
Metal Gear Solid 2 Demo: enders7
Basticle: -=]RK[=-Basticle
Computer Generated Faggotry: CasinoGhost
Stormwatcher: stormwatcher
The Cow King: The Cow King
subedii: subedii

Hawk on
«134

Posts

  • SteevSteev What can I do for you? Registered User regular
    edited July 2009
    Yeah, I got this game about a year and a half ago. I loved the single player. Didn't really get into the multiplayer, though. I'd like to play the Soviet Assault expansion one day.

    There was a thread about this game around that time...

    Steev on
  • Lionel-RichieLionel-Richie Registered User regular
    edited July 2009
    Wait...do people still play it online? A few months ago my friend and I logged on only to see about 6 or so servers with people on them. I was disappointed.

    Lionel-Richie on
  • SmurphSmurph Registered User regular
    edited July 2009
    They need to make another one of these badly. Fun game.

    Smurph on
  • BasticleBasticle Registered User regular
    edited July 2009
    I've had the itch the last few weeks and have been playing through the campaign again.

    Basticle on
    steam_sig.png
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    There's more servers in the day and into the evening. But LATE night you'll see a handful of servers from across the seas.

    Hawk on
  • AlegisAlegis Impeckable Registered User regular
    edited July 2009
    I bought this a while ago, still on the shelf. Going to install it one of these days. Seeing as how I like DoW 2 seemed like a good match.

    Alegis on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited July 2009
    It's a damn shame that this game doesn't more attention than it does, it's so great.

    Both it and its expansion are on steam for 20 bucks. Highly recommend any RTS fan to get it

    Going to reinstall tonight, perform some glorious tank rushes

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • neophilusneophilus Registered User regular
    edited July 2009
    This game is like multi-player RTS perfected. No base building. No resource gathering. Unique roles that compliment and support each other, encouraging team work. Instant gratification, with the first shots being fired within moments of the match starting. Players can drop and join at will, very little long term commitment when you sit down for a match or two. Built in voice chat. What more could you want from an online game?

    The single-player game is, to me, completely pointless and actually confuses the style of action the multi-player portion offers.

    neophilus on
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    So let's get some MassGate names so we can get friend requests out and meet up if I'm getting peopl to re-install ;)

    Hawk on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited July 2009
    enders7 is my massgate

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • JobastionJobastion Registered User regular
    edited July 2009
    Thread title is win. If only because it's a repeat from back when the demo released ^_^
    Still love that song.

    Jobastion on
    Recommended reading - Worm (Superhero Genre) & Pact (Modern Fantasy Thriller) |
    Backlog Wars - Sonic Generations | Steam!
    Viewing the forums through rose colored glasses... or Suriko's Ye Old Style and The PostCount/TimeStamp Restoral Device
  • MelksterMelkster Registered User regular
    edited July 2009
    Why does everyone love RTS games with no resources?

    I loved chopping down trees in Age of Kings. :(

    Melkster on
  • JobastionJobastion Registered User regular
    edited July 2009
    Melkster wrote: »
    Why does everyone love RTS games with no resources?

    I loved chopping down trees in Age of Kings. :(
    What can I say, I like Real Time Strategy. Not Real Tree Sawing.

    Jobastion on
    Recommended reading - Worm (Superhero Genre) & Pact (Modern Fantasy Thriller) |
    Backlog Wars - Sonic Generations | Steam!
    Viewing the forums through rose colored glasses... or Suriko's Ye Old Style and The PostCount/TimeStamp Restoral Device
  • MelksterMelkster Registered User regular
    edited July 2009
    Jobastion wrote: »
    Melkster wrote: »
    Why does everyone love RTS games with no resources?

    I loved chopping down trees in Age of Kings. :(
    What can I say, I like Real Time Strategy. Not Real Tree Sawing.

    Rofl.

    You're beautiful. (With words.)

    But seriously, I felt like with those old school Age of Empires RPGs that I was really invested in my little civ town with all those villagers chopping trees and building barracks and whatnot. For me, half the fun was quickly building my lovely little town - and then allowing it to produce soldiers to go off and fight on my behalf.

    ::cries::

    But alas, I don't think they make games like that anymore.

    Melkster on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited July 2009
    Melkster wrote: »
    Jobastion wrote: »
    Melkster wrote: »
    Why does everyone love RTS games with no resources?

    I loved chopping down trees in Age of Kings. :(
    What can I say, I like Real Time Strategy. Not Real Tree Sawing.

    Rofl.

    You're beautiful. (With words.)

    But seriously, I felt like with those old school Age of Empires RPGs that I was really invested in my little civ town with all those villagers chopping trees and building barracks and whatnot. For me, half the fun was quickly building my lovely little town - and then allowing it to produce soldiers to go off and fight on my behalf.

    ::cries::

    But alas, I don't think they make games like that anymore.

    Starcraft 2? Command & Conquer 3/4? Supreme Commander?

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    Jobastion wrote: »
    Thread title is win. If only because it's a repeat from back when the demo released ^_^
    Still love that song.

    Thank you, I could not resist doing so!

    Hawk on
  • MelksterMelkster Registered User regular
    edited July 2009
    Melkster wrote: »
    Jobastion wrote: »
    Melkster wrote: »
    Why does everyone love RTS games with no resources?

    I loved chopping down trees in Age of Kings. :(
    What can I say, I like Real Time Strategy. Not Real Tree Sawing.

    Rofl.

    You're beautiful. (With words.)

    But seriously, I felt like with those old school Age of Empires RPGs that I was really invested in my little civ town with all those villagers chopping trees and building barracks and whatnot. For me, half the fun was quickly building my lovely little town - and then allowing it to produce soldiers to go off and fight on my behalf.

    ::cries::

    But alas, I don't think they make games like that anymore.

    Starcraft 2? Command & Conquer 3/4? Supreme Commander?

    They have base building and resource-collecting along the same lines of complexity as Age of Empires?

    I remember Starcraft the original only having two resources, and they were very straightfoward. And the buildings were much simpler. I don't think they're making SC2 any different.

    I can't speak to the other two/three titles you mentioned; haven't played them.

    Age of Empires had four resources - Stone, Gold, Wood, and Food. Each one was valuable in it's own special way. Stone was used primarily to build defensive fortifications. Gold was used to build some of the more expensive but powerful units. Wood and food are critical to everything. And there was overlap everywhere. Gold and Stone were gathered very simply - build a gathering center near a stone quarry and task villagers to mine. Wood, however, required clever placement of your villagers, and resembled something like ants slowly eating away at a carcass. The very map would change over time thanks to your villagers clearing out more and more of the impassable forests. More than one Age of Empires game went on for so long that your villagers had chopped down every major forest on the map, and your workers would traverse the map in search of lone straggler trees. Food, of course, was likely to be the most interesting. Carefully managing your boars and deer, taking advantage of wolves - along with fishing and slaughtering sheep - gave the initial round of the game an extra layer of depth. After the local wildlife was exhausted, farms took over much of the food production as the game shifted to focus on combat.

    When you add in the highly variable base-building, with it's castles, walls, palisades, town centers, and a myriad of other complex and differentiated structures, and what do you get? A game that allows a player to quickly craft their own living, breathing town - and a civilization ready to wage war.

    God, that game was amazing. I should go re-install it.

    Anyway, I don't know of any other RTS that had the same level of complexity when it came to econ.

    Melkster on
  • RobmanRobman Registered User regular
    edited July 2009
    I support this thread. WIC was a fuckawesome game.

    Robman on
  • Delta AssaultDelta Assault Registered User regular
    edited July 2009
    Is it true that all faction units are completely identical? Like, an M1 Abrams has the same stats as a T80? I read that somewhere and lost all interest.

    Delta Assault on
  • TheMorningStarTheMorningStar Registered User regular
    edited July 2009
    Whatever happened to the xbox 360 version?

    TheMorningStar on
  • gameworkergameworker Registered User regular
    edited July 2009
    Damn you Melkster, now you've made me nostalgic for some AOE and I have to go the store! Found both games for 10 bucks here - http://www.walmart.com/catalog/product.do?product_id=5614663


    Time to chop some wood and hunt some deer!

    (ps. sorry for the slight derail)

    gameworker on
  • JimpyJimpy Registered User regular
    edited July 2009
    Jimpy on
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    Whatever happened to the xbox 360 version?

    Cancelled, sadly.
    - Sierra went defunct.
    - Massgate was picked up by Ubisoft.

    It was to be World in Conflict: Soviet Assault that would include Original & SA missions
    - Which is the expansion the PC saw

    Hawk on
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    Is it true that all faction units are completely identical? Like, an M1 Abrams has the same stats as a T80? I read that somewhere and lost all interest.

    Well it's just USA vs USSR, but yeah basically units are the same.

    But it's a well-balanced game that all the abilities and tactical aid really makes it diverse and playing different Roles is great.

    Hawk on
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited July 2009
    Such a good game.

    I was actually quite surprised on how good the presentation for this game was. The still-painting interludes were great and in-game cutscences were far better than a RTS game ever needed to be, and it had some solid voice acting. Just a good game all around.

    It's a shame that I keep hearing that the multiplayer community for this game is ballsack, because multi is so good and the Massgate interface is far better than most any other PC multiplayer systems.

    edit: so the expansion, worth getting y/n?

    Zxerol on
  • DiannaoChongDiannaoChong Registered User regular
    edited July 2009
    The difference in units are the skins, this is purely to tell units apart for faction sake. The units themselves arent meant to represent their actual units, but machines on treads = tank unit. men with guns walking = infantry. flying rotored vehicles that shoot other rotored flying vehicles are helicopter unit x. The game is super balanced and giving an advantage based on the type of machine the skin represents would destroy everything. Everything costs the same amount to build for each faction, and you generally only have 2-5 units on the field.


    You should try the demo to understand. It isnt a RTS in the sense that you are thinking. The game is balanced in the fact that a unit type = rock, another unit = paper and another unit = scissors. The original explanation is an RTS mixed with counterstrike.(I hate that analogy as CS has become a bane to alot of people) Its a really interesting concept and a much much better tactically done game for tournament style play. It relies's on tactics rather then super deep mass x unit, "creeping while the enemies are sleeping" and clicks per second gameplay. This is not to say it is not fast either, matches go in 15-30 minutes usually. And it isnt fast in the sense of ZERG ZERG ZERG aces.

    DiannaoChong on
    steam_sig.png
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    Zxerol wrote: »
    Such a good game.

    I was actually quite surprised on how good the presentation for this game was. The still-painting interludes were great and in-game cutscences were far better than a RTS game ever needed to be, and it had some solid voice acting. Just a good game all around.

    It's a shame that I keep hearing that the multiplayer community for this game is ballsack, because multi is so good and the Massgate interface is far better than most any other PC multiplayer systems.

    edit: so the expansion, worth getting y/n?

    Expansion slides in some USSR missions that can only be played by restarting the Campaign (or new).

    However I think it adds multiplayer maps beyond that. But on Steam you can buy the whole thing for like $20, such a steal. I think the Expansion is $20 by it's lonesome.

    Hawk on
  • HawkHawk ColoradoRegistered User regular
    edited July 2009
    The difference in units are the skins, this is purely to tell units apart for faction sake. The units themselves arent meant to represent their actual units, but machines on treads = tank unit. men with guns walking = infantry. flying rotored vehicles that shoot other rotored flying vehicles are helicopter unit x. The game is super balanced and giving an advantage based on the type of machine the skin represents would destroy everything. Everything costs the same amount to build for each faction, and you generally only have 2-5 units on the field.


    You should try the demo to understand. It isnt a RTS in the sense that you are thinking. The game is balanced in the fact that a unit type = rock, another unit = paper and another unit = scissors. The original explanation is an RTS mixed with counterstrike.(I hate that analogy as CS has become a bane to alot of people) Its a really interesting concept and a much much better tactically done game for tournament style play. It relies's on tactics rather then super deep mass x unit, "creeping while the enemies are sleeping" and clicks per second gameplay. This is not to say it is not fast either, matches go in 15-30 minutes usually. And it isnt fast in the sense of ZERG ZERG ZERG aces.



    Best way to describe it.

    Hawk on
  • JobastionJobastion Registered User regular
    edited August 2009
    If I remember correctly though, there were some functional differences between the sides "identical" units.
    I think, in the easiest to see example, that the heavy artillery for one side fired a single, big ass shell, while the unit on the other side fired a barrage of shells that individually was less damaging.

    It allowed for the single shell to blow the fuck out of whatever you shot, but with the barrage, you could retarget while it was firing to direct a few rounds to other spots in the locale, but you might not blow up whatever you were shooting if you didn't let enough rounds fire off first.
    Actually, except for that, and the Fuel Air Bomb Vs the MOAB... um... that's the only differences I remember.S

    Jobastion on
    Recommended reading - Worm (Superhero Genre) & Pact (Modern Fantasy Thriller) |
    Backlog Wars - Sonic Generations | Steam!
    Viewing the forums through rose colored glasses... or Suriko's Ye Old Style and The PostCount/TimeStamp Restoral Device
  • ToyDToyD Registered User regular
    edited August 2009
    Gosh I loved this game. Didn't like tug of war mode much at all though. And they never really did manage to make anything but air power and support popular. But jesus so purty. And a lot, lot, lot of fun.

    ToyD on
    steam_sig.png
  • KazhiimKazhiim __BANNED USERS regular
    edited August 2009
    The repair units for the russians and americans worked a little differently, I thought

    It makes me kind of sad that Massgate games aren't as popular as they deserve to be. I loved the Ground Control series as well as WiC, neither of which seemed to ever get a big fanbase

    Kazhiim on
    lost_sig2.png
  • HawkHawk ColoradoRegistered User regular
    edited August 2009
    Keep posting your gamertags.

    Should we form a PA Clan?

    Hawk on
  • DiannaoChongDiannaoChong Registered User regular
    edited August 2009
    whoops my mistake then on no differences of units then, It was a really long while since I played.

    DiannaoChong on
    steam_sig.png
  • THAC0THAC0 Registered User regular
    edited August 2009
    Back when my local servers had players on them I used to love racking up points as infantry. No one expects to get blown up by the infantry dude.

    Such a good game. Needs desperate sequel.

    THAC0 on
  • HawkHawk ColoradoRegistered User regular
    edited August 2009
    Whoever Fry is, thanks for the Clan Invite.

    -=SP3k=- ?


    Who else has Massgate names to add to my friends list?

    Hawk on
  • BasticleBasticle Registered User regular
    edited August 2009
    http://www.massgate.net/profile.php?0,283498 is my profile

    but yes we should form a clan, none of my guys play anymore.

    Basticle on
    steam_sig.png
  • HawkHawk ColoradoRegistered User regular
    edited August 2009
    Alright, I'll make a clan

    Ideas?

    Name: 31 Characters
    Short Clan Name: 5 Characters

    Hawk on
  • The Cow KingThe Cow King a island Registered User regular
    edited August 2009
    I played the shit out of this games multiplayer beta I loved it. I bought it and didn't touch the multiplayer, Hell I didn't even play it.

    This will be fixed shortly. Such a good game.

    The Cow King on
    icGJy2C.png
  • HawkHawk ColoradoRegistered User regular
    edited August 2009
    I'm glad this is getting people to re-install or start playing again. I got into this late into it's release (right after the Expansion release) and it's a great game. Even singleplayer is fun.

    Hawk on
  • Handsome CostanzaHandsome Costanza Ask me about 8bitdo RIP Iwata-sanRegistered User regular
    edited August 2009
    I played the shit out of this games multiplayer beta I loved it. I bought it and didn't touch the multiplayer, Hell I didn't even play it.

    This will be fixed shortly. Such a good game.



    I play through the campaign every couple of months or so. It really is a perfect balance of challenging you without frustrating at the same time. It never get's old.



    The story was also awesome. Although I didn't really like the "expansion". It was just a map pack and custom scenario thrown in. Albeit from the Russian perspective.



    Massgate ID : HCostanza

    Handsome Costanza on
    Nintendo Switch friend code: 7305-5583-0420. Add me!
    Resident 8bitdo expert.
    Resident hybrid/flap cover expert.
Sign In or Register to comment.