I always have a druid around when I get to heal on my shaman in raids and so using HW and not LHW just means my overheal numbers go up. Which sucks because my original healer was a druid and it was the same for me when I raid healed with him back in BC and Vanilla. Druids were king overhealers back then.
Yeah Wild Growth changed a lot, a smart heal over time that heals quickly at first and then slows down?
Thanks everyone on your advice, I think I am taking my shaman to ICC10 this week (I alternate paladin and shaman depending on group) I will see what happens.
I think I am just using chain heal too much and in bad situations, like on a caster that is not close to anyone.
I used to chain the casters in the raid all the time. Now I just riptide and maybe throw a lhw at them. I tend to just chain the melee unless we're grouped up.
I dont know what you got for trinkets but the ICC 5man heroic healy trinket procs off of EVRYthang. It will proc of your riptide... off of your riptide ticks off of your lhw and off of the earthgiving ticks... it helps out a good amount.
I dont know what you got for trinkets but the ICC 5man heroic healy trinket procs off of EVRYthang. It will proc of your riptide... off of your riptide ticks off of your lhw and off of the earthgiving ticks... it helps out a good amount.
I haven't even seen that trinket drop yet. I am using an Egg of mortal essence and Nevermelting Ice crystal right now.
I would link my armory but I'm not in my heal gear.
Just make sure you aren't using LHW over HW in most situations. Even with the lesser mana cost and the increased critical chance (with Tidal Waves), it's still not as efficient as HW is over time. Use it only when you really need something fast and NS isn't on cooldown.
Riptide + Chain Heal is highly effective, too. Always note where your casters are standing to make the best use out of it.
Agreed with above.
HW is much more efficient that LHW. The only time you should use LHW is to top of a caster who's standing alone. Otherwise, HW should be your number one tank heal. If you're raid healing, then it should almost always be CH.
If you need to catch someone who's about to die, I use RT. With the 20% bonus to casting speed, a HW is going to cast only a fraction of a second longer than LHW and always heal for more. The fact is, if your LHW doesn't crit, it just doesn't heal for very much. Even a LHW crit is only going to be about 50-60% of a HW, and if your HW crits, then you've most likely put a non-tank back to full health.
I regularly heal ICC 10 with a druid partner, and my Overheal % is usually in the low teens, while his can be in the 30 or 40%. The key to keeping your OH% low is smart use of CH. Since it bounces to the lowest health target, it becomes very, very efficient, especially when glyphed. However, keep in mind that it bounces between group members, so if you drop it on someone in your group, it will not bounce outside the group. However, if you hit someone outside your group, it will bounce freely. For this alone, it's worth it to have your raid lead set up groups to be a melee pile and a caster pile, to increase the efficiency of your CH.
Oh, and always refresh water shield. Some fights were I'm taking random damage, I forget to keep my water shield on, which will suck a lot of mana regen, both from the shield and procs. Also, don't be stingy with your Mana Tide Totem. If the fight is going to last longer than 5 minutes, use it early. I generally drop it at about 70% mana, and then hope to have it at least one more time in a given fight.
I'm getting mats together for the Crusader's Dragonscale chest, and the triumph trinkets will be her next immediate purchases. We're also planning on snagging a pair of Nighttimes. She's doing about 2000 DPS now, but if there's an immediate upgrade or things we could change, let me know. I know to gem for haste, and she's at the melee hit cap.
She's 1000 rep away from the head enchant and using the Scryers shoulder enchant until she finishes the Hodir questline.
If she's doing 2k dps in the gear you linked, she's probably on the right track. Her damage is currently being raped by not having a slow off hand, so good thinking going for dual nighttimes. Some of the enchants and gems are sketchy, but I'm sure it's just stuff that you're waiting to change when she gets upgrades. I know enhance used to gem for pure AP, but nowadays I think haste is the thing, though there is probably a gear threshold where that change is supposed to happen.
Enhance is a tough spec to master, but the basics of it are very simple. MWx5 LB > Stormstrike > FS > ES if FS DoT is still ticking > Lava Lash is the completely basic version. On trash fire nova from your magma totem for rofl huge numbers.
Go dual berserker on the better weapons when you get them, and make sure she knows that the spell hit cap is a good target too, though as long as you get to 14% spell you should generally be covered in a raid.
There is no belt buckle+gem in her belt which is a decent enough belt, so I'll mention that in case it's something she doesn't realize she can do.
Edit: Note, I can't see the armory link from work, but this is some general stuff to watch for.
Enhancement? With T9 level gear you don't really have the luxury of gemming for +haste... you'll be gemming for expertise to 26 and hit towards spell hit cap. That's been my experience anyway.
I'd link you to my Shaman for an idea of what you're going for... but I'm fairly certain I'm logged off as Resto because I healed a VoA the other day.
I don't know if I got the 245 chest made or not... I want to say I bought the 245 emblem head and then got the rest of T9 for the 4 piece bonus. I believe the Shock damage bonus for the 4 piece is worth it. I *know* I have the 245 Bracers made though... hell, I have those made for like 7 characters now and about 9 different specs total.
If you want when I get home I can shift specs and post a link to my Shaman. The only things you won't be able to get for a bit are the Frost emblem cloak and belt... instead for the belt you'll be looking for the one off of Tyrannus in H PoS, Belt of a Hundred Corpse Fingernails or something like that. Cloak... ugh. I probably used the 213 emblem one for a while, but you could try to get the 219 off of Devourer in regular FoS I suppose.
My Shaman had Nighttimes... or rather, a Nighttime and a Seven-fingered Claw random BoP trash drop for a while until I upgraded to a pair of Black Icicles. Of course, that's a ways down the line... and if she's an orc, it's probably better to stick with Nighttimes for the Expertise bonus anyway.
If you have 330 Relics of Ulduar either saved or from the AH, as soon as you finish the Hodir questline and one full day of the dailies, you can turn in 33 times with the Relics to hit Exalted, pretty damn easy.
Edit: Come to think of it... the 245 emblem *might* have been a bad idea on my part as I believe it has ArP. I don't remember if the crafted chest piece does or not. ArP is fairly lackluster as an Enhancement stat, as you may already know.
From what I've been reading, gemming for crit is apparently better than gemming for ap after getting expertise/spell hit capped. Haven't really bothered trying it out since it's my os.
Gemming for crit might be better than gemming for AP... but I doubt it compares to gemming for haste. Haste is king once you're Expertise and Spell Hit capped, faster swings build Maelstrom Weapon stacks faster, essentially.
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GrobianWhat's on sale?Pliers!Registered Userregular
I'm getting mats together for the Crusader's Dragonscale chest, and the triumph trinkets will be her next immediate purchases. We're also planning on snagging a pair of Nighttimes. She's doing about 2000 DPS now, but if there's an immediate upgrade or things we could change, let me know. I know to gem for haste, and she's at the melee hit cap.
She's 1000 rep away from the head enchant and using the Scryers shoulder enchant until she finishes the Hodir questline.
Don't get the crafted chest, it's worse than T9. (arpen is pretty bad for Enhancement)
Otherwise I can pretty much only second what Dranyth said. The 213 emblem cloak is BiS before raiding (yes, it's better than the one out of normal FoS).
I think I got the helm drop out of the heroic ICC5mans and then T9 4part.
I don't know if she want's to raid, if not, be aware that she only needs 22 expertise and a lot less hit to hit the spell hit cap.
I've never seen the Chain Lightning glyph in an Enhancement build, I'd exchange that with Stormstrike.
ArPen's not terrible, but it's not ideal. Unfortunately, with the amount of it all over current mail gear you really can't avoid it.
It's 26/26 expertise. But as an Orc, she'll get a +5 bonus to them axes, which definitely helps hit that mark. If you can't find a second axe or fist, then go ahead and get up to 31/26... it's better to have one hand over the mark than the other hand under.
She might wanna take those points out of Imp SS and pop them into Imp Fire Nova. It's our primary AoE attack, and can make up a load of DPS difference.
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edited June 2010
I meant 22 expertise for heroic bosses, in case I wasn't clear.
When we have some time, the ultimate goal is a pair of Nighttimes, which will help her expertise greatly. Her armory hasn't updated, but we did change up some of her gems last night, and she hit revered with Ebon Blade, so the helm enchant will be on soon. She actually has the frost emblem cloak on, so no need on cloak advice.
We are planning on getting her raid geared, if only to run the weekly with my guild.
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GrobianWhat's on sale?Pliers!Registered Userregular
If you get Nighttimes she'll be expertise capped with basically no effort, considering she'd have 14 already without a single point of expertise rating so that's nice. As an added bonus if she ends up getting one of the fist weapons from ICC5 trash before a 2nd nighttime the expertise counts there too. Plus fist weapons are awesome.
Going back to the healing and mana discussion, I used to be an mp5 freak. In ulduar I think I was at 650mp5 while casting without procs from trinkets. I had zero mana issues for obvious reasons.
Now that I've gone all haste, I'll hit around 600 with solace running 8 stacks. The only fights I have "mana issues" is on BQL and Fester. Those two fights I usually have to pop a potion mana-tide. Those fights end and I'm usually sitting at 5 to 10% mana. I still would like to have more mp5, but I'm way more happy with haste at this point.
Oh yeah, whoever was talking about having a lot of mana issues. Another thing to check is whether or not your raid has replenishment. If you don't then that's pretty much square one as far as going OOM is concerned.
Oh yeah, whoever was talking about having a lot of mana issues. Another thing to check is whether or not your raid has replenishment. If you don't then that's pretty much square one as far as going OOM is concerned.
It was ToC 25 there was a few ret paladins and the sole priest was shadow. My ICC 10 man might be light on replenishment though, it has been a few weeks since I was in there on my shaman, I am trying to remember the comp now and I don't remember a ret paladin but there were two hunters, no idea what spec they were.
You are probably right though, it does seem to be varying in occurrence. I never have to worry about replenishment on my paladin so I have gotten used to not caring about it.
The only fights I have "mana issues" is on BQL and Fester. Those two fights I usually have to pop a potion mana-tide. Those fights end and I'm usually sitting at 5 to 10% mana. I still would like to have more mp5, but I'm way more happy with haste at this point.
I ran completely dry by the time Icehowl came out in ToC25, ICC10 Lady Deathwhisper and Festergut. Deathwhisper was probably due to shooting chain heals into casters standing alone and Festergut, well that just seems like a bad mana fight.
On fester I know that my water shield will drop off if I'm not careful. When that happens I know my mana drops like a stone.
Checking out your gear I would say that you are doing well. I know it is tough, but I think your mana would be a lot better with a different trinket. Purified Lunar Dust is pretty nice if you have the emblems. If you can find one on the AH, Je'Tze's Bell is a great stopgap until you can get a better one.
Of course there is always the Ephemeral Snowflake, I'm not the biggest fan mainly because I hate on use trinkets, but you can't ignore the mana regen on that thing.
Oh hey, thanks for the advice for my wife. We changed up the glyph, buckled her belt, and enchanted her helmet, and in addition to running with her new 4pc tier 9, she did 3200ish DPS in culling of Stratholme heroic last night, and that's with a blue chestpiece and blue trinkets.
Thanks for the advice! Can't wait to see what a pair of nighttimes with berserking and some decent trinkets can do on top of that.
Oh hey, thanks for the advice for my wife. We changed up the glyph, buckled her belt, and enchanted her helmet, and in addition to running with her new 4pc tier 9, she did 3200ish DPS in culling of Stratholme heroic last night, and that's with a blue chestpiece and blue trinkets.
Thanks for the advice! Can't wait to see what a pair of nighttimes with berserking and some decent trinkets can do on top of that.
Any resto geese using Grid? How do you have it set up? I think I remember seeing some video online back in the day, but I have no idea where to find it.
Personally I roll with X-Perl for my raid frames. I tried grid, but I didn't care for it. I run with mouse-over macros as well, that was the biggest improvement I made to my healing.
Any restro shamans here ever do the portals for Dreamwalker? Any tips for it?
I did it for the first time last weekend and was completely ill prepared and suprised. This weekend I want to do better. Going to keep my 2pc t9 & 2pc t10 for the fight. I even made some HW macros since i found out the hard way focus frame doesn't like the fight. I had Dreamwalker as my focus but lost it as soon as i entered the portals...
Any restro shamans here ever do the portals for Dreamwalker? Any tips for it?
I did it for the first time last weekend and was completely ill prepared and suprised. This weekend I want to do better. Going to keep my 2pc t9 & 2pc t10 for the fight. I even made some HW macros since i found out the hard way focus frame doesn't like the fight. I had Dreamwalker as my focus but lost it as soon as i entered the portals...
Assuming your main position is the front of the dragon, I enter the portal and quickly fly towards the back, picking up what balls I can, and then with a few seconds left, I make a dash back towards the front, always aiming to hit at least one ball before I drop out, so I have max time left to catch balls when I enter the next dream. By the end of the fight, I usually have about 28-30 stacks. Last fight we did, with three healers (two on the dragon, one on the raid) I ended up accounting for 63% of the healing done :winky:
The most important part for me, in terms of survival was to always try to land back in front of the dragon when the dream ended. I also glyphed HW, so that I basically healing myself back to full every 1.5-2 seconds. With Ancestral Awakening, you also end up contributing to a fair bit of raid healing, and if things got tight with the rest of the group, I would toss a CH into the mess of them.
When we have some time, the ultimate goal is a pair of Nighttimes, which will help her expertise greatly. Her armory hasn't updated, but we did change up some of her gems last night, and she hit revered with Ebon Blade, so the helm enchant will be on soon. She actually has the frost emblem cloak on, so no need on cloak advice.
We are planning on getting her raid geared, if only to run the weekly with my guild.
Nighttime...doesn't have expertise on it? I'm confused.
What trinkets should I be going after? Most of my melee classes want the banner of victory/NES, but ArP doesn't seem to be that great for shamans. What other non-raid options do I have?
Riptide always in check, I use power auras so i know when it drops.
Glyph of HW is a damn good idea ironzerg, i will have to make up some glyphs.
So far their strat is 4 healers into portals. We get corners assinged, but i find my orbs go away quick (or just seems like there should be more), or someone ninja'd. Do they "respawn" quick during each portal phase? So i dont have to worry too much about leaving my assigned "section"?
What trinkets should I be going after? Most of my melee classes want the banner of victory/NES, but ArP doesn't seem to be that great for shamans. What other non-raid options do I have?
If you want help learning the priority system you can use ShockAndAwe. I used that mod untill I more or less had the rotation down in my head and knew where all the keybinds were.
Needle encrusted Scorpion is still a great trinket even though it has armor pen
I just went to an EJ thread on trinkets http://elitistjerks.com/f79/t37332-enhancement_trinket_discussion
443 EP - [Needle-Encrusted Scorpion] - Forge of Souls 5m Heroic
418 EP - [Banner of Victory] - ToC 5m (Regular)
416 EP - [Shard of the Crystal Heart] - Triumph Badges
389 EP - [Mark of Supremacy] - Triumph Badges
343 EP - [Meteorite Whetstone] - Heroic UP
332 EP - [Darkmoon Card: Greatness] - Noble's Deck
Those are the relative weights for the trinkets they give Take it with a grain of salt though because the only way to compare trinkets correctly is to use a simulation.
Of course the best in slot trinket is currently the Frost badge trinket - but you probably have better things to do with your frost badges.
When we have some time, the ultimate goal is a pair of Nighttimes, which will help her expertise greatly. Her armory hasn't updated, but we did change up some of her gems last night, and she hit revered with Ebon Blade, so the helm enchant will be on soon. She actually has the frost emblem cloak on, so no need on cloak advice.
We are planning on getting her raid geared, if only to run the weekly with my guild.
Nighttime...doesn't have expertise on it? I'm confused.
Riptide always in check, I use power auras so i know when it drops.
Glyph of HW is a damn good idea ironzerg, i will have to make up some glyphs.
So far their strat is 4 healers into portals. We get corners assinged, but i find my orbs go away quick (or just seems like there should be more), or someone ninja'd. Do they "respawn" quick during each portal phase? So i dont have to worry too much about leaving my assigned "section"?
They respawn pretty quickly. I've only done it 10 man, so we use the pattern of going front to back, and then by the time we turned around the first 50% of the "front" path had respawned, so we could catch a couple on the way out.
The absolute most important thing is to make sure you grab an orb immiediately before the dream ends, so you have the maximum of 35 seconds (30 seconds in between portals) to get your stacks refreshed during the next dream.
If you can do that, missing 1-2 orbs per dream won't impact you that much. If you have your stacks fall off in the middle of the fight, you're in big trouble though.
Yes, they're worth berserking. It's kind of contextual though. Ilvl 200 weapons were worth putting berserking on when Naxx 10 was what you were raiding. Of course ilvl 232 weapons are worth it, though if you don't have guild mats/a stockpile of your own then putting it on those weapons will feel very expensive I'm sure.
Pretty much everyone doing 5 mans for gearing should have a stockpile of enchant mats just from all the random times you rolled with an enchanter and won stuff.
Hell I'm at the point where if it's not one of two potential upgrades I'm deing it. Even if it is BoE. I'd rather just have the mats.
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GrobianWhat's on sale?Pliers!Registered Userregular
Pretty much everyone doing 5 mans for gearing should have a stockpile of enchant mats just from all the random times you rolled with an enchanter and won stuff.
Hell I'm at the point where if it's not one of two potential upgrades I'm deing it. Even if it is BoE. I'd rather just have the mats.
I'm in the other boat. Dream Shards go for ~5g on my server, so most blues are better vendored than disenchanted.
As for trinkets: The frost badge trinket is really good (Herkuml) and the triumph badge trinket with hit and clicky haste isn't bad. I'd put it over Banner of Victory, because you lose some value with a buff that can proc at inopportune times.
Riptide always in check, I use power auras so i know when it drops.
Glyph of HW is a damn good idea ironzerg, i will have to make up some glyphs.
So far their strat is 4 healers into portals. We get corners assinged, but i find my orbs go away quick (or just seems like there should be more), or someone ninja'd. Do they "respawn" quick during each portal phase? So i dont have to worry too much about leaving my assigned "section"?
They respawn pretty quickly. I've only done it 10 man, so we use the pattern of going front to back, and then by the time we turned around the first 50% of the "front" path had respawned, so we could catch a couple on the way out.
The absolute most important thing is to make sure you grab an orb immiediately before the dream ends, so you have the maximum of 35 seconds (30 seconds in between portals) to get your stacks refreshed during the next dream.
If you can do that, missing 1-2 orbs per dream won't impact you that much. If you have your stacks fall off in the middle of the fight, you're in big trouble though.
I run it on 25 man with 2 paladins going into the portals as well. I have been competitive with them every time too. One thing to remember is to drop your wrath of air totem once you come back out, you can out range it very easily in the portals.
What rotation are you using on the dragon? I personally riptide then HWx3, I'm not quite at haste cap but I'm damn close. I've tried to use a LHW at the end instead, but it didn't give me the oomph I needed. By the end of that fight my healing waves are hitting right around 100k.
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Yeah Wild Growth changed a lot, a smart heal over time that heals quickly at first and then slows down?
Thanks everyone on your advice, I think I am taking my shaman to ICC10 this week (I alternate paladin and shaman depending on group) I will see what happens.
I think I am just using chain heal too much and in bad situations, like on a caster that is not close to anyone.
I haven't even seen that trinket drop yet. I am using an Egg of mortal essence and Nevermelting Ice crystal right now.
I would link my armory but I'm not in my heal gear.
Agreed with above.
HW is much more efficient that LHW. The only time you should use LHW is to top of a caster who's standing alone. Otherwise, HW should be your number one tank heal. If you're raid healing, then it should almost always be CH.
If you need to catch someone who's about to die, I use RT. With the 20% bonus to casting speed, a HW is going to cast only a fraction of a second longer than LHW and always heal for more. The fact is, if your LHW doesn't crit, it just doesn't heal for very much. Even a LHW crit is only going to be about 50-60% of a HW, and if your HW crits, then you've most likely put a non-tank back to full health.
I regularly heal ICC 10 with a druid partner, and my Overheal % is usually in the low teens, while his can be in the 30 or 40%. The key to keeping your OH% low is smart use of CH. Since it bounces to the lowest health target, it becomes very, very efficient, especially when glyphed. However, keep in mind that it bounces between group members, so if you drop it on someone in your group, it will not bounce outside the group. However, if you hit someone outside your group, it will bounce freely. For this alone, it's worth it to have your raid lead set up groups to be a melee pile and a caster pile, to increase the efficiency of your CH.
Oh, and always refresh water shield. Some fights were I'm taking random damage, I forget to keep my water shield on, which will suck a lot of mana regen, both from the shield and procs. Also, don't be stingy with your Mana Tide Totem. If the fight is going to last longer than 5 minutes, use it early. I generally drop it at about 70% mana, and then hope to have it at least one more time in a given fight.
http://www.wowarmory.com/character-sheet.xml?r=Sentinels&cn=Urai
I'm getting mats together for the Crusader's Dragonscale chest, and the triumph trinkets will be her next immediate purchases. We're also planning on snagging a pair of Nighttimes. She's doing about 2000 DPS now, but if there's an immediate upgrade or things we could change, let me know. I know to gem for haste, and she's at the melee hit cap.
She's 1000 rep away from the head enchant and using the Scryers shoulder enchant until she finishes the Hodir questline.
Enhance is a tough spec to master, but the basics of it are very simple. MWx5 LB > Stormstrike > FS > ES if FS DoT is still ticking > Lava Lash is the completely basic version. On trash fire nova from your magma totem for rofl huge numbers.
Go dual berserker on the better weapons when you get them, and make sure she knows that the spell hit cap is a good target too, though as long as you get to 14% spell you should generally be covered in a raid.
There is no belt buckle+gem in her belt which is a decent enough belt, so I'll mention that in case it's something she doesn't realize she can do.
Enhancement? With T9 level gear you don't really have the luxury of gemming for +haste... you'll be gemming for expertise to 26 and hit towards spell hit cap. That's been my experience anyway.
I'd link you to my Shaman for an idea of what you're going for... but I'm fairly certain I'm logged off as Resto because I healed a VoA the other day.
I don't know if I got the 245 chest made or not... I want to say I bought the 245 emblem head and then got the rest of T9 for the 4 piece bonus. I believe the Shock damage bonus for the 4 piece is worth it. I *know* I have the 245 Bracers made though... hell, I have those made for like 7 characters now and about 9 different specs total.
If you want when I get home I can shift specs and post a link to my Shaman. The only things you won't be able to get for a bit are the Frost emblem cloak and belt... instead for the belt you'll be looking for the one off of Tyrannus in H PoS, Belt of a Hundred Corpse Fingernails or something like that. Cloak... ugh. I probably used the 213 emblem one for a while, but you could try to get the 219 off of Devourer in regular FoS I suppose.
My Shaman had Nighttimes... or rather, a Nighttime and a Seven-fingered Claw random BoP trash drop for a while until I upgraded to a pair of Black Icicles. Of course, that's a ways down the line... and if she's an orc, it's probably better to stick with Nighttimes for the Expertise bonus anyway.
If you have 330 Relics of Ulduar either saved or from the AH, as soon as you finish the Hodir questline and one full day of the dailies, you can turn in 33 times with the Relics to hit Exalted, pretty damn easy.
Edit: Come to think of it... the 245 emblem *might* have been a bad idea on my part as I believe it has ArP. I don't remember if the crafted chest piece does or not. ArP is fairly lackluster as an Enhancement stat, as you may already know.
Don't get the crafted chest, it's worse than T9. (arpen is pretty bad for Enhancement)
Otherwise I can pretty much only second what Dranyth said. The 213 emblem cloak is BiS before raiding (yes, it's better than the one out of normal FoS).
I think I got the helm drop out of the heroic ICC5mans and then T9 4part.
I don't know if she want's to raid, if not, be aware that she only needs 22 expertise and a lot less hit to hit the spell hit cap.
I've never seen the Chain Lightning glyph in an Enhancement build, I'd exchange that with Stormstrike.
It's 26/26 expertise. But as an Orc, she'll get a +5 bonus to them axes, which definitely helps hit that mark. If you can't find a second axe or fist, then go ahead and get up to 31/26... it's better to have one hand over the mark than the other hand under.
She might wanna take those points out of Imp SS and pop them into Imp Fire Nova. It's our primary AoE attack, and can make up a load of DPS difference.
We are planning on getting her raid geared, if only to run the weekly with my guild.
Now that I've gone all haste, I'll hit around 600 with solace running 8 stacks. The only fights I have "mana issues" is on BQL and Fester. Those two fights I usually have to pop a potion mana-tide. Those fights end and I'm usually sitting at 5 to 10% mana. I still would like to have more mp5, but I'm way more happy with haste at this point.
It was ToC 25 there was a few ret paladins and the sole priest was shadow. My ICC 10 man might be light on replenishment though, it has been a few weeks since I was in there on my shaman, I am trying to remember the comp now and I don't remember a ret paladin but there were two hunters, no idea what spec they were.
You are probably right though, it does seem to be varying in occurrence. I never have to worry about replenishment on my paladin so I have gotten used to not caring about it.
I ran completely dry by the time Icehowl came out in ToC25, ICC10 Lady Deathwhisper and Festergut. Deathwhisper was probably due to shooting chain heals into casters standing alone and Festergut, well that just seems like a bad mana fight.
Checking out your gear I would say that you are doing well. I know it is tough, but I think your mana would be a lot better with a different trinket. Purified Lunar Dust is pretty nice if you have the emblems. If you can find one on the AH, Je'Tze's Bell is a great stopgap until you can get a better one.
Of course there is always the Ephemeral Snowflake, I'm not the biggest fan mainly because I hate on use trinkets, but you can't ignore the mana regen on that thing.
Thanks for the advice! Can't wait to see what a pair of nighttimes with berserking and some decent trinkets can do on top of that.
That's awesome. It sounds like she's doing great.
I'm just kidding of course. Anyway, there is no right or wrong way to set up grid. You set it up to your taste.
I did it for the first time last weekend and was completely ill prepared and suprised. This weekend I want to do better. Going to keep my 2pc t9 & 2pc t10 for the fight. I even made some HW macros since i found out the hard way focus frame doesn't like the fight. I had Dreamwalker as my focus but lost it as soon as i entered the portals...
Assuming your main position is the front of the dragon, I enter the portal and quickly fly towards the back, picking up what balls I can, and then with a few seconds left, I make a dash back towards the front, always aiming to hit at least one ball before I drop out, so I have max time left to catch balls when I enter the next dream. By the end of the fight, I usually have about 28-30 stacks. Last fight we did, with three healers (two on the dragon, one on the raid) I ended up accounting for 63% of the healing done :winky:
The most important part for me, in terms of survival was to always try to land back in front of the dragon when the dream ended. I also glyphed HW, so that I basically healing myself back to full every 1.5-2 seconds. With Ancestral Awakening, you also end up contributing to a fair bit of raid healing, and if things got tight with the rest of the group, I would toss a CH into the mess of them.
It was cool to see the bounces on a 100k crit CH
Nighttime...doesn't have expertise on it? I'm confused.
I just specced enhance today, the priority system is a bit overwhelming today. Also, I'm still in half caster gear http://www.wowarmory.com/character-sheet.xml?r=Dragonmaw&cn=Electral
Are the weapons I have good enough to be putting Berserker on?
What trinkets should I be going after? Most of my melee classes want the banner of victory/NES, but ArP doesn't seem to be that great for shamans. What other non-raid options do I have?
Glyph of HW is a damn good idea ironzerg, i will have to make up some glyphs.
So far their strat is 4 healers into portals. We get corners assinged, but i find my orbs go away quick (or just seems like there should be more), or someone ninja'd. Do they "respawn" quick during each portal phase? So i dont have to worry too much about leaving my assigned "section"?
If you want help learning the priority system you can use ShockAndAwe. I used that mod untill I more or less had the rotation down in my head and knew where all the keybinds were.
Needle encrusted Scorpion is still a great trinket even though it has armor pen
I just went to an EJ thread on trinkets http://elitistjerks.com/f79/t37332-enhancement_trinket_discussion
443 EP - [Needle-Encrusted Scorpion] - Forge of Souls 5m Heroic
418 EP - [Banner of Victory] - ToC 5m (Regular)
416 EP - [Shard of the Crystal Heart] - Triumph Badges
389 EP - [Mark of Supremacy] - Triumph Badges
343 EP - [Meteorite Whetstone] - Heroic UP
332 EP - [Darkmoon Card: Greatness] - Noble's Deck
Those are the relative weights for the trinkets they give Take it with a grain of salt though because the only way to compare trinkets correctly is to use a simulation.
Of course the best in slot trinket is currently the Frost badge trinket - but you probably have better things to do with your frost badges.
She's an Orc, expertise bonus with Axes.
They respawn pretty quickly. I've only done it 10 man, so we use the pattern of going front to back, and then by the time we turned around the first 50% of the "front" path had respawned, so we could catch a couple on the way out.
The absolute most important thing is to make sure you grab an orb immiediately before the dream ends, so you have the maximum of 35 seconds (30 seconds in between portals) to get your stacks refreshed during the next dream.
If you can do that, missing 1-2 orbs per dream won't impact you that much. If you have your stacks fall off in the middle of the fight, you're in big trouble though.
Hell I'm at the point where if it's not one of two potential upgrades I'm deing it. Even if it is BoE. I'd rather just have the mats.
I'm in the other boat. Dream Shards go for ~5g on my server, so most blues are better vendored than disenchanted.
As for trinkets: The frost badge trinket is really good (Herkuml) and the triumph badge trinket with hit and clicky haste isn't bad. I'd put it over Banner of Victory, because you lose some value with a buff that can proc at inopportune times.
I run it on 25 man with 2 paladins going into the portals as well. I have been competitive with them every time too. One thing to remember is to drop your wrath of air totem once you come back out, you can out range it very easily in the portals.
What rotation are you using on the dragon? I personally riptide then HWx3, I'm not quite at haste cap but I'm damn close. I've tried to use a LHW at the end instead, but it didn't give me the oomph I needed. By the end of that fight my healing waves are hitting right around 100k.