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Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Last night seven Koreans and two Americans crammed into a tiny dorm room, set up a switch, and played some serious StarCraft in a makeshift PC bang. I was one of the Americans. I was also "that guy." You know. That one guy at a LAN party who can never quite get his computer working properly? Yeah. As if being the only Terran player didn't single me out enough already.
So, Windows 7 seems to be having issues connecting to a switch and seeing everyone else on it. It kept acting like it was trying to get an IP address and connect to the internets, even though the switch didn't have internet access. I couldn't see anyone else in the equivalent of the network places window, and I couldn't see any games anyone else made. This was after properly configuring the Windows firewall and eventually completely disabling it. It didn't make a difference whether my wifi was enabled or not.
I finally loaded up Ubuntu (my main OS) and set NetworkManager to "Local-Link Only" in the IPv4 settings. After that, I could see shared folders on other people's machines and play the game in Wine (although Wine doesn't run the game as smoothly as Windows, and for some reason it acts like the shift key is always held down. Not being able to click on the map is a pretty severe handicap.)
So. Does anyone know how to configure Windows 7 to play nicely with network switches?