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Hm, maybe Iji? Very divergent from your metroidvania category but still retains some elements. I personally love the game and it's free and has a fantastic setting.
An Untitled Story? I'd play it on normal or lower though, some of the platforming is ridiculously hard and the difficulty will affect stuff like platform availability. Lots of exploration though.
Lyle in Cube Sector is a platformer that is reminiscent of the classic Metroid series in more than a few ways. Exploration is a key element in this game, as you seek out the culprit responsible for the kidnapping of Lyle's lovable kitten.
The protagonist starts off with no possession or special skills, but will soon acquire the ability to pick up blocks and use it to eliminate enemies or jump twice as high.
What's that one people rave about? La Mulana or something?
Yeah, but it's balls hard. Prepare to spend 50+ hours of NES-difficulty platforming and puzzle solving.
You absolutely need to print out a guide beforehand. I'm still not sure the game provides you with all the information to beat it. I think it never mentions some of the key MSX combinations.
What's that one people rave about? La Mulana or something?
Yeah, but it's balls hard. Prepare to spend 50+ hours of NES-difficulty platforming and puzzle solving.
You absolutely need to print out a guide beforehand. I'm still not sure the game provides you with all the information to beat it. I think it never mentions some of the key MSX combinations.
Someone said they had done it by themselves, and it took more than 100 hours.
What's that one people rave about? La Mulana or something?
Yeah, but it's balls hard. Prepare to spend 50+ hours of NES-difficulty platforming and puzzle solving.
Some of the platforms are invisible and give no hint to their being there. You have to even jump in a special way just to get there. And that's in the very beginning of the dungeon! And you have to do it to get the item that helps you continue the game!
What's that one people rave about? La Mulana or something?
Yeah, but it's balls hard. Prepare to spend 50+ hours of NES-difficulty platforming and puzzle solving.
You absolutely need to print out a guide beforehand. I'm still not sure the game provides you with all the information to beat it. I think it never mentions some of the key MSX combinations.
Someone said they had done it by themselves, and it took more than 100 hours.
A lot of people claim they've been able to do it by themselves. I think it's bollocks. Watch Deceased Crabs Let's Play of Hell's Temple. His slow descent into madness is eerie.
La Mulana is kind of ugly and the instructions aren't in english. We can do better than that graphically, right?
Well it's an homage to old MSX games so that's why it looks old. It's based off one in particular that I can't remember the name of. However if you have a Wii they're porting it to that with better graphics. So in 2058 when they finally port over Cave Story, they should release La Mulana.
Eternal Daughter (scroll way down to the bottom) is pretty great. Excellent Super-NES styled graphics and music. The controls are a little iffy, but I'd still highly recommend it (and if you enjoy it, his commercial game Aquaria is on Steam for $20 -- It's like an underwater metroidvania).
I'm seconding Iji, although it's not really a metroidvania. And you should try Within a Deep Forest as well. And Knytt Stories.
Holdover is a fun little romp. Probably won't last you more than a couple hours, and there's a bit of tiny pixilated nudity. It's not hard, but there's some strict timing during the water parts.
It's basically a reamake of Zelda for the PC. Once it was done the engine / quest creator was put to use by fans to create all sorts of new content.
If anyone has any recommendations of custom quests, post 'em. I think that's the big appeal of this. I'm trying out the top rated one, Oracles, right now. Already I'm impressed with what this does.
Edit - And less impressed with the use of Secret of Mana midis.
There's Hasslevania...sort of a parody of Castlevania.
He has just bought a house on the cheap and the big reason why is because his new neighbors are none other than Count Dracula (tm) and the whole of Castle Hasslevania!! You see, all our hero really wants is peace and quiet. Unfortunately, tonight is the 100th year a certain you-know-who wakes up and starts making big plans for world domination. Since world domination is always very loud and irritating, Rovert decides to go and tell Drac and the gang to knock it off- or else he's calling the cops! But can he survive the dangers of old school challenges in the world of today?
Soldexus is pretty awesome. Hard as balls, though. The first enemy can kill you in just a couple hits, while it will take you ten or fifteen to kill it. Definitely worth playing through anyways.
Eternal Daughter (scroll way down to the bottom) is pretty great. Excellent Super-NES styled graphics and music. The controls are a little iffy, but I'd still highly recommend it.
The atmosphere is awesome, the music is brilliant and the gameplay is heaps better than Knytt.
That's right, a game where you play as a sentient bouncy ball has great atmosphere.
Already played it. Loved it.
In fact, I'm looking more for games along the line of knytt, seiklus, and WaDF. Exploration precedes combat and collection (collection is a key component of a metroidvania, of course, but it should primarily serve to expand exploration)
I've tried most of these games and they're way too hard. I'm a wuss. Why can't they actually be at the difficulty of metroid instead of ridiculously hard. Indie developers are making their games way too niche with this level of difficulty.
Edit: bats are bad, but how about medusa heads? As soon as I get to medusa heads I stop playing.
I've tried most of these games and they're way too hard. I'm a wuss. Why can't they actually be at the difficulty of metroid instead of ridiculously hard. Indie developers are making their games way too niche with this level of difficulty.
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Just curious: Why doesn't cave story count?
Yeah, but it's balls hard. Prepare to spend 50+ hours of NES-difficulty platforming and puzzle solving.
You absolutely need to print out a guide beforehand. I'm still not sure the game provides you with all the information to beat it. I think it never mentions some of the key MSX combinations.
Someone said they had done it by themselves, and it took more than 100 hours.
Some of the platforms are invisible and give no hint to their being there. You have to even jump in a special way just to get there. And that's in the very beginning of the dungeon! And you have to do it to get the item that helps you continue the game!
La Mulana isn't hard. It's torture.
A lot of people claim they've been able to do it by themselves. I think it's bollocks. Watch Deceased Crabs Let's Play of Hell's Temple. His slow descent into madness is eerie.
The whole game is absolutely not like Hell Temple.
The main game is pretty challenging but it rarely does anything that seems unfair.
Except the bats, but bats are terrible no matter what game they are in.
Bats aren't particularly terrible in the 2D zeldas.
The Underside has a fairly big unfinished demo version out now, it's probably worth playing.
Well it's an homage to old MSX games so that's why it looks old. It's based off one in particular that I can't remember the name of. However if you have a Wii they're porting it to that with better graphics. So in 2058 when they finally port over Cave Story, they should release La Mulana.
It is also, as has been said, balls difficult and arcane to the point of guide necessity
It fits the bill very well for a metroid'esque adventure romp though, just one you shouldn't expect to see the ending of
http://www.gamemakergames.com/?a=view&id=3311
I'm seconding Iji, although it's not really a metroidvania. And you should try Within a Deep Forest as well. And Knytt Stories.
http://zeldaclassic.armageddongames.net/
It's basically a reamake of Zelda for the PC. Once it was done the engine / quest creator was put to use by fans to create all sorts of new content.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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And let's not forget the game actively hates you.
But, it's definitely not impossible. Just really hard. There's always a solution, it just make take several hundred deaths to find it.
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If anyone has any recommendations of custom quests, post 'em. I think that's the big appeal of this. I'm trying out the top rated one, Oracles, right now. Already I'm impressed with what this does.
Edit - And less impressed with the use of Secret of Mana midis.
[IMG]http://del_duio.sitesled.com/Hastlevania/Hasslevania-Underground.PNG[/IMG]
[IMG]http://del_duio.sitesled.com/Hastlevania/gala-moth.PNG[/IMG]
[IMG]http://del_duio.sitesled.com/Hastlevania/NS6.PNG[/IMG]
[IMG]http://del_duio.sitesled.com/Hasslevania/PZ-zombies.PNG[/IMG]
http://autofish.net/clysm/art/video_games/seiklus/
Except for Xbox Ninja Gaiden bats. They are like little pinatas full of money. You can hit them with nunchuks. That's awesome.
It really isn't too difficult, everything in the game is not beyond an advanced gamer who grew up with Nintendo hard games can't over come.
But the level design is fuckawesome.
PLAY WITHIN A DARK FOREST RIGHT NOW.
The atmosphere is awesome, the music is brilliant and the gameplay is heaps better than Knytt.
That's right, a game where you play as a sentient bouncy ball has great atmosphere.
https://medium.com/@alascii
I love how this game is just a bunch of stolen content mish-mashed together from other games.
SO HARD.
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Already played it. Loved it.
In fact, I'm looking more for games along the line of knytt, seiklus, and WaDF. Exploration precedes combat and collection (collection is a key component of a metroidvania, of course, but it should primarily serve to expand exploration)
Edit: bats are bad, but how about medusa heads? As soon as I get to medusa heads I stop playing.
Water is also wet.