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[ PROTOTYPE ] - Rainbows and Unicorns on pg. 69.

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    Big ClassyBig Classy Registered User regular
    edited June 2009
    Preacher wrote: »
    Ed321 wrote: »
    Preacher wrote: »
    Isy being all tarded Alex looking longfully at the flying helicopters and then down at his failed whipfist hand. "Why don't you let me love you."

    This.

    Don't feel too bad Isy, it took me a while to figure it out.

    Until I got the whipfist grab I didn't even think it was possible to capture a helicopter. I kept jumping close and failing, falling to the ground only to chase fruitlessly after them like a moth to a flame.

    "There's that crazy fucking guy leaping at my helicopter again, I do love it when he falls though its like my own retarded kitten trying to get inside and kill me."

    Talking about randomly leaping around..... Does anyone else feel like Tick?

    Big Classy on
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    Ed321Ed321 Registered User regular
    edited June 2009
    Big Isy wrote: »
    Preacher wrote: »
    Ed321 wrote: »
    Preacher wrote: »
    Isy being all tarded Alex looking longfully at the flying helicopters and then down at his failed whipfist hand. "Why don't you let me love you."

    This.

    Don't feel too bad Isy, it took me a while to figure it out.

    Until I got the whipfist grab I didn't even think it was possible to capture a helicopter. I kept jumping close and failing, falling to the ground only to chase fruitlessly after them like a moth to a flame.

    "There's that crazy fucking guy leaping at my helicopter again, I do love it when he falls though its like my own retarded kitten trying to get inside and kill me."

    Talking about randomly leaping around..... Does anyone else feel like Tick?

    Never heard of him. TBH leaping around aimlessly was a staple of my Halo 3 co-op games. There's one video of a friend desperately trying to bring down a scarab on legendary whilst I run in circles and jump up and down on a walkway high above them, firing my assault rifle in the air at random intervals. Then when he finally defeats it, I commit suicide and bounce off the scarab's "head" to land in a pile at my friend's feet.

    Er, and on-topic, Co-op on prototype would be somewhat appealing.


    EDIT: Oh, just saw that the guy who did The Tick is a producer and writer for Supernatural. What a coincidence...or not.

    Ed321 on
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    MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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    Ed321Ed321 Registered User regular
    edited June 2009
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I've never bought a tie-in game like that due to the high correlational relationship between licenced games and shit, but I guess I'll pick this one up. Still, playing as Spider-Man is gonna seem like a step down from Prototype.

    Ed321 on
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    Big ClassyBig Classy Registered User regular
    edited June 2009
    Thesed guys'll do it justice.

    Big Classy on
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    PreacherPreacher Registered User regular
    edited June 2009
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    So if there would be a sequel it would be farmed out to some shit b team? Retarded.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    PeregrineFalconPeregrineFalcon Registered User regular
    edited June 2009
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I hope to fuck they don't mean "we're never going to patch it" because that low sound volume thing is a bitch. Buster IMd me in the middle of a game and STEAM overlay felt like it was fucking my ear. D:

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
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    Ed321Ed321 Registered User regular
    edited June 2009
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I hope to fuck they don't mean "we're never going to patch it" because that low sound volume thing is a bitch. Buster IMd me in the middle of a game and STEAM overlay felt like it was fucking my ear. D:

    One day we're going to get through a discussion of Prototype without mentioning sexual deviancy.

    One day.

    Ed321 on
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    TaranisTaranis Registered User regular
    edited June 2009
    Bold thread title. I like it.

    Taranis on
    EH28YFo.jpg
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    MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    Ed321 wrote: »
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I've never bought a tie-in game like that due to the high correlational relationship between licenced games and shit, but I guess I'll pick this one up. Still, playing as Spider-Man is gonna seem like a step down from Prototype.

    Do you have a ps2? Because you should get hulk:ultimate destruction. It's different to prototype but in some ways better. It has a correlation with fucking awesome of about .99

    You are the hulk. You smash. You don't need to switch powers. I wish my ps2 wasn't broken, or I would still be playing it. I only had the game for a couple of months before the ps2 broke. :(

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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    GreenPowerRangerGreenPowerRanger Registered User regular
    edited June 2009
    So I've been slowly working my way through the missions and so far I love this game except for one tiny thing.

    It makes my computer crash/bluescreen every now and then usually when I'm moving extra fast/doing lots of turns and stuff or when I'm starting a new mission after having watched the cut scene.. This is very annoying especially when I'm doing a mission and it hasn't saved >.< because I have to restart and I loose my checkpoint!! grrrrrrrrrr

    So far the claws are my fav power though :) I've tried muscle mass and the hammer one too but they dont do it for me so much... :/

    GreenPowerRanger on
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    King NadaKing Nada Registered User regular
    edited June 2009
    So I was flyin around in a helicopter I borrowed from a friendly strike team and I see a WOI on my hud. So I fly over there and jump out of my helicopter from a few hundred feet up, cus who cares, it's insured mirite?! I land and walk over to the WOI and just as I grab him my god damned helicopter lands on both of us, killing him and ruining my fun. Ok not really, I laughed pretty hard. Now I make sure not to jump out of helis directly over something I want.

    King Nada on
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    Ed321Ed321 Registered User regular
    edited June 2009
    Ed321 wrote: »
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I've never bought a tie-in game like that due to the high correlational relationship between licenced games and shit, but I guess I'll pick this one up. Still, playing as Spider-Man is gonna seem like a step down from Prototype.

    Do you have a ps2? Because you should hulk. It's different but in some ways better.

    You are the hulk. You smash. You don't need to switch powers. I wish my ps2 wasn't broken, or I would still be playing it. I only had it for a couple of months before it broke. :(

    Nah, I had an XBOX that crashed every fucking time I came close to finishing the 1-2 hour, checkpoint-less final level of Kingdom Under Fire: The Crusaders. I'm told that Hulk: UD is basically a proto-uh, an early version of this game though. Sounded pretty pimp-tastic.

    Ed321 on
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    Mustachio JonesMustachio Jones jerseyRegistered User regular
    edited June 2009
    They may think it's complete, but it's got some pretty glaring problems. I went to go update to the latest ATI drivers, as I was operating on two month old drivers, and Prototype had a shit fit and refused to produce anything but a black screen. There are also the number of audio issues and other things that really could stand to be fixed.

    I mean, fuck, if they just pump out a game and are like "that's it we're finished have fun seeya", it really doesn't say much about their integrity as a developer, and it's also a great way to have people never buy your shit again. I can cry butt-hurt all I want, but when you push out a product like that, with that level of arrogance that the game is as good as it's going to get when there are widely reported issues with the game, that's pretty fucking terrible. As fun as the game is, it's got its problems, and having the people that made it just turn away and jab their fingers in their ears and hum is reprehensible.

    Mustachio Jones on
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    NoelVeigaNoelVeiga Registered User regular
    edited June 2009
    Ed321 wrote: »
    Ed321 wrote: »
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I've never bought a tie-in game like that due to the high correlational relationship between licenced games and shit, but I guess I'll pick this one up. Still, playing as Spider-Man is gonna seem like a step down from Prototype.

    Do you have a ps2? Because you should hulk. It's different but in some ways better.

    You are the hulk. You smash. You don't need to switch powers. I wish my ps2 wasn't broken, or I would still be playing it. I only had it for a couple of months before it broke. :(

    Nah, I had an XBOX that crashed every fucking time I came close to finishing the 1-2 hour, checkpoint-less final level of Kingdom Under Fire: The Crusaders. I'm told that Hulk: UD is basically a proto-uh, an early version of this game though. Sounded pretty pimp-tastic.

    This might make somebody's day: There is a Hulk: UD version for the Gamecube. It works just fine on the Wii. I know that for a fact, but I'm also told the Xbox version looks even better running on a 360.

    Also, am I the only one who liked Web of Shadows? A RadicalSpider-man sounds nice, but I feel that game was underrated.

    NoelVeiga on
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    RustRust __BANNED USERS regular
    edited June 2009
    NoelVeiga wrote: »
    Ed321 wrote: »
    Ed321 wrote: »
    I'd love to be able to play freeform games of tag through the city.

    Alas the devs have said they wont be supporting prototype after release as they believe they released a completed product and are at work on the new spiderman game.

    I've never bought a tie-in game like that due to the high correlational relationship between licenced games and shit, but I guess I'll pick this one up. Still, playing as Spider-Man is gonna seem like a step down from Prototype.

    Do you have a ps2? Because you should hulk. It's different but in some ways better.

    You are the hulk. You smash. You don't need to switch powers. I wish my ps2 wasn't broken, or I would still be playing it. I only had it for a couple of months before it broke. :(

    Nah, I had an XBOX that crashed every fucking time I came close to finishing the 1-2 hour, checkpoint-less final level of Kingdom Under Fire: The Crusaders. I'm told that Hulk: UD is basically a proto-uh, an early version of this game though. Sounded pretty pimp-tastic.

    This might make somebody's day: There is a Hulk: UD version for the Gamecube. It works just fine on the Wii. I know that for a fact, but I'm also told the Xbox version looks even better running on a 360.

    Also, am I the only one who liked Web of Shadows? A RadicalSpider-man sounds nice, but I feel that game was underrated.

    I was interested in it for a little while but the dominating opinion seems to be that's it's Hulk/Prototype with less variety, and after I've played both of those other games I don't really need a hat trick.

    Rust on
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    NoelVeigaNoelVeiga Registered User regular
    edited June 2009
    Rust wrote: »

    I was interested in it for a little while but the dominating opinion seems to be that's it's Hulk/Prototype with less variety, and after I've played both of those other games I don't really need a hat trick.

    Well, I guess I'm glad I played it in between Hulk and Prototype, when I still needed a fix.

    I think reviewers abused the repetition card. It's true that the side quests look like "Kill 5->Kill 50->Kill 500", but this was a case of reviewers going out of their way to complete all side quests for the sake of professionalism. In normal gameplay you just play the rest of the game and let those quests get completed while you do other stuff (Main quest kills count) or free roam. Played like that it wasn't that repetitious at all.

    It still didn't involve hijacking helicopters in midair, then throwing them at people nor skateboarding busses, then kicking them into giant robots, so yes, it's not as good, but still a fun superhero game.

    NoelVeiga on
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    The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited June 2009
    Well I am completely finished with the game just ate my last WoI guy, now time to take it back.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
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    MordrackMordrack Registered User regular
    edited June 2009
    I hope to fuck they don't mean "we're never going to patch it" because that low sound volume thing is a bitch. Buster IMd me in the middle of a game and STEAM overlay felt like it was fucking my ear. D:
    If you're on Vista or Win7 turning on Loudness Equalization fixes it. It's on the enhancements tab of the playback device's properties in the sound section of the control panel.

    Mordrack on
    steam_sig.png
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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited June 2009
    I finally got some more time to play this. I decided to go and infiltrate a base to learn more stuff. After getting in and stealth consuming the 3 guys with skills in there, I was trying to figure out if it was possible to stealth kill the WoI guy. I just thought 'fuck it', selected whipfist which I just got, grabbed him, consumed him, and then when the shit hit the fan, I was running around like a madman cutting soldiers in half, dodging rockets and eating people. Not that I was doing it with any form of precision, just general chaos that actually worked. the game definitely has a substance over style feel.

    -Loki- on
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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    edited June 2009
    Halfmex wrote: »
    "Losing altitude, losing altitudeaaaarrrghghghha"

    That one gets me every time; I can't stop laughing just because of the "arrrrrrghghghgh" at the end. It's just so incredibly overacted and doesn't make any sense because, if the chopper was exploding you wouldn't hear anything but static, so apparently he's changing into a werewolf just before the chopper hits the ground.


    [vidurl=http://www.youtube.com/watch?v=ubFt6T7hcws]You made me feel bad for killing Chopper Dave[/vidurl]. :(

    I'm stuck on the Tank escort mission.. I'm getting mobbed by Hunters and if I deal with them, some I miss beat up on the tank before it gets to the second hive.

    Bah.

    Kevin Crist on
    acpRlGW.jpg
    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
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    KorlashKorlash Québécois TorontoRegistered User regular
    edited June 2009
    Some of the game's WoI cutscenes are kind of gory. This is probably the first game to make me a bit squeamish.

    But man is this thing pure fun.

    For the escort missions, I liked to keep way ahead of everyone else. I did this one by driving ahead of the group with a tank and it's pretty great because then other people don't get in your way and you have a view of the entire thing.

    Korlash on
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    MadpandaMadpanda suburbs west of chicagoRegistered User regular
    edited June 2009
    I am on the second supreme hunter battle, on the ship. I keep getting him within 3-4 hits of dying before time runs out. Halp?

    My tactics usually involve running around and eating mans to unleash devastators. When it gets to the countdown phase there are a lot less guys around to do this. I have also tried throwing the various missles etc at him (I dont have the super strength throw damage upgrade) but they don't do enough to be worth it.

    I haven't really bothered meleeing him outside of when he gets stunned as I just take too much damage even in full armor from the hits.

    Madpanda on
    camo_sig2.png
    Steam/PSN/XBL/Minecraft / LoL / - Benevicious | WoW - Duckwood - Rajhek
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    yalborapyalborap Registered User regular
    edited June 2009
    Madpanda wrote: »
    <snip>

    If you can get your health full and all your devastators ready to fire when you drop him to the timer point, then you can go beat on him with hammerfists or muscle mass or blade after three blasts, and if he doesn't drop quick, he'll put you down to the adrenaline point. Then just give him a last biomass kamehameha, and you're done.

    yalborap on
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    CherrnCherrn Registered User regular
    edited June 2009
    God, the Greene fight was dumb. I think that's the first time I've been really annoyed with the game. I guess I still have the final boss in store, though.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
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    Fatty McBeardoFatty McBeardo Registered User regular
    edited June 2009
    Halfmex wrote: »
    "Losing altitude, losing altitudeaaaarrrghghghha"

    That one gets me every time; I can't stop laughing just because of the "arrrrrrghghghgh" at the end. It's just so incredibly overacted and doesn't make any sense because, if the chopper was exploding you wouldn't hear anything but static, so apparently he's changing into a werewolf just before the chopper hits the ground.


    [vidurl=http://www.youtube.com/watch?v=ubFt6T7hcws]You made me feel bad for killing Chopper Dave[/vidurl]. :(
    UH OH. We have uh oh. We have uh oh.
    http://www.youtube.com/watch?v=cTbJCEBE6Ak

    Fatty McBeardo on
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    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    NoelVeiga wrote: »
    This might make somebody's day: There is a Hulk: UD version for the Gamecube. It works just fine on the Wii.

    Although I originally played UD on the XBOX when I hired it out, I was lucky enough to find it on GC last year. Pretty much the same, but at the very least, Critical Pain was easier to use.

    PaperLuigi44 on
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    KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    I think my favorite clip is when you're consuming guys and they scream.

    Because man how much would it suck to be consumed

    Khavall on
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    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    Khavall wrote: »
    I think my favorite clip is when you're consuming guys and they scream.

    Because man how much would it suck to be consumed

    :? For some reason the way you said that made me imagine a soldier updating his Twitter with "Zeus attacking our base again, lame."

    PaperLuigi44 on
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    KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    Also try using a power in a crowd and watching the civilian response.

    If you ever really needed a reminder of how much of a monster Mercer is.

    Khavall on
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    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    Khavall wrote: »
    Also try using a power in a crowd and watching the civilian response.

    If you ever really needed a reminder of how much of a monster Mercer is.

    Stabbing people with the elbow part of the Blade Arm three times clued me into that.

    PaperLuigi44 on
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    psycojesterpsycojester Registered User regular
    edited June 2009
    NoelVeiga wrote: »
    Rust wrote: »

    I was interested in it for a little while but the dominating opinion seems to be that's it's Hulk/Prototype with less variety, and after I've played both of those other games I don't really need a hat trick.

    I think reviewers abused the repetition card. It's true that the side quests look like "Kill 5->Kill 50->Kill 500", but this was a case of reviewers going out of their way to complete all side quests for the sake of professionalism.

    It's adorably quaint that you think game reviewers have any kind of standards or professionalism.

    psycojester on
    [SIGPIC][/SIGPIC]
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    KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    See, that for me was just "GAMEPLAY KILL THINGS"

    but civilians will get on their knees and pray, and start pleading with Mercer for their life.

    It's amazing.

    Khavall on
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    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2009
    Khavall wrote: »
    See, that for me was just "GAMEPLAY KILL THINGS"

    but civilians will get on their knees and pray, and start pleading with Mercer for their life.

    It's amazing.

    I'm not arguing with that, it's just that Mercer conjures up multiple ways to horribly kill things in such a common thing for him as consuming. I always get the feeling that he's going "Hmm, should I stab them in the face three times or drop them to the ground and elbow drop them? Decisions, decisions." :lol:

    @ psychojester: They aren't all bad, especially the people at the Escapist like Susan Arendt and John Funk, I enjoy their reviews.

    PaperLuigi44 on
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    MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    "Fist through chest" or "stomp on head" dammit I can never decide!

    Ah dammit all to hell I'll just beat the crap out of him.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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    KorlashKorlash Québécois TorontoRegistered User regular
    edited June 2009
    Reading some of the reviews and people's impressions about the game just made me think of one thing I hate about story complaints.

    If you skip all the story parts, you don't get to complain about the story. How can you possibly say the story sucks if you haven't watched any of it? It's like reading one page of a book at random and proclaiming that it sucks.People always skip the cutscenes in action games and then claim the story is horrible. I'm pretty sure you'd find the story of the greatest RPG ever pretty horrible if you just skipped everything.

    I'd say the story for this is not bad. I guess it did a good job of dispersing information in the game. I like that the WoI cutscenes aren't there just for show but actually complete the story. It's cool when you see something happen that you predicted using the WoI.

    The ridiculous "wit" shown by Mercer in the cinematics is kind of bad though. Who the hell wrote these lines? Anyway, aside from that, I'd say the story is actually better than the typical action game story.

    Korlash on
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    KhavallKhavall British ColumbiaRegistered User regular
    edited June 2009
    I really love how when you pile driver people you can just keep grabbing them well after they're dead.


    And as long as you don't, you know, obliterate them, you can just keep beating up corpses.

    Khavall on
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    MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2009
    It's got great atmosphere but will rot your brain. Like all good things.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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    KorlashKorlash Québécois TorontoRegistered User regular
    edited June 2009
    http://newenthusiast.com/impressions-prototype-20090623586

    See this is what I'm talking about. The guy says he skipped all story-related things. Then he claims the story sucks. Wot?

    Anyway, I thought the WoI was nice (if a bit gory).

    I just started playing in the endgame and man are the tanks annoying. Whenever I get spotted I end up having to fight 5-6 tanks, no matter where I am. And a never ending stream of helicopters. It gets difficult to consume WoI targets when you keep getting knocked on your ass.

    Korlash on
    396796-1.png
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    yalborapyalborap Registered User regular
    edited June 2009
    Best thing to do in many cases is to just bolt. You only need to get around a corner for a second or two to quickly change and disappear.

    yalborap on
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