Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
There is an old PC game I'm trying to remember the name of, but I can't for the life of me.
It was a Worms style game set in space on planets of various sizes. You had a ship with a variety of weapons and moving abilities, and you were trying to blow each other up. You could terraform and create copies of planets, you could launch yourself from your current resting point (and I think gravity from the planets affected you and your weapons). It was a lot of fun, and while I'm sure there isn't a good way to play it, it would be fun to reminisce.