Perhaps if I felt so threatened I would be tempted into redirecting Khorne's hatred towards dear Slaanesh, but do not think for the slightest moment that I would deny him the opportunity to sever some of your pretty minion's heads. Unlike yourself, I can operate outside populated areas.
I would be less than surprised if he sent a warrior to harry your cultists in Troll Country. I would never make the mistake of thinking you care for any of your siblings, though
Play The Meddling of Skaven to Estalia on Slaanesh
The Meddling of Skaven - 1 - When you play this card, choose an opponent with figures in this region. That player must discard two Chaos cards from their hand.
2/6 PP remaining
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Kane Red RobeMaster of MagicArcanusRegistered Userregular
Thanks, Kayne!
Discard 1 x Dark Influence, 1 x Insidious Lies
Summon 1 Daemonette in Tilea
Edit: 2/6 PP remaining
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admanbunionize your workplaceSeattle, WARegistered Userregular
edited April 2010
Round 1 Summoning Phase
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne (6/7) starts his war with a bloodsworn in the Empire. Nurgle (5/6) follows the lure of power with a leper in Kislev. Tzeentch (4/6) contemplates and conjures up a horror in Kislev. Slaanesh (6/6) introduces himself with a Perverse Infiltration (place 1 corruption) in Bretonnia.
Khorne (6/7) riles up a Blood Frenzy (2 dice before other battle) in Bretonnia. Nurgle (4/6) splashes a pus-covered leper into Kislev. Tzeentch (3/6) starts his machinations for power by sending an acolyte to Troll Country. Slaanesh (5/6) grants Estalia the dark gift of a seductress.
Khorne (4/7) calls a mighty bloodletter to the lands of Kislev.
Nurgle (3/6) spreads the infection with another leper to Kislev. Tzeentch (2/6) lets his servants expand their machinations with another acolyte in Troll Country. Slaanesh (4/6) closes the deal on several nobles with a seductress in Estalia.
Khorne (2/7) bounds a bloodletter into Troll Country. Nurgles (2/6) shakes his pustulant form and causes a Rain of Pus (+1 defense for Nurgle's models) in Kislev. Tzeentch (1/6) waves a clawed hand and inflicts the Meddling of Skaven on Slaanesh through Estalia. Slaanesh (2/6) gifts a mighty daemonette to the peasants of Tilea.
admanbunionize your workplaceSeattle, WARegistered Userregular
edited April 2010
Round 1 Summoning Phase
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne (6/7) starts his war with a bloodsworn in the Empire. Nurgle (5/6) follows the lure of power with a leper in Kislev. Tzeentch (4/6) contemplates and conjures up a horror in Kislev. Slaanesh (6/6) introduces himself with a Perverse Infiltration (place 1 corruption) in Bretonnia.
Khorne (6/7) riles up a Blood Frenzy (2 dice before other battle) in Bretonnia. Nurgle (4/6) splashes a pus-covered leper into Kislev. Tzeentch (3/6) starts his machinations for power by sending an acolyte to Troll Country. Slaanesh (5/6) grants Estalia the dark gift of a seductress.
Khorne (4/7) calls a mighty bloodletter to the lands of Kislev. Nurgle (3/6) spreads the infection with another leper to Kislev. Tzeentch (2/6) lets his servants expand their machinations with another acolyte in Troll Country. Slaanesh (4/6) closes the deal on several nobles with a seductress in Estalia.
Khorne (2/7) bounds a bloodletter into Troll Country. Nurgles (2/6) shakes his pustulant form and causes a Rain of Pus (+1 defense for Nurgle's models) in Kislev. Tzeentch (1/6) waves a clawed hand and inflicts the Meddling of Skaven on Slaanesh through Estalia. Slaanesh (2/6) gifts a mighty daemonette to the peasants of Tilea.
Khorne (0/7) expands the slaughter with another bloodletter to Kislev. Nurgle (1/6) spreads the plague into the Empire. Tzeentch (1/6) extinguishes the magic of the pitiful human wizards in Troll Country with a Changer of Ways. Slaanesh (1/6) spreads the joy with a seductress in the Border Princes.
Nurgle (0/6) speeds the spread of taint with another leper in the Empire. Tzeentch (0/6) sends another acolyte across the leylines of Troll Country. Slaanesh (0/6) seduces a final land in Tilea.
I wonder if Slaanesh is going to sneak a noble into Tilea. Those battle results work nicely for me. Everyone gets one dial advancement. Kinda wish I'd put the Horror in Troll Country though.
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admanbunionize your workplaceSeattle, WARegistered Userregular
Tzeentch is up to place his warpstone, then I'll reveal the next Old World card. (fyi: since no one else is up to make any decisions I haven't updated your hands with the extra card)
More delicious gifts! This warpstone is best served in Troll Country.
Since it is coming up I also choose not to discard any spells.
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admanbunionize your workplaceSeattle, WARegistered Userregular
edited April 2010
Beginning of Round 2
Witch Hunters prowl the lands of the Old World
Place one Hero token in each of Bretonnia, Estalia, and the Empire
In the end phase when Old World cards are resolved, in each region containing a Hero token, the player with the greatest Threat score loses one corruption token there, if he has any present. (FAQ: Check threat once, not once per region.)
Warpstone Discovery In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Kane Red RobeMaster of MagicArcanusRegistered Userregular
edited April 2010
I am frothing mad that brother Slaanesh's minions are so far away. They make such fun noises when you kill them. Maybe this will convince him/her to join the party.
Battle Cry - 1 - No corruption tokens may be placed in this region during this round.
Posts
A Bloodletter bounds to the Troll Country
2/7 PP
Oh, pardon me
Rain of Pus - 1 - The defense value of each of your figures in this region is increased by one
In Kislev (2/6 PP)
Play The Meddling of Skaven to Estalia on Slaanesh
The Meddling of Skaven - 1 - When you play this card, choose an opponent with figures in this region. That player must discard two Chaos cards from their hand.
2/6 PP remaining
On Slaanesh? For that, I might not kill you Tzeentch.
It's also convenient since it's his turn next I'm also fairly sure Slaanesh has the best spell cards on average.
Er, do I pick which cards to discard? Do I announce them to the thread or just to the GM?
(And then do your regular move of course)
Discard 1 x Dark Influence, 1 x Insidious Lies
Summon 1 Daemonette in Tilea
Edit: 2/6 PP remaining
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Nurgle (5/6) follows the lure of power with a leper in Kislev.
Tzeentch (4/6) contemplates and conjures up a horror in Kislev.
Slaanesh (6/6) introduces himself with a Perverse Infiltration (place 1 corruption) in Bretonnia.
Khorne (6/7) riles up a Blood Frenzy (2 dice before other battle) in Bretonnia.
Nurgle (4/6) splashes a pus-covered leper into Kislev.
Tzeentch (3/6) starts his machinations for power by sending an acolyte to Troll Country.
Slaanesh (5/6) grants Estalia the dark gift of a seductress.
Khorne (4/7) calls a mighty bloodletter to the lands of Kislev.
Tzeentch (2/6) lets his servants expand their machinations with another acolyte in Troll Country.
Slaanesh (4/6) closes the deal on several nobles with a seductress in Estalia.
Khorne (2/7) bounds a bloodletter into Troll Country.
Nurgles (2/6) shakes his pustulant form and causes a Rain of Pus (+1 defense for Nurgle's models) in Kislev.
Tzeentch (1/6) waves a clawed hand and inflicts the Meddling of Skaven on Slaanesh through Estalia.
Slaanesh (2/6) gifts a mighty daemonette to the peasants of Tilea.
Khorne is active.
Discard 1 x Soporific Musk instead of 1 x Dark Influence, as I didn't actually have one to discard
0/7
Leper to the Empire (1/6 PP)
Welcome to Khorne, a lot of the time.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
(M) Changer of Ways - 0 - The text effects of other Chaos cards in this region are canceled
Played to Troll Country
1/6 PP remaining
1 seductress to The Border Princes, please.
1/6 PP remaining.
Leper to The Empire (0/6 PP)
Acolyte to Troll Country
0/6 PP remainin
1 seductress to Tilea, please.
0/6 PP remaining.
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Nurgle (5/6) follows the lure of power with a leper in Kislev.
Tzeentch (4/6) contemplates and conjures up a horror in Kislev.
Slaanesh (6/6) introduces himself with a Perverse Infiltration (place 1 corruption) in Bretonnia.
Khorne (6/7) riles up a Blood Frenzy (2 dice before other battle) in Bretonnia.
Nurgle (4/6) splashes a pus-covered leper into Kislev.
Tzeentch (3/6) starts his machinations for power by sending an acolyte to Troll Country.
Slaanesh (5/6) grants Estalia the dark gift of a seductress.
Khorne (4/7) calls a mighty bloodletter to the lands of Kislev.
Nurgle (3/6) spreads the infection with another leper to Kislev.
Tzeentch (2/6) lets his servants expand their machinations with another acolyte in Troll Country.
Slaanesh (4/6) closes the deal on several nobles with a seductress in Estalia.
Khorne (2/7) bounds a bloodletter into Troll Country.
Nurgles (2/6) shakes his pustulant form and causes a Rain of Pus (+1 defense for Nurgle's models) in Kislev.
Tzeentch (1/6) waves a clawed hand and inflicts the Meddling of Skaven on Slaanesh through Estalia.
Slaanesh (2/6) gifts a mighty daemonette to the peasants of Tilea.
Khorne (0/7) expands the slaughter with another bloodletter to Kislev.
Nurgle (1/6) spreads the plague into the Empire.
Tzeentch (1/6) extinguishes the magic of the pitiful human wizards in Troll Country with a Changer of Ways.
Slaanesh (1/6) spreads the joy with a seductress in the Border Princes.
Nurgle (0/6) speeds the spread of taint with another leper in the Empire.
Tzeentch (0/6) sends another acolyte across the leylines of Troll Country.
Slaanesh (0/6) seduces a final land in Tilea.
Troll Country: 2 dice
Kislev: 4 dice, 1 die
I will kill a peasant if one survives Khorne's wrath, else I will kill a bloodletter.
Kislev: 3 Hits Killing a Leper and I guess the peasant.
Wait, I'm not Tzeentch anymore
Troll Country: acolyte
Kislev: leper, peasant, bloodletter
Khorne gets two dial tokens.
Domination:
Troll Country: +1 VP
Corruption:
Troll Country: +2 DIAL
Kislev: +2 DIAL
The Empire: +1, +2 DIAL
Estalia: +2 DIAL
Tilea: +1
The Border Princes: +1
1. Remove Chaos cards.
2. Resolve heros.
3. Resolve Old World cards - everyone draws a Chaos card.
4. Score ruined regions.
5. Advance threat dials -
6 - Score 4 VP
5 - Score 3 VP
7 - Place 1 Warpstone
8 - Score 3 VP
6. Check for game end.
VP totals:
Khorne: 0 + 4 = 4
Nurgle: 0 + 3 = 3
Tzeentch: 0 + 1 = 1
Slaanesh: 0 + 3 = 3
Tzeentch is up to place his warpstone, then I'll reveal the next Old World card. (fyi: since no one else is up to make any decisions I haven't updated your hands with the extra card)
Since it is coming up I also choose not to discard any spells.
Witch Hunters prowl the lands of the Old World
Place one Hero token in each of Bretonnia, Estalia, and the Empire
In the end phase when Old World cards are resolved, in each region containing a Hero token, the player with the greatest Threat score loses one corruption token there, if he has any present. (FAQ: Check threat once, not once per region.)
Warpstone Discovery In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne is active.
Battle Cry - 1 - No corruption tokens may be placed in this region during this round.
In Estalia.
6/7