Starfire damage has been increased by approximately 23%.
Wrath damage has been increased by approximately 23%.
The 4-piece Balance druid tier 11 PvE set bonus, Astral Alignment, now provides a total of 15% critical strike chance with 3 charges, decreasing by 5% per charge, instead of 99% decreasing by 33% per charge. This change was made because the set bonus proved so valuable it was not possible to upgrade out of the set into tier 12. To compensate, changes have been made to Starfire and Wrath (listed at the top of the druid class section).
DrHookenstein wrote: »
So... can anyone explain why Starsurge damage was REDUCED in 4.1 by 21%, if they were planning on INCREASING Wrath and Starfire damage by 23% in 4.2?
Those seem like inconsistent positions...
Doctor Detroit wrote:
Wow, no druid talk for over a month...
Thinking of switching from cat/bear to cat/boomkin...I've never actually played that spec.
I don't know exactly how Maul's damage compares to prot's Heroic Strike anymore, but they're supposed to serve the same role: an inefficient conversion of rage->damage that's off the GCD, so you're supposed to use it (along with your rotational GCD abilities) when you have a lot of rage and avoid using it in low rage situations.
That said, it doesn't sound right that Maul is doing 300 damage when everything else is doing 3k+. I haven't played bear in a while, but did they really buff lacerate and FF that much to be doing 3k+ at 79? They weren't even doing that at 85 for a while.
Well then if I should be at 180k post raid buff, unless I'm forgetting some buffs, I'm way shy. In double stam trinkets I'm at ~168k Raid buffed. Can someone armory Startron on emerald dream and tell me what I'm missing? Or something I've done tragically wrong?