I'm primarily making this thread to ask about Asphalt Urban GT 2, but I thought I'd open it up to reviews of any of the "normal" DS racing games; that is, not Mario Kart, DKR, Snowboard Kids etc. The ones with cars that are typically weaponless simulations.
About Asphalt Urban, I bought the first one at launch and it tided me over during part of the initial drought pretty well. I liked the Gran Turismo-style customization/garage mixed with the arcadey style of play (breaking stuff for nitros). How does the second one stack up against the first and against some of the other DS racers such as the Need for Speeds? Anybody enjoy these DS simulation racers, or are they just not doing too well for some reason? I know Burnout was ghastly.
NFS Carbon looks decent
NFS Underground
Ridge Racer DS, touchscreen controls shoehorned and terrible, so they say
AUGT2 certainly looks best to me
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Mind you, the AI is dumb as nails, there are quite a bit of clipping issues (not that it hinders the gameplay).
Burnout DS is a steaming pile of shit.
I look at TOCA and the F1 series on the PSP and I get jealous.
I haven't really liked the NFS games on the DS. Urban GT 1 was okay, but only because there wasn't anything better.
Are we talking about non-arcade GBA racing games as well?
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Carbon is certainly pretty, but its a little boring. You dont... DO much. In ridge you powerslide and have a time limit, in burnout you smash things and boost, in asphault you dodge cops (i think) and do boosting. In nfs its a little more about how well you drive, and i drive rubbish, so i need my add-ons.
RR64 was a poor mans port with slipshod controls and terrible music.
Ridge Racer PSX was the awesome arcade original with a full streaming-audio soundtrack.
Rotterdam Nation FTW!
EDIT: This is actually very good 3D for GBA.
And this is the other game I was thinking of, Racing Gears Advance:
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Ridge Racer doesn't have to use the touch controls. But it's still terrible.
The screenshots of AUGT2 in the OP actually look better than it does in motion, which is odd for a DS game. It's usually the opposite.
Really? The only ways I've played ridge racer were in the arcade and on my psx with the special reworked one that got given away with ridge type 4. It seems pretty much the same to me, but then I don't really listen to the music. The announcer guy is always yelling over it for one thing, and the original ridge loaded entirely into the psx's memory, so i could switch the cd out and put in my own cd for custom soundtracks!
Now THAT is something the DS could use, how about a device that slots into the gba port that can hold mp3s to be used as a custom soundtrack in games? I think that would be nice. Theres probably some reason it wouldn't be able to work though.
YES YES OMG YES! The first thing I thought of when I saw the thread title, even though it's GBA. My God to I love Racing Gears Advance. I worked hard to track down a copy, and paid almost 50 dollars Canadian for it, but I have never regretted it ever. I only wish I could play multiplayer.
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Steam ID: Good Life
Also, Feel the Magic is $3.
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I'm looking forward to this:
Gamespy has a gallery of screenshots here: http://media.ds.gamespy.com/media/901/901000/imgs_1.html
Holy...needs more loops but still....
And if I read it right, it looks like it has single cart multiplayer and Wi-Fi? Is that what it means when it says "online" in addition to "ad hoc"?