Update is up! Children are missing: No time for extended rests.
Let me know what checks you guys want to do. And there's actually a location-based prompt in this room so if you want to move somewhere in the cavern, let me know.
Feel free to RP a bit as you look around, or just do it plain and tell me what you want to do.
Melding, you and Sassori confuse me. You keep stating what you should be doing, and you both keep being right, and then you don't actually do it and wait for someone else to take action instead. I don't understand.
I built a social character, so until we get into a town i'm kind of useless for skill checks. I am to be queen, not trained to scuttle around dingy caves.
Just for the record you can edit rolls into your posts to avoid multi posts due to syntax errors. Just don't edit your posts after rolling because I think that might create a reroll.
Posts
efficiency!
Let me know what checks you guys want to do. And there's actually a location-based prompt in this room so if you want to move somewhere in the cavern, let me know.
Feel free to RP a bit as you look around, or just do it plain and tell me what you want to do.
@ThatDudeOverThere @Langly @Rainfall @Sassori @Melding @Gatsby
@ThatDudeOverThere
You two are the only ones with any points in Thievery if we're going to pick the lock.
is there a way to determine if that's actually how the room works, short of actually setting it off?
All of these might lead to clues.
@ThatDudeOverThere @Langly @Rainfall @Sassori @Melding @Gatsby
Thievery: 21
damnable typing skills.
Oh good, that doesn't count either.
@ThatDudeOverThere @Langly @Rainfall @Sassori @Melding @Gatsby
http://orokos.com/roll/117781
1d20+3...4
My thievery suuucks