I really want to pick up an Elpseth. She's way outside my budget, but I really want to get to play with a Planeswalker and have done a lot of Lore reading, I dig her storyline.
Plus she'd work well in the token deck I want to build with Eidolon of a Countless Battles.
Maybe I'll get REAL lucky in a Sealed pool...
Having spent kind of a ridiculous amount of time looking at making token decks I really don't think Elspeth is worth it unless you're running Wayfaring Temple, Voice of Resurgence, and Eidolon. She's a real late drop and her anthem comes in even later, and you're going to want to close the game out before that if you can. I think you're better off with Archangel of Thune, who will both gain you life and vomit counters all over your army of tokens on turn 6, rather than getting you extra dudes and putting you over the top on turn 9.
To those worried about rotation, many people were terrified that losing Innistrad would hurt the entire game because Falkenrath, Gravecrawler, Werewolves, etc. were all vital to existing strategies, but didn't the loss of Delver and Snapcaster and Thragtusk help keep Standard from becoming bogged down by the same decks over and over again?
We don't know what's coming in Huey/Dewey/Louie (well, I do, but still) and I think that there's no reason to panic about losing the incredible power of RTR block when there can be huge shakeups coming in M15 and the next block. Hell, there could be huge shakeups coming in JNX (is that the three-letter code for Journey?) that will bring about an entirely new meta.
To those worried about rotation, many people were terrified that losing Innistrad would hurt the entire game because Falkenrath, Gravecrawler, Werewolves, etc. were all vital to existing strategies, but didn't the loss of Delver and Snapcaster and Thragtusk help keep Standard from becoming bogged down by the same decks over and over again?
We don't know what's coming in Huey/Dewey/Louie (well, I do, but still) and I think that there's no reason to panic about losing the incredible power of RTR block when there can be huge shakeups coming in M15 and the next block. Hell, there could be huge shakeups coming in JNX (is that the three-letter code for Journey?) that will bring about an entirely new meta.
What's funny is that RTR was considered disappointingly weak after Innistrad.
I'm really interested in seeing the power level of the next block. It's definitely been trending downwards from the Zen/Scars/Inn period. Innistrad/RTR Standard was dominated by Innistrad cards, but with Theros they managed to cleverly build a bunch of "payoff" cards that turned a bunch of less-exciting RTR cards into enablers. So while Theros on its own is not very powerful (see: the garbage that is the current Block format it still had a much heavier impact on Standard than the first set of RTR block did.
I feel like it's time for the power level to start climbing again, but I'm not sure how that would work with all the Theros enablers rotating out.
To those worried about rotation, many people were terrified that losing Innistrad would hurt the entire game because Falkenrath, Gravecrawler, Werewolves, etc. were all vital to existing strategies, but didn't the loss of Delver and Snapcaster and Thragtusk help keep Standard from becoming bogged down by the same decks over and over again?
We don't know what's coming in Huey/Dewey/Louie (well, I do, but still) and I think that there's no reason to panic about losing the incredible power of RTR block when there can be huge shakeups coming in M15 and the next block. Hell, there could be huge shakeups coming in JNX (is that the three-letter code for Journey?) that will bring about an entirely new meta.
What's funny is that RTR was considered disappointingly weak after Innistrad.
I'm really interested in seeing the power level of the next block. It's definitely been trending downwards from the Zen/Scars/Inn period. Innistrad/RTR Standard was dominated by Innistrad cards, but with Theros they managed to cleverly build a bunch of "payoff" cards that turned a bunch of less-exciting RTR cards into enablers. So while Theros on its own is not very powerful (see: the garbage that is the current Block format it still had a much heavier impact on Standard than the first set of RTR block did.
I feel like it's time for the power level to start climbing again, but I'm not sure how that would work with all the Theros enablers rotating out.
What will happen, as it always does, is that new cards from Huey will take otherwise-inconspicuous cards from Theros and turn them into big hits. I would wager that the multicolored gods will become much more useful with the loss of shocklands bringing people down from 3 colors and the loss of the hybrid cards weakening mono-color devotion decks.
If I were a betting man, I would put decent money on a blink subtheme or keyword ability in U/W come Huey. Ephara has such an odd ability choice that it's tingling my "this card is intended for next year" sense.
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turtleantGunpla Dadis the best.Registered Userregular
Man, post FNM after Scars rotated out was depressing. Everyone at the store I went to was shitting all over RtR and talking about how they were just going to fill in the stuff they lost from Scars block with more Innistrad stuff. There was like 1 guy who stuck some Sphinx Revs in his Bant Thragtusk deck.
Man, post FNM after Scars rotated out was depressing. Everyone at the store I went to was shitting all over RtR and talking about how they were just going to fill in the stuff they lost from Scars block with more Innistrad stuff. There was like 1 guy who stuck some Sphinx Revs in his Bant Thragtusk deck.
One of the nice things about being new to Magic is everything seems awesome. I've browsed some forums (MTGSalvation for example) and they are filled with complaints about how bad Theros/Born of the Gods is. How underpowered, etc.
But I don't get any of that! These cards seem awesome and I want to play with all of them!
4x Eidolon of Countless Battles
4x God-Favored General
4x Precinct Captain
4x Frontline Medic
4x Hopeful Eidolon
2x Archangel of Thune
2x Brimaz, King of Oreskos
3x Path of Bravery
3x Rootborn Defenses
3x Angelic Accord
2x Spear of Heliod
2x Whip of Erebos
2x Nykthos
4x Temple of Silence
17x Plains
Brimaz - $50 (preorder)
Archangel of Thune - $40
Whip - $5 (already own one)
Spear - $10
Everything Else: Dirt
Needs a sideboard, which should obviously include Revoke Existence and Celestial Flare. Not sure what else to take, really.
Yo dawg where your ethereal armors at? That list would be much more potent with a playset.
I'm not really sure where I could fit it in.
I should probably take it over Angelic Accord but goddamn I want Angeli Accord in a deck for some reason. It's not even a good card! The art isn't even super-catchy! Yet still I try to force it into every deck with white I make for some reason.
The white devotion damage redirect instant is pretty pimp
one of my friends whose favorite card in the game was divine deflection is tempted to come back after a year off of it because the same effect is on that card
One of the nice things about being new to Magic is everything seems awesome. I've browsed some forums (MTGSalvation for example) and they are filled with complaints about how bad Theros/Born of the Gods is. How underpowered, etc.
But I don't get any of that! These cards seem awesome and I want to play with all of them!
To be fair a lot of players will act like every given set spoiled is terrible in every way for this reason or that.
I mean I know I've had my fair share for this set but it does have *some* good things about it on the worst of days, even if I wish they had gone in different directions with some of the designs.
Are we speculating that Eidolon of Countless Battles will spike in price, stay the same, or drop. It's at $4 now, which seems reasonable for such a great rare.
Anon the Felon on
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
edited January 2014
It's gonna depend on if somebody with a name makes white wheenie work in the first couple weeks
Kwoaru on
+1
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turtleantGunpla Dadis the best.Registered Userregular
Good news, once RtR rotates out, maybe they'll reprint fetch lands!
Pfffffffffffffffffthahaha.
So ah
Why are you laughing at the idea of fetchlands being reprinted?
Its basically guaranteed.
I'll believe it when I see it, and not a second sooner.
This is weirdly skeptical of a move they've already done before(with reprinting the Shocks), would increase the modern player pool(one of their current goals) and that Mark Rosewater has said many times in on the agenda.
Perplexing Chimera + Elite Arcanist + Retraction Helix/Voyage's End + 6/7 mana = gain control of one of your opponent's spells every turn. It's not the most elegant, but it's monocolor and Standard-legal.
I wish a deck like this could actually be made competitive. I really miss ridiculous combo decks, and there hasn't been a good one in standard since Birthing Pod was legal.
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turtleantGunpla Dadis the best.Registered Userregular
Good news, once RtR rotates out, maybe they'll reprint fetch lands!
Pfffffffffffffffffthahaha.
So ah
Why are you laughing at the idea of fetchlands being reprinted?
Its basically guaranteed.
I'll believe it when I see it, and not a second sooner.
This is weirdly skeptical of a move they've already done before(with reprinting the Shocks), would increase the modern player pool(one of their current goals) and that Mark Rosewater has said many times in on the agenda.
They also said they wanted to decrease the barrier to entry on modern when they were putting out Modern Masters, and look how that went.
I just don't see fetches being reprinted in mass quantities. Onslaught block fetches go from just below $100 to nearly $200 a piece (with the exception of Blood Mire, which is hanging out at $30 for some reason), Zendikar ones are sitting around $50, and for whatever reason, they don't want to piss off the secondary market so they have been super wary of reprinting anything that pricey.
While reprinting shocks was great they
1. Were being reprinted in a block that was for all intents and purposes a sequel to the one they were originally printed in
2. "Only" worth about $20 to $25 each, which is below that weird "don't want to piss off collectors" threshold.
So while I would love to be proven wrong, I don't see fetches coming back in a non-limited release.
turtleant on
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
Reprint no dual lands
basic lands and unique lands forever, dual land cycles never
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turtleantGunpla Dadis the best.Registered Userregular
edited January 2014
On a side note, does anyone know why the hell B/R dual lands are always cheaper than the other ones in whatever cycle their in?
Bloodstained Mire is a full $30 less than next cheapest Onslaught fetch
Graven Cairns is half the price of the other filter lands
Dragonskull Summit was cheaper than the rest of that cycle till they rotated out of standard and cratered.
And while I'm not 100% on this one, I'm pretty sure the Blood Crypt was cheaper than the other shocks before the reprint as well.
While reprinting shocks was great they
1. Were being reprinted in a block that was for all intents and purposes a sequel to the one they were originally printed in
2. "Only" worth about $20 to $25 each, which is below that weird "don't want to piss off collectors" threshold.
So while I would love to be proven wrong, I don't see fetches coming back in a non-limited release.
We could get Return to Zendikar. And Hallowed Fountain was a $40 card before RTR was released. Modern Masters was a specialty product and the caution they used with that can't be used to predict the decisions they'll make for Standard-legal reprints.
Good news, once RtR rotates out, maybe they'll reprint fetch lands!
Pfffffffffffffffffthahaha.
So ah
Why are you laughing at the idea of fetchlands being reprinted?
Its basically guaranteed.
I'll believe it when I see it, and not a second sooner.
This is weirdly skeptical of a move they've already done before(with reprinting the Shocks), would increase the modern player pool(one of their current goals) and that Mark Rosewater has said many times in on the agenda.
They also said they wanted to decrease the barrier to entry on modern when they were putting out Modern Masters, and look how that went.
I just don't see fetches being reprinted in mass quantities. Onslaught block fetches go from just below $100 to nearly $200 a piece (with the exception of Blood Mire, which is hanging out at $30 for some reason), Zendikar ones are sitting around $50, and for whatever reason, they don't want to piss off the secondary market so they have been super wary of reprinting anything that pricey.
While reprinting shocks was great they
1. Were being reprinted in a block that was for all intents and purposes a sequel to the one they were originally printed in
2. "Only" worth about $20 to $25 each, which is below that weird "don't want to piss off collectors" threshold.
So while I would love to be proven wrong, I don't see fetches coming back in a non-limited release.
The. Modern masters situation really isn't similar at all. But even so the MM set did exactly what they wanted to. Everything that wasn't goyf or bob fell pretty hard in price and even those put more goyfs and bobs in players hand and at least around here had a big effect on the modern and legacy player bases.
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admanbunionize your workplaceSeattle, WARegistered Userregular
Good news, once RtR rotates out, maybe they'll reprint fetch lands!
Pfffffffffffffffffthahaha.
they'll reprint enemy fetches some day i'm sure. i wonder if they'll reprint onslaught ones though cause they may not want them in modern?
Mathematically, having Onslaught fetches in Modern would have almost no effect on the best existing three (or more) color manabases. It would only bring up color combinations that aren't as effective as the best ones.
Good news, once RtR rotates out, maybe they'll reprint fetch lands!
Pfffffffffffffffffthahaha.
So ah
Why are you laughing at the idea of fetchlands being reprinted?
Its basically guaranteed.
I'll believe it when I see it, and not a second sooner.
This is weirdly skeptical of a move they've already done before(with reprinting the Shocks), would increase the modern player pool(one of their current goals) and that Mark Rosewater has said many times in on the agenda.
They also said they wanted to decrease the barrier to entry on modern when they were putting out Modern Masters, and look how that went.
I just don't see fetches being reprinted in mass quantities. Onslaught block fetches go from just below $100 to nearly $200 a piece (with the exception of Blood Mire, which is hanging out at $30 for some reason), Zendikar ones are sitting around $50, and for whatever reason, they don't want to piss off the secondary market so they have been super wary of reprinting anything that pricey.
While reprinting shocks was great they
1. Were being reprinted in a block that was for all intents and purposes a sequel to the one they were originally printed in
2. "Only" worth about $20 to $25 each, which is below that weird "don't want to piss off collectors" threshold.
So while I would love to be proven wrong, I don't see fetches coming back in a non-limited release.
The. Modern masters situation really isn't similar at all. But even so the MM set did exactly what they wanted to. Everything that wasn't goyf or bob fell pretty hard in price and even those put more goyfs and bobs in players hand and at least around here had a big effect on the modern and legacy player bases.
I personally, never even saw a pack of MM, much less got a chance to buy any.
The two boxes the store near me got in were bought out by pre-order by the 8 or so modern players that frequent the place. So here, all MM accomplished was giving the people that were already into modern some more stuff to play modern with.
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admanbunionize your workplaceSeattle, WARegistered Userregular
edited January 2014
Opening Modern Masters packs to play Modern is a terrible idea. You open the packs to draft Modern Masters, then you sell the cards you don't need and the net total of those cards in the market increases.
If eight players bought all of the MM in your area and then hoarded it they have made a huge mistake.
Opening Modern Masters packs to play Modern is a terrible idea. You open the packs to draft Modern Masters, then you sell the cards you don't need and the net total of those cards in the market increases.
If eight players bought all of the MM in your area and then hoarded it they have made a huge mistake.
I mean, I don't know if they sold the stuff they didn't need or not. I imagine they did.
Point is, MM was so limited in my area that it might as well have been non-existent.
Posts
Having spent kind of a ridiculous amount of time looking at making token decks I really don't think Elspeth is worth it unless you're running Wayfaring Temple, Voice of Resurgence, and Eidolon. She's a real late drop and her anthem comes in even later, and you're going to want to close the game out before that if you can. I think you're better off with Archangel of Thune, who will both gain you life and vomit counters all over your army of tokens on turn 6, rather than getting you extra dudes and putting you over the top on turn 9.
Yo dawg where your ethereal armors at? That list would be much more potent with a playset.
Shit's gonna be bonkers. I can't wait for the day I run into Mittens + Ethereal + Countless Battle
ineedmayo.com Eidolon Journal Updated
We don't know what's coming in Huey/Dewey/Louie (well, I do, but still) and I think that there's no reason to panic about losing the incredible power of RTR block when there can be huge shakeups coming in M15 and the next block. Hell, there could be huge shakeups coming in JNX (is that the three-letter code for Journey?) that will bring about an entirely new meta.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
What's funny is that RTR was considered disappointingly weak after Innistrad.
I'm really interested in seeing the power level of the next block. It's definitely been trending downwards from the Zen/Scars/Inn period. Innistrad/RTR Standard was dominated by Innistrad cards, but with Theros they managed to cleverly build a bunch of "payoff" cards that turned a bunch of less-exciting RTR cards into enablers. So while Theros on its own is not very powerful (see: the garbage that is the current Block format it still had a much heavier impact on Standard than the first set of RTR block did.
I feel like it's time for the power level to start climbing again, but I'm not sure how that would work with all the Theros enablers rotating out.
What will happen, as it always does, is that new cards from Huey will take otherwise-inconspicuous cards from Theros and turn them into big hits. I would wager that the multicolored gods will become much more useful with the loss of shocklands bringing people down from 3 colors and the loss of the hybrid cards weakening mono-color devotion decks.
If I were a betting man, I would put decent money on a blink subtheme or keyword ability in U/W come Huey. Ephara has such an odd ability choice that it's tingling my "this card is intended for next year" sense.
Goddamn Thragtusk.
Damn it to the darkest of all the hells.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Steam | Twitter
Duck out of Magic? I think you mean, "buy a Modern deck."
Steam | Twitter
But I don't get any of that! These cards seem awesome and I want to play with all of them!
I'm not really sure where I could fit it in.
I should probably take it over Angelic Accord but goddamn I want Angeli Accord in a deck for some reason. It's not even a good card! The art isn't even super-catchy! Yet still I try to force it into every deck with white I make for some reason.
ineedmayo.com Eidolon Journal Updated
one of my friends whose favorite card in the game was divine deflection is tempted to come back after a year off of it because the same effect is on that card
To be fair a lot of players will act like every given set spoiled is terrible in every way for this reason or that.
I mean I know I've had my fair share for this set but it does have *some* good things about it on the worst of days, even if I wish they had gone in different directions with some of the designs.
my plan to take a magic hiatus is prompted entirely by financial reasons
Steam | Twitter
So ah
Why are you laughing at the idea of fetchlands being reprinted?
Its basically guaranteed.
Are we speculating that Eidolon of Countless Battles will spike in price, stay the same, or drop. It's at $4 now, which seems reasonable for such a great rare.
I'll believe it when I see it, and not a second sooner.
This is weirdly skeptical of a move they've already done before(with reprinting the Shocks), would increase the modern player pool(one of their current goals) and that Mark Rosewater has said many times in on the agenda.
Perplexing Chimera + Elite Arcanist + Retraction Helix/Voyage's End + 6/7 mana = gain control of one of your opponent's spells every turn. It's not the most elegant, but it's monocolor and Standard-legal.
I wish a deck like this could actually be made competitive. I really miss ridiculous combo decks, and there hasn't been a good one in standard since Birthing Pod was legal.
They also said they wanted to decrease the barrier to entry on modern when they were putting out Modern Masters, and look how that went.
I just don't see fetches being reprinted in mass quantities. Onslaught block fetches go from just below $100 to nearly $200 a piece (with the exception of Blood Mire, which is hanging out at $30 for some reason), Zendikar ones are sitting around $50, and for whatever reason, they don't want to piss off the secondary market so they have been super wary of reprinting anything that pricey.
While reprinting shocks was great they
1. Were being reprinted in a block that was for all intents and purposes a sequel to the one they were originally printed in
2. "Only" worth about $20 to $25 each, which is below that weird "don't want to piss off collectors" threshold.
So while I would love to be proven wrong, I don't see fetches coming back in a non-limited release.
basic lands and unique lands forever, dual land cycles never
Bloodstained Mire is a full $30 less than next cheapest Onslaught fetch
Graven Cairns is half the price of the other filter lands
Dragonskull Summit was cheaper than the rest of that cycle till they rotated out of standard and cratered.
And while I'm not 100% on this one, I'm pretty sure the Blood Crypt was cheaper than the other shocks before the reprint as well.
It's weird.
I mean, that might be why.
they'll reprint enemy fetches some day i'm sure. i wonder if they'll reprint onslaught ones though cause they may not want them in modern?
We could get Return to Zendikar. And Hallowed Fountain was a $40 card before RTR was released. Modern Masters was a specialty product and the caution they used with that can't be used to predict the decisions they'll make for Standard-legal reprints.
Rosewater has specifically said they want to reprint the onslaughts because its weird they arnt in modern.
The. Modern masters situation really isn't similar at all. But even so the MM set did exactly what they wanted to. Everything that wasn't goyf or bob fell pretty hard in price and even those put more goyfs and bobs in players hand and at least around here had a big effect on the modern and legacy player bases.
Mathematically, having Onslaught fetches in Modern would have almost no effect on the best existing three (or more) color manabases. It would only bring up color combinations that aren't as effective as the best ones.
I personally, never even saw a pack of MM, much less got a chance to buy any.
The two boxes the store near me got in were bought out by pre-order by the 8 or so modern players that frequent the place. So here, all MM accomplished was giving the people that were already into modern some more stuff to play modern with.
If eight players bought all of the MM in your area and then hoarded it they have made a huge mistake.
I mean, I don't know if they sold the stuff they didn't need or not. I imagine they did.
Point is, MM was so limited in my area that it might as well have been non-existent.
stormbreath dragon
fleecemane lion
psychic intrusion
swan song
now I remember why I stopped buying packs
Steam | Twitter
I know why I stopped opening packs. Because I never freaking open Stormbreath Dragon.