I'm too bad to have much to say re:good teams but I will say that if you use the "my materials" tab for your evo materials it'll give you a better at-a-glance view of your for real monsters, and fill in the evolution slots for each monster so you can easily see what stuff you're lacking
though maybe this is an effect of one of those automated padherder tools? I guess I can't imagine someone going through and adding all their dub-whatevers one at a time
I'm pretty bad regarding team building, but you do have Kirin, so you should be able to build a decent 5x team pretty easily, just choosing your best monsters in each of the colours.
Other than that, I see a couple of decent attacker teams, you've got the FotN guys and multiple riders.
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Mostlyjoe13Evil, Evil, Jump for joy!Registered Userregular
edited February 2015
One build I'm cooking with is Kushi and the Chinese goddesses to do crazy 5+ boosts. It's not constant but if I mix in a rider it gets fun. But building for combos hurts my healing. If any has Athena up I love her as the friend support. Her two pronged with green/yellow and my Rider Arthur with Genbu on feed turns Kushi into a beast.
I can buy time buy using Echidna or my Zeta Hydra to buy turns.
One build I'm cooking with is Kushi and the Chinese goddesses to do crazy 5+ boosts. It's not constant but if I mix in a rider it gets fun. But building for combos hurts my healing. If any has Athena up I love her as the friend support. Her two pronged with green/yellow and my Rider Arthur with Genbu on feed turns Kushi into a beast.
I can buy time buy using Echidna or my Zeta Hydra to buy turns.
My go-to end-game team is Kirin, Valk, Echidna, Apollo, Hera-Is/Aquaman, Kirin. You have the two REM monsters needed so you're all set. It takes a while to get the patterns down to be able to run Kirin well, but when you get that, you can clear a lot of dungeons.
Yeah you have a lot of good monsters and some solid members once you get an Athena in the future.
I would probably go with a team of Kush/Kush leaders. Echidna, vampire, rei, meimei.
Gives you orb changers, gives you several colors to do attack with high combos. Kush to absorb an hit, echidna to delay. meimei to practice setting up a board with 6+ combos.
PSN id - kickyoass1
PaD id - 346,240,298
Marvel FF - Lil bill12
RaakamToo many years...CanadalandRegistered Userregular
Ok, new goal for the week: go one entire day without wasting stamina like a moron. Another 40 stam down the drain on the weekend dungeon because I hit accept on the team too fast. Who just tried doing a tricolor with a mono-black team? Gah
My padherder they don't it be like it is but it do
I nuked my PADherder because it had been so long since I edited (like, almost 100 ranks).
That said, I just took a solid chunk of time to add from scratch a large portion of the useful monsters currently in my box (I admit, I did skip many of the biweekly dragons, don't even know why I still have some of them).
I'll go back in and edit some teams later, and add the awakenings and plus eggs on the whole lot, but I don't feel like doing it now.
Evolved Mamiya. She seems to have a ton of stuff to Awaken. Should I be using any of these many saved Tamadra on her, or...? And her skill seems to be just plain better than Valkyrie's version, is there a reason to build a team about Valyrie instead of Mamiya...?
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Evolved Mamiya. She seems to have a ton of stuff to Awaken. Should I be using any of these many saved Tamadra on her, or...? And her skill seems to be just plain better than Valkyrie's version, is there a reason to build a team about Valyrie instead of Mamiya...?
Valkyrie is easy to skill up to max. Also I've heard of Valkyrie and had to look up whoever so that means you'll have a very easy time finding Valkyrie friends but not as easy with whoever. Also healers don't really need rcv boosts, they have a ton of that, they really need hp and attack. If guan yinping is any example 3x and 3x works, but 3x and 2x is no way.
So, despite highly valuing orbs, I seem to have either fed off or sold off my Light Orb that I got from the free gift. Or at the least, I can't find it in my Monster Box; so it's somewhere in the ether. I guess I shouldn't have procrastinated uuvoing my Valk.
The video that @Ataxrxes posted earlier was instrumental in teaching me how to store orbs, if needed later. Running those zombie teams also teaches the value of strategy (i.e. kill one of any synched pair FIRST) and comes into play later when you're stalling and/or clearing binds and want to store specific orbs. The best part was that once I got the strat down, I could use any zombie team easily because they all revolved around the same strategy but used different color orbs. Zombie teams are also interesting because they have the potential to teach the value of specific leaders; since some need >50% health to activate, while others need >75%.
Evolved Mamiya. She seems to have a ton of stuff to Awaken. Should I be using any of these many saved Tamadra on her, or...? And her skill seems to be just plain better than Valkyrie's version, is there a reason to build a team about Valyrie instead of Mamiya...?
Absolutely use your Tamadras on her and start using her as a lead.
Also, grats on the Vampire! He's a good monster, although he'll take a lot of xp to level.
I'm too bad to have much to say re:good teams but I will say that if you use the "my materials" tab for your evo materials it'll give you a better at-a-glance view of your for real monsters, and fill in the evolution slots for each monster so you can easily see what stuff you're lacking
though maybe this is an effect of one of those automated padherder tools? I guess I can't imagine someone going through and adding all their dub-whatevers one at a time
Just to add to this, it's worth keeping one of some of the evo mats in your main monster roster for team-building purposes. Rainbow keeper, Mythlits, that sort of thing.
3 dark mythic stone dragons in a row...no dark keeper on double drop. Some kind of epic fail record that! At least I finally have enough keepers to evolve my final 6 chasers for Haku. So the next skillup event I can feed my 16 and pray to the puzzle gods for a couple skill ups at least!
Smoogy-1689
3DS Friend Code: 1821-8991-4141
PAD ID: 376,540,262
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RaakamToo many years...CanadalandRegistered Userregular
I started a second account on my wife's device - first roll, DQXQ. Kept it, I'm almost at Castle of Satan after a very short time. Incredible how much of a difference a solid lead makes from the get go...
My padherder they don't it be like it is but it do
My starting leader was Yomi... Don't think I have used her since I entered Technical Dungeons. But I went IAP and used Persephone for almost everything.
Between yesterday & today I have ran Aither Desert 25 times for 1 dub-Topalit. Still need 4 more for my Tamadra's. At least Vishnu is fully awoken, for whenever I decide to use GZL.
PSN id - kickyoass1
PaD id - 346,240,298
Marvel FF - Lil bill12
Huh. Probably should've PDXed the tuna bowl before I fed him away. Figured he was just a skillup for some monster I don't have. (I mean, he is that, but he's probably worth holding on to anyway.)
Posts
https://www.padherder.com/user/mostlyjoe/monsters/
though maybe this is an effect of one of those automated padherder tools? I guess I can't imagine someone going through and adding all their dub-whatevers one at a time
I'm pretty bad regarding team building, but you do have Kirin, so you should be able to build a decent 5x team pretty easily, just choosing your best monsters in each of the colours.
Other than that, I see a couple of decent attacker teams, you've got the FotN guys and multiple riders.
I can buy time buy using Echidna or my Zeta Hydra to buy turns.
I can put up Athena for you: 301,000,358
Kirin, Valk, Echidna, Chibi Kirin, Apollo, Kirin
My go-to end-game team is Kirin, Valk, Echidna, Apollo, Hera-Is/Aquaman, Kirin. You have the two REM monsters needed so you're all set. It takes a while to get the patterns down to be able to run Kirin well, but when you get that, you can clear a lot of dungeons.
Yeah you have a lot of good monsters and some solid members once you get an Athena in the future.
I would probably go with a team of Kush/Kush leaders. Echidna, vampire, rei, meimei.
Gives you orb changers, gives you several colors to do attack with high combos. Kush to absorb an hit, echidna to delay. meimei to practice setting up a board with 6+ combos.
PaD id - 346,240,298
Marvel FF - Lil bill12
Kirin, Apollo, L. Meta, Valk, Whatever you need for the dungeon
Echidna, Shiva, Lemon Dragon, Athena, King Bubblie, Something with orb movement time awakening, One of those Wizards. All make for a good 5th sub.
If anyone wants to add me, I just got back in. Usually have Haku, Horus, or Odin up, or the occasional "random monster I forgot to take down."
they don't it be like it is but it do
0/4 Apollo
2/6 CDD
I dont even want to try to skillup Haku by feeding my 8 chasers. Think this is just not a good skillup day, haha.
3DS Friend Code: 1821-8991-4141
PAD ID: 376,540,262
That said, I just took a solid chunk of time to add from scratch a large portion of the useful monsters currently in my box (I admit, I did skip many of the biweekly dragons, don't even know why I still have some of them).
I'll go back in and edit some teams later, and add the awakenings and plus eggs on the whole lot, but I don't feel like doing it now.
Here's the link so you guys can be jealous: Link
Have you seen him? Now you have
Valkyrie is easy to skill up to max. Also I've heard of Valkyrie and had to look up whoever so that means you'll have a very easy time finding Valkyrie friends but not as easy with whoever. Also healers don't really need rcv boosts, they have a ton of that, they really need hp and attack. If guan yinping is any example 3x and 3x works, but 3x and 2x is no way.
Anyone do hard mode successfully?
The video that @Ataxrxes posted earlier was instrumental in teaching me how to store orbs, if needed later. Running those zombie teams also teaches the value of strategy (i.e. kill one of any synched pair FIRST) and comes into play later when you're stalling and/or clearing binds and want to store specific orbs. The best part was that once I got the strat down, I could use any zombie team easily because they all revolved around the same strategy but used different color orbs. Zombie teams are also interesting because they have the potential to teach the value of specific leaders; since some need >50% health to activate, while others need >75%.
Absolutely use your Tamadras on her and start using her as a lead.
Also, grats on the Vampire! He's a good monster, although he'll take a lot of xp to level.
Vampire is already max level but I don't have the things to evolve him.
Just to add to this, it's worth keeping one of some of the evo mats in your main monster roster for team-building purposes. Rainbow keeper, Mythlits, that sort of thing.
3DS Friend Code: 1821-8991-4141
PAD ID: 376,540,262
they don't it be like it is but it do
He's currently max level, max awoken, +111. One of my favorite leads.
Have you seen him? Now you have
Between yesterday & today I have ran Aither Desert 25 times for 1 dub-Topalit. Still need 4 more for my Tamadra's. At least Vishnu is fully awoken, for whenever I decide to use GZL.
PaD id - 346,240,298
Marvel FF - Lil bill12
is it better odds to play on the int/expert to get 6 potential invades vs the 5 for the rest?
I love Anubis dungeons.
Juggler leader skill is "All attribute cards ATK x7 when reaching 2 set of Heart combos"
This is the true extent of IAP -_-
In other news, the starter dragon ult evos look pretty decent. All 3 have 2 TPAs
Streaming 8PST on weeknights
Juggler is kind of completely insane.
So many dungeons that it'll just erase.
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Cauchemar get. That is a really annoying boss fight when you suck at orbs.
Also keep in mind they count as unique dungeons for clear/magic stone purposes