you get most of your upgrades at first from champion armaments in your class hall and then i've been getting more missions for upgrade stuff lately
I was the dummy who upgraded one of his guys to 850 and none of the others so suddenly all my missions were 810 825 and 830
it's ok now cause they're all almost 830!
Apparently there was also some bug (might still be around actually) where non-110 duders were giving full mission counter to ilvl req missions. So a 109 champion could counter a 110 (810) mission
So powerleveling one guy worked out ok for a small bit of time.
And then the rewards for those higher ilvl missions are also much better so getting your other dudes up to snuff actually takes less time overall as near as I can tell.
you get most of your upgrades at first from champion armaments in your class hall and then i've been getting more missions for upgrade stuff lately
I was the dummy who upgraded one of his guys to 850 and none of the others so suddenly all my missions were 810 825 and 830
it's ok now cause they're all almost 830!
Apparently there was also some bug (might still be around actually) where non-110 duders were giving full mission counter to ilvl req missions. So a 109 champion could counter a 110 (810) mission
So powerleveling one guy worked out ok for a small bit of time.
And then the rewards for those higher ilvl missions are also much better so getting your other dudes up to snuff actually takes less time overall as near as I can tell.
Ahhh that must be what allowed me to counter a rare mission that showed up right after i hit 110.
PPS you know how there was this vaunted 'bad luck protection' system where not getting legendaries slowly ramps up over time until you're guaranteed a drop?
Turns out it was REVERSED
So the rich got richer while the have-nots steadily got debuffed over time, and at this point have no chance
This might explain why I got 2 within days of each other
Beasteh on
+2
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PiptheFairFrequently not in boats.Registered Userregular
PPS you know how there was this vaunted 'bad luck protection' system where not getting legendaries slowly ramps up over time until you're guaranteed a drop?
Turns out it was REVERSED
So the rich got richer while the have-nots steadily got debuffed over time, and at this point have no chance
This might explain why I got 2 within days of each other
ahaha fucking what?
was there a blue or was this datamined because that is a colossal fuck up
+1
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BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
We’ve identified and hotfixed an issue that could cause Legion legendary items to drop more frequently than intended, if a player had already received their first legendary.
Thanks to everyone who reported this - the ability to look at specific cases where this was and wasn’t happening was invaluable for isolating what exactly was causing this bug to occur.
so basically
llolllllll
they should never have publicly admitted this because the backlash and outcry is already enormous
people are legitimately losing their raid spots because mr casual benchwarmer with a third of the time /played lucked into his legendaries and is guaranteed to be in week 1
e: thank fucking god they fixed life finds a way so it takes maybe 30 seconds now instead of 10 minutes
The amount of people getting 2 legendaries was pretty suspicious. Im glad they confirmed it, but it's still kinda dumb that now there's a lot of people with 2 and a lot of people with 0.
Im not quite sure what they can do to resolve that though. Go around giving everyone with 0 legendaries a free legendary? Hardly a great solution.
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
The amount of people getting 2 legendaries was pretty suspicious. Im glad they confirmed it, but it's still kinda dumb that now there's a lot of people with 2 and a lot of people with 0.
Im not quite sure what they can do to resolve that though. Go around giving everyone with 0 legendaries a free legendary? Hardly a great solution.
I feel like Diablo 3 showed us that throwing more legendaries at people is always the solution
so tried this shockadin thing out for myself by tweaking a few talents and spent a little AP into my weapon
173k on god king skovald
only did 32k hps though, where the tank did 83k, and the warrior did 23k, so basically not healing (just using dawn when nothing else to use, maybe a few tank holy shocks)
but i could see it being semi-useful in raids primarily as dps, but they get to effectively act as a raid cooldown during periods of heavy damage where they just heal instead of dps.
so tried this shockadin thing out for myself by tweaking a few talents and spent a little AP into my weapon
173k on god king skovald
only did 32k hps though, where the tank did 83k, and the warrior did 23k, so basically not healing (just using dawn when nothing else to use, maybe a few tank holy shocks)
but i could see it being semi-useful in raids primarily as dps, but they get to effectively act as a raid cooldown during periods of heavy damage where they just heal instead of dps.
once your wings end it's pretty safe to start spending globals on healing as appropriate. the goal is to spend your entire wings farming for holy shocks
what I do is pre-Tyr's Deliverance the tank on the pull, which is usually enough and it also increases the power of their own self heals. If for some reason they still need healing in that window of time, the cone heal is really good
Posts
classic zay
I was the dummy who upgraded one of his guys to 850 and none of the others so suddenly all my missions were 810 825 and 830
it's ok now cause they're all almost 830!
Not to be that guy but your main is named Farbtoner
Apparently there was also some bug (might still be around actually) where non-110 duders were giving full mission counter to ilvl req missions. So a 109 champion could counter a 110 (810) mission
So powerleveling one guy worked out ok for a small bit of time.
And then the rewards for those higher ilvl missions are also much better so getting your other dudes up to snuff actually takes less time overall as near as I can tell.
Ahhh that must be what allowed me to counter a rare mission that showed up right after i hit 110.
I saw a blue post saying that deactivating your highest ilvl follower and replacing with a lower level guy will fix it.
In the spirit of christmas I'll pretend you wrote the post
Great tip!!
You weren't supposed to tell anyone!
You're welcome! I worked real hard on it, glad I could help everybody out
Seriously.
PS this is a pretty good weakaura string for roll the bones
PPS you know how there was this vaunted 'bad luck protection' system where not getting legendaries slowly ramps up over time until you're guaranteed a drop?
Turns out it was REVERSED
So the rich got richer while the have-nots steadily got debuffed over time, and at this point have no chance
This might explain why I got 2 within days of each other
ahaha fucking what?
was there a blue or was this datamined because that is a colossal fuck up
so basically
llolllllll
they should never have publicly admitted this because the backlash and outcry is already enormous
people are legitimately losing their raid spots because mr casual benchwarmer with a third of the time /played lucked into his legendaries and is guaranteed to be in week 1
e: thank fucking god they fixed life finds a way so it takes maybe 30 seconds now instead of 10 minutes
Im not quite sure what they can do to resolve that though. Go around giving everyone with 0 legendaries a free legendary? Hardly a great solution.
I feel like Diablo 3 showed us that throwing more legendaries at people is always the solution
Nah, Laughing Skull.
the patch won't DL for some reason
They'll get buffed eventually, right?
PSN: ChemENGR
Can I call him Yorick?
PSN: ChemENGR
A week after Metzen retires a game all about Thrall is leaked? What a coinkidink!!
If I tell you that this happened before metzen retired does it reduce or enhance the experience
I was kinda fascinated by how weird it was
he was holding down the firewall with his bare hands for years
we criticize his writing, but what would your writing look like, as the darkest realms of the internet waged a constant war against your senses
Maybe better? WE'LL NEVER KNOW
173k on god king skovald
only did 32k hps though, where the tank did 83k, and the warrior did 23k, so basically not healing (just using dawn when nothing else to use, maybe a few tank holy shocks)
but i could see it being semi-useful in raids primarily as dps, but they get to effectively act as a raid cooldown during periods of heavy damage where they just heal instead of dps.
once your wings end it's pretty safe to start spending globals on healing as appropriate. the goal is to spend your entire wings farming for holy shocks
what I do is pre-Tyr's Deliverance the tank on the pull, which is usually enough and it also increases the power of their own self heals. If for some reason they still need healing in that window of time, the cone heal is really good