Details from the Game Informer cover story
RYDER
- Ryder is meant to start inexperienced; even in Mass Effect 1, Shepard was already a decorated soldier
- This is not planned as "The Ryder Trilogy;" maybe the character's story will continue, maybe it won't
- You can customize all 3 members of the Ryder family regardless of who you play as, as asymmetrical as you want them to be
COMBAT
- It is intended that the combat will feel the same in both singleplayer and multiplayer
- Global cooldowns are replaced by individual timers, and all of your powers will have hotkeys instead of a select few; no more pausing to bring up the power wheel and aim
- No more sticky "in cover/out of cover;" if you walk up to a piece of cover, you're in cover, and you just walk away to get out of cover
- A jetpack dash replaces the combat roll on the ground, and it can also be used to get over obstacles and get to higher ground; the jetpack also has a hover option
- The new destructible environments means they intend to have it be way less obvious what parts of the map are combat arenas
- Guns won't be completely new; the Avenger rifle and the Black Widow sniper were cited as returning
- Melee weapons will be available, like swords and hammers
RPG Mechanics
- No more class system, all skills from all classes are available to all characters, and you unlock "class profiles" based on how you spec that give bonuses
- Crafting, y'all; blueprints for weapons and armor can be discovered, and you gather up the resources to build them
STORY
- The new race seen in the trailer are the Kett, who are intended to be just as gray as any other ME race, they are not just the villains
- You are the Pathfinder, and your job is to explore the "golden worlds (those determined as possibly suitable for habitation)" and secure a location for humanity
EXPLORATION
- They do not want to call this an open-world game, and instead say maps are similar to Dragon Age Inquisition
- The new Mako is called the Nomad
- Members of the Need For Speed team worked on the Nomad to ensure it was, uh, good
- There are no weapons on the Nomad, it is purely for traversal
- Expect to find actual sidequests on the optional planets, featuring combat and puzzle encounters
- Expect each planet to have at least one dungeon-esque enemy base on it, which will be lengthy and conclude with boss fights
- Ryder is implanted with a scanner, and scanning objects will give rewards such as money, technology, and Codex entires
LEGACY
- They wanted to bring one aspect of each previous game to the forefront for this new game
- Mass Effect 1: The Mako
- Mass Effect 2: Loyalty missions
- Mass Effect 3: Multiplayer
THE TEMPEST
- The Tempest is your new Normandy, a scout-class ship that is much smaller and faster
- There are no more loading screens when traveling between levels of the ship
- The Galaxy Map will be a more behind-the-back view rather than the top-down of previous games
- You can actually watch the Tempest travel the galaxy
- If you leave the Galaxy Map and go look out a window; you will see exactly where you left the ship
- They intend on having it feel like actual command of a ship; rather than pressing "land" on a menu and then a loading screen takes you to the planet, you set a course to a planet, arrive there, head to the garage to get in the Nomad, or to the landing bay
CHARACTERS
- The Asari seen in multiple trailers is named Peebee, and she came with on the Nexus mothership, but split off on her own; she cares less about the mission than she does about finding cool new shit
- Liam is a human member of the Pathfinder team, an ex-cop and security officer
- Andromeda will have more romance options than any ME game before, and they are all much more in-depth
- Your relationship with the other Ryder will be a critical part of the game, with several central story interactions as well as numerous optional ones
- Not every romantic relationship will lead to the two of you being together forever, and not all of them will even lead to sex
- They specifically call out the "shooting bottles with Garrus on the Citadel" scene as the kind of moment they wanted to have a lot more of
MULTIPLAYER
- Yes, it's still 4-player co-op where you fight enemies in waves
- Unlocks are still gained from card packs, that can be obtained via in-game currency or actual cash money
- Difficulty, map, and enemy type can still be set for each match, as well as new modifiers to make rounds easier or harder; an example given is decreased health for your entire team for the round with a much higher credits payout at the end of it
- Multiplayer is the story of the Apex Force, a Nexus strike team
- Factions faced will be Andromeda specific, don't expect to fight the Geth or Collectors [until they release that inevitable DLC pack]
- Mission funds are the third currency, unlocked by completing Bioware-made specific multiplayer missions; mission funds can be used to buy specific unlocks you want rather than blind card packs
- The catch is the store will have a rotating stock that will not have everything
- Multiplayer progress will affect the single-player, but not the ending of the game; the multiplayer's impact is described as in the middle of ME3's and DA:I's
- Prestige XP is separate from character XP, and is earned in one pool for each character of that type
- Bonuses gained from leveling up via prestige XP apply to all your characters
DIALOGUE & CHOICES
- The Paragon/Renegade system has been removed
- Dialogue choices now have tones associated with them, much like in Dragon Age 2
- Interrupts return, but now without the Paragon/Renegade associations; interrupt prompts will now describe what you will actually do before you do it
- New Game + is returning, and will allow you to switch over to the other Ryder if you'd like
- Post-release content is coming, though they only talk about the multiplayer
The biggest things there, I think, if you don't have time to read all of that
- The game will control the same in singleplayer or multiplayer
- There is no more class system, instead all skills will be openly available, and your class will be a title determined by how you spec
- The multiplayer is the same structure as ME3, with the same unlock system, except now a third currency will let you buy specific items of your choosing (provided they're available in the store, which rotates stock)
- The Paragon/Renegade system has been removed
- Dialogue choices will have tones associated with them, just like Dragon Age 2
Posts
It's so out of place
They used another Faunts song in the ME3 credits
This is War and I'm Not Calling You a Liar.
Also Into the Darkness and What a Wonderful World for Inquisition.
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but it'll be in the back of my mind that I should
unless you want a slog of a game for some cool moments
nobody should play Dragon Age 1 unless the year is 2009
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i'm legally obligated to
It feels out of step with the series when 2 and Inquisition very much tie into each other
I know that the stuff is almost wholly minor but even then
I mean, the GnT thread title has been Ryders on the Tempest for a long time
The Keep can do that itself.
Like DA1 has some legitmate character and lore moments but not enough to justify the rest.
It was also before 2H swordsmen could attack in an AoE...those were the dark ages.
she does not have a high opinion of the jennies who split off to do more political activities, and resists solas' attempts to try to guide her into becoming a revolutionary
overall sera actually seems pretty socially conservative, she has dan ryckert like thoughts that things should be a certain way and doing it another way is just weird and wrong. she's a spirit-fearing andrastian what denounces elfiness
it absolutely has
and it's not just gameplay, there's just too much wandering around areas that don't need to be even half as large as they are, like...there's a fair point to be made that inquisition has a lot of empty space, but they made traversal a lot easier, and it also looks way better. I mean, the deep roads is always everyone's big complaint, but frankly, just about every area is kind of a pain to navigate
(also the characters are mostly boring)
I don't regret playing it when it was fresh, but it's way too long and tedious for me to ever think about jumping in again
Alistair was alright
Morrigan was...there
Sten was great, I enjoyed Sten
The elf assassin was named...Zevran, I think, he was good
Was there an older lady mage there too?
and that's all I've got
fake edit also the golem that was DLC...Shale
I pretty much never go to GnT these days
but this makes me happy
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Man, I remember when I wasted points on shape-shifting.
That was before I discovered cone of cold was like the best.
Then I learned about spell of the century...
And walking bomb...
And that 3 mages and 1 tank was like the best team cause man did so many of the other classes pale in comparison.
allistair: he's fine. I guess
morrigan: fine. way better when she showed up in inquisition
oghren: I don't remember anything about oghren. he liked beer. I remembered one thing
the dog: the dog was the best
zevran: zevran sucks why in the world would I recruit a shitty assassin into my group except to be a completionist oh look he betrayed me. fuck zevran
sten: similar to zevran. why would I ask this guy to hang out with me. guy fucking sucks.
wynne: wynne is good. she healed my shit and had an interesting story. but she was an old lady so nobody ever talks about her?
leliana: she's alright. again, way better every time she shows up after origins than she was in origins. I call this the "wrex effect."
loghain: get the fuck out of here, what kind of monster do you think I am
shale: I mean she's a better DLC character than sebastian?
maybe there was one more. I don't remember.
It's telling that she actually won't teach it to you if her approval is high enough.
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I'll be the dissenting voice here and say that Origins is fine in the context of now, and absolutely worth playing. It's a good game that has a very different tone from its sequels, and in some ways is more narratively ambitious in a way you might appreciate.
But absolutely, definitely, 100% finish DA2 first.
but then I remember I'm saving it for when I stream
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Anders Nathaniel Sigrun Justice no one cares about the rest
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Is this a Kamen Rider thing
Also what game do you mean, what's this about masks
Oghren whole scthick was being drunk and a dwarf.
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And...
God damn you, Alistair.
God damn you.
Steam // Secret Satan
It's a pale imitation, but "at least it had a working tactics menu!"
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there was also... an elf mage, right. I think grey delisle. she was mean.
and, oghren was there, with his extremely compelling personality of "drunk"