I would like to run a short D&D (5e) game for 3-4 adventurers who are planning to line up early for Acquisitions Incorporated. Due to the need to finish in under two hours, some familiarity with the rules is important.
we could arrange to meet somewhere at 6:30 and then walk over and line up early and start the game. Players should bring a character sheet that is easy to work with while standing in line (however that works for you--clipboard, iPad, etc). Ideally players will also have a dice app downloaded and ready to use (or be willing to roll dice on the floor).
If you are interested, please post here and let me know if you what kind of character(s) you'd like to play and if you have any preferred elements for the adventure (combat, exploration, story, politics).
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I'd think with such a short amount of time that maybe one of of the DM's Guild 2hr adventures would be fun - a little bit of story/RP, and an encounter. I play with groups that rp and table talk/goof quite a bit, so I don't prefer anything too heavy in tone.
DOTS RPG Project - Guild Master Jess | @dotsrpg
We should meet somewhere as a group so that we can find each other, then move to the line. I suggest meeting at 6:30, when the line opens. This will give us nearly two hours to play.
@drakuldragon @nevermore13 @sbrook :
I plan to run a casual and fun game. Here are some things you players can do that will help get things moving quickly:
1. Send me a copy of your character sheet (remember, we are all starting at LEVEL 3) ahead of time. Including personality traits, ideals, bonds, and flaws will make things more interesting and you will have a chance to earn inspiration.
2. Be familiar with how to make skill checks, the options you have (especially in combat), and how your characters abilities work.
3. Let me know if you have played or plan to play any part of A City on the Edge. If I know what you have already done or plan to do at PAX, I can prepare something new/different.
4. Dice or a dice app are both good, but a dice app on your phone might make things easier in line.
5. There will be no minis or grid due to being in line, so combat will all be theater of the mind--just saying so you know what to expect.
DOTS RPG Project - Guild Master Jess | @dotsrpg
This is a brilliant idea and I can't believe I didn't think of it sooner! Bravo.