Reading up on Flight Sim, as I'm hyped for some reason, it sounds like your download bandwidth is important as large chunks of the game are streamed in. The minimum is 5mbps, the recommended is 20mbps, and the ideal is 50mbps. Also, for those of use who have to worry about data caps there is a local cache that'll keep some of that data local and a cap you can set so you don't accidently go over your cap.
I get annoyed at cosmically large games, but Flight Simulator seems pretty reasonable considering its ambition, and I don't think it's even gonna be the biggest game on my console.
I get annoyed at cosmically large games, but Flight Simulator seems pretty reasonable considering its ambition, and I don't think it's even gonna be the biggest game on my console.
Considering Call of Duty is, in fact, one of the largest video game franchises globally, and is potentially much bigger (depending on what version and which content), there's a good chance that Flight Simulator wouldn't even be the largest video game for most current generation console owners.
Asobo Studios is just lucky they're producing this game in the age of Call of Duty Black Ops Cold War (just to use an example).
My limit searching tells me that the HD world data for MSFS2020, according to the developer Asobo, is measured in petabytes. As in millions of gigabytes.
In a case like that I'm okay with their streaming setup. You can still fly around with no internet connection at all, it just won't look as nice.
To be honest I actually hate horror games, but Dead Space has fun gameplay and I just tolerate the scares. Brighten the colors, add a festive atmosphere, make it a wholesome monster dismemberment experience and I'd have a better time.
So what I'm saying is the game should be replace all the necromorphs with animals from Viva Pinata.
To be honest I actually hate horror games, but Dead Space has fun gameplay and I just tolerate the scares. Brighten the colors, add a festive atmosphere, make it a wholesome monster dismemberment experience and I'd have a better time.
So what I'm saying is the game should be replace all the necromorphs with animals from Viva Pinata.
I once installed a mod on the original Doom that replaced some of the monsters with Barney the dinosaur. Turned out it was more frightening that way.
To be honest I actually hate horror games, but Dead Space has fun gameplay and I just tolerate the scares. Brighten the colors, add a festive atmosphere, make it a wholesome monster dismemberment experience and I'd have a better time.
So what I'm saying is the game should be replace all the necromorphs with animals from Viva Pinata.
For me the horror stuff makes the action stuff more satisfying. Like this scary space zombie jumps out of a vent screeching at you and then you just John Wick its limbs off.
Bloodroots on Gamepass is pretty fun but unfortunately isn't the calm drop in and out game I'm looking for to supplement whatever my current rpg is.
Sort of a fast paced 3rd person action brawler where everything, including yourself, dies in one hit. Weapons are limited to 1-3 uses but the battlegrounds are positively littered with them and there's a huge variety to choose from. Carrots, shark heads, swords, oars, cabbages, fence posts, riding barrels, shish-ka-bobs, etc and they all feel a little different.
I end up spending too much time and concentration trying to optimize a run for it to fit into the open gaming slots I have right now but it's been fun so far.
Yeah I think I got close to the end of chapter 2 in bloodroots before it started to get a little too frustrating. Like it’s not necessarily a bad thing, it’s just the gameplay went from “fun tune out” to “fun but intensely challenging where you have to focus and pay attention and one misstep will ruin everything” and I just wasn’t in the mood for that
Yeah I think I got close to the end of chapter 2 in bloodroots before it started to get a little too frustrating. Like it’s not necessarily a bad thing, it’s just the gameplay went from “fun tune out” to “fun but intensely challenging where you have to focus and pay attention and one misstep will ruin everything” and I just wasn’t in the mood for that
Cross Code ended up falling into this same category for me. I really liked the music and all the overworld stuff but the dungeons and their constant precision puzzles left me feeling exhausted after playing.
Halo Infinite flighting (their testing program) begins Soon™
The first flight, the first technical preview, will consist of:
4v4 co-op vs. bots on 3 Arena maps (Live Fire, Bazaar, and Recharge)
a truncated Battle Pass and some free currency to test customization and progression
a set of 12 Weapon Drills which are challenges where you have to use specific weapons against bots to set a high score in a training environment
the new Halo Waypoint app for iOS and Android.
Over the course of the Technical Preview, the difficulty of the bots will increase. They have 4 difficulties: Recruit, Marine, ODST, and Spartan. The bots will start on Marine, and get better as they feel the tester base improves over the course of the flight.
I'm looking forward to it! Weird to start without PVP but I'm glad to play against bots for a bit first so I don't get my ass kicked lol
Here's a sort of odd question: when I boot up my X1 I always check for any new updates and it takes several minutes to return any data. It also seems to take longer than you'd think to update the store app.
Is this typical behaviour or just a side-effect of my dead-hamster internet?
Here's a sort of odd question: when I boot up my X1 I always check for any new updates and it takes several minutes to return any data. It also seems to take longer than you'd think to update the store app.
Is this typical behaviour or just a side-effect of my dead-hamster internet?
Do you have an external drive? Because I don't think the Xbox keeps a quick list of everything it has installed and thus has to scan all connected drives to tell what games are there and what version they are.
Here's a sort of odd question: when I boot up my X1 I always check for any new updates and it takes several minutes to return any data. It also seems to take longer than you'd think to update the store app.
Is this typical behaviour or just a side-effect of my dead-hamster internet?
Do you have an external drive? Because I don't think the Xbox keeps a quick list of everything it has installed and thus has to scan all connected drives to tell what games are there and what version they are.
Dunno what's up with the store app.
Ah, I will say "checking updates" is weirdly slow, yeah. And I'm on "lots of internets" and a Series X. Probably a combo of the dead hamsters and a naturally slow process.
Here's a sort of odd question: when I boot up my X1 I always check for any new updates and it takes several minutes to return any data. It also seems to take longer than you'd think to update the store app.
Is this typical behaviour or just a side-effect of my dead-hamster internet?
Do you have an external drive? Because I don't think the Xbox keeps a quick list of everything it has installed and thus has to scan all connected drives to tell what games are there and what version they are.
Dunno what's up with the store app.
Ah, I will say "checking updates" is weirdly slow, yeah. And I'm on "lots of internets" and a Series X. Probably a combo of the dead hamsters and a naturally slow process.
The store app is just what popped up a little bit ago. Game updates seem to start relatively quickly when queued, but all Xbox-based updates seem to do nothing for a long while and then stretch out the update time when it actually begins. And I don't have any external drives connected.
Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
I honestly thought, when I upgraded, that the Series X would be quicker than the 1X when it came to checking for updates -
but with the external (spindle, not SSD) drives connected, it's actually slower, dead hamster slow, in fact, at around ~25mins. :rotate:
Without, it takes around about the same amount of time, at ~8mins. So I just tend to just launch games individually now, and get updates that way.
I'm probably an edge case though, most people won't have 850+ games installed at the same time... I mean, that would be bonkers, right? :P :ellipses:
I honestly thought, when I upgraded, that the Series X would be quicker than the 1X when it came to checking for updates -
but with the external (spindle, not SSD) drives connected, it's actually slower, dead hamster slow, in fact, at around ~25mins. :rotate:
Without, it takes around about the same amount of time, at ~8mins. So I just tend to just launch games individually now, and get updates that way.
I'm probably an edge case though, most people won't have 850+ games installed at the same time... I mean, that would be bonkers, right? :P :ellipses:
I actually recommend clicking on the update button, giving it a second, and then backing out and checking on it later. Seems to work much faster for me that way (I also don't keep anywhere near that many games downloaded).
It's bad enough W10 just starts randomly hogging my meagre bandwidth. I don't need my other devices to start downloading 20GB updates just 'cause one exists.
Posts
To start, there are optional downloads to reduce streaming, apparently.
How big is a full install with no streaming?
98 GB.
106 hours.
*Small Comfort*
akamai is down this morning
https://youtu.be/l5WeBNfX-og
I'll never play that, if only out of principle.
Dead Space or Flight Simulator? Also, which principle?
Considering Call of Duty is, in fact, one of the largest video game franchises globally, and is potentially much bigger (depending on what version and which content), there's a good chance that Flight Simulator wouldn't even be the largest video game for most current generation console owners.
Asobo Studios is just lucky they're producing this game in the age of Call of Duty Black Ops Cold War (just to use an example).
In a case like that I'm okay with their streaming setup. You can still fly around with no internet connection at all, it just won't look as nice.
Slower pace, more deliberate movement and combat, no eye horror...
Step 1 : crawl into the machine
Step 2 : the screws go tight all around.
Cross my heart and hope to die , stick a needle in my eye.
Holy hell that was a tense sequence in 2.
Not much makes me squirm in games but I nearly couldn't complete that part. It still makes my skin crawl
So what I'm saying is the game should be replace all the necromorphs with animals from Viva Pinata.
I once installed a mod on the original Doom that replaced some of the monsters with Barney the dinosaur. Turned out it was more frightening that way.
Steam ID: Good Life
Especially on Hard Core.
Sort of a fast paced 3rd person action brawler where everything, including yourself, dies in one hit. Weapons are limited to 1-3 uses but the battlegrounds are positively littered with them and there's a huge variety to choose from. Carrots, shark heads, swords, oars, cabbages, fence posts, riding barrels, shish-ka-bobs, etc and they all feel a little different.
I end up spending too much time and concentration trying to optimize a run for it to fit into the open gaming slots I have right now but it's been fun so far.
kinda hope they don't decide to fully voice Isaac in DS1 beyond his grunts and whatnot. it was a big part of that game.
I suspect this time around he will not only speak but we'll see his face all the time, which was okay in the sequels... but eh.
I messed up that section first time and had to turn off the game. Take a little break.
Cross Code ended up falling into this same category for me. I really liked the music and all the overworld stuff but the dungeons and their constant precision puzzles left me feeling exhausted after playing.
Halo Infinite flighting (their testing program) begins Soon™
The first flight, the first technical preview, will consist of:
- 4v4 co-op vs. bots on 3 Arena maps (Live Fire, Bazaar, and Recharge)
- a truncated Battle Pass and some free currency to test customization and progression
- a set of 12 Weapon Drills which are challenges where you have to use specific weapons against bots to set a high score in a training environment
- the new Halo Waypoint app for iOS and Android.
Over the course of the Technical Preview, the difficulty of the bots will increase. They have 4 difficulties: Recruit, Marine, ODST, and Spartan. The bots will start on Marine, and get better as they feel the tester base improves over the course of the flight.I'm looking forward to it! Weird to start without PVP but I'm glad to play against bots for a bit first so I don't get my ass kicked lol
Is this typical behaviour or just a side-effect of my dead-hamster internet?
Do you have an external drive? Because I don't think the Xbox keeps a quick list of everything it has installed and thus has to scan all connected drives to tell what games are there and what version they are.
Dunno what's up with the store app.
Ah, I will say "checking updates" is weirdly slow, yeah. And I'm on "lots of internets" and a Series X. Probably a combo of the dead hamsters and a naturally slow process.
The store app is just what popped up a little bit ago. Game updates seem to start relatively quickly when queued, but all Xbox-based updates seem to do nothing for a long while and then stretch out the update time when it actually begins. And I don't have any external drives connected.
but with the external (spindle, not SSD) drives connected, it's actually slower, dead hamster slow, in fact, at around ~25mins. :rotate:
Without, it takes around about the same amount of time, at ~8mins. So I just tend to just launch games individually now, and get updates that way.
I'm probably an edge case though, most people won't have 850+ games installed at the same time... I mean, that would be bonkers, right? :P :ellipses:
I actually recommend clicking on the update button, giving it a second, and then backing out and checking on it later. Seems to work much faster for me that way (I also don't keep anywhere near that many games downloaded).
Steam ID: Good Life
Ahh, haha, I think I misunderstood you. Don't mind me