Seriously, I picked up a brand new copy of it today at Half Price Books for like $7. This game is still beautiful and is one of the first adventure games I've played in a long time. The dialogue is rather excellent and the plot is compelling so far (I'm only like 2 hours in and I just
Did the little bit with April, and got to Newport.
). I'd make a real OP for this but I don't want anything spoiled for me accidentally. Who else has played this?
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I still haven't finished Beyond Good and Evil, I should hurry up and do that before my 99 cent month of gametap is up =/
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
I haven't finished it myself, because it is looooooooong, but it is also rather excellent if ugly.
I personally played TLJ with the Universal Hint System on the side. The story was far too good to pause it for long periods of time as an obscure puzzle popped up.
Dashui: it's episodic in that it's a trilogy story-wise. Not in the Valve "you're getting 1/3 of the game" sense.
Yeah, that's pretty much my problem with it. The pre-rendered backgrounds are awesome, but the character models are so bad that the contrast gives me a headache.
Playing TLJ clears up a lot of little things they hint at but don't explain in Dreamfall. Nothing major, but it's pretty neat all the same.
Anyway, I'm not expecting the sequel to Dreamfall anytime soon - FunCom's resources are all packed up in Conan and have been for quite a while now. Perhaps now that the game is finally out... who knows.
Truly a work of genius...
I should play it again.
I wouldn't bet on it. FunCom isn't that big. For comparison's sake, they released Dreamfall 5 years after their last MMO, Anarchy Online. Given that Age of Conan is their bread and butter, and still has a 360 release in waiting, I'd expect a similar if not longer turnaround for a Dreamfall sequel, even if they did have a team currently working on it - which I wouldn't bet on.
Plus, they have that MMO The Secret World in the pipeline after Conan.
It's going to be a long wait.
When Dreamfall came out, I opted for the (very) limited edition. Took forever to get here, but worth it.
WRT the continuation, I've been following Ragnar Tornquist's (Lead Writer for TLJ and Dreamfall) blog, and he's essentially said that Dreamfall Chapters is sort of on the back burner until Funcom can get ahead of Age of Conan and The Secret World. Full post about that is here. EDIT: Contains spoilers for the end of Dreamfall.
Oh, I meant to say the best recent adventure game, since it and Sam & Max are the only really good ones to be released in the past two or three years.
Return to Mysterious Island was good, dammit!
"What would you like for dinner, Zoe?"
:whistle:Spaghetti!:whistle:
So what you're saying is, I should buy it on Steam?
Trilogy? fine. but TLJ had the grace to give itself a complete storyline. Dreamfall felt like half a storyline.
3DS: 1607-3034-6970
Technically, it was. Chapters, whenever it comes out, will be the second half of that book.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Lemme think...
Nothing's forgotten, nothing is ever forgotten
Back when I was younger and more passionate about it I wrote literally essays and pages of posts on different forums talking about the good points and what I considered the many bad points of Dreamfall. I think it had great potential but overall felt like a disjointed and incomplete experience and the writing/story/character development was no where near as great as TLJ.
I actually envy those who loved Dreamfall because I really wanted to.
-Louis C.K.
...
Because I know I did.
Nothing's forgotten, nothing is ever forgotten
I thought Chapters was actually going to be comprised of episodic games that made up the conclusion of the plot that started in Dreamfall?
I adored Dreamfall. I agree with the detractors somewhat (action sequences were clunky and lame, simplification of/lack of puzzles was disappointing) I really feel the writing/characters/plot/setting/atmosphere makes up for all its flaws. Sure it can feel like an interactive movie at times, but with characters and a story THAT good it doesn't really bother me. I felt more attached to Dreamfall's characters than I have with any other game.
And maybe I'm the only one, but I absolutely love the ending. It's one of my favorite endings in any game ever. Sure, it's incomplete, but since they will eventually conclude it I don't see a problem with having a kickass well-executed cliffhanger. I love that...
Phoenix Wright would like a word with you, also.
On the other hand, I revel in the likes of Dreamfall and the new Sam'n'Max. Quality writing and puzzles simple enough to add to the experience, rather than pause it for hours at a time? Yes please.
Goddamn
I love Phoenix Wright, but I don't think of it as an adventure game for whatever reason. It's an interactive novel, with minimal puzzle solving*
*which is just an excuse to say I FORGOT THE FUCKING DS, which has several good adventure games.
No one said that. Also, shut up.
Dreamfall is excellent and I need to go back to it, I am approximately where you are. Works great on X360 too.
I don't know, I like the old games and the new Sam n' Max but it seemed like Dreamfall was trying too hard. TLJ was fun even though the plot left something to be desired. At the very least the game wasn't broken and -generally- didn't use recycled puzzles. Those are a rarity in Adventure games these days. (I'm looking at you, Adventure Company.)
Oh I don't think it's the best adventure game of all time (for starters, check my sig )- just one of the better ones to pop up in recent years.
I love puzzle solving, but I think the problem is it's difficult for developers to find the right balance between too easy (Dreamfall) and too hard (rubber duckie puzzle in TLJ), especially since, when it comes to puzzle solving, difficulty is super subjective and varies from person to person. It's hard to find a good balance - for me, games like Day of the Tentacle had perfect puzzles. Just tricky enough that you had to think to get them, but not too difficult or overly complex. And that's the kind of thing I'd like to see more of. Dreamfall and the newer Sam & Max games are just a little too easy puzzle-wise for my taste.
Oh god, seriously, fuck that puzzle.
I didn't really enjoy any of the "game" parts of Dreamfall. The combat was horrid, and 90% of the "Puzzles" consisted of following someones instructions or going to do their groceries. That being said I loved Dreamfall anyway, the writing was great, the acting was great, Zoe was an awesome character, and seeing all the characters from the original that showed up again in the sequel made me giggle with glee.
I still have to rally play both games though.