Well that is disappointing. I wish I had payed more attention to this game. I need to do something with a code. Fuck. Fuck !Sheep Have Wool and all his nonsense.
Oh by the way, I was evil. I suck at being evil and because I was inactive for most of the game (which all the reasons I put on here were true), I didn't really get to see what happened most of it, so I tried to pull some shit out of my ass with the arguments I made.
Oh well. Let's see who goes. I vigged Shamus tonight.
As a place holder, I say crimsoncoyote. He did VERY well in my mini that I hosted. He could be someone we don't wanna go up against if it came down to it.
Monkeyfeet & Sheep Have Wool
are the last survivors.
Living victory!
In an impossibly imagined future
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited September 2008
I apologize to the Martins. You were going to be networked like the Augers, but I felt it'd be too overpowered for the evils, so I split you up into two pairs, and gave each a different ability(elders: kill, youngers: code switch). It might've worked out better if the first day hadn't been crossfire city, but ah well.
The code switching stopped after the youngers died.
I literally came up with that mechanic while doing the role PMs, so Jeff and Sarah would have something besides a kill, but I guess it worked out fairly well in the end.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited September 2008
Augers
Your group are the Augers.
Vampire victims who had been half-bled and left to die, cursed to wander the nights seeking the blood of the living, hoping one day to become a true vampire.
Your group will earn a victory when you have drained the unsuspecting visitors dry, or when they have no hope of overcoming your numbers.
At present, you may choose two persons to attack by the end of the first day.
This action should be sent to cj iwakura by vote close, or it is considered forfeit.
They were moved to one kill after two of them died.
Martins
You are, respectively, Victor and Sheila Martin.(Funky Walt Dogg, Ryadic)
You maintain the Winery House with the innocent front of a weekend getaway for your daughter's youthful friends, when your true designs are decidedly darker.
You are both vampires, and must gather the blood of the living; both for your own survival, and that of the less fortunate vampire victims known as Augers.
Masking your darker natures from the world, you are both genial and charming.
Your victims will never see you coming.
Much to your frustration, the control of your home's elaborate series of traps has been overrun by outside interference, and what's worse, the Augers are nowhere to be found, so you must act more directly.
By the end of the first day, you may choose a victim to drain of their blood.
This target must be sent to cj iwakura by vote close, or it is forfeit.
You will earn a victory when survival for the living is impossible.
You are, respectively, Jeff and Sara Martin(crimsoncoyote, B:L).
You maintain control over the elaborate series of traps at the Winery House developed by your parents, Victor and Sheila.
Fortunately for you, they've left you in charge of dealing with the latest batch of visitors while they attend to other matters.
Your outgoing personalities and talent at making friendships hide your darker identities; you are both vampires, and must drain the blood of the living to survive.
Unfortunately, you've become aware that someone has overridden control of the traps.
On the other hand, you have access to the Trap Access Codes which can deny unwanted parties from access to the system.
The trap access codes are currently: Blue, Purple, Orange, Green, and Red.
Without the proper code in place, the traps will not operate, and their target(the leader of the vote) will go unharmed.
Either of you can change this code at any time. In the event that the access code is not correct, a runner-up will perish to the vote instead.
At default, the trap access code will be Blue, and the public vote will go off without fail.
Be warned that others will have ways of knowing when the code has been changed.
Your team will be victorious when victory for the living is impossible.
Posts
...unless he knew this would happen
I don't know what to do. ORANGE ORANGE!? ORANGE!
Game is quite over. This shouldn't take too long.
Also, sorry for misleading you Sheep. I felt bad deserting you all.
And I thought Sheep tauntingly pmed that he was evil and would win no matter what I did
Because he likes to do that. Even when I'm not playing in the same game
That was fantastic! You thought he was evil but he was really my dear sweet Ashley.
At least I played my role of the blonde girl perfectly
Did you know the code Monkeyfeet?
Oh well. Let's see who goes. I vigged Shamus tonight.
Hi5 on killing me guys! Great Teamwork!
What I want to know is who killed me.
-Mm, homemade cherry popsicles.
-Good thing I came prepared!
Shamus, Auger, drained
-This oughta fool 'em.
Sheep Have Wool, Weird Eddie... ???
-A closet trap!?
It was going to be a surprise.
-AAAIIIE!
Ryadic, Sheila Martin, closet trapped
-That's my cue to leave!
Monkeyfeet, Cindy, escaped unharmed
-So let me get this straight. All the girls are dead except the blonde,
all my team have been wiped out, and you even let Kelly die.
-I'm pulling the plug on you before you do any damage. Breaking contact.
What became of Weird Eddie, you ask?
Rumor has it, he took on a job at a new hotel called the Edward Arms.
-This is my place, but those idiots trapped me in the basement.
You can get me out of here, right? Hey, get back here!
Monkeyfeet & Sheep Have Wool
are the last survivors.
Living victory!
Until the sequel, at least.
It wasn't us, we specifically decided not to kill you day 1 since it was your first game back in a while.
DEE COLON
FWD and Ryadic's proboard of pointlessness
Martins > Augers > Vigilante > Vote.
Spreadsheet of actions/votes/etc.
I'll post PMs in a few, but that lays out the basics.
Probably not unlocked yet. Talk to B:L about that.
EDIT: Except for the part where I died.
A:
Crossfire!
In an impossibly imagined future
The code switching stopped after the youngers died.
I literally came up with that mechanic while doing the role PMs, so Jeff and Sarah would have something besides a kill, but I guess it worked out fairly well in the end.
They were moved to one kill after two of them died.
Martins