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[DnD 4E Discussion] Click to affirm Infidel is amazing.
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I'm more excited about metal weapons being base +3 weapons!
It's an at-will free action, and it says "You can reroll", so I'm guessing you make the roll for your daily and if it would end up as a crit in the expanded range, you can choose to apply Arcane Defiling since the trigger is the initial attack roll.
(Just my interpretation because otherwise it doesn't make any sense to me)
This is what I assumed as well. If you get an 19, slap the defiler on it to make it a crit.
GM of Pearl City - A group of superheroes form The Beacons.
Player of Arifyn Tok in Kingmakers [D&D 4E]
Player of Kane Fainklyn the Hallow Preest in Crumbling Citadels [D&D 4E]
Player of Torin Magnus in Blackwood [Monsterhearts]
Player of Torin Magnusson in And Justice for All (M&M 3E)
(Ugh.)
Edit: I guess for anyone who isn't reading the article:
Arcane Defiling
At-Will Arcane, Necrotic
Free Action Personal
Trigger: You make an attack roll or a damage roll as part of an arcane daily attack power. Effect: You can reroll the triggering roll but must use the second result. In addition, each ally (willing or unwilling) within 20 squares of you takes necrotic damage equal to half his or her healing surge value. This damage ignores immunities and cannot be reduced in any way. Special: You can use this effect once for any arcane daily attack power you use, affecting any single attack roll or the damage roll for that power.
Defiling Adept
Prerequisite: 11th level, arcane defiling power
Benefit: When you use an arcane daily attack power with arcane defiling, that attack can score a critical hit on a roll of 19–20. The critical range increases to 18–20 at 21st level.
This kinda hits at the heart of the matter. In D&D, everyone's character is built around a particular role. Some characters have more skills, some do more damage, some take more damage, some act to hinder the enemy, etc.
If you start breaking down exactly who did what and to what magnitude, then you start breaking apart the point of a group based game.
I would say you still do the damage if you use Arcane Defliing regardless of whether you do or do not reroll the attack, since in this case the reroll isn't the entire benefit of the ability.
"Trigger: You make an attack roll or a damage roll as part of an arcane daily attack power. Effect: You can reroll the triggering roll but must use the second result. In addition, each ally (willing or unwilling) within 20 squares of you takes necrotic damage equal to half his or her healing surge value. This damage ignores immunities and cannot be reduced in any way."
A. can--not must.
B. Allies take damage regardless of the re-roll
C. Well, if you rolled a 19 on your attack, you can just apply the re-roll to your dmg if you have a jerk DM who won't let you not take the re-roll. Won't matter because you're going to do max damage anyway.
Every other week it craps out, forces me to reinstall, and then it won't update
What a shitheap
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Are you installing it as administrator? The only time I had problems with it was when I had it running in an emulated OS (Virtualbox). Now that I run it in Win7, As long as you install/update as an administrator it has worked fine for me.
Time to email customer service again. Ugh.
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Yeah, I've heard of that happening.
Though, bright side I guess, I've also heard they will let you download if you talk to them without a lot of arm wringing.
It's happened to me before and yeah, they're pretty lenient about it. They just ask for your security question and stuff before they reset the limit.
I guess they're used to it happening by now
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The Free RPG day Dark Sun adventure is up on wizards site for download. Has a good couple of pages just explaining stuff about the Dark Sun setting. Good stuff. Hadn't seen it mentioned yet.
Borderlands 2 PA Xbox Metatag - Bazillion Guns
Nifty, thanks for linking. I was disappointed that they only had the pregen characters up for the longest time after Free RPG day was over.
No seriously, check that out. I like some of the water- and earthbender mechanics a lot.
hopefully it will just be a change that one can ignore
if elminster does not actually die at the end of this book
i am going to make ed greenwood wish he was never born
where the hell is Arivia anyway
she probably has his address and dossier on him
True, true.
I have a clutch of new players and I was looking forward to the Essentials line as a good way to introduce them to the game. I'll play wait and see, of course.
you answered your own question! ;p
From what I can tell, it's just sort of a "Basics" set with some pre-determined class builds included to get players started... I don't think there are any actual rule changes or anything like that (though they do seem to incorporate all the errata).
Then again, this is the third or fourth interpretation I've come up with because they've been pretty shit about releasing actual coherent details.
oh damnit
it all makes sense now
ARIVIA THIS IS YOUR FAULT ISN'T IT
(special thanks to forumer Ringo for sigging that)
It looks like they have new class builds which are "easier", but only because the martial characters become weird/boring.
Do what they didn't do: build a fighter, rogue, bow ranger, wizard, and cleric. (if you feel really ambitious, build a warlord that they can pick instead of the cleric). Basically, 2 strikers and one of each other role.
Choose their powers/feats to have synergy with each other--i.e. really bring home the team aspect. Make them level 1. Stat them out up to level 3 or 5, depending on how new the players are.
Then run them through an adventure. Make sure to give them power cards, and just in general make it as easy as possible. Let them play with their back stories but not their powers. Don't even show them the powers lists and feats lists. Just give them the combat rules & do a game with a good mix of combat and roleplay.
Yeah, I'm sorta back.
the earthbending one didn't seem to have an actual mark to it, you just buff an ally and mark against something that hits them.
I don't mean to get all Melvin Mechanics on yah, but that's a pretty steep dropoff from the fighter mark and the like.
I'd like something like "mark an enemy, and if they attack anyone but the earthbender, they get "reprisal of the earth" and get an attack role against them. if it hits, they take Con mod. damage and and take a total of -5 to the attack."
can i just write "Elminster Dies" until I'm up to 140 characters?
EEEEEEEEEllllllllllmmmmmmmmmmiiiiiiiiiinnnnnnnnnnsssssssssstttttttttteeeeeeeeeerrrrrrrrrr DDDDDDDDDDiiiiiiiiiieeeeeeeeeessssssssss
... that's only 130 characters.
http://www.youtube.com/watch?v=_xwoucDNCT4
pity those whom he hits
(especially the dudes with bare butts. they don't stand a chance against his peckin' of doom. or the big burly man.)
fear his buck-buckawk that heralds your doom