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[Let's Play Frozen Synapse] Episode 4: Yellow Dude, We Hardly Knew Ya

Captain KCaptain K Registered User regular
edited August 2011 in Singularity Engine++

This is a thread about Frozen Synapse, a turn-based-but-also-real-time tactical combat game. I just got this and I can't believe I hadn't already--it's so fucking cool. In the first couple of Rainbow Six games, I used to really love the mission planning phase, where you gave tactical plans to each of your units in advance of actually playing the game from a first person perspective. I got so hooked on the mission planning aspect that I generally just didn't even bother playing the maps myself.

Well, that's basically what you do in this game, except you make one five-second plan at a time, then watch five seconds play out before you make another plan.

I'm going to do an almost-blind Let's Play of the campaign in this game, and you can sign up to have your virtual SWAT team kinda dude take part!


These green dudes are you, or us, or my team, or whatever. We're going to try to kill the other dudes. Those red dudes.


I'll be giving the commands to each of the units on my team. The game plays out in five-second chunks, so between each turn some shit will happen.

Some of you will die.

Probably a lot of you will die, because I just got the game a couple of hours ago and I barely have a grasp on how to play.


Sometimes, shit blows up in this game.

There are five roles for units in this game. Read the description of each unit and decide which role you'd like to sign up for.

The first three types are normal firearms units--they'll automatically acquire and fire on enemy targets that move into their line of fire. (Planning which direction these units aim during each turn will be crucial.)

Shotgunner - These guys are close-quarters battle specialists. Their range is fairly limited, but if an enemy target is in range, the shotgunner will aim and fire extremely quickly. From what I can tell, you use these dudes to get the jump on other, longer-ranged units by sneaking around and flanking. In a quick-draw situation, if the shotgunner's in range, he tends to win the fight against any other units.

Machine Gunner - These are your medium-ranged fighters. They take a brief moment to aim, and at extreme ranges they're not very accurate, but they outrange shotgunners and seem to be extremely useful for keeping a stationary watch over an area.

Sniper - These dudes have the longest range and are very accurate, but they take a good while to acquire a target and fire. Using them up close seems like a bad idea, but their range advantage means the other two firearms units need to flank them to stand a chance.

The other two unit types pack explosive weapons, but they won't fire unless you give them an order to do so during a planning phase. This makes them vulnerable to the above three units, as they have absolutely no way to defend themselves during a given turn.

Rocket Launcher - These dudes launch rockets which fly in a straight line and detonate if they hit a wall that's part of the map. The explosive radius seems to be pretty serious and I assume friendly fire is a possibility.

Grenade Launcher - These dudes launch grenades, which explode after a short time, but which can rebound off walls during flight. I'm not sure if grenades destroy walls, but they will definitely kill dudes trying to hide in a room.

I've seriously only finished two of the missions in the campaign and I plan to restart from the beginning now that I've decided to LP this game. So far, I've used only shotgunners and machine gunners, so I have no idea how frequently each of the types of units shows up in the game. I assume snipers, rocket launchers, grenade launchers show up somewhat less frequently as usable units than shotgunners and machine gunners, but I'm not sure. That being said, if you want to join up, post !UnitType somewhere in your message.

So, if you wanted to be a shotgunner in my LP, you'd post this:


somewhere in your message and you'd get added to the depth chart. Please do put your signup in green, like I did here, so I'm sure to see it.

The game numbers units so you can keep track of which is which during a mission. I'll just consult my depth chart when I load up each mission and add people in one at a time from each role, starting with whoever signs up first. If somebody dies but I complete a mission, they get crossed off the depth chart and everyone behind them moves up a slot. Sound fun? And deadly? You bet! I'm gonna fly fast and loose through the campaign to see how quickly I can finish it, and if people die, so what? There's always more of you waiting for the meat grinder!

So, who's interested? If you want to show up in the first episode, sign up for one of the first four shotgunner slots! I know that's what you get to use in the first mission!

(also, there's a story to the campaign, but I'm just going to ignore it. I've decided to make up my own ridiculous spergy fanfiction story to go along with this LP)

Current Depth Chart


GeoMitch (8 Kills)
Smart Hero (4 Kills)
VALVEjunkie (2 Kills)

Butler for Life #1

Machine Gunners

TrippyJing (5 Kills)
Mr. Defecation

Antimatter (5 Kills)


Shock G

Rocket Launchers


Grenade Launchers

Mr Fuzzbutt

Episode List

Episode 1: What The Fuck Is Going On
Episode 2: Sucks To Be These Red Guys
Episode 3: Escort This!
Episode 4: Yellow Dude, We Hardly Knew Ya

Captain K on


  • GeoMitchGeoMitch Registered User
    edited July 2011
    i love having little characters named after me in these sort of things


    GeoMitch on
    Gamertag: GeoMtch Steam Google+
  • AntimatterAntimatter Registered User regular
  • BrogeyBrogey High Maintenance Santa Monica, CAModerator mod

    Fitocracy: bogey1 Join us in the SE++ group!
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    PSN: Bogestrom

    SE++ Secret Satans | Thank you post | Second!
  • Captain KCaptain K Registered User regular
    excellent, people are joining

    I'm gonna do the first mission as soon as I have four shotgunners

  • UlisesUlises Registered User
    !rocket launcher

  • BugBoyBugBoy I like big bugs and I cannot lieRegistered User regular

    You see lots of things, out there in the swamp at night. Some of them might even be real. But the Bugboy? That's just plain impossible.
  • AbracadanielAbracadaniel Certified BrimperRegistered User regular
    edited July 2011

    Abracadaniel on
    sites: personal | tumblr | abracadaniel dot com |
    services I recommend: tonx coffee *highly recommended* | everlane
    Secret Satan Wishlists: Regular List Coffee Stuff
    FUNTENDO DS BROCODE: 2337-4364-1683
  • Mr FuzzbuttMr Fuzzbutt Polar Warbear ˁ ͡° ᴥ ͡°ˀRegistered User regular
    !grenade launcher

  • Butler For Life #1Butler For Life #1 Member of Twin Club Registered User regular
  • chiasaur11chiasaur11 Never doubt a raccoon. Registered User regular
    Oh, man.

    You guys are all so dead.

    It isn't even funny.

    As for position?

    Oh yeah, sure! With those things runnin' around? You can count me out.

  • Shock GShock G Registered User regular
  • Captain KCaptain K Registered User regular
    awesome, got four shotgunners, I'm gonna go play the first mission and then write up some incredibly stupid fiction to go along with it

  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular

    I've been meaning to try this game, but I guess being a virtual soldier is good enough.

  • chiasaur11chiasaur11 Never doubt a raccoon. Registered User regular
    TrippyJing wrote:

    I've been meaning to try this game, but I guess being a virtual soldier is good enough.

    You should get it anyway.

    But machine gunner is the best role, early on. You'll see why on your first mission.

  • HunteraHuntera Talk phobos to meRegistered User regular
    edited July 2011
  • TheLawinatorTheLawinator Registered User regular
    !machine gunner

    My SteamID Gamertag and PSN: TheLawinator
  • Airking850Airking850 Registered User regular
    Since there's no pilot class to go along with my name,


  • RingoRingo Registered User regular
    !grenade launcher

    ceres wrote: »
    I'm just going to go ahead and lock this thread before I feel any worse about humanity.
    Edcrab's Exigency RPG now featured at the Exigency Forum
  • LasbrookLasbrook I will always find you Like it's written in the starsRegistered User regular

    Nobody can outsmart bullet.

  • Captain KCaptain K Registered User regular
    edited July 2011
    I realized as I started playing the first mission that I kinda need to write updates as I go along, so that I can keep track of my thought process. So, here's the beginning of the incredibly stupid story and the planning for the first turn.

    (episode segment removed. scroll down a bit for episode 1!)

    also, this takes a lot longer than I thought to edit and post! Let's Play authors are crazy, what the fuck did I get myself into?

    Captain K on
  • Captain KCaptain K Registered User regular
    also, I realize that I just posted part of an episode and I don't even know if I'm going to beat it or not

    I'd better not do that again

    and I'd better win this map

  • ASimPersonASimPerson Cold... and hard.Registered User regular

    SE++ Forum Battle Archive | PST = Pacific Standard Time | DRUNKSTUCK: A Homestuck recap
  • HunteraHuntera Talk phobos to meRegistered User regular
    Lasbrook wrote:

    Nobody can outsmart bullet.


  • RingoRingo Registered User regular
    Everybody dies!

    ceres wrote: »
    I'm just going to go ahead and lock this thread before I feel any worse about humanity.
    Edcrab's Exigency RPG now featured at the Exigency Forum
  • chiasaur11chiasaur11 Never doubt a raccoon. Registered User regular

    Notes while playing, sure, but don't start passing on a story until you know where it's going.

  • M.D.M.D. and then what happens? Registered User regular
    !machinegunner if you still awnt some sign ups

  • BlankzillaBlankzilla The Year 198X Being Xtreme to the MaxxRegistered User regular
  • RaneadosRaneados Registered User regular
    edited July 2011
    ooh ooh!rocket launcher

    I will change to a rocket dude because man lots of MGs

    Raneados on
    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • RingoRingo Registered User regular
    Need some rocket bitches

    ceres wrote: »
    I'm just going to go ahead and lock this thread before I feel any worse about humanity.
    Edcrab's Exigency RPG now featured at the Exigency Forum
  • Captain KCaptain K Registered User regular
    edited July 2011
    Okay, finished the first mission.

    I'll just post it here in its entirety.

    Episode 1: What The Fuck Is Going On

    give me your thoughts on this!

    Captain K on
  • RaneadosRaneados Registered User regular



    Dubh wrote: »
    Rane is the future of ancient greek tradition
  • IsoldaeIsoldae Ludicolo Ludicolo Ludicolo Registered User regular
  • GeoMitchGeoMitch Registered User
    i need more one liners tia

    Gamertag: GeoMtch Steam Google+
  • VALVEjunkieVALVEjunkie Registered User regular
    !shotgunner wanna get in on dis freezin shit

  • Captain KCaptain K Registered User regular
    more one-liners?

    or more kills?

    I think BOTH

    I'm about to buy FRAPS so I can upload a video version of the first mission, this should be interesting and make it easier to follow along with what's going on

  • KingMoleKingMole Registered User regular
    !grenade launcher because a game with friendly fire needs more explosions

  • miscellaneousinsanitymiscellaneousinsanity In every age, in every place, the deeds of men remain the same.Registered User regular
  • DarmakDarmak Godking of the Snerkywizards Registered User regular
    edited July 2011
    !rocket launcher

    (I don't know how to do colors)

    edit: much obliged

    Darmak on
  • KingMoleKingMole Registered User regular
    [ color = green ] text [ / color ] without all the spaces

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