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Grab a big bag of Cheetos and some 'Dew on the way over, it's the [Tabletop Games Thread]

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    AnzekayAnzekay Registered User regular
    Well it's actually 'HârnMaster'. Does that change anything?

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    MeldingMelding Registered User regular
    i forget what that accent does

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    AnzekayAnzekay Registered User regular
    I don't remember either.

    This is probably a good rundown of some of Harn's stuff, though you'll have to read past the PR slant: http://www.kelestia.com/node/73

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    MeldingMelding Registered User regular
    seems to make it long, so it's like HairnMaster

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    Fire TruckFire Truck I love my SELFRegistered User regular
    Oh god, that modular D&D idea that was being thrown around earlier sounds so perfect to me. Choose a power source, all characters of the same power source have the same special ability (i.e. ritual caster for arcane, channel divinity for divine, some kinda weapon specialization for martial?, etc), choose role to gain access to basically streamlined powers shared by all members of that role (maybe you can use feats to add some more variety and flavor to the powers?), choose secondary role, and on your way. Simple, but with the potential for a lot of permutations and leaving the flavor/background of each "class" up to the character.

    Now I will probably be disappointed with 5e just because it will not be this.

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    MeldingMelding Registered User regular
    5th edition is going to be 2nd edition.

    Like, down to the cover.

    there will just be a 5 super imposed over the 2.

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    ToxTox I kill threads he/himRegistered User regular
    Fire Truck wrote:
    Oh god, that modular D&D idea that was being thrown around earlier sounds so perfect to me. Choose a power source, all characters of the same power source have the same special ability (i.e. ritual caster for arcane, channel divinity for divine, some kinda weapon specialization for martial?, etc), choose role to gain access to basically streamlined powers shared by all members of that role (maybe you can use feats to add some more variety and flavor to the powers?), choose secondary role, and on your way. Simple, but with the potential for a lot of permutations and leaving the flavor/background of each "class" up to the character.

    Now I will probably be disappointed with 5e just because it will not be this.

    I don't think they'll go that route because a lot of people complained about how 4e was completely bland and flavorless in its mechanics.

    Yes, that statement is true, please put your skull back together.

    Twitter! | Dilige, et quod vis fac
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    TallahasseerielTallahasseeriel Registered User regular
    Melding wrote:
    5th edition is going to be 2nd edition.

    Like, down to the cover.

    there will just be a 5 super imposed over the 2.
    Just written over with a sharpie.

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    ToxTox I kill threads he/himRegistered User regular
    Just invert the 2.

    Twitter! | Dilige, et quod vis fac
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    TallahasseerielTallahasseeriel Registered User regular
    gtrmp wrote:
    Mountain Dew had Call of Duty-branded Game Fuel

    now Jones Soda has Dungeons & Dragons Spellcasting Soda

    I want some...

    Too bad I'm trying to quit soda.

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    MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    Dichotomy wrote: »
    Antimatter wrote:
    i want to play mouse guard

    personally I wouldn't be able to resist the urge to make it into redwall fanfiction

    and?

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    MrMonroe wrote:
    Dichotomy wrote: »
    Antimatter wrote:
    i want to play mouse guard

    personally I wouldn't be able to resist the urge to make it into redwall fanfiction

    and?

    not really seeing a problem here either

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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    It seems you forgot to confess your love for DEATHWATCH and to lesser extent Dark hersey

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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    Warmachine

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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    i want to try painting warmachine minis but i know i'm gonna fuck up the paint the first few times

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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    You can paint over ones you fucked up a couple times

    And if the paint gets too thick and funky after many layers you can strip it off

    Paint minis

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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    alright

    thanks knob

    i knew about painting over but stripping paint wasn't something i was aware you could do for minis

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    HunteraHuntera Rude Boy Registered User regular
    Are the models metal or plastic? Because if they're metal the paint stripping process is super easy, but for plastics you gotta find special stuff.

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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    Simple Green will strip paint off anything and can be had in a huge jug for under 10 bucks at Lowe's or any similar store

    Do not have a cow, mortal.

    c9PXgFo.jpg
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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    Do not have a cow, mortal.

    c9PXgFo.jpg
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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    oh my god what

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    HunteraHuntera Rude Boy Registered User regular
    holy shit its like armored core and gundam and transformers and please tell me it's not super excessively expensive (it totally is isn't it?)

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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    44 bones

    Do not have a cow, mortal.

    c9PXgFo.jpg
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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    1865765535_ee222d3f44_o.jpg

    3512964173_94f72f66cb_o.jpg

    Do not have a cow, mortal.

    c9PXgFo.jpg
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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    why is Rover piloting a mech

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    ToxTox I kill threads he/himRegistered User regular
    Kind of looks like some of the newer Battletech designs

    Twitter! | Dilige, et quod vis fac
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    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    Warmachine is one of those games I can recognize as being a quality product, but is clearly not for me.

    Heavy Gear is a game that I quite like, but have nobody to play with.

    Battletech is one of my favorite game.

    Infinity, I think, might be one of the best attempts at re-creating Necromunda I've ever seen.

    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    Also one of the best at producing catgirl medics

    Do not have a cow, mortal.

    c9PXgFo.jpg
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    GoatmonGoatmon Companion of Kess Registered User regular
    PiptheFair wrote:
    MrMonroe wrote:
    Dichotomy wrote: »
    Antimatter wrote:
    i want to play mouse guard

    personally I wouldn't be able to resist the urge to make it into redwall fanfiction

    and?

    not really seeing a problem here either

    Yeah, it's all but Redwall to begin with, so I don't see why players should be against that.

    Switch Friend Code: SW-6680-6709-4204


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    TallahasseerielTallahasseeriel Registered User regular
    Infinity is great but the rules are hard as fuck to parse as they are written.

    It gets confusing when you have to reference things too.

    Warmachine is super fun.

    One time I had my Thunderhead throw the Avatar of Menoth at Epic Kreoss, which won me the game.

    Heavy Gear as I understand it is Votoms the game, which seems rad.

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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    It's translated from Spanish so there's bound to be some oddly phrased rules here and there

    Common sense fixes those problems

    Do not have a cow, mortal.

    c9PXgFo.jpg
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    TallahasseerielTallahasseeriel Registered User regular
    I dunno I got the first edition book and it's a plain mess.

    I guess there are PDFs you can get that are laid out better.

    But eh.

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    Fire TruckFire Truck I love my SELFRegistered User regular
    Tox wrote:
    Fire Truck wrote:
    Oh god, that modular D&D idea that was being thrown around earlier sounds so perfect to me. Choose a power source, all characters of the same power source have the same special ability (i.e. ritual caster for arcane, channel divinity for divine, some kinda weapon specialization for martial?, etc), choose role to gain access to basically streamlined powers shared by all members of that role (maybe you can use feats to add some more variety and flavor to the powers?), choose secondary role, and on your way. Simple, but with the potential for a lot of permutations and leaving the flavor/background of each "class" up to the character.

    Now I will probably be disappointed with 5e just because it will not be this.

    I don't think they'll go that route because a lot of people complained about how 4e was completely bland and flavorless in its mechanics.

    Yes, that statement is true, please put your skull back together.

    I almost want to homebrew this system. I wish I knew fuckall about balance.

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    HunteraHuntera Rude Boy Registered User regular
    Can't be that hard fire, you should try it and ask for advice whenever you get stuck or something!

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    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    It's translated from Spanish so there's bound to be some oddly phrased rules here and there

    Common sense fixes those problems
    Apparently the dude was given like two weeks to translate it.

    Which is why most people buy the book for the fluff, and just use one of the abridged PDF versions.

    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
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    MeldingMelding Registered User regular
    Fire Truck wrote: »
    Tox wrote:
    Fire Truck wrote:
    Oh god, that modular D&D idea that was being thrown around earlier sounds so perfect to me. Choose a power source, all characters of the same power source have the same special ability (i.e. ritual caster for arcane, channel divinity for divine, some kinda weapon specialization for martial?, etc), choose role to gain access to basically streamlined powers shared by all members of that role (maybe you can use feats to add some more variety and flavor to the powers?), choose secondary role, and on your way. Simple, but with the potential for a lot of permutations and leaving the flavor/background of each "class" up to the character.

    Now I will probably be disappointed with 5e just because it will not be this.

    I don't think they'll go that route because a lot of people complained about how 4e was completely bland and flavorless in its mechanics.

    Yes, that statement is true, please put your skull back together.

    I almost want to homebrew this system. I wish I knew fuckall about balance.

    I can probably help. I am good at quantifying stuff generally.

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    warmahordes rules

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    ToxTox I kill threads he/himRegistered User regular
    The trick to balance is to look wide (all classes across one level), not deep (all levels across one class).

    For instance, a 3.X wizard looks balanced if you look at the depth of the class. They start out weak, and end up strong. The idea is that you have to earn the power you get late in the game, and this is considered balanced.

    If, however, you look wide, and compare the wizard to other classes at the same level, you see a glaringly huge disparity.

    Twitter! | Dilige, et quod vis fac
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    GatsbyGatsby Registered User regular
    1865765535_ee222d3f44_o.jpg

    3512964173_94f72f66cb_o.jpg

    I am drooling into both buckets.

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    MeldingMelding Registered User regular
    i never quite understand large robots with hands, but whatever, the action poses on those are neat.

This discussion has been closed.