Unstable Portal RNG is more powerful with the generally weaker removal options in limited. I'm 99% sure they don't even think about Arena balance when they make cards.
Self-righteousness is incompatible with coalition building.
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GrobianWhat's on sale?Pliers!Registered Userregular
Unstable Portal RNG is more powerful with the generally weaker removal options in limited. I'm 99% sure they don't even think about Arena balance when they make cards.
In this case that's not true. There is no 3 mana removal for a 6/6 that gets played in constructed. In arena he at least has a chance to be running owl which is the best possible answer here. Druid wouldn't touch owl with a 30 foot pole in constructed.
RNG is just a vengeful god.
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
I'm glad I spent 20 minutes playing a game so I could lose to unstable portal->al akir
but I guess it's really exciting for the people playing so that makes it fair and balanced somehow
I bet my opponent was super happy! it no longer mattered how he played to that point, it only mattered that he randomly got a game winning card. believe it or not, in that moment, I didn't care that sometimes he gets a shitty minion. I don't think it's good or interesting or remotely fun for a card to randomly end games.
wah wah wah, sorry but it's really very frustrating especially after a game like that
Well, beginning of the new season and everyone has a Boom. I'm tempted to dust my golden malganis to also join the club because he just makes any deck, regardless of synergy or archetype, better. Reminds me of the season when everyone ran leeroy.
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GrobianWhat's on sale?Pliers!Registered Userregular
Start of the season always has the weirdest decks. Like a golden warrior playing
Cleave (yeah ok, not the best tech but it is tech)
Golden sludge belcher (so he has dust to spare)
Harvest golem
Arcanite reaper
Card should just summon a random minion from your deck. Then the reduced cost is semi-fair.
But no, mages have to be fucking ridiculous.
I don't think this would work as mages would then only run Malygos, Antonidas and every spell. I'd like to see unstable portal somewhere between Bane of Doom (completely useless) and where it is now with a good chance of game-winning value, maybe by reducing the mana reduction? It could still lead to incredible results but would then be a tempo loss and more of a gamble.
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
I will be hitting golden shaman this month. when I focused on it last month I got close to 100 wins.
Card should just summon a random minion from your deck. Then the reduced cost is semi-fair.
But no, mages have to be fucking ridiculous.
I don't think this would work as mages would then only run Malygos, Antonidas and every spell. I'd like to see unstable portal somewhere between Bane of Doom (completely useless) and where it is now with a good chance of game-winning value, maybe by reducing the mana reduction? It could still lead to incredible results but would then be a tempo loss and more of a gamble.
This was exactly my thought. "Oh god only picking from my deck would be AMAAAAZING." You also forgot Alexstrasza. Although maybe you don't need one if you have on demand Malygos/Antonidas.
Honestly I'd rather they just remove Unstable Portal at this point in the game. That's as a mage player who kept a golden one. It would reduce the ridiculous amounts of salt (although honestly, everyone will find something else to complain about), and I'd rather have a card that is good and has synergy in some other deck than being completely random and useless for most of mine.
I think Hearthstone is just a complaint machine. There was ZERO downtime between undertaker and mech mage complaints. If they nerfed unstable, mech mage, and Dr. Boom, everyone would probably complain about control warrior again or something.
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
You lose >$20 on a 2% draw and we will see if you complain about how the other person plays poker.
This lucky penny is bullshit.
Hearthstone - Webber #1330
3DS: 0920-3235-4071
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
edited March 2015
I'm at 7, hunter is at 5, he has bow and hero power of course, nothing on the board. I have a couple dudes out. Slow plays his turn and says "my apologies" a couple times. Rope starts to burn and he hits me in the face, hero powers me, and says "my apologies" again, and starts mousing over a card in his hand suggestively a couple times.
Rope hits, passes the turn. PING FIREBALL FUCK YOU DUDE. I wonder how many people would have insta conceded on the first bm emote.
The second an opponent emotes in a way I perceive to be bm (literally 90% of ways one might use emotes) they get squelched, so.
He hadn't emoted at all before this so it probably would have been effective even if that was your policy. I mean, if you are the kind of person who would just concede after getting the sorry emote like that.
I would only concede there if I felt like I was losing anyway. Like, if he still had most of his health, my board and hand were weak, and his deck is the sort that runs a lot of burst. But never on a turn where I'll win if he doesn't.
The second an opponent emotes in a way I perceive to be bm (literally 90% of ways one might use emotes) they get squelched, so.
He hadn't emoted at all before this so it probably would have been effective even if that was your policy. I mean, if you are the kind of person who would just concede after getting the sorry emote like that.
I would tab back, squelch and tab away again. I am very good at counting to 30, if I didn't concede during my own turn I'm not gonna concede during theirs.
Is the game being super wonky for anyone right now?
Tons of lag between menus and even between moves. It's never been this bad for me before.
I couldn't log in. Servers aren't happy at the moment I guess...
New season + a sunday = ....
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
I've been thinking about how to change the effects of Unstable Portal based on the amount of comments I'm reading here. While I think the card can single-handedly win games (power Legendaries etc), I also believe it also has a lot of neutral to unfavorable plays too. Problem is that we focus too much on the WTF card plays and not enough on the Amani Berzerker and such draws.
That being said, my change would be a very slight one:
Unstable Portal
Add a random non-Legendary minion to your hand. It costs (3) less.
This still give the card chances at pulling strong minions (Sunwalker, Savannah Highmane, Ironbark, etc) without giving those rage-inducing Legendary cards. I can accept that Legendary cards are meant to be powerful, which is why you can only include 1 in each deck.
Thoughts? Cool? Sucky? Not a big enough change?
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
I'm at 7, hunter is at 5, he has bow and hero power of course, nothing on the board. I have a couple dudes out. Slow plays his turn and says "my apologies" a couple times. Rope starts to burn and he hits me in the face, hero powers me, and says "my apologies" again, and starts mousing over a card in his hand suggestively a couple times.
Rope hits, passes the turn. PING FIREBALL FUCK YOU DUDE. I wonder how many people would have insta conceded on the first bm emote.
Yeah there's loads of funny videos with people conceding in won positions, so nice job calling the bluff.
I had a really weird incidence of (maybe?!) gamesmanship earlier. I was in a control warrior mirror match where we both had like 50 life. His board was clear and I had a couple of armoursmiths, a belcher and an acolyte. My opponent just went afk for 4 turns while I wailed on him slowly.
When I didn't play anything else down, or he came back, he brawled. I wasn't sure if he was pretending to be afk to get maximum brawl value but it's an amusing idea.
So, has everyone seen the next set of alleged leaked cards?
Chimaeron - 8 mana 8/7 neutral legendary
When you draw this, change the health of ALL minions to 1.
Blackwing Technician - 4 man 2/4 neutral minion
Minions that cost 5 or more cannot be played.
Hourglass Sand - ? mana mage spell
Your opponent only has 5 seconds to take his or her next turn.
Mind Quickening - 5 mana mage spell
You can use your hero power once during your opponent's next turn.
Aligns with the next datamined adventure. Some of the mechanics seem VERY suspect (especially that last one) but then again, people thought Gallywix and Iron Juggernaut were ridiculously fake as well when they were leaked.
Yeah I don't think those are legit whatsoever. Blackwing Tech would be the most "anti-fun" card made in the game and is highly suspect as a permanent effect, the Hourglass card's time limit is ludicrously low (see: Nozdormu), and I'm pretty sure Mind Quickening's effect is literally impossible to implement the way the game currently functions.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Blackwing Tech would be kind of interesting if it acted more like Nerubian Weblord--5+ mana minions cost 2 more to play. Screw up a druid's curve, completely lock out Alex/Ysera/Cenarius/Grom+Taskmaster.
I could see it work if it was a Loatheb effect, 'Battlecry: Enemy minions cost (6) more next turn.' There's a lot of fakes out though, so I'm not particularly convinced.
I'm at 7, hunter is at 5, he has bow and hero power of course, nothing on the board. I have a couple dudes out. Slow plays his turn and says "my apologies" a couple times. Rope starts to burn and he hits me in the face, hero powers me, and says "my apologies" again, and starts mousing over a card in his hand suggestively a couple times.
Rope hits, passes the turn. PING FIREBALL FUCK YOU DUDE. I wonder how many people would have insta conceded on the first bm emote.
Yeah there's loads of funny videos with people conceding in won positions, so nice job calling the bluff.
I had a really weird incidence of (maybe?!) gamesmanship earlier. I was in a control warrior mirror match where we both had like 50 life. His board was clear and I had a couple of armoursmiths, a belcher and an acolyte. My opponent just went afk for 4 turns while I wailed on him slowly.
When I didn't play anything else down, or he came back, he brawled. I wasn't sure if he was pretending to be afk to get maximum brawl value but it's an amusing idea.
A warrior did this to me once and then came back and double mortal striked me to death
Yeah I don't think those are legit whatsoever. Blackwing Tech would be the most "anti-fun" card made in the game and is highly suspect as a permanent effect, the Hourglass card's time limit is ludicrously low (see: Nozdormu), and I'm pretty sure Mind Quickening's effect is literally impossible to implement the way the game currently functions.
Blackwing wouldn't be a permanent effect, it would be card text like weblord. Hourglass and mind quickening could be real as pve cards only.
I mean permanently active on the board, in comparison to a battlecry like Loatheb. A card that flat out says "all these cards can NEVER BE PLAYED" is not something that strikes me the Hearthstone devs would want to do, particularly on a minion with high enough toughness to not be taken out by removal easily. And 5+ mana guys are a way wider range than their usual hate cards, as well.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
I mean permanently active on the board, in comparison to a battlecry like Loatheb. A card that flat out says "all these cards can NEVER BE PLAYED" is not something that strikes me the Hearthstone devs would want to do, particularly on a minion with high enough toughness to not be taken out by removal easily. And 5+ mana guys are a way wider range than their usual hate cards, as well.
That's why I said to move it to the mana increase like the Weblord. Battlecry is actually a really wide hate area, too, and the weblord has the same durability for 2 less mana.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
I've been thinking about how to change the effects of Unstable Portal based on the amount of comments I'm reading here. While I think the card can single-handedly win games (power Legendaries etc), I also believe it also has a lot of neutral to unfavorable plays too. Problem is that we focus too much on the WTF card plays and not enough on the Amani Berzerker and such draws.
That being said, my change would be a very slight one:
Unstable Portal
Add a random non-Legendary minion to your hand. It costs (3) less.
This still give the card chances at pulling strong minions (Sunwalker, Savannah Highmane, Ironbark, etc) without giving those rage-inducing Legendary cards. I can accept that Legendary cards are meant to be powerful, which is why you can only include 1 in each deck.
Thoughts? Cool? Sucky? Not a big enough change?
I mean, its not like turn 3 Boulderfist is much better.
there have been a huge glut of fake leaks on the hearthstone reddit lately, i would take every leak you hear about for the next week with an even bigger grain of salt than usual
I've been thinking about how to change the effects of Unstable Portal based on the amount of comments I'm reading here. While I think the card can single-handedly win games (power Legendaries etc), I also believe it also has a lot of neutral to unfavorable plays too. Problem is that we focus too much on the WTF card plays and not enough on the Amani Berzerker and such draws.
That being said, my change would be a very slight one:
Unstable Portal
Add a random non-Legendary minion to your hand. It costs (3) less.
This still give the card chances at pulling strong minions (Sunwalker, Savannah Highmane, Ironbark, etc) without giving those rage-inducing Legendary cards. I can accept that Legendary cards are meant to be powerful, which is why you can only include 1 in each deck.
Thoughts? Cool? Sucky? Not a big enough change?
I mean, its not like turn 3 Boulderfist is much better.
True, but at least it wouldn't be as rage-inducing or completely game breaking.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Got a 10-3 with Druid (double Nourish + Ancient of War + triple Druid of the Claw, basically, though I had some other good stuff; no Swipe though!). Last two losses were to the same Mage. Boo. First one he just had a stupid strong curve from 4+ of Water Elemental -> Silver Hand Knight -> Sea Giant -> Violet Teacher + Frost Bolt -> Flamestrike and I'm dead. Second time we were even I was maybe slightly ahead on board, had a 5/4 Piloted Shredder and 6/5 Tallstrider against three of his dudes which were a bit smaller. Unfortunately his last two cards were Foe Reaper and Frost Bolt to kill the Tallstrider with the Squire. Didn't have any of my four ways of dealing with the Reaper so it pretty much finished me.
Favorite game though was against a Priest who had a Piloted Shredder of his own, buffed it with Dark Cultist death rattle, then Velen's Chosen and PW:S. I had no silence and was pretty convinced that thing was going to rule the day. Got the final buff on turn 7, I finally killed it when we both had 9 cards left in deck. But I had kept all his other crap off the board and it turned out I had higher card quality overall and my second Nourish meant I saw more than he did. That Shredder survived for like 10 turns, but I played enough stuff that he couldn't hit my face with it.
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
this does remind me how exciting it's gonna be to see the new cards, I must say
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In this case that's not true. There is no 3 mana removal for a 6/6 that gets played in constructed. In arena he at least has a chance to be running owl which is the best possible answer here. Druid wouldn't touch owl with a 30 foot pole in constructed.
RNG is just a vengeful god.
but I guess it's really exciting for the people playing so that makes it fair and balanced somehow
I bet my opponent was super happy! it no longer mattered how he played to that point, it only mattered that he randomly got a game winning card. believe it or not, in that moment, I didn't care that sometimes he gets a shitty minion. I don't think it's good or interesting or remotely fun for a card to randomly end games.
wah wah wah, sorry but it's really very frustrating especially after a game like that
But no, mages have to be fucking ridiculous.
Cleave (yeah ok, not the best tech but it is tech)
Golden sludge belcher (so he has dust to spare)
Harvest golem
Arcanite reaper
I don't think this would work as mages would then only run Malygos, Antonidas and every spell. I'd like to see unstable portal somewhere between Bane of Doom (completely useless) and where it is now with a good chance of game-winning value, maybe by reducing the mana reduction? It could still lead to incredible results but would then be a tempo loss and more of a gamble.
This was exactly my thought. "Oh god only picking from my deck would be AMAAAAZING." You also forgot Alexstrasza. Although maybe you don't need one if you have on demand Malygos/Antonidas.
Honestly I'd rather they just remove Unstable Portal at this point in the game. That's as a mage player who kept a golden one. It would reduce the ridiculous amounts of salt (although honestly, everyone will find something else to complain about), and I'd rather have a card that is good and has synergy in some other deck than being completely random and useless for most of mine.
I think Hearthstone is just a complaint machine. There was ZERO downtime between undertaker and mech mage complaints. If they nerfed unstable, mech mage, and Dr. Boom, everyone would probably complain about control warrior again or something.
I mean in what sense though? I doubt there are real complaints about the way poker is balanced among serious players.
"Fucking straight flush is imbalanced. I played a great hand and then RNGesus trololol I lose. Nerf straight flush."
Hearthstone - Webber #1330
3DS: 0920-3235-4071
Rope hits, passes the turn. PING FIREBALL FUCK YOU DUDE. I wonder how many people would have insta conceded on the first bm emote.
He hadn't emoted at all before this so it probably would have been effective even if that was your policy. I mean, if you are the kind of person who would just concede after getting the sorry emote like that.
Is the game being super wonky for anyone right now?
Tons of lag between menus and even between moves. It's never been this bad for me before.
Witty signature comment goes here...
wra
I would tab back, squelch and tab away again. I am very good at counting to 30, if I didn't concede during my own turn I'm not gonna concede during theirs.
I couldn't log in. Servers aren't happy at the moment I guess...
They must've turned it off and on again.
Witty signature comment goes here...
wra
I might be able to hit Golden Shaman too. Looking over my total, I need to squeeze in another 497 wins!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
New season + a sunday = ....
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
That being said, my change would be a very slight one:
Unstable Portal
Add a random non-Legendary minion to your hand. It costs (3) less.
This still give the card chances at pulling strong minions (Sunwalker, Savannah Highmane, Ironbark, etc) without giving those rage-inducing Legendary cards. I can accept that Legendary cards are meant to be powerful, which is why you can only include 1 in each deck.
Thoughts? Cool? Sucky? Not a big enough change?
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Unstable Portal
You have a 30% to instantly win the game, otherwise, gain two mana crystals next turn only.
Yeah there's loads of funny videos with people conceding in won positions, so nice job calling the bluff.
I had a really weird incidence of (maybe?!) gamesmanship earlier. I was in a control warrior mirror match where we both had like 50 life. His board was clear and I had a couple of armoursmiths, a belcher and an acolyte. My opponent just went afk for 4 turns while I wailed on him slowly.
When I didn't play anything else down, or he came back, he brawled. I wasn't sure if he was pretending to be afk to get maximum brawl value but it's an amusing idea.
When you draw this, change the health of ALL minions to 1.
Blackwing Technician - 4 man 2/4 neutral minion
Minions that cost 5 or more cannot be played.
Hourglass Sand - ? mana mage spell
Your opponent only has 5 seconds to take his or her next turn.
Mind Quickening - 5 mana mage spell
You can use your hero power once during your opponent's next turn.
Aligns with the next datamined adventure. Some of the mechanics seem VERY suspect (especially that last one) but then again, people thought Gallywix and Iron Juggernaut were ridiculously fake as well when they were leaked.
A warrior did this to me once and then came back and double mortal striked me to death
That's why I said to move it to the mana increase like the Weblord. Battlecry is actually a really wide hate area, too, and the weblord has the same durability for 2 less mana.
I mean, its not like turn 3 Boulderfist is much better.
True, but at least it wouldn't be as rage-inducing or completely game breaking.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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Favorite game though was against a Priest who had a Piloted Shredder of his own, buffed it with Dark Cultist death rattle, then Velen's Chosen and PW:S. I had no silence and was pretty convinced that thing was going to rule the day. Got the final buff on turn 7, I finally killed it when we both had 9 cards left in deck. But I had kept all his other crap off the board and it turned out I had higher card quality overall and my second Nourish meant I saw more than he did. That Shredder survived for like 10 turns, but I played enough stuff that he couldn't hit my face with it.
but I am on Assume Fake Til Announcement mode
THAT CARD IS FUCKING BULLSHIT!!
LOL!!!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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