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[FFRK] FF14 Banner 1 in under 2 hours. Take a hit of Tums, then pass it on.

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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    After Years is terrible though

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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    So's FF2, but the game has a place in the franchise. :P

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    So Energy Rain just obliterates the FFX bonus battles.

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    EnlongEnlong Registered User regular
    I liked after years. It's not without its flaws (kinda samey in a lot of plot points, and the moon phase system is annoying), but it also had a lot I did like (bands, the party building mechanic in the final dungeon, some other plot points). I'd play FFV, FFVI, FFD, BD/BS, or Chrono Trigger before I played After Years again, but I don't regret my time playing After Years

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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    II was memorable for starting with a fight you literally couldn't win

    i think a paper mario game copied it?

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    EnlongEnlong Registered User regular
    edited November 2016
    Paper Mario 1 did, but that was way back in the N64 era.

    Edit:

    Oh wait, you were talking about FFII.

    Enlong on
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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    So the new Witch skills JP just announced sound interesting. 2-hit elemental magics that give Quickcast 1 for next spell cast, with 6-hit elemental magics that have a long cast time, but pre-casting the 2-hit version should take care of that.

    The FFXI banner as a whole looks freaking great starting with Shantotto's LCSB, and finally, someone else with a MAG/DEF breakdown BSB.

    It's really sad that we're not getting the FFXI banner with Ayame and Curilla now, but hopefully like the FFMobius banner, it'll just come later.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Granted, I never played the after years, but coming from loving IV, After Years always looked very poorly done to me.

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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    EnlongEnlong Registered User regular
    I imagine that a team that has a Swiftcast- granting SB would do well with the 6-hit Witch skills. And a Onion Knight's BSB finally has a clear candidate for his magic Powerchain.

    Who all gets Witch? I'm assuming the list includes Matoya, Edea, Rinoa, and Shantotto.

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    ArcTangentArcTangent Registered User regular
    Enlong wrote: »
    I imagine that a team that has a Swiftcast- granting SB would do well with the 6-hit Witch skills. And a Onion Knight's BSB finally has a clear candidate for his magic Powerchain.

    Who all gets Witch? I'm assuming the list includes Matoya, Edea, Rinoa, and Shantotto.
    5★ Witch access:

    Matoya
    Cloud of Darkness
    Rinoa
    Edea
    Lulu
    Shantotto
    Tyro

    4★ Witch access:

    Maria
    Rydia
    Krile
    Terra
    Ashe
    Serah
    Reynn


    Witch abilities

    Fast Blizzard - 2xST Ice magic dmg + self Quickcast Magic 1
    Fast Thunder - 2xST Lightning magic dmg + self Quickcast Magic 1
    Flux Blizzard - 6xST Ice magic dmg with long cast time
    Hell Thunder - 6xST Lightning magic dmg with long cast time

    ztrEPtD.gif
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    EnlongEnlong Registered User regular
    I'm guessing the fast-cast spells are 4*, and the 6-hits are 5*.

    And OK doesn't get Witch? That's a shame. At least it makes for a decent RW on a Witch, though.

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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    edited November 2016
    Unless you're a whale, you're probably not going to hone multiple copies of Hell Thunder/Flux Blizzard anyway, so odds are you'll have two 5* Witches on an all mage party. That gives you 3 more spots to play with, and several non-witches come with party Quickcast 3 in their SSBs such as Braska or Papalymo. Krile's BSB gives Quickcast 3 also, but she's only a 4* Witch, but still fits into that kind of party just fine. Edward's SSB on the FFIV-Cid event also gives party Quickcast, and he can sustain it when we get Allegro Con Moto if you decide to record dive him for it/hone the skill.

    El Fantastico on
    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    If we get it.

    38thDoE on steam
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    DarklyreDarklyre Registered User regular
    Enlong wrote: »
    Darklyre wrote: »
    That mechanic actually looks pretty damn cool. It definitely encourages different team builds instead of the standard Support/Healer/3 DPS setup that most people have, though I hope the chains aren't all based on just elements (or you'd just switch to a standard imperil team instead).

    Why not both? An imperil team which contains an elemental chain SB of that same element.

    Well, what I mean is that an elemental chain team is practically indistinguishable from an imperil team. If the chain was based on ability types or status effects instead that might make team composition more varied.

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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    38thDoe wrote: »
    If we get it.

    True. My hope is that it'll just be part of the 10 day log in rewards during the Gold Casino event closer to Christmas, which is basically our present from DeNa for the holidays.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    Those Witch skills sound really neat, like a new Darkness combo. Lulu and Edea both have en-Ice SBs, too. Makes having my Krile party short cast SSB a bigger deal.

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    ArcTangentArcTangent Registered User regular
    I up-converted a bunch of orbs. Lightning and Dark are my main limits at the moment with ~15 each. There's not a lot of skills coming up that look particularly tantalizing, and even fewer that aren't limited by Lightning/Dark (eg all three of the dual spellblades), especially Dark since good god, that's almost half of them right there. I could push Saint Cross, Power Chain, or Full Charge to R4. Leaning towards Saint Cross because I have knights for days and both holy-boosting sword and armor. There's Gaia Cross coming, I guess, but it's hard to imagine too many situations where I'd prefer it over Saint Cross with my boosts.

    Hmmmmmm

    ztrEPtD.gif
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    EnlongEnlong Registered User regular
    edited November 2016
    For people doing the new story dungeons, specifically "Between Dimensions Part 2" in FFV:

    Dr Mog warns that using Ifrit on Apanda will make him cleanse his status ailments with Panacea. This is true, but there's more to it than that. When you hit him with the Ifrit spell, he freaks out and turns away from your team in fear. This interrupts his actions, and makes him use Panacea on himself on his next turn, in order to get over his fear and return to the fight. Ifrit, used with the right timing, can make Apanda waste a bunch of turns, and almost never allow him to hit you.

    Enlong on
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    NarbusNarbus Registered User regular
    ArcTangent wrote: »
    I up-converted a bunch of orbs. Lightning and Dark are my main limits at the moment with ~15 each. There's not a lot of skills coming up that look particularly tantalizing, and even fewer that aren't limited by Lightning/Dark (eg all three of the dual spellblades), especially Dark since good god, that's almost half of them right there. I could push Saint Cross, Power Chain, or Full Charge to R4. Leaning towards Saint Cross because I have knights for days and both holy-boosting sword and armor. There's Gaia Cross coming, I guess, but it's hard to imagine too many situations where I'd prefer it over Saint Cross with my boosts.

    Hmmmmmm

    Depending on your party composition, maybe take a gander at a second R3 Saint's Cross instead of a single R4 version. That'd give you a total of 12 uses of the power, instead of just 8.

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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    Was it Ayame or Curilla who had the completely nutso BSB

    Sad that we're skipping that since they've shown that they are willing to do collabs (Dissidia, Mobius)

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    Knight_Knight_ Dead Dead Dead Registered User regular
    If I don't have any FFX SBs outside of mediocre rikku ones, is a shout rushdown attempt at CM with stuff like chaincharge and saint cross and whatever effective? Or should I just try and grind it to dust with wall.

    aeNqQM9.jpg
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    RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    R3 5* abilities/ability combos + Shout is kind of the default template for a Cid Mission.

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    FryFry Registered User regular
    edited November 2016
    Wow, no-gacha cores take down U+ Geosgaeno. Ashe BSB is a hell of a drug.


    eta: here's a different set of cores with off-realm 5* gear taking it down with Tidus OSB.

    Fry on
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    Knight_Knight_ Dead Dead Dead Registered User regular
    Rius wrote: »
    R3 5* abilities/ability combos + Shout is kind of the default template for a Cid Mission.

    Sometimes. Other times you just get crushed on them because the damage is too high.

    aeNqQM9.jpg
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    ArcTangentArcTangent Registered User regular
    Narbus wrote: »
    ArcTangent wrote: »
    I up-converted a bunch of orbs. Lightning and Dark are my main limits at the moment with ~15 each. There's not a lot of skills coming up that look particularly tantalizing, and even fewer that aren't limited by Lightning/Dark (eg all three of the dual spellblades), especially Dark since good god, that's almost half of them right there. I could push Saint Cross, Power Chain, or Full Charge to R4. Leaning towards Saint Cross because I have knights for days and both holy-boosting sword and armor. There's Gaia Cross coming, I guess, but it's hard to imagine too many situations where I'd prefer it over Saint Cross with my boosts.

    Hmmmmmm

    Depending on your party composition, maybe take a gander at a second R3 Saint's Cross instead of a single R4 version. That'd give you a total of 12 uses of the power, instead of just 8.

    I also have Vaan's BSB, and an SSB or OSB for every Chain Charger sans Gau, and similar coverage in spellblades. The only possible time I could see myself bringing multiple knights is something holy-weak that also spams ST magic, which would mean Celes (Indom) and PCecil.

    A Team DPS rotation/pick and match
    OSB: Tidus
    BSB: PCecil, Bartz, Vaan
    SSB: Celes, Zack, Lightning

    ztrEPtD.gif
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    DaffyddDaffydd Registered User regular
    edited November 2016
    Knight_ wrote: »
    If I don't have any FFX SBs outside of mediocre rikku ones, is a shout rushdown attempt at CM with stuff like chaincharge and saint cross and whatever effective? Or should I just try and grind it to dust with wall.

    You have options, and Geosgaeno's damage isn't that terrible. I suggest you take a look at my setup for beating Geosgaeno. I did it with RW Sheepsong and two R2 Chain -gas (Fire and Ice, because Lightning will get you countered). The shared medica stick (or two, if you didn't combine them) makes a good magic stat stick (and I used level 65 mages!), and if you have a sword for him, Paine doesn't need Shout to do good damage with Saint Cross. The key to Geosgaeno is mitigation. Make sure to bring all of the standard mitigation: Full Break, Magic Breakdown, Power Break (or Breakdown/Steal), and ProShell. And you'll be fine. You do need a medica for this fight, but HotF was enough, and the shared medica isn't much worse than that. A Shout strategy should work (especially with R3 ChainCharge), but a magic-heavy mixed team probably does the job faster.

    On another note, I'm pondering Ultima [ed. meant Omega] this evening. I'm thinking RW Ashe's BSB, with Edea (RW bot), Ashe (with BSB and MM RM), Edward (Hastemarch, FB, Mental Breakdown), Y'shtola and Vanille (stop spammers). If things go right, Ultima drops in five (six?) turns after Edea and Ashe spam 40k lightning commands while wearing cool sunglasses. And if they don't, Ultima tears through my party like a scimitar through wet tissue paper.

    Daffydd on
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    FryFry Registered User regular
    edited November 2016
    Magic Lightning is fine for Geosgaeno (see: cores with RW Ashe BSB torching him). He only counters physical lightning.

    Fry on
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Daffydd wrote: »
    Knight_ wrote: »
    If I don't have any FFX SBs outside of mediocre rikku ones, is a shout rushdown attempt at CM with stuff like chaincharge and saint cross and whatever effective? Or should I just try and grind it to dust with wall.

    You have options, and Geosgaeno's damage isn't that terrible. I suggest you take a look at my setup for beating Geosgaeno. I did it with RW Sheepsong and two R2 Chain -gas (Fire and Ice, because Lightning will get you countered). The shared medica stick (or two, if you didn't combine them) makes a good magic stat stick (and I used level 65 mages!), and if you have a sword for him, Paine doesn't need Shout to do good damage with Saint Cross. The key to Geosgaeno is mitigation. Make sure to bring all of the standard mitigation: Full Break, Magic Breakdown, Power Break (or Breakdown/Steal), and ProShell. And you'll be fine. You do need a medica for this fight, but HotF was enough, and the shared medica isn't much worse than that. A Shout strategy should work (especially with R3 ChainCharge), but a magic-heavy mixed team probably does the job faster.

    On another note, I'm pondering Ultima this evening. I'm thinking RW Ashe's BSB, with Edea (RW bot), Ashe (with BSB and MM RM), Edward (Hastemarch, FB, Mental Breakdown), Y'shtola and Vanille (stop spammers). If things go right, Ultima drops in five (six?) turns after Edea and Ashe spam 40k lightning commands while wearing cool sunglasses. And if they don't, Ultima tears through my party like a scimitar through wet tissue paper.

    Omega. I thought you were talking about the U++ and getting very confused.

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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    DaffyddDaffydd Registered User regular
    edited November 2016
    38thDoe wrote: »
    Daffydd wrote: »
    Knight_ wrote: »
    If I don't have any FFX SBs outside of mediocre rikku ones, is a shout rushdown attempt at CM with stuff like chaincharge and saint cross and whatever effective? Or should I just try and grind it to dust with wall.

    You have options, and Geosgaeno's damage isn't that terrible. I suggest you take a look at my setup for beating Geosgaeno. I did it with RW Sheepsong and two R2 Chain -gas (Fire and Ice, because Lightning will get you countered). The shared medica stick (or two, if you didn't combine them) makes a good magic stat stick (and I used level 65 mages!), and if you have a sword for him, Paine doesn't need Shout to do good damage with Saint Cross. The key to Geosgaeno is mitigation. Make sure to bring all of the standard mitigation: Full Break, Magic Breakdown, Power Break (or Breakdown/Steal), and ProShell. And you'll be fine. You do need a medica for this fight, but HotF was enough, and the shared medica isn't much worse than that. A Shout strategy should work (especially with R3 ChainCharge), but a magic-heavy mixed team probably does the job faster.

    On another note, I'm pondering Ultima this evening. I'm thinking RW Ashe's BSB, with Edea (RW bot), Ashe (with BSB and MM RM), Edward (Hastemarch, FB, Mental Breakdown), Y'shtola and Vanille (stop spammers). If things go right, Ultima drops in five (six?) turns after Edea and Ashe spam 40k lightning commands while wearing cool sunglasses. And if they don't, Ultima tears through my party like a scimitar through wet tissue paper.

    Omega. I thought you were talking about the U++ and getting very confused.

    Ummm... yeah, him. Oops. The names that are synonymous with "final" start blending together, y'know? Omega, Ultima, Ultima Weapon, Ultima Buster, etc... Anywho, FYI, Ultima has 700 mnd for the last 138k of its HP. Casting Stop with 600 mnd will result in a 4 second duration during phase 3. Careful how you stagger timing - you won't have much leeway to recast if a Stop misses!

    Daffydd on
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    Knight_Knight_ Dead Dead Dead Registered User regular
    I think this shout strategy will work. I have gotten it to about 10% a few times in a row but keep getting double tapped with big AoEs and with only poopy shared medica to heal with, that's too much.

    But I think it's possible if I get a bit lucky. Probably won't master since someone's gonna die, but that's fine.

    aeNqQM9.jpg
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    EnlongEnlong Registered User regular
    How many events until Raines's BSB, the OK event, or the Alphinaud event?

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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Enlong wrote: »
    How many events until Raines's BSB, the OK event, or the Alphinaud event?

    OK is 3 events from now (FFXIII-2 -> FFIV -> FFIII). Alphinaud will come in the new year with the next maintenance drop, and Raine's BSB is right after it. About 8-9 events away for those two, depending on what random surprise events we get in the way, separate from the Gold Casino/Orbfest at the end of the year.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    EnlongEnlong Registered User regular
    Raines is right after Alphinaud? Dang. I'm going to either have to get quite lucky on Alphinaud, or abandon my hope of ultimate Raines.

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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    I was looking through my abilities for Omega tonight, and remembered I shattered my second Stop from the original Omega fight when I needed a second Sleep for the Mote Red Soul Cid's Mission. I couldn't have held on a few more weeks. Ugh. Failure to future proof myself, and after holding on to that Stop for over a year.

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    FryFry Registered User regular
    Just go Stop + Halting Rumba instead of two Stops? Surely you have a Rumba somewhere in your inventory.

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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Fry wrote: »
    Just go Stop + Halting Rumba instead of two Stops? Surely you have a Rumba somewhere in your inventory.

    It's only R2. Maybe I can make it work.

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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    You absolutely need 2 R4+ stops for Omega

    And both need to be on high MND characters

    Penelo/Lenna/Aerith/Eiko etc

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    The WolfmanThe Wolfman Registered User regular
    I don't know about the rest of you, but I have:

    1130 Black orbs
    1194 Non elemental orbs
    763 Dark orbs

    I think I can whip up another Stop if I have to. :)

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    I don't know about the rest of you, but I have:

    1130 Black orbs
    1194 Non elemental orbs
    763 Dark orbs

    I think I can whip up another Stop if I have to. :)

    It's possible, I'm more annoyed since I already shattered one. Oh well.

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    Knight_Knight_ Dead Dead Dead Registered User regular
    managed to master it by the skin of my teeth.

    attack came through that put everyone at 15% hp but it died before it could go again, and saint cross murderized it.

    this u++ fight looks painful though, strong against everything but water basically means it's strong against everything but this water strike i have.

    aeNqQM9.jpg
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