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Team Fortress Thread: Evidently I am piss poor at updating these titles.

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    NuzakNuzak Registered User regular
    edited August 2009
    Did I miss the daily-make-fun-of-rak post yet?

    no need:
    I've been at my first day of work all day. (first time in forevar).

    8-)

    Nuzak on
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    MelksterMelkster Registered User regular
    edited August 2009
    Kris_xK wrote: »
    Because I've never heard anyone ever actually say anything nice to Asiina, I am still convinced he/she is a 12 year old boy with a gland problem.

    Asiina is always a jerk to me.

    A jerk.

    Melkster on
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    Quaz and WallyQuaz and Wally Registered User regular
    edited August 2009
    Melkster wrote: »
    Kris_xK wrote: »
    Because I've never heard anyone ever actually say anything nice to Asiina, I am still convinced he/she is a 12 year old boy with a gland problem.

    Asiina is always a jerk[strike] to me[/strike].

    A jerk.

    Quaz and Wally on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited August 2009
    How witty, Quaz.

    Zoid make more fuckin' comics

    Zen Vulgarity on
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    Quaz and WallyQuaz and Wally Registered User regular
    edited August 2009
    How witty, Quaz.

    Zoid make more fuckin' comics

    Why thank you Zenny. I told you I was the smart one.

    Quaz and Wally on
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    RCagentRCagent Registered User regular
    edited August 2009
    So I was pretty "D:" at the whole Engineer getting to fix their teleporter from either entrance/exit.


    But only EvilDaedalus can show how awesome this really is:

    http://www.youtube.com/watch?v=_wIE5Sk_K6U

    RCagent on
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    xzzyxzzy Registered User regular
    edited August 2009
    I never stand on my teleporter when I'm whacking it, I think it's mostly a habit from Quake 2 days. You just don't stand on the exit side, ever.

    xzzy on
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    ShukaoShukao Registered User regular
    edited August 2009
    Wow, that's some quality spying there. Good to see.

    Shukao on
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    TK-42-1TK-42-1 Registered User regular
    edited August 2009
    Melkster wrote: »
    Kris_xK wrote: »
    Because I've never heard anyone ever actually say anything nice to Asiina, I am still convinced he/she is a 12 year old boy with a gland problem.

    Asiina is always a jerk[strike] to me[/strike].

    A jerk.

    AHHHH NOOOOOO CHARLES

    TK-42-1 on
    sig.jpgsmugriders.gif
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    McAllenMcAllen Registered User regular
    edited August 2009
    arent the ones who hog the mic usually psychologically defected? I mean I know that sounds lame but sometimes if you know the person well enough then the math can be done that they use the interwebs as an outlet for their psychotic behavior.

    at least this is what I assume and sometimes mentioning it in chat can shut people up. yep

    McAllen on
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    xzzyxzzy Registered User regular
    edited August 2009
    McAllen wrote: »
    arent the ones who hog the mic usually psychologically defected? I mean I know that sounds lame but sometimes if you know the person well enough then the math can be done that they use the interwebs as an outlet for their psychotic behavior.

    at least this is what I assume and sometimes mentioning it in chat can shut people up. yep

    That's the magic of psychology, you can nitpick minutiae all you want to build up an argument describing a serious problem. No one is allowed to disagree, because hey, the brain is a mystery and you can't disprove an opinion!

    xzzy on
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    BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    it seems we'll be getting a patch tonight, as expected. any of the admins have any info?

    BlindPsychic on
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    Roland_tHTGRoland_tHTG Registered User regular
    edited August 2009
    ebotastic wrote: »
    Robman wrote: »
    Scouts die in 2 shotgun hits right now anyways and pyros should be raping soldiers at point-blank

    Hehehe.

    I had a bad night as pyro the other night. This one soldier I kept getting the drop on at close range killed me five times with crit rockets over the course of only two maps. Only one of those was from a kritzkrieg. And it's not like he was ripping up my team and getting a crit bonus or anything, the stars just aligned for him.

    sometimes you're the windshield sometimes you're the bug

    Roland_tHTG on
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    ebotasticebotastic Going Gonzo In People's HeartsRegistered User regular
    edited August 2009
    it seems we'll be getting a patch tonight, as expected. any of the admins have any info?

    I'm not an admin, I just play one on the forums:
    August 17, 2009 - Team Fortress 2/Day of Defeat: Source Update Released

    Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Day of Defeat: Source

    Fixed an engine crash

    Team Fortress 2

    Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:

    "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."

    Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)

    Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)

    Added missing snowpuff particles for DX8 players

    Fixed rocket jumping

    Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill

    Fixed Scouts going into reference pose in double jumps

    Fixed the Ubersaw not displaying team colors

    Fixed Spies disguised as RED Scouts not cloaking properly

    Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode

    ebotastic on
    Please, call me ebo.
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited August 2009
    every time I hope for a drop system change. sigh.

    DeMoN on
    Steam id : Toxic Cizzle
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    FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited August 2009
    what is particles/water_dx90.pcf, and how do I get consistency with it?

    Fencingsax on
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    ebotasticebotastic Going Gonzo In People's HeartsRegistered User regular
    edited August 2009
    Fencingsax wrote: »
    what is particles/water_dx90.pcf, and how do I get consistency with it?

    It means you and the server are running two different versions. If you just patched you have to wait for the server to patch.

    ebotastic on
    Please, call me ebo.
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    FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited August 2009
    I didn't know we just patched tonight. That explains it.

    Fencingsax on
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    SkutSkutSkutSkut Registered User regular
    edited August 2009
    Fixed rocket jumping, that's good for our soldiers.

    SkutSkut on
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    ZoelefZoelef Registered User regular
    edited August 2009
    TF2 Update, 8/17/09
    Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson: "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."

    Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)

    Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)

    Added missing snowpuff particles for DX8 players

    Fixed rocket jumping

    Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill

    Fixed Scouts going into reference pose in double jumps

    Fixed the Ubersaw not displaying team colors

    Fixed Spies disguised as RED Scouts not cloaking properly

    Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode

    Zoelef on
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    SkutSkutSkutSkut Registered User regular
    edited August 2009
    I actually liked the sperm filled Ubersaw.

    SkutSkut on
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    PMAversPMAvers Registered User regular
    edited August 2009
    So, when I was in Indy for GenCon, walking to the convention center and back to my hotel, I had to pass this building.

    Every time I go by it, I can't stop and think it's a bloody RED factory/secret base.

    ohcrapreds.jpg

    PMAvers on
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    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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    BahamutZEROBahamutZERO Registered User regular
    edited August 2009
    What the fuck? I can't join the drama chamber because "the server is forcing consistency for this file: water_dx80.pcf" or something like that.

    BahamutZERO on
    BahamutZERO.gif
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    PMAversPMAvers Registered User regular
    edited August 2009
    What the fuck? I can't join the drama chamber because "the server is forcing consistency for this file: water_dx80.pcf" or something like that.

    There was a update.

    Either you or the server havn't updated yet.

    (I've restarted mine, so it should be good.)

    PMAvers on
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    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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    BahamutZEROBahamutZERO Registered User regular
    edited August 2009
    oh, an update huh

    BahamutZERO on
    BahamutZERO.gif
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    tofutofu Registered User regular
    edited August 2009
    RCagent wrote: »
    So I was pretty "D:" at the whole Engineer getting to fix their teleporter from either entrance/exit.


    But only EvilDaedalus can show how awesome this really is:

    http://www.youtube.com/watch?v=_wIE5Sk_K6U
    pffffff, big deal

    I came up with that idea as soon as I read the patch notes. 8-)

    tofu on
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    The_ScarabThe_Scarab Registered User regular
    edited August 2009
    tofu wrote: »
    RCagent wrote: »
    So I was pretty "D:" at the whole Engineer getting to fix their teleporter from either entrance/exit.


    But only EvilDaedalus can show how awesome this really is:

    http://www.youtube.com/watch?v=_wIE5Sk_K6U
    pffffff, big deal

    I came up with that idea as soon as I read the patch notes. 8-)

    Good engineers put an entrance at the forward base and an exit at spawn and pull the old switcheroo on the spy themselves. did that once earlier on dustbowl 3. With 5 other tele pads they never even notice.

    The_Scarab on
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    NuzakNuzak Registered User regular
    edited August 2009
    PMAvers wrote: »
    So, when I was in Indy for GenCon, walking to the convention center and back to my hotel, I had to pass this building.

    Every time I go by it, I can't stop and think it's a bloody RED factory/secret base.

    ohcrapreds.jpg

    there's an abandoned chalk quarry near a restaurant here that i always want to explore in case there is a secret reinforced door leading to a low-lit intelligence room, and not thousands of rapists instead

    Nuzak on
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    L|amaL|ama Registered User regular
    edited August 2009
    but 6 engineers on a team proves you're playing on a pub, so it counts for little more than outsmarting a dog or a fish

    L|ama on
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    The_ScarabThe_Scarab Registered User regular
    edited August 2009
    L|ama wrote: »
    but 6 engineers on a team proves you're playing on a pub, so it counts for little more than outsmarting a dog or a fish

    Oh of course. I would never claim pub actions were of note, except in sneaky circumstances. I like foiling spies regardless of skill or style.

    The_Scarab on
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    L|amaL|ama Registered User regular
    edited August 2009
    well for this I applaud you

    the same goes for killing scouts and snipers, although I love sandman scouts as a soldier now. Just fire a rocket someone and *pop*

    L|ama on
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    MonstyMonsty Registered User regular
    edited August 2009
    Update TF2.
    Load TF2... crash.
    Reboot.
    Load TF2... crash.
    Validating Steam files... can't wait to see how this goes.

    Ah, how I love Valve patches.

    Monsty on
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    SithDrummerSithDrummer Registered User regular
    edited August 2009
    tyrannus wrote: »
    another great round


    p.s. valve fucked up a lot of stuff while adding the good stuff

    CALM DOWN THERE
    but it was (not)

    and they did

    at least now they've fixed some of the stuff I care about

    SithDrummer on
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    The_ScarabThe_Scarab Registered User regular
    edited August 2009
    L|ama wrote: »
    well for this I applaud you

    the same goes for killing scouts and snipers, although I love sandman scouts as a soldier now. Just fire a rocket someone and *pop*

    Actually king of the hill has proven, at least on pubs, to be a Sandman wielding scout's dream. Just launch that shit anywhere near the point and BONK. It's really nice they gave you points for doing so, because you can't go anywhere near the hill with 95 hp. But launching those balls as a kind of stun artillery is surprisingly satisfying. Plus if the shit hits the fan, you can clear the area fastest.

    On balance though, I'd prefer the extra health and still lose the double jump. 95hp is way to fragile. Also, they took away my sweet FAN triple jumps. I was super slick at that, doing a 180 in mid air off my double and gaining another boost of forward momentum. It was fun traversing the levels too so speedily.

    The_Scarab on
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    Hockey JohnstonHockey Johnston Registered User regular
    edited August 2009
    Sandvich needs a buff.

    Also, the patch makes me crash to the desktop. :(

    Hockey Johnston on
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    SoaLSoaL fantastic Registered User regular
    edited August 2009
    Nuzak wrote: »
    PMAvers wrote: »
    So, when I was in Indy for GenCon, walking to the convention center and back to my hotel, I had to pass this building.

    Every time I go by it, I can't stop and think it's a bloody RED factory/secret base.

    ohcrapreds.jpg

    there's an abandoned chalk quarry near a restaurant here that i always want to explore in case there is a secret reinforced door leading to a low-lit intelligence room, and not thousands of rapists instead

    You guys all suck, kinda near my house there is a blue concrete industrial building next door to a red wooden quarry one and it is awesome.

    SoaL on
    DKFA7.gif
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    tofutofu Registered User regular
    edited August 2009
    The rapist is a spy!

    The spy is a rapist!

    tofu on
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    BahamutZEROBahamutZERO Registered User regular
    edited August 2009
    Man getting rolled on viaduct pisses me off like nothing else.

    Doesn't help that I've gotten rolled the last 5 or 6 times I've played it.

    BahamutZERO on
    BahamutZERO.gif
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    Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited August 2009
    RCagent wrote: »
    So I was pretty "D:" at the whole Engineer getting to fix their teleporter from either entrance/exit.


    But only EvilDaedalus can show how awesome this really is:

    http://www.youtube.com/watch?v=_wIE5Sk_K6U

    I love the third one in the narrow hall where the spy with the engi mask just pops into place as the engi dies

    Also he's playing against some grade A retards. He stood on the teleporters as they were all sapped in front of multiple enemies and they just stood there

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
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    When I say pop it that means pop it
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    SoaLSoaL fantastic Registered User regular
    edited August 2009
    well enders it was his turn to take the teleporter(s) they were just being polite

    SoaL on
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