Damage is random. I had a rookie in no armor take 3 plasma blasts to the face and live, while the dude in power armor took a single shot to the foot and died terribly.
Damage is random. I had a rookie in no armor take 3 plasma blasts to the face and live, while the dude in power armor took a single shot to the foot and died terribly.
Apparently, it does some NICE SHIT. For example, it displays the stats of your soldiers on the equip screen, fixes some bugs, allows you to queue up base construction (so you can build facilities off of unbuilt facilities, and they'll start building when they can), and gives you some options for tweaking the game in more major manners.
For example: you can make psi require line-of-sight (though that's only for your own soldiers, apparently). There's some rudimentary range-based accuracy (-2% accuracy per tile beyond the effective range of the shot mode... would be nice if that were weapon-dependent though). You can reorder soldiers in your aircraft. You can give the heavy laser some crazy fucking burst-fire shit, let me just quote that one:
Burst mode: you select 3 target points, and the soldier will shoot a 5 shots burst (on each and between points)
Full auto: you select 2 points, the soldier will spray the area inbetween with 8 shots
Some awesome shit, I feel. And apparently it's compatible with xcomutil.
To elaborate a bit on the challenges facing X-Com operatives in TFTD...
If you want to get a lobsterman's attention, shoot him with this game's equivalent of the blaster launcher.
If you want to piss him off, do this twice.
Fortunately, the worst enemies in this game are concentrated within alien bases. In most missions, you can and should advance your squad along the ocean floor behind a withering barrage of high explosives until you encounter a crashed alien sub. Then forsaking all doorways as one would the gaping maw of oblivion, make your own opening and hurl explosives through it. If you have to even set foot inside, view that as a failure to apply the proper safety protocols. And then send in the robot tank.
Then the bad news is, your squad found the entrance to an alien base nearby. Round Two commences. Hope you're ready to face lobstermen and alien brains. This alone is reason enough to arm your squad of alien-killing badasses right up to the limit imposed by cold war era SALT treaties. Before going out on every.damned.mission.
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"Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
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ShivahnUnaware of her barrel shifter privilegeWestern coastal temptressRegistered User, Moderatormod
edited February 2010
I just finished my first terror mission with chryssalids. I am pleased to announce that the casualty list is two. One for a soldier who was killed by a chryssalid that rounded a corner really fast, and one by my sniper who tried to shoot the resultant zombie. But seemed to want to shoot my guy in the back first.
Ah, well. Considering I didn't save once except before the first turn of the mission, I am pleased.
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KayWhat we need...Is a little bit of PANIC.Registered Userregular
edited February 2010
So, XComUtil. Is there any way to get it working with the Steam version, 'cause I'm coming up empty.
I love that the AI scums into knowing where every soldier on the board is and brainfucks them even though not one single solitary Sectoid or Disc left the goddamn battleship
SUCH BULLSHIT
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DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
edited February 2010
Yeah. It's when the aliens start rolling out the mind control that I really start to feel it in the butt.
Yeah. It's when the aliens start rolling out the mind control that I really start to feel it in the butt.
Seriously
I mean the (admittedly few) Psionic aliens in Apoc were total fuckers who could and would mindrape your entire squad to death but at least they needed line of sight and/or to perch on your head for a couple seconds
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DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
Yeah. It's when the aliens start rolling out the mind control that I really start to feel it in the butt.
Seriously
I mean the (admittedly few) Psionic aliens in Apoc were total fuckers who could and would mindrape your entire squad to death but at least they needed line of sight and/or to perch on your head for a couple seconds
Hey! My guys are getting marginally more skilled and have researched some Angry Flashlights (Lasers, for the WH40K impaired) and some paper mache body armor.
*Terror Mission Alert*
Pop smoke. Roll the Robot Rocket Tank (Affectionately dubbed Bolo Mk .5 by the troops) down the ramp. Move up the the heavy weapons. Prepare Laser troopers for deployment.
*Alien Turn*
Hidden movement. UFO pneumatic door sounds. Pew Pew screaming civilians. MIND CONTROL ATTACKS. Autocannon dude gets mind controlled. Turns around and starts gunning down his buddies with an accuracy he never displays against the enemy. Rocket Launcher dude goes berserk. Takes out the rest of the guys with one rocket blast.
edit: I may be bitter, but I still like this game.
edit: I may be bitter, but I still like this game.
Same.
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FishmanPut your goddamned hand in the goddamned Box of Pain.Registered Userregular
edited February 2010
I have, in the past, won the original game without researching Psionics (on lower difficulties).
You have to move fast, and get to Mars more or less before Etherials start buzzing Earth. The final missions are a bitch, though.
One time, I'd like to try and finish just using Lasers, Personal Armour and conventional earth weapons. No Plasma, Power Armour, Psionics, Blaster Launcher or Firestorms and just the one Avenger to get to Mars.
Posts
So true. Napolean complex silly gooses with guns as big as them.
I feel a little bad for them late game, since a single heavy plasma shot to the toe from across the map takes them down.
But mostly I'm just annoyed when I see them, because it means I'm not shooting Floaters.
I need the rape to be portable and with me at all times.
I fixed that for you.
I had a 50% casualty rate for a month there.
It's down to about 10%-20% now thanks to personal/power armor.
I guess you could say it was his
8-)
Achilles' heel.
I suppose that it goes well with the theme of rape.
and I'm doing my first alien base mission.
The alien base is disturbingly close to my base.
Pocket UFO works on Windows Mobile phones, and is the greatest thing ever.
I've also got the PSX version running on my PSP. You know, just in case the phone battery runs out.
http://www.ufopaedia.org/index.php?title=User:Seb76#UFO_Extender
Apparently, it does some NICE SHIT. For example, it displays the stats of your soldiers on the equip screen, fixes some bugs, allows you to queue up base construction (so you can build facilities off of unbuilt facilities, and they'll start building when they can), and gives you some options for tweaking the game in more major manners.
For example: you can make psi require line-of-sight (though that's only for your own soldiers, apparently). There's some rudimentary range-based accuracy (-2% accuracy per tile beyond the effective range of the shot mode... would be nice if that were weapon-dependent though). You can reorder soldiers in your aircraft. You can give the heavy laser some crazy fucking burst-fire shit, let me just quote that one:
Burst mode: you select 3 target points, and the soldier will shoot a 5 shots burst (on each and between points)
Full auto: you select 2 points, the soldier will spray the area inbetween with 8 shots
Some awesome shit, I feel. And apparently it's compatible with xcomutil.
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
If you want to get a lobsterman's attention, shoot him with this game's equivalent of the blaster launcher.
If you want to piss him off, do this twice.
Fortunately, the worst enemies in this game are concentrated within alien bases. In most missions, you can and should advance your squad along the ocean floor behind a withering barrage of high explosives until you encounter a crashed alien sub. Then forsaking all doorways as one would the gaping maw of oblivion, make your own opening and hurl explosives through it. If you have to even set foot inside, view that as a failure to apply the proper safety protocols. And then send in the robot tank.
Then the bad news is, your squad found the entrance to an alien base nearby. Round Two commences. Hope you're ready to face lobstermen and alien brains. This alone is reason enough to arm your squad of alien-killing badasses right up to the limit imposed by cold war era SALT treaties. Before going out on every. damned. mission.
Ah, well. Considering I didn't save once except before the first turn of the mission, I am pleased.
3DS FCode: 1993-7512-8991
It should work fine. Where are you installing it?
The readme says that it's not for the DOS version either, and I think the Steam version is the DOS version with integrated DOSBox?
3DS FCode: 1993-7512-8991
I love that the AI scums into knowing where every soldier on the board is and brainfucks them even though not one single solitary Sectoid or Disc left the goddamn battleship
SUCH BULLSHIT
it evens out.
Seriously
I mean the (admittedly few) Psionic aliens in Apoc were total fuckers who could and would mindrape your entire squad to death but at least they needed line of sight and/or to perch on your head for a couple seconds
Hey! My guys are getting marginally more skilled and have researched some Angry Flashlights (Lasers, for the WH40K impaired) and some paper mache body armor.
*Terror Mission Alert*
Pop smoke. Roll the Robot Rocket Tank (Affectionately dubbed Bolo Mk .5 by the troops) down the ramp. Move up the the heavy weapons. Prepare Laser troopers for deployment.
*Alien Turn*
Hidden movement. UFO pneumatic door sounds. Pew Pew screaming civilians. MIND CONTROL ATTACKS. Autocannon dude gets mind controlled. Turns around and starts gunning down his buddies with an accuracy he never displays against the enemy. Rocket Launcher dude goes berserk. Takes out the rest of the guys with one rocket blast.
edit: I may be bitter, but I still like this game.
You have to move fast, and get to Mars more or less before Etherials start buzzing Earth. The final missions are a bitch, though.
One time, I'd like to try and finish just using Lasers, Personal Armour and conventional earth weapons. No Plasma, Power Armour, Psionics, Blaster Launcher or Firestorms and just the one Avenger to get to Mars.
Check that out.
WHAT.THE.FUCK!?
Ha, I like how the soldiers are just walking around on Mars without any sort of breathing apparatus.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Do you see a Chryssalid or Snakeman (Large+ ship or Terror mission) ->
No -> Make like Sir Robin
Alternately: fuck civilians and use Alien Grenades liberally.
Chryssalids -> carpet bomb from orbit
Well, if everyone has Blaster Launchers, nothing is particularly fair. At that point, you execute Operation Blindfire.
True, but are cryslaliids particularly fair? I would pose that they are not.
Nothing stops Operation Blindfire.
New Delhi needed a few less buildings anyhow.