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"No More Heroes" Out now! - "If I become #1, will you do it with me?"

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Posts

  • ZampanoZampano Registered User
    edited February 2008
    As7 wrote: »
    I actually liked the number one fight because
    Spoiler:

    It was appropriate for a last boss fight.

    Eh...
    Spoiler:
    Spoiler:

    BrawlSig.gif
  • DouglasDangerDouglasDanger Registered User regular
    edited February 2008
    So I have unlocked the Rank 1 fight and tried it a few times. I kept having to recharge, so I quit and returned to Santa Destroy. I am going to earn enough LB$ to buy the
    Spoiler:

    At this point in the game, should Travis's strength be maxed out? I still have one slot left. Please just say yes or no, this is my first play through.

    I play games on ps3 and ps4. My PSN is DouglasDanger.
  • Unearthly StewUnearthly Stew Registered User regular
    edited February 2008
    Zampano wrote: »
    As7 wrote: »
    I actually liked the number one fight because
    Spoiler:

    It was appropriate for a last boss fight.

    Eh...
    Spoiler:
    Spoiler:
    Spoiler:

    Edit: At DD: No, I never got my strength to completely fill that bar.

  • bruinbruin Registered User regular
    edited February 2008
    Mk.III upgrade
    Spoiler:

  • MblackwellMblackwell Registered User regular
    edited February 2008
    I hate you all. I really shouldn't have, but today I bought this game. I was out shopping for new guitar strings, a new harmonica, etc, and ended up spending 100 bucks that I don't really have... :(

    $87 bank account balance for the win...

    This had better be worth it!

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • slash000slash000 Registered User regular
    edited February 2008
    Guys, NPD data is coming out -

    Rumor has it that this game, despite being counted for only 2 weeks of January, may actually break 100,000 copies in sales!

    That's great!

    My optimistic estimation was that it would hopefully break 100,000 for all of January! Woo!


    (see, Ubi, you jackasses? With virtually no marketing at all, this game is doing pretty well. If you had marketed the damn thing, who knows how many copies you could have sold?)

  • Big DookieBig Dookie Smells great! Houston, TXRegistered User regular
    edited February 2008
    Man, that'd be awesome. It would also (hopefully) secure us a sequel. Maybe next time Ubisoft will actually promote the thing.

  • King RiptorKing Riptor Registered User regular
    edited February 2008
    Big Dookie wrote: »
    Man, that'd be awesome. It would also (hopefully) secure us a sequel. Maybe next time Ubisoft will stay far far away from it.

  • slash000slash000 Registered User regular
    edited February 2008
    Big Dookie wrote: »
    Man, that'd be awesome. It would also (hopefully) secure us a sequel. Maybe next time Ubisoft will stay far far away from it.


    Who else would be willing to publish a Grasshopper game over here, though?

    Capcom's not going to do it (not after Killer7). Marvelous is too small to even market as little as Ubi did. Atlus is too small to market it. Nintendo probably wouldn't do it. most of the western publishers, besides Ubi, tend to stay away from this sort of thing.


    I hate that Ubi didn't market this thing more, but at least they had the brains to pay the license to publish over here. I just wish they had scraped a little off the top of their excessive and glutinous Assassin's Creed Marketing Fund to pay a little more for this.

  • AnakinOUAnakinOU Registered User regular
    edited February 2008
    NMH wasn't completely ignored in the press, though. I seem to recall it getting cover stories and such in Nintendo Power last year.

    Anyway, yeah, that's great news.

  • CervetusCervetus Registered User regular
    edited February 2008
    But if the heroes are already no more, what will the sequel be called? Heroes: Resurrection?

    The libertarian response to anything is, "Sure, that works fine in practice, but it doesn't fly in theory."
  • ImranImran Registered User regular
    edited February 2008
    slash000 wrote: »
    Big Dookie wrote: »
    Man, that'd be awesome. It would also (hopefully) secure us a sequel. Maybe next time Ubisoft will stay far far away from it.


    Who else would be willing to publish a Grasshopper game over here, though?

    Capcom's not going to do it (not after Killer7). Marvelous is too small to even market as little as Ubi did. Atlus is too small to market it. Nintendo probably wouldn't do it. most of the western publishers, besides Ubi, tend to stay away from this sort of thing.


    I hate that Ubi didn't market this thing more, but at least they had the brains to pay the license to publish over here. I just wish they had scraped a little off the top of their excessive and glutinous Assassin's Creed Marketing Fund to pay a little more for this.

    The rumor is that it wasn't a money issue, actually. Supposedly Ubisoft thought Suda would be okay with releasing the ash version in the United States, which he wasn't, especially after Europe cowed to the pressure and decided to release the censored version. Ubisoft was scared they had another Manhunt 2 on their hands, so they decided to release it as quietly as possible.

    Or so the story goes.

    nanasigsmallerrj4.jpg
  • slash000slash000 Registered User regular
    edited February 2008
    AnakinOU wrote: »
    NMH wasn't completely ignored in the press, though. I seem to recall it getting cover stories and such in Nintendo Power last year.

    Anyway, yeah, that's great news.


    Well, it may have had media coverage, but that's a far cry from Ubi going out and doing some legwork to market the thing.

    But I think most media coverage of No More Heroes has been incidental rather than purposeful on Ubi's part.



    Which is nice, and certainly helps, and good for those media outlets. But Ubi could have done more proactively to get this game more sales. And I think that there's a much larger market there for a game like this that they could have marketed towards more effectively and made a lot more money off of larger game sales.

    But... like I've said before, I don't think Ubi has a very large stake in this game. I think they bought the license to publish it in the west for some small sum, planned on selling a few copies for a small profit, and budgeted Marketing accordingly.

    It's not their own in-house game after all.

    But I still think that they could have had a sales blockbuster on their hands if they had done more with this.

    Why?

    Because people want a good Wii lightsaber game. This game delivers.

  • slash000slash000 Registered User regular
    edited February 2008
    Imran wrote: »

    The rumor is that it wasn't a money issue, actually. Supposedly Ubisoft thought Suda would be okay with releasing the ash version in the United States, which he wasn't, especially after Europe cowed to the pressure and decided to release the censored version. Ubisoft was scared they had another Manhunt 2 on their hands, so they decided to release it as quietly as possible.

    Or so the story goes.

    That's an interesting rumor..

    The thing about NMH is that, while it's bloody, it's not realistic at all. It's cel shaded. As gory and violent as it may be, I'd be more afraid of media outcry over Assassin's Creed than this.

  • bruceskibruceski Registered User regular
    edited February 2008
    Cervetus wrote: »
    But if the heroes are already no more, what will the sequel be called? Heroes: Resurrection?

    STILL No More Heroes

    WoW - Baelgun server
    Beohrn, 70 tauren druid
    random alts.

    Wii number -- 0277 0746 9561 0171
    --Metroid Prime 3
  • DouglasDangerDouglasDanger Registered User regular
    edited February 2008
    I really want this to sell well.

    I play games on ps3 and ps4. My PSN is DouglasDanger.
  • HtownHtown Registered User regular
    edited February 2008
    bruceski wrote: »
    Cervetus wrote: »
    But if the heroes are already no more, what will the sequel be called? Heroes: Resurrection?

    STILL No More Heroes
    Spoiler:

    Clearly.

    steam_sig.png
  • elevatureelevature Registered User regular
    edited February 2008
    If there is a sequel, and Ubisoft is publishing it again, I'm ordering it from the States. Because I know they'd forget the french manual again and we'd be stuck with another delay.

  • Clint EastwoodClint Eastwood Slip Like Freudian. Playing Yourself Like Accordion.Registered User regular
    edited February 2008
    Htown wrote: »
    bruceski wrote: »
    Cervetus wrote: »
    But if the heroes are already no more, what will the sequel be called? Heroes: Resurrection?

    STILL No More Heroes
    Spoiler:

    Clearly.
    Travis Touchdown '09 SPECIAL LIMITED EDITION WITH SCHPELTIGER KEYCHAIN AND ART BOOK

    5UZDe2J.jpg
  • slash000slash000 Registered User regular
    edited February 2008
    I really want this to sell well.

    By Grasshopper's track record, this game is already selling very well (assuming the NPD rumor that it's between 100k and 130k sales is true).

    LTD sales for Killer7 were these:

    PS2 KILLER 7: 6,247
    GCN KILLER 7: 16,350

    For the USA. A little better in japan, but nothing broke 100,000.

  • whitey9whitey9 Registered User
    edited February 2008
    OK I Guess There Were Some Heroes

    I would adore a sequel if only to give this game a little bit of polish.

    llcoolwhitey.png
  • DouglasDangerDouglasDanger Registered User regular
    edited February 2008
    slash000 wrote: »
    I really want this to sell well.

    By Grasshopper's track record, this game is already selling very well (assuming the NPD rumor that it's between 100k and 130k sales is true).

    LTD sales for Killer7 were these:

    PS2 KILLER 7: 6,247
    GCN KILLER 7: 16,350

    For the USA. A little better in japan, but nothing broke 100,000.
    Damn. I need to find and buy that.

    I play games on ps3 and ps4. My PSN is DouglasDanger.
  • GilderGilder Registered User regular
    edited February 2008
    slash000 wrote: »
    I really want this to sell well.

    By Grasshopper's track record, this game is already selling very well (assuming the NPD rumor that it's between 100k and 130k sales is true).

    LTD sales for Killer7 were these:

    PS2 KILLER 7: 6,247
    GCN KILLER 7: 16,350

    For the USA. A little better in japan, but nothing broke 100,000.
    Damn. I need to find and buy that.

    Killer 7? It's not hard at all to find. There's so many unsold copies of that game that you could probably find it behind a box of Swiss Rolls at your local grocery store. It would also be cheaper than the box of Swiss Rolls.

  • rabblerouserrabblerouser Registered User regular
    edited February 2008
    Don't laugh, but how do I hit baseballs?

  • FugitiveFugitive Registered User regular
    edited February 2008
    slash000 wrote: »
    I really want this to sell well.

    By Grasshopper's track record, this game is already selling very well (assuming the NPD rumor that it's between 100k and 130k sales is true).

    LTD sales for Killer7 were these:

    PS2 KILLER 7: 6,247
    GCN KILLER 7: 16,350

    For the USA. A little better in japan, but nothing broke 100,000.

    That would make it a better seller than Crysis.

    Or UT3.

    Crazy.

  • Big DookieBig Dookie Smells great! Houston, TXRegistered User regular
    edited February 2008
    Don't laugh, but how do I hit baseballs?
    No worries, I'd be surprised if everyone didn't have at least a little trouble with those parts.

    I found that the best way to do it was to make sure my initial stance had the remote in a vertical position, instead of behind my shoulder like you would hold a real bat. If I held it by my head straight up in the air, it seemed more responsive. The swing itself was more of a "chop" than a full out swing. You kind of have to swing it slightly before you think you're supposed to as well - if you swing it where it looks like you should, the swing will probably register too late.

    It's definitely not as intuitive as something like Wii Sports baseball, but once you get the hang of how it works it's not too bad.

  • MblackwellMblackwell Registered User regular
    edited February 2008
    Maybe I just suck... but I think I need some help. Sometimes the bike powerslides in the opposite direction I want it to even though I made sure I did the right direction. Is there some trick that I'm missing?

    Also, maybe I'm the oddball but I find myself not really minding the overworld too much. Granted I've only just beat Rank 9. I just wish you could actually bump into people when you were walking around, and that cars could be crashed/crunched (so that if you hit one with the bike it wouldn't be an automatic wipe out).

    And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much. :(

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • Big DookieBig Dookie Smells great! Houston, TXRegistered User regular
    edited February 2008
    Mblackwell wrote: »
    Maybe I just suck... but I think I need some help. Sometimes the bike powerslides in the opposite direction I want it to even though I made sure I did the right direction. Is there some trick that I'm missing?
    Try jerking the remote instead of tilting it, if you aren't already doing so. If you want to powerslide into a left turn, hold B and jerk the remote to the right, and vice versa. I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

  • RedMageDarionRedMageDarion Registered User
    edited February 2008
    Big Dookie wrote: »
    ...and once I started jerking it, I got much better results.
    Heh.

    That sentence amuses me to no end.

    ... jerking it. Heh.

    Pokemon White - 3954.6369.6328
  • ArdeArde Registered User
    edited February 2008
    NMH sold for 65k in January's NPD.
    Got the data from GAF.

    Since NMH was released on January 22, it was tracked for 12 days of sales which puts it at 65k in US.

    I'd say this is very good considering his last game that had this type of style performed abysmally (K7).

    If it can sell 65K in 2 weeks with nil advertising, I think the game will easily reach 100k+ sell-through in US alone.

    Right now, Marvelous reported that they have 160k order from retailers in EU.
    Given the game's sell-through in US and the scarcity of the games in some areas, I believe Wii EU gamers are going to have a hard time as well looking for the game unless they preordered.

    Wii code:3004 5525 7274 3361
    XBL Gametag: mailarde

    Screen Digest LOL3RZZ
  • Big DookieBig Dookie Smells great! Houston, TXRegistered User regular
    edited February 2008
    Hah, yes. I noticed that when I typed it, but I figured... for a game like this, it seems strangely appropriate.

  • MashalotMashalot Registered User
    edited February 2008
    Mblackwell wrote: »
    And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much. :(

    Yeah! This has been bugging me.

    Also, should I really bother hunting out balls and shirts early in the game or will I get sensors later on? I just got the dig-spot sensor. For that matter, does anything juicy hide out in the dig spots or is it just cash?

  • bruinbruin Registered User regular
    edited February 2008
    Mashalot wrote: »
    Mblackwell wrote: »
    And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much. :(

    Yeah! This has been bugging me.

    Also, should I really bother hunting out balls and shirts early in the game or will I get sensors later on? I just got the dig-spot sensor. For that matter, does anything juicy hide out in the dig spots or is it just cash?

    You can get cards in dig spots. You don't get sensors for dumpsters ever, but Lovikov balls should be on your map from the beginning.

  • MblackwellMblackwell Registered User regular
    edited February 2008
    I haven't seen them on my map, although I have gotten a few already.

    Also, I find myself not very good at figuring out exactly when to use high and low attacks, and I'm finding charge attacks to be nearly impossible to execute (usually get hit before I get any kind of charge). I'm having a rough time killing more than one person at a time. Maybe that's just a consequence of being low level still?

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • Vert1Vert1 Registered User
    edited February 2008
    Don't do a charge attack unless you have some distance between you and your opponent. This is something that is easily abused in free fights. In the free fight in the car parking lot since you are surrounded, you should and can safely charge a low attack by separating yourself and your enemies by hiding behind a car. Try hitting your opponent with a few hits and then release an unfully charged low attack for close combat. To kill loads of people you're gonna want to rely on bringing up that "death slash arrow". You shouldn't have much trouble killing multiple "normal" baddies. I'd highly recommend you find 7 lokilov balls and buy the dark moon attack.

    It should be noted that there is a counterattack that unleashes a fully charged low attack minus the charge that you can perform. I've rarely pulled this off and as such, I am not fully aware on how it happens. I think you block and then press A just as you sheild an attack.

    blood_berry_new.jpg
    Spoiler:
  • XagarathXagarath Registered User regular
    edited February 2008
    Fugitive wrote: »
    slash000 wrote: »
    I really want this to sell well.

    By Grasshopper's track record, this game is already selling very well (assuming the NPD rumor that it's between 100k and 130k sales is true).

    LTD sales for Killer7 were these:

    PS2 KILLER 7: 6,247
    GCN KILLER 7: 16,350

    For the USA. A little better in japan, but nothing broke 100,000.

    That would make it a better seller than Crysis.

    Or UT3.

    Crazy.
    Crysis has sold a lot of copies worldwide.
    Most of them, however, were not in the US.

  • Steel AngelSteel Angel Registered User regular
    edited February 2008
    Mblackwell wrote: »
    Also, I find myself not very good at figuring out exactly when to use high and low attacks, and I'm finding charge attacks to be nearly impossible to execute (usually get hit before I get any kind of charge). I'm having a rough time killing more than one person at a time. Maybe that's just a consequence of being low level still?

    High vs. Low just depends on watching how the opponent is holding the weapon. Or listening to the sound of a block. Once you hear that, just switch your stance and continue with your combo.

    For charge attacks, you should know that while charging or holding a low charge attack, you can move around slowly. There are a few occasions where I've charged one and inched towards an enemy. As a whole though, they use up too much battery power to be used often without specific upgrades on some of the later swords.
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    This is so sigged.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • MblackwellMblackwell Registered User regular
    edited February 2008
    I don't think I've had a game challenge my old-school brawler skills in so long. They're so rusty I feel like a gimp playing NMH.

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • CervetusCervetus Registered User regular
    edited February 2008
    bruin wrote: »
    Mashalot wrote: »
    Mblackwell wrote: »
    And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much. :(

    Yeah! This has been bugging me.

    Also, should I really bother hunting out balls and shirts early in the game or will I get sensors later on? I just got the dig-spot sensor. For that matter, does anything juicy hide out in the dig spots or is it just cash?

    You can get cards in dig spots. You don't get sensors for dumpsters ever, but Lovikov balls should be on your map from the beginning.

    No, Lovikov balls only appear on the map after you're rank 8 and you go to the bar.

    The libertarian response to anything is, "Sure, that works fine in practice, but it doesn't fly in theory."
  • urahonkyurahonky Registered User regular
    edited February 2008
    So I had a couple of friends over, and I let them each try out the tutorial level... And each loved the game to death. One couldn't stop laughing at how Travis acts when he's recharging his battery.

    Oh and the *whistle* he does when he picks up a coconut, and the "It's easy!" when he drops them off. We were all having a good time.

This discussion has been closed.