You know, I was thinking the other day how much better writing in video games needs to be.
It really would help leaps and bounds I think if the Non-player characters weren't solely dependent on Player input and decisions for their own growth. But then, would it just feel scripted and pointless when and as they change if it wasn't as a direct result of something you did?
I don't know. Interesting questions.
This.
Everytime a game get's a "10/10" and reviewers wax on poetically about it's story and shit I just roll my eyes.
People are easily fucking impressed now days.
My favorite part of ME1 was the Luna mission and not because it was super awesome or anything but because it's the culmination of tons of other subtle bits thrown throughout the story.
Then I translated the broadcasted binary at the end of that mission and just kinda sat there and thought about what had just happened.
That's decent writing.
What was the binary?
HELP
More specifically... Luna spoilers.
You go through the entire game dealing with what it means to be an AI, what it entails, whether or not they have rights, etc. It's never really settled on and a few missions kinda center around it but the problem is never approached until the Luna mission.
You are lied to by a government that has been telling you that AI is terrible and illegal and is responsible for the Geth.
Then that government sends you into the Moon base to destroy a defense computer that's gone haywire. By the end you find out that it's a sentient being that cares about it's existence and is only defending itself.
You know, I was thinking the other day how much better writing in video games needs to be.
It really would help leaps and bounds I think if the Non-player characters weren't solely dependent on Player input and decisions for their own growth. But then, would it just feel scripted and pointless when and as they change if it wasn't as a direct result of something you did?
I don't know. Interesting questions.
This.
Everytime a game get's a "10/10" and reviewers wax on poetically about it's story and shit I just roll my eyes.
People are easily fucking impressed now days.
My favorite part of ME1 was the Luna mission and not because it was super awesome or anything but because it's the culmination of tons of other subtle bits thrown throughout the story.
Then I translated the broadcasted binary at the end of that mission and just kinda sat there and thought about what had just happened.
That's decent writing.
God yes. the writing in SC2 nearly ruined it.
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amateurhourOne day I'll be professionalhourThe woods somewhere in TennesseeRegistered Userregular
You know, I was thinking the other day how much better writing in video games needs to be.
It really would help leaps and bounds I think if the Non-player characters weren't solely dependent on Player input and decisions for their own growth. But then, would it just feel scripted and pointless when and as they change if it wasn't as a direct result of something you did?
I don't know. Interesting questions.
This.
Everytime a game get's a "10/10" and reviewers wax on poetically about it's story and shit I just roll my eyes.
People are easily fucking impressed now days.
My favorite part of ME1 was the Luna mission and not because it was super awesome or anything but because it's the culmination of tons of other subtle bits thrown throughout the story.
Then I translated the broadcasted binary at the end of that mission and just kinda sat there and thought about what had just happened.
That's decent writing.
What was the binary?
HELP
More specifically... Luna spoilers.
You go through the entire game dealing with what it means to be an AI, what it entails, whether or not they have rights, etc. It's never really settled on and a few missions kinda center around it but the problem is never approached until the Luna mission.
You are lied to by a government that has been telling you that AI is terrible and illegal and is responsible for the Geth.
Then that government sends you into the Moon base to destroy a defense computer that's gone haywire. By the end you find out that it's a sentient being that cares about it's existence and is only defending itself.
Yeah, I kind of gathered that, although I don't think I've yet uncovered anything that suggests that
the official origin story of the Geth, that they were the result of out-of-control Quarian AI, is a lie. But I have been half-expecting to find out that they were somehow planted or uplifted by Prothean or Reaper technology or something.
Feral on
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
You know, I was thinking the other day how much better writing in video games needs to be.
It really would help leaps and bounds I think if the Non-player characters weren't solely dependent on Player input and decisions for their own growth. But then, would it just feel scripted and pointless when and as they change if it wasn't as a direct result of something you did?
I don't know. Interesting questions.
This.
Everytime a game get's a "10/10" and reviewers wax on poetically about it's story and shit I just roll my eyes.
People are easily fucking impressed now days.
My favorite part of ME1 was the Luna mission and not because it was super awesome or anything but because it's the culmination of tons of other subtle bits thrown throughout the story.
Then I translated the broadcasted binary at the end of that mission and just kinda sat there and thought about what had just happened.
That's decent writing.
I don't want to beat a dead horse, but I really enjoyed the ending to Shadow of the Colossus. I wouldn't say it was powerful, exactly. But it was certainly not completely impotent. Putting real significance to what had been so far kind of a string of nearly unrelated boss fights... I really enjoyed that game. The slow 16 battle realization that, "Hey... Is this... really ok?" Especially at that little bull...
Also, Majora's Mask is under-appreciated On a wide scale, it certainly isn't ignored by games as art hippies and Zelda fans [tiny]I'm more the former[/tiny]for it's writing as well. The dialogue and all wasn't fantastic, and the main story was plain. But the atmosphere and environment were what really, really made it memorable.
For instance, you get your Deku mask in the beginning of the game for free, and later find a Deku statue. All the other transformation masks from from a dying member of that race. And then later you find a Deku butler looking for his son. You don't have to find him. He's just a character wandering around a house. Completely ignorable.
Then there's the idea of the world ending in 3 days, that love story that takes like 4 or 5 trips back to get it to work, just to watch them embrace each other knowing death is coming, and then that moment where you have to rewind time again, and erase all your work, and their love...
What I find interesting about Garrus's facism is that it kind of works. The supplement materials say that species is genetically inclined to self-sacrifice for the greater good, and that ambition is frowned upon. So there's no need for the Turians to have the same legal checks and balances against individual megalomania that humans need. It's not the way they think.
Turians come as close to the notion of a "benevolent dictator" as a not-omniscient being could possibly come. So even though Garrus is acting in a way that would be absolutely reprehensible in a human, because of his culture it kind of works.
Feral on
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
Is Tracey Morgan and the blond chick the only actors on 30 Rock's TGS or do we just never get to look at the other cast?
For the first couple of Seasons, there's a third actor named Josh who does terrible impressions. He just... stops being a character on the show eventually.
YamiNoSenshiA point called ZIn the complex planeRegistered Userregular
edited November 2010
There were some top tier voice actors in Fable 3. John Cleese, Simon Peg, Stephen Fry. And they actually used them. I'm always reminded of Fallout 3. Let's cast Liam Neeson and then give him like 2 dozen lines and have him vanish for the first half of the game.
Same. Deliveries are better, and I enjoy having a female protagonist who is just a protagonist. Not a set of boobs with a gun.
Yeah, I mean she's far from the hottest female character in both games, including NPC's, but she commands a presence and doesn't take any shit, regardless of the path you take.
What I find interesting about Garrus's fascism is that it kind of works. The supplement materials say that species is genetically inclined to self-sacrifice for the greater good, and that ambition is frowned upon. So there's no need for the Turians to have the same legal checks and balances against individual megalomania that humans need. It's not the way they think.
Turians come as close to the notion of a "benevolent dictator" as a not-omniscient being could possibly come. So even though Garrus is acting in a way that would be absolutely reprehensible in a human, because of his culture it kind of works.
From all the Turian lore in ME1 and ME2, the Turians seem to basically be The Roman Empire IN SPAAAACE.
Of course, Garrus eventually becomes The Goddamn Batman, so the concept of the Turians as some gladiatorial hive-mind isn't perfect.
There were some top tier voice actors in Fable 3. John Cleese, Simon Peg, Stephen Fry. And they actually used them. I'm always reminded of Fallout 3. Let's cast Liam Neeson and then give him like 2 dozen lines and have him vanish for the first half of the game.
Is Tracey Morgan and the blond chick the only actors on 30 Rock's TGS or do we just never get to look at the other cast?
For the first couple of Seasons, there's a third actor named Josh who does terrible impressions. He just... stops being a character on the show eventually.
He gets fired I believe.
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DynagripBreak me a million heartsHoustonRegistered User, ClubPAregular
edited November 2010
you guys are gonna spoil the game for me. i just know it! i'm going to hella play mass effect over the thanksgiving break. my girlfriend's going to be all cooking and i'm going to be all pew pew pew.
Posts
I was trying to figure out why in the fuck that couch looked so familiar
Then I realized I'd seen Jenna Haze get rogered on it
More specifically... Luna spoilers.
You are lied to by a government that has been telling you that AI is terrible and illegal and is responsible for the Geth.
Then that government sends you into the Moon base to destroy a defense computer that's gone haywire. By the end you find out that it's a sentient being that cares about it's existence and is only defending itself.
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http://www.youtube.com/watch?v=uNPJcQOhsR0&feature=related
since when were movies released on WEDNESDAYS
60% off man.
God yes. the writing in SC2 nearly ruined it.
Yeah, I kind of gathered that, although I don't think I've yet uncovered anything that suggests that
the "no true scotch man" fallacy.
I don't want to beat a dead horse, but I really enjoyed the ending to Shadow of the Colossus. I wouldn't say it was powerful, exactly. But it was certainly not completely impotent. Putting real significance to what had been so far kind of a string of nearly unrelated boss fights... I really enjoyed that game. The slow 16 battle realization that, "Hey... Is this... really ok?" Especially at that little bull...
Also, Majora's Mask is under-appreciated On a wide scale, it certainly isn't ignored by games as art hippies and Zelda fans [tiny]I'm more the former[/tiny]for it's writing as well. The dialogue and all wasn't fantastic, and the main story was plain. But the atmosphere and environment were what really, really made it memorable.
For instance, you get your Deku mask in the beginning of the game for free, and later find a Deku statue. All the other transformation masks from from a dying member of that race. And then later you find a Deku butler looking for his son. You don't have to find him. He's just a character wandering around a house. Completely ignorable.
Then there's the idea of the world ending in 3 days, that love story that takes like 4 or 5 trips back to get it to work, just to watch them embrace each other knowing death is coming, and then that moment where you have to rewind time again, and erase all your work, and their love...
Gotcha.
Okay. Neat.
the "no true scotch man" fallacy.
he doesn't have the maturity for to be properly renegade
(Real Spoiler)
It's not quite as badass as KOTOR was, but still..
paragon garrus is best garrus
oh, Jennifer Hale....
she also did Bastila and Jaden Korr
that was a really harsh episode
and Samus
Turians come as close to the notion of a "benevolent dictator" as a not-omniscient being could possibly come. So even though Garrus is acting in a way that would be absolutely reprehensible in a human, because of his culture it kind of works.
the "no true scotch man" fallacy.
how much does Samus even say
Same. Deliveries are better, and I enjoy having a female protagonist who is just a protagonist. Not a set of boobs with a gun.
For the first couple of Seasons, there's a third actor named Josh who does terrible impressions. He just... stops being a character on the show eventually.
"agh!"
Yeah, I mean she's far from the hottest female character in both games, including NPC's, but she commands a presence and doesn't take any shit, regardless of the path you take.
From all the Turian lore in ME1 and ME2, the Turians seem to basically be The Roman Empire IN SPAAAACE.
Of course, Garrus eventually becomes The Goddamn Batman, so the concept of the Turians as some gladiatorial hive-mind isn't perfect.
Fem Shep would have gotten Voyager home in four series.
less flute playing, more headbutting aliens
I've spent way more time than I should playing a throwaway Poker game. And I don't even have TF2!
They did it on 8 Simple Rules.
I scarcely knew ya