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Team ICO - Last Guardian still being developed. No other news. Carry on.
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Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Also also, the fruit you sometimes see will increase your life gauge.
Wow, those are some of the dumbest achievement names I've ever seen. They don't even make sense: Quadratus is a bull, not a sloth. Why not just call the achievement "Quadratus", or "Taurus Magnus" or something? Minor nitpick, I guess. But wow, those achievement names are dumb.
He is all kind of lazy in his cave till you go and wake him up
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
SotC now! It's pretty awesome so far.
I haven't even got my copy yet (or my PS3...) but I imagine, if there are any differences, it's something they changed for the PAL release. There were a number of little changes made to it, including removing that ledge halfway up the temple, so you can't cheat climbing it.
Behance Portfolio I Amazonian I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)
Behance Portfolio I Amazonian I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)
You can also get Ico for $15 with a magazine coupon.
This is some bullshit, right here. Not even a week later and it's already lower. Don't these stores usually have a price match guarantee within a certain time frame?
I know it's just an additional $10 savings, but still.
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PSN: SirGrinchX
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After watching videos of HTA for Gaius from the PAL version, the problem definitely isn't from that version. Once they get to his stomach vital and get a charge stab off, they can basically keep chaining them with no problem. Whereas in the PS3 remaster, the slightest movement from Gaius will stagger you to the point where you can barely even start to stab, let alone get one charged to do any damage.
Even using the sword jump trick to shave time, my best attempt is still 1 minute and 6 seconds off from the time needed. I was getting so frustated after about 4 hours of tries I just moved on and finished the other time attacks, so now I just have Gaius left to get the platinum.
After spending 3 hours on #15, Argus, I think I figured out what the issue is. There is almost no delay between the actions of the colossi in the Remastered version, at least when it comes to the Bipedal ones (#1, #3, #6, #15). As soon as Argus finishes swaying side to side and you get a chance to balance out and start to stab, he immediately takes a step, which staggers you before you even get a decent charge. You're then stuck in a stagger chain until he decides to stop walking, but then he quickly starts to sway again before you can even try to attack.
It's a problem on #6 as well.
No, they removed that from the PAL version.
Edit: The original PS2 PAL version, that is. No chance it's still in.
WiiU: JamWarrior
Not sure how you're meant to get the achievement now.
The stamina circle goes past the right edge of the screen at max. As it gets closer to max, the circle will slowly grow more opaque until it's basically invisible. For reference, it took 3 complete playthroughs, and up to the fourth colossi on playthrough #4. I also collected all 77 lizard tails in two of those playthroughs, and about 30 in another.
You don't need exactly max stamina to reach the top of the shrine, just really close. Once the stamina circle starts to go past the right edge of the screen you should be able to make it.
Those shadow creatures in Ico,
Oh man.
Have you finished it yet?
I just finished it. And that is the fight where I actually realized what was going.
I finished it a minute or so ago. I'm actually moved. Videogames aren't supposed to do that.
Since there's a trophy for maxing out your stamina anyway, I figure I may as well do it the proper way.
There's another for eating all the fruit in the game, including the stamina-reducing fruit in the garden, so getting all these is going to take some planning.
I honestly can't remember if I could get better stab grips on the PS2 or not. It may just be in my head.
I had trouble with some of them (not number 3, like some people have said, but 15 took ages to let me stab him in the head), but others dropped pretty fast. Maybe the framerate affects it somehow?
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
Just the shiny ones. They are bright and sparkly.
EDIT: the tails that is, the lizards are still black.
I want to know more PA people on Twitter.
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
Since you can shoot their tails off (they get away afterwards), this is frustrating.
The good news is if that happens, you can save and reload, and they'll be right back there, with their tails grown back. Bonus stamina!
(If you're only hunting them to increase your stamina though, I'd say forget it. They only give you a tiny increase each time, and over multiple playthroughs, it's much faster to go around stabbing colossi)
I've got SotC, but I haven't played it yet, so this is my ignorance showing through:
It sounds like you can shoot their tails off, get the stamina, reload, then shoot their tails off again. Rinse, repeat, and you've got lots of extra stamina? Is this not possible?
Possible, but sloooow.
Edit: Finally! I didn't really do anything different when it worked, it just "took."
The second one took a bit longer but by then I sort of knew basically what to do. Does the game move this fast the whole way with the way you transition from kill to your next target? It seems very jarring and I always assumed the game was a giant sprawl of wandering. Still though the collosi are a frustrating but fun experience so far and I assume they're going to keep getting larger and more complex.
Behance Portfolio I Amazonian I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)