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Super Smash Thread: Where’s my hog?!

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    cloudeaglecloudeagle Registered User regular
    edited June 2007
    jothki wrote: »
    Wouldn't Zero Zoot Samus not be wearing a Zoot Suit?

    Nonono, it would be the zoot suit from which all other zoot suits spring forth. The ur-zoot suit.

    Edit: Someone with photoshop skills, your mission is clear.

    cloudeagle on
    Switch: 3947-4890-9293
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    PeewiPeewi Registered User regular
    edited June 2007
    Grape fruit diet! DIET!

    If that's what I think it is, it's a song by Weird Al. But what does that have to do with Brawl?

    Peewi on
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    FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited June 2007
    Peewi wrote: »
    Grape fruit diet! DIET!

    If that's what I think it is, it's a song by Weird Al. But what does that have to do with Brawl?
    It's a parody of Zoot Suit Riot.

    Fencingsax on
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    skeldareskeldare Gresham, ORRegistered User regular
    edited June 2007
    jothki wrote: »
    Wouldn't Zero Zoot Samus not be wearing a Zoot Suit?
    Naked Samus confirmed for Brawl!! :D

    skeldare on
    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
    HAIL HYDRA
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    Gorilla SaladGorilla Salad Registered User regular
    edited June 2007
    skeldare wrote: »
    jothki wrote: »
    Wouldn't Zero Zoot Samus not be wearing a Zoot Suit?
    Naked Samus confirmed for Brawl!! :D
    If only. For now, I must stick to the internet.

    Gorilla Salad on
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    RonenRonen Registered User regular
    edited June 2007
    With regards to the SUPER SECRET CHARACTER SELECTION SCREEN, I think an awesome mode would be "secret fighter mode." You'd pick your name, and then the character selection screen would be blank. You'd scroll through all the characters with the analog stick, and the speaker on your Wiimote would softly say which character you were selecting while you held it up to your ear like a phone, making other people unable to see who you were picking.

    Won't work with a GC controller, of course, but I think it'd be pretty neat.

    Ronen on
    Go play MOTHER3

    or Brawl. 4854.6102.3895 Name: NU..
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    DjiemDjiem Registered User regular
    edited June 2007
    Ronen wrote: »
    With regards to the SUPER SECRET CHARACTER SELECTION SCREEN, I think an awesome mode would be "secret fighter mode." You'd pick your name, and then the character selection screen would be blank. You'd scroll through all the characters with the analog stick, and the speaker on your Wiimote would softly say which character you were selecting while you held it up to your ear like a phone, making other people unable to see who you were picking.

    Won't work with a GC controller, of course, but I think it'd be pretty neat.

    Too bad it wouldn't work with the GCN controller and the Classic controller, because that idea is fucking SWEET.

    Djiem on
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    DaedalusDaedalus Registered User regular
    edited June 2007
    Djiem wrote: »
    Ronen wrote: »
    With regards to the SUPER SECRET CHARACTER SELECTION SCREEN, I think an awesome mode would be "secret fighter mode." You'd pick your name, and then the character selection screen would be blank. You'd scroll through all the characters with the analog stick, and the speaker on your Wiimote would softly say which character you were selecting while you held it up to your ear like a phone, making other people unable to see who you were picking.

    Won't work with a GC controller, of course, but I think it'd be pretty neat.

    Too bad it wouldn't work with the GCN controller and the Classic controller, because that idea is fucking SWEET.

    It could work with the Classic, since the Classic needs to be plugged into a wiimote to work.

    Daedalus on
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    DjiemDjiem Registered User regular
    edited June 2007
    Djiem wrote: »
    Ronen wrote: »
    With regards to the SUPER SECRET CHARACTER SELECTION SCREEN, I think an awesome mode would be "secret fighter mode." You'd pick your name, and then the character selection screen would be blank. You'd scroll through all the characters with the analog stick, and the speaker on your Wiimote would softly say which character you were selecting while you held it up to your ear like a phone, making other people unable to see who you were picking.

    Won't work with a GC controller, of course, but I think it'd be pretty neat.

    Too bad it wouldn't work with the GCN controller and the Classic controller, because that idea is fucking SWEET.

    It could work with the Classic, since the Classic needs to be plugged into a wiimote to work.

    Good point. Well, what if you could assign a secret "default character" to your name?

    Djiem on
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    thisonekidmongothisonekidmongo Registered User regular
    edited June 2007
    cloudeagle wrote: »
    Holy crap. Four controller types, AND customizable button configurations... wow. Options on top of options. Makes me think the actual game will have tons and tons and tons of stuff if they're going this far.
    Wouldn't it be great if customized costumes for each character could be defaulted to your name/profile as well? I want to be able to unlock miscellaneous hats/sunglasses/other crap to put on characters like in other fighting games, and then tie what characters will be wearing those items to your personal profile.

    ...mostly I want Pikachu to be wearing aviator goggles by default as soon as I pick my name.

    thisonekidmongo on
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    darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited June 2007
    darunia106 wrote: »
    yalborap wrote: »
    Renzo wrote: »
    ZZS would only have come up as resonable if Zero Mission had been released early last year.

    ZZS? Zero Zoot Samus?

    I suddenly want to see Samus in a Zoot Suit.

    Hah! This is why people shouldn't post late at night. Yes, Zero Zoot Samus CONFIRMED for Brawl.

    RIOT!

    THROW BACK A BOTTLE OF BEER!

    PUT A COMB THROUGH THE COAL-BLACK HAIR!

    darunia106 on
    pHWHd2G.jpg
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited June 2007
    Control schemes will not be banned at tournaments. There were some people who were crazy enough to modify their GameCube controllers so that the L button is easier to hit quickly in order to make consistant power-shielding possible, and even that wasn't banned in tournaments.

    Controllers that are modified to simple wave dashing are banned from tournies (alternate L and R while holding a direction and your character wave dashes on command)

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
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    ZekZek Registered User regular
    edited June 2007
    There's no way in hell tournies will ban control schemes. Rather, if one control scheme is significantly better, all high-level players will use it. But I don't think there will be anything like that; people will use what they're most comfortable with. For the Gamecube controller, I would probably change grab to X instead of Z, but that's about it.

    Zek on
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    AgemAgem Registered User regular
    edited June 2007
    I'm going to be mad now if this just lets us switch functions to different buttons but DOESN'T let us remove analog-stick jumping. It would be simplistic to just include a little question that says "Do you want to enable analog-stick jumping" with a tiny little yes and a big fucking NO.

    Agem on
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    NORNOR Registered User regular
    edited June 2007
    Agem wrote: »
    I'm going to be mad now if this just lets us switch functions to different buttons but DOESN'T let us remove analog-stick jumping. It would be simplistic to just include a little question that says "Do you want to enable analog-stick jumping" with a tiny little yes and a big fucking NO.

    Better yet, just don't enable it in the game at all and never say anything about it ever again.

    NOR on
    Swehehehehehahahahahahahahahawhawhawhaw
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    Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2007
    What's wrong with the analogue stick?

    Flippy_D on
    p8fnsZD.png
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    AgemAgem Registered User regular
    edited June 2007
    Flippy_D wrote: »
    What's wrong with the analogue stick?
    I want to do my up attack oh no I jumped

    I want to jump I'll just use the analog stick oh no the buttons are faster and more precise and don't prevent me from holding the stick in a certain direction

    Basically, analog stick jumping gets in the way sometimes, and is worthless even when it doesn't. If the degree to which you were holding it up mattered one could make a case that it's needed, but it doesn't. You only have two jump heights: normal and short hop. And how high you jump depends solely on how long the button is held down (or stick is held up, although it's incredibly difficult to short hop using analog stick jumping). So analog stick jumping is basically just mapping a button's function to the analog stick being pointed a certain way, which is annoying and dumb.

    It would be like "if you hold down all the way it activates the shield" - fucking annoying if you just want to use a down-attack because you have to make sure you don't push the stick too far down or you'll shield, and less useful than just hitting L or R.

    I think the only argument that could be made for keeping it in is a lot of people being used to it. But there should definitely be an option to turn it off.

    Agem on
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited June 2007
    It makes it easy to accidentally jump when you meant to do an up-tilt.

    Speed Racer on
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    DjiemDjiem Registered User regular
    edited June 2007
    They seriously need to remove analog-stick jumping entirely. Or at least let us disable it. I hate it bad.

    Djiem on
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited June 2007
    I've just kind of gotten used to it and have learned to work around it, but I'd hardly complain if they decided to make it optional.

    Speed Racer on
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited June 2007
    Djiem wrote: »
    They seriously need to remove analog-stick jumping entirely.

    Hey fuck you buddy.

    I use the analog stick to jump.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
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    AgemAgem Registered User regular
    edited June 2007
    Djiem wrote: »
    They seriously need to remove analog-stick jumping entirely.
    Hey fuck you buddy.

    I use the analog stick to jump.
    It's okay Munkus, we love you anyway <3

    Agem on
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    DjiemDjiem Registered User regular
    edited June 2007
    Djiem wrote: »
    They seriously need to remove analog-stick jumping entirely.

    Hey fuck you buddy.

    I use the analog stick to jump.

    Haha!
    You use the analog stick to jump!

    Oh wait... you don't feel insulted by that. :|

    Djiem on
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    Blitz RawketBlitz Rawket Registered User regular
    edited June 2007
    All I want them to do is stop treating you being in mid-hit the same as being in mid-air.

    Getting attacked from both sides would be the most practical situation to use Link's spin-slash, but it's fucking useless when it treats it as an aerial and launches him upward.

    Blitz Rawket on
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited June 2007
    You can't play jiggs the way I do without using the analog stick to jump.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
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    Blitz RawketBlitz Rawket Registered User regular
    edited June 2007
    You can't play jiggs the way I do without using the analog stick to jump.
    You're right, I can't play sucky without using the analog stick to jump.

    Blitz Rawket on
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    JJJJ DailyStormer Registered User regular
    edited June 2007
    More like fag stick m i rite?

    Aren't up smashes harder to do that way?

    JJ on
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    InfestedGnomeInfestedGnome Registered User regular
    edited June 2007
    You can't play jiggs the way I do without using the analog stick to jump.
    You're right, I can't play sucky without using the analog stick to jump.

    OHHHHHHHHH BURRRRRRRRRRRRRRN!

    InfestedGnome on
    IGsig.jpg
    AKA [PA]Ilovepandas :D
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    DjiemDjiem Registered User regular
    edited June 2007
    You can't play jiggs the way I do without using the analog stick to jump.
    You're right, I can't play sucky without using the analog stick to jump.

    OHHHHHHHHH BURRRRRRRRRRRRRRN!

    Anyone got a rubber band?
    'Cause, oh snap!

    Djiem on
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    InfestedGnomeInfestedGnome Registered User regular
    edited June 2007
    Djiem wrote: »
    You can't play jiggs the way I do without using the analog stick to jump.
    You're right, I can't play sucky without using the analog stick to jump.

    OHHHHHHHHH BURRRRRRRRRRRRRRN!

    Anyone got a rubber band?
    'Cause, oh snap!
    indiana-jones-ps3-1.jpg

    INDIANA JOWNED!

    InfestedGnome on
    IGsig.jpg
    AKA [PA]Ilovepandas :D
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    AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited June 2007
    You can't play jiggs the way I do without using the analog stick to jump.

    As a Jigglypuff player myself, I cannot possibly fathom using the analog stick to jump. I guess it might work as long as you C-stick all of your aerials.

    AshtonDragon on
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    AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited June 2007
    Personalized configurations saved to the Wii-mote? Yes please.

    AbsoluteZero on
    cs6f034fsffl.jpg
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    NORNOR Registered User regular
    edited June 2007
    You can't play jiggs the way I do without using the analog stick to jump.

    Is the analog stick the trick to doing backwards jumping backwards airs without turning around in the air?

    I tried that shit for the first time a little while ago and just couldn't do it, and I'm hardly what one could call unskilled.

    NOR on
    Swehehehehehahahahahahahahahawhawhawhaw
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    AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited June 2007
    NOR wrote: »
    You can't play jiggs the way I do without using the analog stick to jump.

    Is the analog stick the trick to doing backwards jumping backwards airs without turning around in the air?

    I tried that shit for the first time a little while ago and just couldn't do it, and I'm hardly what one could call unskilled.

    I can do that no problem jumping with Y, so I doubt thats the reason.

    AshtonDragon on
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    NORNOR Registered User regular
    edited June 2007
    NOR wrote: »
    You can't play jiggs the way I do without using the analog stick to jump.

    Is the analog stick the trick to doing backwards jumping backwards airs without turning around in the air?

    I tried that shit for the first time a little while ago and just couldn't do it, and I'm hardly what one could call unskilled.

    I can do that no problem jumping with Y, so I doubt thats the reason.

    So um, what is the fucking trick to it? I just cannot do it at all. I always turn around every fucking time I jump.

    And I'm speaking only of Jigglypuff here (tho I guess kirby prolly turns around like that too, but he's not really an air character so I don't care).

    NOR on
    Swehehehehehahahahahahahahahawhawhawhaw
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    AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited June 2007
    I honestly don't know what the trick to it is. I dont recall ever having a problem with accidentally turning around. Maybe you just need to hit A before the Puff finishes turning around so it triggers the bair?

    AshtonDragon on
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited June 2007
    If I'm remembering right, don't touch the control stick if you're in mid-air.

    Speed Racer on
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    AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited June 2007
    If I'm remembering right, don't touch the control stick if you're in mid-air.

    Yeah, but you need to actually be moving backwards at the beginning of the kick, too.

    AshtonDragon on
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    Xenogears of BoreXenogears of Bore Registered User regular
    edited June 2007
    This close to update time and this is on the second page? Not anymore.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
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    SpeakeasySpeakeasy Registered User regular
    edited June 2007
    Seriously.

    Anyone wanna take a shot as to what the next update category will be? I'm hoping for a Stage but I think it will be a How To Play.

    Speakeasy on
    smokeco3.jpg
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