Again, sorry. I rarely post here, and coming from another forum where people were able to make hints about the ending without talking about the details in particular, I should have known better.
Quick question, though. Read the post on the previous page (wasn't a big deal, IMO), but gotta ask:
You can still play on and talk to your party and such after the ending, right? Kinda like ME2's ending? If you don't know, that's fine. But I just would like a simple Yes/No answer.
Again, sorry. I rarely post here, and coming from another forum where people were able to make hints about the ending without talking about the details in particular, I should have known better.
Quick question, though. Read the post on the previous page (wasn't a big deal, IMO), but gotta ask:
You can still play on and talk to your party and such after the ending, right? Kinda like ME2's ending? If you don't know, that's fine. But I just would like a simple Yes/No answer.
Also, not trying to be a goose, but an announcement of your exit is unnecessary.
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
Plus there are shades of spoilering. Some people don't mind having a little bit of context or a vague line, and some people want to go into it completely blind. Like the line between people who don't mind watching promotional non spoiler videos, and the people who won't even watch the launch trailer.
People will let things slip that work for the first category, but will infuriate the second.
I can't say I'm a big fan of the endings. I don't think they're rageworthy, but I can see why people might find them underwhelming.
There's a couple things that bug me or I think could've been different. I'll go into more detail on that once the game is out and I've experienced them myself.
"Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
Which bonus powers are good for a vanguard for me2 insanity? Just finished a hardcore run through. Reave was nice but there were a few tight spots where I felt fortification might be useful but I've seen some recommend the inferno grenade.
My plan is this:
- Do the intro missions
- Get Kasumi and the Locust as soon as possible.
- Use the Eviscerator until I pickup the Claymore.
Squad mate choices are probably Mordin (Incinerate), Kasumi and Miranda (Warp/Overload) but I'm not sure how effective Kasumi will be on insanity other than a distraction. She was really useful early on but later enemies didn't seem to bother with her much even after stabbing them in the ass. I want to get this run done quickly as possible so any tips would be appreciated. Mechs and husks where a particular pain in the arse.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Which bonus powers are good for a vanguard for me2 insanity? Just finished a hardcore run through. Reave was nice but there were a few tight spots where I felt fortification might be useful but I've seen some recommend the inferno grenade.
My plan is this:
- Do the intro missions
- Get Kasumi and the Locust as soon as possible.
- Use the Eviscerator until I pickup the Claymore.
Squad mate choices are probably Mordin (Incinerate), Kasumi and Miranda (Warp/Overload) but I'm not sure how effective Kasumi will be on insanity other than a distraction. She was really useful early on but later enemies didn't seem to bother with her much even after stabbing them in the ass. I want to get this run done quickly as possible so any tips would be appreciated. Mechs and husks where a particular pain in the arse.
Don't waste your bonus power on any of the armor moves.
They have a very long cooldown(something no one...especially a vanguard wants) and they don't last long.
As for the best bonus powers for a Vanguard.
Reave
Stasis(if you have it)
Maybe Energy Drain(but you've got charge for recovering barriers and your shotgun to take down shields)
from what i understand, virtually all endings have reapers and reaper tech going offline/blowing up, including the relay network
which i personally view as a kickass thing, because what bothered me about the reapers was less about the reaping and more about the 'you exist because we allow it, your species develops along our pre-defined plans' bit. fuck that noise, it's time to forge a new galactic destiny.
99.9999% of the hate for the endings comes from the fact that people don't understand that the relays going offline isn't the end of the world
it just means travel in the galaxy takes star trek/star wars time instead of DAMN NEAR INSTANTLY. civilization is hardly boned, and in fact i'm fucking excited to see how all the races progress in however many years it is from ME3 to ME4. thousands? dunno, but if all of our progress has been guided to this point, i want to see some fucking crazy shit in the future. FREEDOM!
also, the reapers don't have a monopoly on goddamn physics. the relays worked on universal principles and laws, and i'm sure the salarians will have built their own network - actually, fuck that, they've probably analyzed the physics behind it and made a new type of FTL drive
also, the fact that the endings GREATLY mimic babylon 5's makes me happy in my pants
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Which bonus powers are good for a vanguard for me2 insanity? Just finished a hardcore run through. Reave was nice but there were a few tight spots where I felt fortification might be useful but I've seen some recommend the inferno grenade.
My plan is this:
- Do the intro missions
- Get Kasumi and the Locust as soon as possible.
- Use the Eviscerator until I pickup the Claymore.
Squad mate choices are probably Mordin (Incinerate), Kasumi and Miranda (Warp/Overload) but I'm not sure how effective Kasumi will be on insanity other than a distraction. She was really useful early on but later enemies didn't seem to bother with her much even after stabbing them in the ass. I want to get this run done quickly as possible so any tips would be appreciated. Mechs and husks where a particular pain in the arse.
I'm kind of a Barrier fan my self since it stacks up so well with the rest of the Vanguard's Shenanigans and doesn't pooch your cooldowns up too badly. It's also a solid panic button.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Finished ME2 tonight, right on schedule. Unbelievable experience. Thanks for encouraging me to get through it by next week, guys. I can't wait to import my Paragon Engineer and tear up some Reapers with my shiny new abilities in ME3. I'm a bit nervous about seeing Ashley, though, having romanced Miranda... and on a related note, I didn't know that (final ME2 boss spoiler)
Miranda doesn't quit Cerberus if she isn't with you for the final scene with TIM. Hopefully, that won't affect anything adversely in ME3 for me. I'm hoping that Bioware just says, regardless, that Miranda ended up leaving Cerberus or something. Because I was so happy to shove it in TIM's face after I played the Project Overlord DLC and changed my position on Cerberus entirely, and I don't want Miranda to still be working with TIM in ME3. If she is... damn. Going to have to see what Ashley's up to. Oops!
from what i understand, virtually all endings have reapers and reaper tech going offline/blowing up, including the relay network
which i personally view as a kickass thing, because what bothered me about the reapers was less about the reaping and more about the 'you exist because we allow it, your species develops along our pre-defined plans' bit. fuck that noise, it's time to forge a new galactic destiny.
99.9999% of the hate for the endings comes from the fact that people don't understand that the relays going offline isn't the end of the world
it just means travel in the galaxy takes star trek/star wars time instead of DAMN NEAR INSTANTLY. civilization is hardly boned, and in fact i'm fucking excited to see how all the races progress in however many years it is from ME3 to ME4. thousands? dunno, but if all of our progress has been guided to this point, i want to see some fucking crazy shit in the future. FREEDOM!
also, the reapers don't have a monopoly on goddamn physics. the relays worked on universal principles and laws, and i'm sure the salarians will have built their own network - actually, fuck that, they've probably analyzed the physics behind it and made a new type of FTL drive
also, the fact that the endings GREATLY mimic babylon 5's makes me happy in my pants
This is also what I like. I'd be really interested to see how a galaxy forms in maybe a few hundred years of relative isolation. People might form nations not on racial lines, but based on geographical ones since everyone could reasonably be jumbled up after the war. It gives them a blank slate to work with in the second game and removes the compounding effects of choice in the game, since Shepard can just be a myth or legend, and the exact specifics don't have to matter since all of the ending options are similar enough.
I also really like it whenever you leave a setting and get to view it a long time after the fact. That's always really interesting and fun to see.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Which bonus powers are good for a vanguard for me2 insanity? Just finished a hardcore run through. Reave was nice but there were a few tight spots where I felt fortification might be useful but I've seen some recommend the inferno grenade.
My plan is this:
- Do the intro missions
- Get Kasumi and the Locust as soon as possible.
- Use the Eviscerator until I pickup the Claymore.
Squad mate choices are probably Mordin (Incinerate), Kasumi and Miranda (Warp/Overload) but I'm not sure how effective Kasumi will be on insanity other than a distraction. She was really useful early on but later enemies didn't seem to bother with her much even after stabbing them in the ass. I want to get this run done quickly as possible so any tips would be appreciated. Mechs and husks where a particular pain in the arse.
Don't waste your bonus power on any of the armor moves.
They have a very long cooldown(something no one...especially a vanguard wants) and they don't last long.
As for the best bonus powers for a Vanguard.
Reave
Stasis(if you have it)
Maybe Energy Drain(but you've got charge for recovering barriers and your shotgun to take down shields)
Ah I didn't realise the cd on the armor was so long, thanks. Might give Stasis a whirl this time around then and if it's not working out respec into Reave. Reave wasn't awful, I just died a lot. Which is probably because I was being terrible.
from what i understand, virtually all endings have reapers and reaper tech going offline/blowing up, including the relay network
which i personally view as a kickass thing, because what bothered me about the reapers was less about the reaping and more about the 'you exist because we allow it, your species develops along our pre-defined plans' bit. fuck that noise, it's time to forge a new galactic destiny.
99.9999% of the hate for the endings comes from the fact that people don't understand that the relays going offline isn't the end of the world
it just means travel in the galaxy takes star trek/star wars time instead of DAMN NEAR INSTANTLY. civilization is hardly boned, and in fact i'm fucking excited to see how all the races progress in however many years it is from ME3 to ME4. thousands? dunno, but if all of our progress has been guided to this point, i want to see some fucking crazy shit in the future. FREEDOM!
also, the reapers don't have a monopoly on goddamn physics. the relays worked on universal principles and laws, and i'm sure the salarians will have built their own network - actually, fuck that, they've probably analyzed the physics behind it and made a new type of FTL drive
also, the fact that the endings GREATLY mimic babylon 5's makes me happy in my pants
ME3 ending spoilers incoming
I actually think the majority of the negative reaction is coming from the fate of the Normandy.
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Stasis is a nice panic button for dealing with tough enemies like YMIRs and Scions. It can help break up pairs and make your life a lot easier.
Engineer in the middle of a group? Stasis his ass, pick off a few of the outliers, THEN charge in.
I actually think the majority of the negative reaction is coming from the fate of the Normandy.
Big ME3 Spoilers:
Yeah, that's pretty much the main thing I don't like. That and that EDI and the Geth die as a result of your choice in every ending except one.
I don't necessarily like the relays being destroyed as they were a big symbol of the ME universe to me. But when I look at it from say, Legion's perspective, I get it.
I think the endings could've been better accompanied by an epilogue showing the long-term effects of Shepard's action at the end.
"Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
from what i understand, virtually all endings have reapers and reaper tech going offline/blowing up, including the relay network
which i personally view as a kickass thing, because what bothered me about the reapers was less about the reaping and more about the 'you exist because we allow it, your species develops along our pre-defined plans' bit. fuck that noise, it's time to forge a new galactic destiny.
99.9999% of the hate for the endings comes from the fact that people don't understand that the relays going offline isn't the end of the world
it just means travel in the galaxy takes star trek/star wars time instead of DAMN NEAR INSTANTLY. civilization is hardly boned, and in fact i'm fucking excited to see how all the races progress in however many years it is from ME3 to ME4. thousands? dunno, but if all of our progress has been guided to this point, i want to see some fucking crazy shit in the future. FREEDOM!
also, the reapers don't have a monopoly on goddamn physics. the relays worked on universal principles and laws, and i'm sure the salarians will have built their own network - actually, fuck that, they've probably analyzed the physics behind it and made a new type of FTL drive
also, the fact that the endings GREATLY mimic babylon 5's makes me happy in my pants
ME3 ending spoilers incoming
I actually think the majority of the negative reaction is coming from the fate of the Normandy.
ME3 ending spoilers
thing is, that's fanfic territory by DEFAULT. just because bioware doesn't tell you everything isn't a bad thing, it's just leaving it open for people to imagine what happens.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
There's an option to switch classes during the import process in ME3 right? I don't have a save with all the DLC's done so I'm just going to download one from me2saves
Let me ask you all this: as someone who is perfectly fine with unhappy or bittersweet endings as long as they are consistent with the work, will I enjoy the ending of Mass Effect the Third?
There's an option to switch classes during the import process in ME3 right? I don't have a save with all the DLC's done so I'm just going to download one from me2saves
Let me ask you all this: as someone who is perfectly fine with unhappy or bittersweet endings as long as they are consistent with the work, will I enjoy the ending of Mass Effect the Third?
I think the answer may depend on what you want from the Mass Effect series beyond three.
Let me ask you all this: as someone who is perfectly fine with unhappy or bittersweet endings as long as they are consistent with the work, will I enjoy the ending of Mass Effect the Third?
yep
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Let me ask you all this: as someone who is perfectly fine with unhappy or bittersweet endings as long as they are consistent with the work, will I enjoy the ending of Mass Effect the Third?
I think the answer may depend on what you want from the Mass Effect series beyond three.
Honestly? It's a rich damn universe, but I would not be adverse to having just the trilogy.
Well, I beat ME2, got to level 30, beat LotSB, and beat Arrival for the first time. Fuck Arrival. No seriously. FUCK ARRIVAL.
"Oh hey, it's the final DLC, so how are we gonna wrap this thing up in an awesome way?"
"Hey, here's an idea, let's make the player be forced to use only Shepard against hordes of enemies throughout the entire add-on!"
"GREAT IDEA!"
Me: "FUCK FUCK FUCK FUCK FUCK! WHY DID I HAVE TO PLAY ON A HIGHER DIFFICULTY, FUCK!"
XBL: GamingFreak5514
PSN: GamingFreak1234
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
If I recall correctly, there is no difficulty achievement for Arrival. It just involves completing it, doing the first part sneaky, and lasting through all the waves. You can play it on casual if you want.
Unless you just want the challenge.
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Well, I beat ME2, got to level 30, beat LotSB, and beat Arrival for the first time. Fuck Arrival. No seriously. FUCK ARRIVAL.
"Oh hey, it's the final DLC, so how are we gonna wrap this thing up in an awesome way?"
"Hey, here's an idea, let's make the player be forced to use only Shepard against hordes of enemies throughout the entire add-on!"
"GREAT IDEA!"
Me: "FUCK FUCK FUCK FUCK FUCK! WHY DID I HAVE TO PLAY ON A HIGHER DIFFICULTY, FUCK!"
you're only upset because you're not playing vanguard. :P
You mean: "Biotic Charge! Oh hey wait, why did I die in 2 seconds?"
Only if you're doing it wrong.
Really? Because I've been told that I'm supposed to do it in their face. But if I do that, I generally get bullet raped. The whole "When and when not to use Biotic Charge" thing is the only thing I can't stand about Vanguards. Biotic Charge is awesome, but man it leaves you SO OPEN for punishment.
The introduction to Nova in ME3 is what's changing my mind about them. I mean, if I'm charging into the line of fire to get surrounded the next second, I might as well get rid of that soon to be useless barrier for a powerful attack for an extra survival chance, right?
Well, Vanguards do have Pull and Shockwave, so that's two other things to love about them. Oh yeah, and Incendiary Ammo.
XBL: GamingFreak5514
PSN: GamingFreak1234
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
...
...I just don't know where to start.
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
This doesn't really have anything to do with Mass Effect other than coming from one of the writers, but
Mac Walters @macwalterslives
Not lookin so smart now! RT "@UberFacts: Dolphin's nipples located in anus. Calf sticks bill into hole & mother squirts milk into its mouth"
I read this at first as "Dolph Lundgren's nipples located in anus" and it was very nearly one of the weirdest moments in my life.
Also I noticed one of my three canon runs hadn't actually finished the ME2 run, since I had spiraled off and made a bunch of fresh ME2 characters of different classes. Wrapping the last bits up in a hurry, I took the non-red text renegade option at the end of Jack's loyalty mission for the first time and that was pretty good, yeah. Same result as red text just in a cooler way.
Posts
Quick question, though. Read the post on the previous page (wasn't a big deal, IMO), but gotta ask:
XBL: GamingFreak5514
PSN: GamingFreak1234
If that's the case I'm not worried.
See you dudes next weekend.
The closer you get to release the higher the chance there will be spoilers. Even if people don't mean to they will probably inadvertently do it.
So if you want to go on a blackout for the next few days I think that would be smart.
People will let things slip that work for the first category, but will infuriate the second.
SPOILERS
There's a couple things that bug me or I think could've been different. I'll go into more detail on that once the game is out and I've experienced them myself.
My plan is this:
- Do the intro missions
- Get Kasumi and the Locust as soon as possible.
- Use the Eviscerator until I pickup the Claymore.
Squad mate choices are probably Mordin (Incinerate), Kasumi and Miranda (Warp/Overload) but I'm not sure how effective Kasumi will be on insanity other than a distraction. She was really useful early on but later enemies didn't seem to bother with her much even after stabbing them in the ass. I want to get this run done quickly as possible so any tips would be appreciated. Mechs and husks where a particular pain in the arse.
Don't waste your bonus power on any of the armor moves.
They have a very long cooldown(something no one...especially a vanguard wants) and they don't last long.
As for the best bonus powers for a Vanguard.
Reave
Stasis(if you have it)
Maybe Energy Drain(but you've got charge for recovering barriers and your shotgun to take down shields)
which i personally view as a kickass thing, because what bothered me about the reapers was less about the reaping and more about the 'you exist because we allow it, your species develops along our pre-defined plans' bit. fuck that noise, it's time to forge a new galactic destiny.
99.9999% of the hate for the endings comes from the fact that people don't understand that the relays going offline isn't the end of the world
it just means travel in the galaxy takes star trek/star wars time instead of DAMN NEAR INSTANTLY. civilization is hardly boned, and in fact i'm fucking excited to see how all the races progress in however many years it is from ME3 to ME4. thousands? dunno, but if all of our progress has been guided to this point, i want to see some fucking crazy shit in the future. FREEDOM!
also, the reapers don't have a monopoly on goddamn physics. the relays worked on universal principles and laws, and i'm sure the salarians will have built their own network - actually, fuck that, they've probably analyzed the physics behind it and made a new type of FTL drive
also, the fact that the endings GREATLY mimic babylon 5's makes me happy in my pants
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I also really like it whenever you leave a setting and get to view it a long time after the fact. That's always really interesting and fun to see.
Heck...just slap Reave on them and there you go.
Ah I didn't realise the cd on the armor was so long, thanks. Might give Stasis a whirl this time around then and if it's not working out respec into Reave. Reave wasn't awful, I just died a lot. Which is probably because I was being terrible.
ME3 ending spoilers incoming
Engineer in the middle of a group? Stasis his ass, pick off a few of the outliers, THEN charge in.
etc.
I don't necessarily like the relays being destroyed as they were a big symbol of the ME universe to me. But when I look at it from say, Legion's perspective, I get it.
I think the endings could've been better accompanied by an epilogue showing the long-term effects of Shepard's action at the end.
ME3 ending spoilers
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Steam: CavilatRest
Shitty Tumblr:lighthouse1138.tumblr.com
yep
I think the answer may depend on what you want from the Mass Effect series beyond three.
yep
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Honestly? It's a rich damn universe, but I would not be adverse to having just the trilogy.
Shitty Tumblr:lighthouse1138.tumblr.com
"Oh hey, it's the final DLC, so how are we gonna wrap this thing up in an awesome way?"
"Hey, here's an idea, let's make the player be forced to use only Shepard against hordes of enemies throughout the entire add-on!"
"GREAT IDEA!"
Me: "FUCK FUCK FUCK FUCK FUCK! WHY DID I HAVE TO PLAY ON A HIGHER DIFFICULTY, FUCK!"
XBL: GamingFreak5514
PSN: GamingFreak1234
Unless you just want the challenge.
It also shows how much of a one woman army Shepard is. She can blitz the entire base single handedly!
you're only upset because you're not playing vanguard. :P
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
You mean: "Biotic Charge! Oh hey wait, why did I die in 2 seconds?"
XBL: GamingFreak5514
PSN: GamingFreak1234
Only if you're doing it wrong.
Really? Because I've been told that I'm supposed to do it in their face. But if I do that, I generally get bullet raped. The whole "When and when not to use Biotic Charge" thing is the only thing I can't stand about Vanguards. Biotic Charge is awesome, but man it leaves you SO OPEN for punishment.
The introduction to Nova in ME3 is what's changing my mind about them. I mean, if I'm charging into the line of fire to get surrounded the next second, I might as well get rid of that soon to be useless barrier for a powerful attack for an extra survival chance, right?
Well, Vanguards do have Pull and Shockwave, so that's two other things to love about them. Oh yeah, and Incendiary Ammo.
XBL: GamingFreak5514
PSN: GamingFreak1234
...I just don't know where to start.
Real men play Infiltrator.
Not lookin so smart now! RT "@UberFacts: Dolphin's nipples located in anus. Calf sticks bill into hole & mother squirts milk into its mouth"
I read this at first as "Dolph Lundgren's nipples located in anus" and it was very nearly one of the weirdest moments in my life.
Also I noticed one of my three canon runs hadn't actually finished the ME2 run, since I had spiraled off and made a bunch of fresh ME2 characters of different classes. Wrapping the last bits up in a hurry, I took the non-red text renegade option at the end of Jack's loyalty mission for the first time and that was pretty good, yeah. Same result as red text just in a cooler way.