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[ARMA 2] A new thread because we have a server!

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    lu tzelu tze Sweeping the monestary steps.Registered User regular
    edited May 2012
    Latest beta patch here guys.

    http://www.arma2.com/beta-patch.php

    Install it, and it'll put a shortcut in your ARMA folder called "run ARMA beta" or some shit.

    lu tze on
    World's best janitor
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    EchoEcho ski-bap ba-dapModerator mod
    Dram wrote: »
    The dev that created the mod is now asking players what they'd like to see if DayZ was developed into a full game.

    Ha. I did say I could see this as a standalone game, didn't I?

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    SkutSkutSkutSkut Registered User regular
    I like what I've seen of it I'd be the hell out of a stand alone Day Z game.

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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    I guess BIS has seen what Rocket's work has done for Arma sales, and since Rocket is on the BIS team we may see a real Day Z game out of this.

    That's totally exciting.

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    ThendashThendash Registered User regular
    All this ArmA talk and I'm still the only one ever in P.A. Joe chat. If you ever want to play arma dayz or vanilla, just hop in the chat and we can organize some stuff. I remember when we used to do 10 man missions, it was great.

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    Doctor DeimosDoctor Deimos Registered User regular
    edited May 2012
    I'd join you but I have School to do. I would be down for a small mission though. I miss the night clusterfucks.

    Doctor Deimos on
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    SudsSuds Registered User regular
    ARMA CO is now number 5 in Steam top sellers. That's pretty impressive.

    camo_sig2.png
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    DramDram Old Salt Registered User regular
    Suds wrote: »
    ARMA CO is now number 5 in Steam top sellers. That's pretty impressive.


    #3 now. I wonder if it'll reach top spot, all thanks to a mod?

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    mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    Suds wrote: »
    ARMA CO is now number 5 in Steam top sellers. That's pretty impressive.

    Yeah. I am really hoping a company swoops in. Polishes it up, but leaves it kind of old school hardcore and stable.

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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    SudsSuds Registered User regular
    BIS would totally do that.

    I had my first experience with the mod yesterday; killed a bandit within 10 minutes. I'll write up a little summary later.

    camo_sig2.png
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    EchoEcho ski-bap ba-dapModerator mod
    Wait, the DayZ dev works for BIS?

    Please to be making a proper version of this for ArmA 3.

    Or heck, just make it a low-price stand-alone title with the ArmA engine.

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    mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited May 2012
    Echo wrote: »
    Wait, the DayZ dev works for BIS?

    Please to be making a proper version of this for ArmA 3.

    Or heck, just make it a low-price stand-alone title with the ArmA engine.

    No. Thats just that guy aboves hopes right?

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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    AiserouAiserou Registered User regular
    Oh god all the buildings in Arma 3 are supposed to be enterable.

    Wants it so bad.

    Luckily I think he plans to at least port it as a mod, but yea, I would gladly pay money for that if it meant a more polished experience.

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    SudsSuds Registered User regular
    The DayZ dev is also a BIS dev.

    camo_sig2.png
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    EchoEcho ski-bap ba-dapModerator mod
    Suds wrote: »
    The DayZ dev is also a BIS dev.

    I hope BIS is taking notes here.

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    mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    Oh. yeah forget it. This will either be a game or a major deal shortly.

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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    YallYall Registered User regular
    Would any of you who are using the ARMA 22 beta patch and playing Days mind posting the target line from your beta shortcut?

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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited May 2012
    mojojoeo wrote: »
    Oh. yeah forget it. This will either be a game or a major deal shortly.

    Yeah, he used to work for Krome Studios (or Stupidos, as he put it) and Lucasarts too. That would be The Force Unleashed, I guess? Anyway he's said he's taken this idea around to different developers and publishers before, and they just didn't get it.

    Also Rocket has said that everything in Day Z also works on the current build of the Arma 3 engine...

    Drake on
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    mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited May 2012
    Drake wrote: »
    mojojoeo wrote: »
    Oh. yeah forget it. This will either be a game or a major deal shortly.

    Yeah, he used to work for Krome Studios (or Stupidos, as he put it) and Lucasarts too. That would be The Force Unleashed, I guess? Anyway he's said he's taken this idea around to different developers and publishers before, and they just didn't get it.

    Also Rocket has said that everything in Day Z also works on the current build of the Arma 3 engine...

    Concept proved now though right? One would think companies would see that it has legs.

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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    November FifthNovember Fifth Registered User regular
    This is neat, but they really need to find a way for you to meet up with your friends easier in-game.

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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    Well, he has put up a Poll thread up on his forum now titled "IF this was an actual game..." where he's asking his community for feedback on what kind of pricing structure (MMO, F2P, One Time Purchase, Monthly Sub, No Monthly Sub etc) and what kind of development that they'd like to see (community driven, studio driven, kickstarter etc).

    Personally I'd like to see this either developed independently by Rocket or done at BIS and delivered as a DLC/Expansion for Arma 3 with dedicated servers. If BIS lets this get away from them it'll be a moment for epic facepalm.

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    BiosysBiosys Registered User regular
    hoooppppefully gonna get arma 2 co tommorow

    looking forward to playing this

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    Big ClassyBig Classy Registered User regular
    Do I need anything beyond the base game? Any mods or something to game with you guys?

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    BiosysBiosys Registered User regular
    you just need arma 2 and the main expansion (operation arrowhead), or the combined version (arma: co)

    then you can find the mod files here:

    http://www.dayzmod.com/downloads.php

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    EchoEcho ski-bap ba-dapModerator mod
    Drake wrote: »
    Personally I'd like to see this either developed independently by Rocket or done at BIS and delivered as a DLC/Expansion for Arma 3 with dedicated servers. If BIS lets this get away from them it'll be a moment for epic facepalm.

    I want something I can play local at a LAN or online with buddies in a controlled environment (ie, FF/PVP as a toggle). I'd play it either standalone or as a mode for ArmA 3.

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    rRootagearRootagea MadisonRegistered User regular
    edited May 2012
    finally I'm becoming a crafty consumer!
    I got arma 2 when it was 8 bucks on steam a year ago and didn't get too much out of it

    last week though, I got Arma 2: reinforcements from amazon for $11
    and seems to have acquired combined ops (even the arrowhead campaign?!) plus both dlcs.

    So if you can wait for a physical copy, and already have arma 2, getting reinforcements might not be a bad deal.

    rRootagea on
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    mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited May 2012
    rRootagea wrote: »
    finally I'm becoming a crafty consumer!
    I got arma 2 when it was 8 bucks on steam a year ago and didn't get too much out of it

    last week though, I got Arma 2: reinforcements from amazon for $11 + 3.99
    and seems to have acquired combined ops (even the arrowhead campaign?!) plus both dlcs.

    So if you can wait for a physical copy, and already have arma 2, getting reinforcements might not be a bad deal.

    Got the whole schebang for 10 bucks on an amazon sale. Looooong ago. never even played it.

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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    rRootagearRootagea MadisonRegistered User regular
    edited May 2012
    nice!

    so how do I actually meet up with people if I have no idea where I am

    rRootagea on
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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    Arma 2 mp is great times too. We've been playing some Domination missions in GotR chat lately and it's been a total blast. Even the single player campaigns, while buggy and a bit wonky with the AI at times, can yield some really great moments.

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    AiserouAiserou Registered User regular
    Yall wrote: »
    Would any of you who are using the ARMA 22 beta patch and playing Days mind posting the target line from your beta shortcut?

    Here is the shortcut I use:

    "D:\Games\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" "-mod=D:\Games\Steam\steamapps\common\arma 2;Expansion;ca;Expansion\beta;Expansion\beta\Expansion;pmc;d:\games\steam\steamapps\common\arma 2\@dayz" -nosplash -winxp -noPau

    My launcher generated that for me so I can't fully explain it. Obviously your paths could be different. -winxp is a thing I need to get my video cards to work in crossfire, no idea what -noPau is.

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    Big ClassyBig Classy Registered User regular
    Drake wrote: »
    Arma 2 mp is great times too. We've been playing some Domination missions in GotR chat lately and it's been a total blast. Even the single player campaigns, while buggy and a bit wonky with the AI at times, can yield some really great moments.

    Snot was asking me if there was a way to teleport to your team :lol:
    Apparently, he'd managed to get lost and the rest of the squad was a good few kilometres away. Also, were you guys playing vanilla or Dayz?

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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    We were playing regular Arma 2. Digi would throw up a Day Z server if they had a Linux build. But since it's Windows only I'm stuck mucking around trying to snag a connection when I can.

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    SudsSuds Registered User regular
    Echo wrote: »
    Suds wrote: »
    The DayZ dev is also a BIS dev.

    I hope BIS is taking notes here.

    They're well aware of the success of the mod and the increased sales it's brought. ARMA 3 isn't going to turn into a zombie game overnight, but I'd say there's a good chance this might be in A3 in some official capacity.

    camo_sig2.png
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    lu tzelu tze Sweeping the monestary steps.Registered User regular
    edited May 2012
    Yall wrote: »
    Would any of you who are using the ARMA 22 beta patch and playing Days mind posting the target line from your beta shortcut?
    Here's mine: "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash"

    That's the one generated by the beta installer, I basically didn't touch it. I've no idea why it works, but it loads the dayz mod no problem. Sorry you were having problems last night.

    I'm holed up near Stary Sobor right now, hopefully I can stay alive long enough to finally meet you guys face to face (as it were).
    Thendash wrote: »
    All this ArmA talk and I'm still the only one ever in P.A. Joe chat. If you ever want to play arma dayz or vanilla, just hop in the chat and we can organize some stuff. I remember when we used to do 10 man missions, it was great.
    I had no idea. We've been hanging around in one of the "brown shooter" vent channels.

    I'm always up for some coop, most servers are pretty barren these days.

    lu tze on
    World's best janitor
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    EchoEcho ski-bap ba-dapModerator mod
    Huh. Turns out I'm pretty decent at flying an A-10, for a complete newbie. Dicked around in Evolution on Takistan and blew shit up for two hours.

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    EchoEcho ski-bap ba-dapModerator mod
    edited May 2012
    How does ArmA Free work again? Can they join a server running a mod/custom mission as long as there's no new content required?

    Basically, wondering what my ArmA-less buddy can play together with me.

    Echo on
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    lu tzelu tze Sweeping the monestary steps.Registered User regular
    edited May 2012
    No idea. You can try it for free though, no?

    Just found a silenced pistol, and a silenced mp5 in dayz... oh, guess what? Servers not saving, just reloaded and I'm sat back where I was an hour ago with all my old guns!

    /shakes fist

    Oh well. I'd have only died anyway.

    lu tze on
    World's best janitor
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    YallYall Registered User regular
    @Aiserou & @lu tze;

    Thanks guys - I've cobbled up a few different ones that almost work, but for some reason the mod itself isn't loading (I'm getting the missing content for DayZfiles).

    I'm thinking the issue is that it's either looking in the wrong location for the mod files or not loading it at all. Lu tze - I'm not even sure how yours is loading the mod to begin with! :P

    "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;Expansion;ca;Expansion\beta;Expansion\beta\Expansion;pmc;C:\@dayz" -nosplash

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    mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited May 2012
    Does not work on free.

    They are bringing up 5 new atl servers but are having issues keeping them up.

    ALso US1-6 are NOT saving your progress.... so.... avoid them ...

    1.5.6 is looking like it may be out as well... And it is and some nice changes!
    UPDATE : 8 MAY 2012
    Affected addons:
    * dayz_code 1.5.6
    * dayz_equip 1.2.2
    * dayz 1.2.3

    Developer's Note:
    * Vehicle readded (disappeared due to code error)

    Changelog:
    * [NEW] Zombies won't knock you down if you have nearly full blood pressure
    * [NEW] Server will sometimes remove a partially used magazine on disconnect
    * [NEW] Field Hospitals now lootable
    * [NEW] Sound alerts added to construction
    * [NEW] Military Pilot Zombies
    * [NEW] Berezno has 300 new environment items
    * [FIXED] Loot spawn taking alot longer than it should
    * [FIXED] Force Save vehicle option contains %1 and not name
    * [FIXED] Graphical glitches with Wire Fencing Kit and Wire Fence (sometimes)
    * [FIXED] Zombies often spawning very close to other players (may still happen but now much less)

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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    lu tzelu tze Sweeping the monestary steps.Registered User regular
    edited May 2012
    Yall wrote: »
    I'm thinking the issue is that it's either looking in the wrong location for the mod files or not loading it at all. Lu tze - I'm not even sure how yours is loading the mod to begin with! :P
    I honestly have no clue either. I only fired it up to see if the beta was working, fully expecting to have to edit the shortcut to get the mod working... and lo there was the little "dayz" text in the top right.

    I use the Spirited Machine launcher for the normal game, so that might have something to do with it. But I'm not launching the beta with it. It's a mystery.
    mojojoeo wrote: »
    Does not work on free.

    They are bringing up 5 new atl servers but are having issues keeping them up.

    ALso US1-6 are NOT saving your progress.... so.... avoid them ...

    1.5.6 is looking like it may be out as well... And it is and some nice changes!
    UPDATE : 8 MAY 2012
    Affected addons:
    * dayz_code 1.5.6
    * dayz_equip 1.2.2
    * dayz 1.2.3

    Developer's Note:
    * Vehicle readded (disappeared due to code error)

    Changelog:
    * [NEW] Zombies won't knock you down if you have nearly full blood pressure
    * [NEW] Server will sometimes remove a partially used magazine on disconnect
    * [NEW] Field Hospitals now lootable
    * [NEW] Sound alerts added to construction
    * [NEW] Military Pilot Zombies
    * [NEW] Berezno has 300 new environment items
    * [FIXED] Loot spawn taking alot longer than it should
    * [FIXED] Force Save vehicle option contains %1 and not name
    * [FIXED] Graphical glitches with Wire Fencing Kit and Wire Fence (sometimes)
    * [FIXED] Zombies often spawning very close to other players (may still happen but now much less)
    Ah, military hospitals... nice. Always bugged me that those tents were all empty. And also that unlootable rack of AKs.

    lu tze on
    World's best janitor
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