Wasteland 2 is an option, it's a squadbased turnbased 2D iso rpg that is pretty grindy with a ton of stuff to do. Works with an overworld map and large zones like the old Fallouts.
Darksiders I and II are 3D zelda ish games with collectables.
Prototype I is an easy open world game set in manhattan, with superhero moves but a terrible story (I found it funny because of how terrible it was), never played 2 though, I heard it's much the same.
Morrowind talk reminded me that there is a rather ambitious Skyrim mod in development that tries to bring the entire world of Morrowind to the newest engine. Hopefully they manage to finish that someday.
Skywind is the sort of thing that's neat to think about but is not going to be a thing. I mean they tried it with Skyblivion and that's still in development sooo...
Chances are there will be an ES 6 before either of them finish.
So many years of trying to do that (first with Oblivion engine, then Skyrim)... if they ever actually manage to finish it, they can have all my money and the souls of BOTH my sisters, but I am sooooo not optimistic.
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
Okay, I am a huge wuss. I can't stop being scared playing Gone Home.
I... I'm going to finish it tomorrow in daylight.
Dude I was the same way, expecting a jumpscare at every turn. I swear to you, there is not one jumpscare in the entire game. It's actually a really beautiful game. Got me a little choked up at the end.
The flood of emotions I had at the end would have embarrassed any polite company in the room
Iolo, don't look
There is that one jump scare in the hidden passageway from your parents room, where the lightbulb blows. That got me good
Okay, Gone Home complete! Bloody fantastic. (I do fill a little silly stopping where I did as I think I had literally four minutes left to play. Still, my general rule is discretion is called for when you find:
(real spoiler)
an exorcism handbook and chalked pentagram under the stairs.)
Exquisite feels. (At the conclusion I can't help but feel
(huge fucking spoilers)
as a parent that it's hard to be too enthusiastic at a conclusion involving a high school girl running away to 'just drive until we find someplace.' Mom & Dad are in for a rude shock when they get home from the couples therapy weekend in the Gorge.
Similar thoughts as you. Ending spoilers
Not a huge fan of the ending either. It tugged at the heartstrings for a few minutes before my brain went "Wait, isn't your sister still 17? Did Yolanda just initiate crossing state lines with a minor?" The ending went from bittersweet to somewhat ill thought out at that point.
I liked Gone Home for what it was and enjoyed the game, but the central story did nothing for me. I kinda hated high school and that time in my life, and being in my mid-30's and pretty far removed from those feelings now, I just didn't really relate to the subjects. I just had a lot of "stupid kids" thoughts throughout.
Best "Get off my lawn" game of the year then? I did like it more than Dear Esther but less so than To The Moon story wise. The world building impressed me of course and made some of the conflicts between characters more sad when you saw how much effort some of them put into things that never got articulated into words. I haven't played it since it's not my type of game, but I would say that Alien: Isolation is a good example of a more traditional game with the same attention paid to making a setting rooted in a specific time with a strong sense of place.
Anyway, steam thread, I could use some recommendations for an open worldish game. Basically looking for something I can unwind with and have fun exploring places/what I can do. Exact genre isn't terribly important (Skyrim, Sleeping Dogs, Saints Row 3/4/GooH, and Terraria are all among my most played games) but I'm going to have little tolerance for frustration or bullshit mechanics or level design the next week or two. I have a friend staying over because she needs a quiet place to study and her own place doesn't cut it so yelling at the monitor will be antiproductive (So pretty much no GTA games given how there's usually a few awful plot missions in each game).
Here's what's already in my library:
Batman: Arkham City (technically AA and AC were console games for me but AC on the PC was in a bundle)
Borderlands 2 (The series has sections that were clearly designed for co-op so other entries are a no go for now)
Fallout 3/NV
Skyrim (Other TES games are lying around somewhere as well)
Far Cry 3/4/Blood Dragon
Just Cause 2
Kingdoms of Amalur
Shadow of Mordor
Saints Row 2, 3, 4, GooH
Sleeping Dogs
Sunless Sea (Which I am nowhere near don with but I'm waiting on a bug fix before really delving hard into it again)
Starbound
Terraria
Assorted Assassin's Creed entires
Dragon Age Inquisition since I counted KoA earler.
I'm below specs for Dying Light or else I would have grabbed that already.
So let's start the suggestions!
You know, Dark Souls isn't that frustrating
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
+3
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
I do not see Space Asshole on that list . . .
Edit: Speaking of open world games, I have been having a roaring good time with AC3 just running around the Frontier killing lobsterbacks, hunting, collecting, climbing tree freerunning. At least half if not more of my current 25 hours has been spent doing things not related to the plot, and I'm only in Sequence 6.
And I haven't even gone back to my ship yet.
In short, I'm having a blast with this game. Also, I'm apparently in the top 10% of perfect hunts. :biggrin:
Kalnaur on
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Okay, so with ESO going Buy2Play next month, I need to hear some good stories about it, so paging @Pixelated Pixie. I really love games I can play the shit out of then take a break and come back to, so convince me on ESO pixie. You're my only hope.
CorriganX on Steam and just about everywhere else.
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
Oooooh.
Sid Meier's Pirates is great for this sort of thing (especially on lower difficulties where you aren't quite so much at the mercy of the winds.)
Also:
Bionic Dues
Red Faction: Guerilla
any Kings Bounty game
State of Decay
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Space Asshole is great to unwind to without really caring much about the story. The game drip-feeds plenty of new and exciting ways to level entire compounds in seconds, too
+3
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
I do have to back up SanderJK's Darksiders Recommendations. But mainly because I'm a big fan of the games, and feel that the second one in particular nailed the feeling of a 3D Metroidvania.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
So I beat A Good Snowman is Hard to Build - it's simple, charming, and short. And then I went and looked at the remaining two achievements. And found a dream world.
And realized that there's a whole 'nother level which is directly dependent upon where I previously built my snowmen, where I'm supposed to build MORE snowmen, so I may have to go back and re-do other levels in different ways so they're close enough to one another. This is mildly insane. And brilliant.
I'd mod it unless you are playing on a high difficulty already. The game starts out pretty tough but once you level up enough you become pretty godly and so a lot of the last two acts can feel pretty piss easy.
Anyways, cleared Hand of Fate, so thought I'd provide some thoughts.
This game is, really, rather good. The game is split into 3 segments, more or less. The first segment is a card game against a mysterious Dealer, and where you spend most of the game. Each game against him has a goal of defeating the boss of this set, and you'll need to go through a lot to get there. You have to manage your health and gold, as well as food. Food is used once per move and when you're out you'll start to starve and take damage with each step. There's also equipment to manage as well as Blessings and Curses which will tweak the rules of the game a bit. Some are downright nasty, but a few have interesting trade offs, like one that makes enemy projectiles move slower but hit harder. You'll have to make your way to the boss gathering better equipment and managing your resources. Each step is a new card, and these cards are widely varied and randomly placed, often telling mini stories where you can help someone or defeat monsters. You'll often have to pick between chance cards to determine the outcome of these events, which can vary wildly. Fail at opening a treasure chest and you might just find it empty. Fail at an encounter with Davy Jones and he'll steal your soul (killing you instantly).
When you encounter a card requiring combat, you enter into a third person action game similar to the Batman Arkham games. Combat is lifted pretty directly from it, though not quite as polished or satisfying. But still an easy to pick up system that can be fun. It does get a little tedious toward the end of the game when you might have like 12 enemies to fight in a small area, but it is largely passable. There's some weird balance mechanics in that there are some move types that are only on a couple pieces of gear that would have made the combat more fun if they were on more.
The third segment is the deck building and meta game elements. Each boss run will have a couple locked cards (or at least one in the boss himself) but other than that you can craft what sort of encounters you want to get. Really hate that Davy Jones encounter? You can sit him out. There's two decks to manage, Equipment and Encounters. The meta game elements come from "defeating" cards. Some cards will have a token, and if you defeat them, you will earn the token which gets you more cards to build your deck with. So there's a nice little story going on as you, say, rescue some people from the lizard folk, the token will unlock an encounter with some travelling bards that you freed that might remember you and pay back your kindness. So even if you're having trouble clearing a run, you'll likely constantly be unlocking tokens and upgrading your stores of equipment for better chances, or at least more varied runs. But this curiosity of unlocking stuff can also make your game harder, as there are stories that unlock more enemy types to be put into the random encounter pool
The game will probably not stay with you for quite as long as most roguelites, as it has a clear end. The mysterious Dealer is a fun antagonist with great voice acting, often taunting you and providing background lore for the world of the game. There is an Endless mode to play too but I imagine most will be focused on the story mode and not really come back. Last me about 15 hours. Game starts off really easy but gradually ramps up. Final run and boss fight was extremely satisfying in the way few games are.
Anyways, I recommend it, it's a lot of fun and has a load of personality.
+7
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BeryllineOne Tiara to rule them allRegistered Userregular
edited March 2015
One last post for these since they end in a few hours.
KalnaurI See Rain . . .Centralia, WARegistered Userregular
So my wife was watching as I played AC3, and I ran up behind this dude guarding a high bit of cliff, and I press X, expecting to stab him or something, and I flying kick him off the goddamn cliff. And she chimes in with a laugh and "ninja-kick the damn rabbit!".
I love my wife. :biggrin:
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Hey @Paladin and anyone else who wants to tonight. Looks like I'm going to be around for some gaming tonight. I'm up for anything but I was thinking maybe some space matinee or maybe I would grab fall of cybertron if anyone wants to play that
So my wife was watching as I played AC3, and I ran up behind this dude guarding a high bit of cliff, and I press X, expecting to stab him or something, and I flying kick him off the goddamn cliff. And she chimes in with a laugh and "ninja-kick the damn rabbit!".
I'm thinking of embarking of a new backlog project.
I'm going to polish off the entire Heretic/Hexen series. I've played bits of Heretic but that's it, and I got most of the games in the id bundle awhile back. (Hexen II's expansion and Heretic 2 aren't on Steam for whatever reason, so I've had to track those down separately. Also apparently the Hexen II expansion doesn't work with the Steam version. :razz:)
I'm probably going to source port most of this stuff. Probably Doomsday for the Doom engine games and Ultimate Quake for Hexen II.
+2
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DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
I like Chocolate Heretic a lot. It's a branch of the Chocolate Doom sourceport, and has the same philosophy. Preserve the original look and feel of the game while providing some modern touches and compatibility.
Okay, so with ESO going Buy2Play next month, I need to hear some good stories about it, so paging @Pixelated Pixie. I really love games I can play the shit out of then take a break and come back to, so convince me on ESO pixie. You're my only hope.
I would love to tell you how much fun it is and all the great things about it but every minute I spend trying to make you a better person is one less minute I could spend playing ESO!
Surely you understand?
It's really good. And getting better every patch - it's come a long way since the the release. And once it goes B2P, that whole bit about "play a while, take a break, come back" will be just as true for ESO as it is for GW2. I played the hell out of ESO for 6 months, then had to let my sub lapse for reasons, and just got back into it and it was like I hadn't left (well, except for all the improvements patched in during my away time).
I'm not really sure what I can say about it specifically? You played the open beta, didn't you? So you already know the basics - the races, the classes, the flexible nature of character building, the game world, etc. It's a TES MMO... what else can I say? Things that were bad in the beta have been fixed/improved (even the horribad lip sync stuff has been fixed). There's still a few things that could use attention but eh, it's fun. Hell, it pulled me away from Tera.
Okay, so with ESO going Buy2Play next month, I need to hear some good stories about it, so paging @Pixelated Pixie. I really love games I can play the shit out of then take a break and come back to, so convince me on ESO pixie. You're my only hope.
I would love to tell you how much fun it is and all the great things about it but every minute I spend trying to make you a better person is one less minute I could spend playing ESO!
Surely you understand?
It's really good. And getting better every patch - it's come a long way since the the release. And once it goes B2P, that whole bit about "play a while, take a break, come back" will be just as true for ESO as it is for GW2. I played the hell out of ESO for 6 months, then had to let my sub lapse for reasons, and just got back into it and it was like I hadn't left (well, except for all the improvements patched in during my away time).
I'm not really sure what I can say about it specifically? You played the open beta, didn't you? So you already know the basics - the races, the classes, the flexible nature of character building, the game world, etc. It's a TES MMO... what else can I say? Things that were bad in the beta have been fixed/improved (even the horribad lip sync stuff has been fixed). There's still a few things that could use attention but eh, it's fun. Hell, it pulled me away from Tera.
Yeah I'm digging it quite a bit too. I haven't grouped with anyone yet so it's like Skyrim with more people running around so far.
So. Lets talk Xenoverse. Just finished the story, steam says I clocked in at 16 hours, though I would say at least a half hour of that is trying to connect to servers.
Thoughts: It was really good at first. Really fun. It's not a fighting game like some of you might think. It's a brawler. You've got two buttons, heavy and light attack, combos are based on race or character. The combos are not too intricate, but there is some depth there. You've got your Ki button, and then all your specials are done by holding the R-trigger and hitting a face button, so it's much easier to get into than your average fighter.
You have story missions, and side missions (PQs) the story missions just have you playing through the story of DBZ with your own original Goku interfering with things because they're not going as they historically should. The PQs are side missions where strange scenarios can happen, like fighting with Frieza on your side, because he cant transform to final form, so you gotta beat Krillin and Vegeta yourself. Things like that. The worst part of this is that quite a few of the equipment items for your character are behind this, and the drops are all RNG. But for the most part, the early game is really good.
...then the game started cheating. And started cheating HAAAAARD. Enemies spamming ultimate attacks and somehow managing to block while in the middle of a being knocked into a wall animation. The difficulty just roller coastered around the cell saga, one mission would be just ball crushingly difficult, and the next would be a breeze and a cakewalk.
The final boss, surprisingly, was none of that. And was thus the easiest thing I've done in a very long time in game. It was, however, REALLY FUN because of this.
As I constantly gripped, the servers are absolute shit. it's basically unplayable on weekends unless you get lucky and try to play when the server is ACTUALLY down, and it lets you boot into offline mode without having to pull your internet or put steam into offline mode.
Basically, most of the early game stuff is REALLY good, the mid-game starts out good and dips, and most of the endgame is COMPLETELY BULLSHIT with it's difficulty, but when it doesn't it's still really fun.
So should you buy this game? Well, there's a lot of maybes. Do you like dragonball Z? If so, then you're probably going to enjoy the game for the most part, but you might get frustrated by the artificial difficulty you run into later in the game, and will certainly get frustrated by the servers until they manage to iron them out.
But the game does not let you wear Android 18's Kickin' Rad Extreme 90's Denim Jacket, so 0/10
M A G I K A Z A M
+4
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BeryllineOne Tiara to rule them allRegistered Userregular
There are a bunch of keys still available, so I'm going to start posting them this way, since they'll probably get picked up eventually. The first one will be two copies of Project Night. Loading...?
Be careful what you say around @Sumanai I now have The Final Hours of Tomb Raider which is some kind of E-book maybe? because I said I liked books....
thank you.... I think....
Be careful what you say around @Sumanai I now have The Final Hours of Tomb Raider which is some kind of E-book maybe? because I said I liked books....
thank you.... I think....
And @Viking couldn't leave it at that. He quickly retaliated with The Witcher Adventure Game, which was probably the closest thing to a book in my wishlist, now that's not fair!
I love The Witcher and since I can't play 3, this is the next best thing! Thank you!
Wasteland 2 is an option, it's a squadbased turnbased 2D iso rpg that is pretty grindy with a ton of stuff to do. Works with an overworld map and large zones like the old Fallouts.
Darksiders I and II are 3D zelda ish games with collectables.
Prototype I is an easy open world game set in manhattan, with superhero moves but a terrible story (I found it funny because of how terrible it was), never played 2 though, I heard it's much the same.
Funnily enough, I have all of those and have plenty of hours logged on all of them except for Prototype. My copy is a console copy though so it's a no go for now since my friend uses the room the consoles are in for studying.
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
At least someone picked up on that. *ahem*
I keep going going back and forth on that bundle. I do have experience with the original Thief games and its brethren so I don't know how well I'd take the new one. But the bundle also has Startopia which is one of the most feel good city/colony management sims around.
Okay, I am a huge wuss. I can't stop being scared playing Gone Home.
I... I'm going to finish it tomorrow in daylight.
Dude I was the same way, expecting a jumpscare at every turn. I swear to you, there is not one jumpscare in the entire game. It's actually a really beautiful game. Got me a little choked up at the end.
The flood of emotions I had at the end would have embarrassed any polite company in the room
Iolo, don't look
There is that one jump scare in the hidden passageway from your parents room, where the lightbulb blows. That got me good
Okay, Gone Home complete! Bloody fantastic. (I do fill a little silly stopping where I did as I think I had literally four minutes left to play. Still, my general rule is discretion is called for when you find:
(real spoiler)
an exorcism handbook and chalked pentagram under the stairs.)
Exquisite feels. (At the conclusion I can't help but feel
(huge fucking spoilers)
as a parent that it's hard to be too enthusiastic at a conclusion involving a high school girl running away to 'just drive until we find someplace.' Mom & Dad are in for a rude shock when they get home from the couples therapy weekend in the Gorge.
Similar thoughts as you. Ending spoilers
Not a huge fan of the ending either. It tugged at the heartstrings for a few minutes before my brain went "Wait, isn't your sister still 17? Did Yolanda just initiate crossing state lines with a minor?" The ending went from bittersweet to somewhat ill thought out at that point.
I liked Gone Home for what it was and enjoyed the game, but the central story did nothing for me. I kinda hated high school and that time in my life, and being in my mid-30's and pretty far removed from those feelings now, I just didn't really relate to the subjects. I just had a lot of "stupid kids" thoughts throughout.
Best "Get off my lawn" game of the year then? I did like it more than Dear Esther but less so than To The Moon story wise. The world building impressed me of course and made some of the conflicts between characters more sad when you saw how much effort some of them put into things that never got articulated into words. I haven't played it since it's not my type of game, but I would say that Alien: Isolation is a good example of a more traditional game with the same attention paid to making a setting rooted in a specific time with a strong sense of place.
Anyway, steam thread, I could use some recommendations for an open worldish game. Basically looking for something I can unwind with and have fun exploring places/what I can do. Exact genre isn't terribly important (Skyrim, Sleeping Dogs, Saints Row 3/4/GooH, and Terraria are all among my most played games) but I'm going to have little tolerance for frustration or bullshit mechanics or level design the next week or two. I have a friend staying over because she needs a quiet place to study and her own place doesn't cut it so yelling at the monitor will be antiproductive (So pretty much no GTA games given how there's usually a few awful plot missions in each game).
Here's what's already in my library:
Batman: Arkham City (technically AA and AC were console games for me but AC on the PC was in a bundle)
Borderlands 2 (The series has sections that were clearly designed for co-op so other entries are a no go for now)
Fallout 3/NV
Skyrim (Other TES games are lying around somewhere as well)
Far Cry 3/4/Blood Dragon
Just Cause 2
Kingdoms of Amalur
Shadow of Mordor
Saints Row 2, 3, 4, GooH
Sleeping Dogs
Sunless Sea (Which I am nowhere near don with but I'm waiting on a bug fix before really delving hard into it again)
Starbound
Terraria
Assorted Assassin's Creed entires
Dragon Age Inquisition since I counted KoA earler.
I'm below specs for Dying Light or else I would have grabbed that already.
So let's start the suggestions!
You know, Dark Souls isn't that frustrating
As someone that has 177 hours logged in Steam in it, I agree. The key is to play a sorcerer so you don't ever have to get close to anything that would kill you.
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
I do not see Space Asshole on that list . . .
Edit: Speaking of open world games, I have been having a roaring good time with AC3 just running around the Frontier killing lobsterbacks, hunting, collecting, climbing tree freerunning. At least half if not more of my current 25 hours has been spent doing things not related to the plot, and I'm only in Sequence 6.
And I haven't even gone back to my ship yet.
In short, I'm having a blast with this game. Also, I'm apparently in the top 10% of perfect hunts. :biggrin:
Red Faction: Guerilla really should be in my library given how much I've enjoyed Volition's other big property.
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
Oooooh.
Sid Meier's Pirates is great for this sort of thing (especially on lower difficulties where you aren't quite so much at the mercy of the winds.)
Also:
Bionic Dues
Red Faction: Guerilla
any Kings Bounty game
State of Decay
All games with strong exploration components.
Sid Meier's Pirates is one of my favorite games of all time. I wish there was a mod to reduce the effect of sailing against the wind but no other game has quite captured the feeling of watching your gold count pile up upon looting the Treasure Fleet or another wealthy ship. As much as I enjoyed Assassin's Creed 4, I think they missed something by making taking warships for materials more of a focus than getting rich off of merchant ships.
I love the combat rebalance mod but I also went through the game when it was new before any attempt to balance the combat was made. It does make you totally dependent on quests for exp though so if you miss some you can be at a penalty and not every quest is readily apparent.
RIP my dignity. Got owned by Krillin in Xenoverse. Got trolled by game in Xenoverse...
got owned by Hercule in Xenoverse. RIP me.
I am min-maxing my character to do strike supers only, with tons of Stamina so I can use Kaioken x20 and evasive skills every 4 seconds, and no Ki because I can just beat the enemy into giving me Ki, or do Just Guards to get free Ki bars.
Let me clarify: The list isn't a backlog. Everything I listed is something I've played the hell out of. I'm looking for any recommendations not on the list that I haven't tried yet.
A few games that, to me at least, fit the general 'mood' of the games in your list. Dunno how many of these you've played.
Eidolon
MirrorMoon EP
Brutal Legend
Space Pirates and Zombies
Prototype
Mass Effect
STALKER
STALKER: Call of Pripyat
X3: Terran Conflict
Talos Principle
Waking Mars
knytt: underground
Kentucky Route Zero
Superbrothers: Sword and Sworcery EP
Bully
The Ball
NEO Scavenger
Tiny & Big
The Void
Starscape
All of those have a sort of Exploration and/or Open World vibe. To me anyway.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
Skywind is the sort of thing that's neat to think about but is not going to be a thing. I mean they tried it with Skyblivion and that's still in development sooo...
Chances are there will be an ES 6 before either of them finish.
I'm like 99 percent sure Skyoblivion started after Skywind and Skywind is far further in development. Mainly because nobody really likes Oblivion that much compared to Morrowind.
Skywind will come out, just like Morroblivion eventually did. You're right in that it might take till ES 6 though.
Posts
Darksiders I and II are 3D zelda ish games with collectables.
Prototype I is an easy open world game set in manhattan, with superhero moves but a terrible story (I found it funny because of how terrible it was), never played 2 though, I heard it's much the same.
https://www.youtube.com/watch?v=I3OtvQ64Bto
AniList
Chances are there will be an ES 6 before either of them finish.
At least someone picked up on that. *ahem*
Steam | XBL
You know, Dark Souls isn't that frustrating
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
I do not see Space Asshole on that list . . .
Edit: Speaking of open world games, I have been having a roaring good time with AC3 just running around the Frontier killing lobsterbacks, hunting, collecting, climbing tree freerunning. At least half if not more of my current 25 hours has been spent doing things not related to the plot, and I'm only in Sequence 6.
And I haven't even gone back to my ship yet.
In short, I'm having a blast with this game. Also, I'm apparently in the top 10% of perfect hunts. :biggrin:
CorriganX on Steam and just about everywhere else.
Oooooh.
Sid Meier's Pirates is great for this sort of thing (especially on lower difficulties where you aren't quite so much at the mercy of the winds.)
Also:
Bionic Dues
Red Faction: Guerilla
any Kings Bounty game
State of Decay
All games with strong exploration components.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Elite: Dangerous.
Steam | XBL
And realized that there's a whole 'nother level which is directly dependent upon where I previously built my snowmen, where I'm supposed to build MORE snowmen, so I may have to go back and re-do other levels in different ways so they're close enough to one another. This is mildly insane. And brilliant.
I'd mod it unless you are playing on a high difficulty already. The game starts out pretty tough but once you level up enough you become pretty godly and so a lot of the last two acts can feel pretty piss easy.
This game is, really, rather good. The game is split into 3 segments, more or less. The first segment is a card game against a mysterious Dealer, and where you spend most of the game. Each game against him has a goal of defeating the boss of this set, and you'll need to go through a lot to get there. You have to manage your health and gold, as well as food. Food is used once per move and when you're out you'll start to starve and take damage with each step. There's also equipment to manage as well as Blessings and Curses which will tweak the rules of the game a bit. Some are downright nasty, but a few have interesting trade offs, like one that makes enemy projectiles move slower but hit harder. You'll have to make your way to the boss gathering better equipment and managing your resources. Each step is a new card, and these cards are widely varied and randomly placed, often telling mini stories where you can help someone or defeat monsters. You'll often have to pick between chance cards to determine the outcome of these events, which can vary wildly. Fail at opening a treasure chest and you might just find it empty. Fail at an encounter with Davy Jones and he'll steal your soul (killing you instantly).
When you encounter a card requiring combat, you enter into a third person action game similar to the Batman Arkham games. Combat is lifted pretty directly from it, though not quite as polished or satisfying. But still an easy to pick up system that can be fun. It does get a little tedious toward the end of the game when you might have like 12 enemies to fight in a small area, but it is largely passable. There's some weird balance mechanics in that there are some move types that are only on a couple pieces of gear that would have made the combat more fun if they were on more.
The third segment is the deck building and meta game elements. Each boss run will have a couple locked cards (or at least one in the boss himself) but other than that you can craft what sort of encounters you want to get. Really hate that Davy Jones encounter? You can sit him out. There's two decks to manage, Equipment and Encounters. The meta game elements come from "defeating" cards. Some cards will have a token, and if you defeat them, you will earn the token which gets you more cards to build your deck with. So there's a nice little story going on as you, say, rescue some people from the lizard folk, the token will unlock an encounter with some travelling bards that you freed that might remember you and pay back your kindness. So even if you're having trouble clearing a run, you'll likely constantly be unlocking tokens and upgrading your stores of equipment for better chances, or at least more varied runs. But this curiosity of unlocking stuff can also make your game harder, as there are stories that unlock more enemy types to be put into the random encounter pool
The game will probably not stay with you for quite as long as most roguelites, as it has a clear end. The mysterious Dealer is a fun antagonist with great voice acting, often taunting you and providing background lore for the world of the game. There is an Endless mode to play too but I imagine most will be focused on the story mode and not really come back. Last me about 15 hours. Game starts off really easy but gradually ramps up. Final run and boss fight was extremely satisfying in the way few games are.
Anyways, I recommend it, it's a lot of fun and has a load of personality.
Most of the keys are still available, too. Feel free to request any that interest you!
I love my wife. :biggrin:
SteamID: edgruberman GOG Galaxy: EdGruberman
One of videogames most satisfying mechanics
I'm going to polish off the entire Heretic/Hexen series. I've played bits of Heretic but that's it, and I got most of the games in the id bundle awhile back. (Hexen II's expansion and Heretic 2 aren't on Steam for whatever reason, so I've had to track those down separately. Also apparently the Hexen II expansion doesn't work with the Steam version. :razz:)
I'm probably going to source port most of this stuff. Probably Doomsday for the Doom engine games and Ultimate Quake for Hexen II.
@CorriganX
I would love to tell you how much fun it is and all the great things about it but every minute I spend trying to make you a better person is one less minute I could spend playing ESO!
Surely you understand?
It's really good. And getting better every patch - it's come a long way since the the release. And once it goes B2P, that whole bit about "play a while, take a break, come back" will be just as true for ESO as it is for GW2. I played the hell out of ESO for 6 months, then had to let my sub lapse for reasons, and just got back into it and it was like I hadn't left (well, except for all the improvements patched in during my away time).
I'm not really sure what I can say about it specifically? You played the open beta, didn't you? So you already know the basics - the races, the classes, the flexible nature of character building, the game world, etc. It's a TES MMO... what else can I say? Things that were bad in the beta have been fixed/improved (even the horribad lip sync stuff has been fixed). There's still a few things that could use attention but eh, it's fun. Hell, it pulled me away from Tera.
Yeah I'm digging it quite a bit too. I haven't grouped with anyone yet so it's like Skyrim with more people running around so far.
Switch FC: SW-7588-7027-0113, Steam/PSN: Halfazedninja
Thoughts: It was really good at first. Really fun. It's not a fighting game like some of you might think. It's a brawler. You've got two buttons, heavy and light attack, combos are based on race or character. The combos are not too intricate, but there is some depth there. You've got your Ki button, and then all your specials are done by holding the R-trigger and hitting a face button, so it's much easier to get into than your average fighter.
You have story missions, and side missions (PQs) the story missions just have you playing through the story of DBZ with your own original Goku interfering with things because they're not going as they historically should. The PQs are side missions where strange scenarios can happen, like fighting with Frieza on your side, because he cant transform to final form, so you gotta beat Krillin and Vegeta yourself. Things like that. The worst part of this is that quite a few of the equipment items for your character are behind this, and the drops are all RNG. But for the most part, the early game is really good.
...then the game started cheating. And started cheating HAAAAARD. Enemies spamming ultimate attacks and somehow managing to block while in the middle of a being knocked into a wall animation. The difficulty just roller coastered around the cell saga, one mission would be just ball crushingly difficult, and the next would be a breeze and a cakewalk.
The final boss, surprisingly, was none of that. And was thus the easiest thing I've done in a very long time in game. It was, however, REALLY FUN because of this.
As I constantly gripped, the servers are absolute shit. it's basically unplayable on weekends unless you get lucky and try to play when the server is ACTUALLY down, and it lets you boot into offline mode without having to pull your internet or put steam into offline mode.
Basically, most of the early game stuff is REALLY good, the mid-game starts out good and dips, and most of the endgame is COMPLETELY BULLSHIT with it's difficulty, but when it doesn't it's still really fun.
So should you buy this game? Well, there's a lot of maybes. Do you like dragonball Z? If so, then you're probably going to enjoy the game for the most part, but you might get frustrated by the artificial difficulty you run into later in the game, and will certainly get frustrated by the servers until they manage to iron them out.
But the game does not let you wear Android 18's Kickin' Rad Extreme 90's Denim Jacket, so 0/10
@Pixelated Pixie
@SkutSkut
@TreadLife
@chuck steak
@Gear Girl
@chuck steak
There are a bunch of keys still available, so I'm going to start posting them this way, since they'll probably get picked up eventually. The first one will be two copies of Project Night.
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Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Plus a key for Beat Hazard +DLC
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thank you.... I think....
Bravely Default / 3DS Friend Code = 3394-3571-1609
And @Viking couldn't leave it at that. He quickly retaliated with The Witcher Adventure Game, which was probably the closest thing to a book in my wishlist, now that's not fair!
I love The Witcher and since I can't play 3, this is the next best thing! Thank you!
Funnily enough, I have all of those and have plenty of hours logged on all of them except for Prototype. My copy is a console copy though so it's a no go for now since my friend uses the room the consoles are in for studying.
I keep going going back and forth on that bundle. I do have experience with the original Thief games and its brethren so I don't know how well I'd take the new one. But the bundle also has Startopia which is one of the most feel good city/colony management sims around.
As someone that has 177 hours logged in Steam in it, I agree. The key is to play a sorcerer so you don't ever have to get close to anything that would kill you.
Red Faction: Guerilla really should be in my library given how much I've enjoyed Volition's other big property.
Sid Meier's Pirates is one of my favorite games of all time. I wish there was a mod to reduce the effect of sailing against the wind but no other game has quite captured the feeling of watching your gold count pile up upon looting the Treasure Fleet or another wealthy ship. As much as I enjoyed Assassin's Creed 4, I think they missed something by making taking warships for materials more of a focus than getting rich off of merchant ships.
And in other news . . .
I love the combat rebalance mod but I also went through the game when it was new before any attempt to balance the combat was made. It does make you totally dependent on quests for exp though so if you miss some you can be at a penalty and not every quest is readily apparent.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Blue Hurricane will ruin your day.
Have you seen him? Now you have
A few games that, to me at least, fit the general 'mood' of the games in your list. Dunno how many of these you've played.
Eidolon
MirrorMoon EP
Brutal Legend
Space Pirates and Zombies
Prototype
Mass Effect
STALKER
STALKER: Call of Pripyat
X3: Terran Conflict
Talos Principle
Waking Mars
knytt: underground
Kentucky Route Zero
Superbrothers: Sword and Sworcery EP
Bully
The Ball
NEO Scavenger
Tiny & Big
The Void
Starscape
All of those have a sort of Exploration and/or Open World vibe. To me anyway.
The harder the rain, honey, the sweeter the sun.
Pork rind?
Pork rind.
I'm like 99 percent sure Skyoblivion started after Skywind and Skywind is far further in development. Mainly because nobody really likes Oblivion that much compared to Morrowind.
Skywind will come out, just like Morroblivion eventually did. You're right in that it might take till ES 6 though.
Steam ID: Obos Vent: Obos