A few days ago I remembered that (A) I still had Oblivion installed on my computer despite that I've been chucking shit left and right to make room, and (B) that I had shit I'd downloaded for it that I hadn't yet gotten into. So here I've been for the last few days going along and doin' my stuff, and the going's been pretty good.
'cept for, you know, the resource hogging.
The
horrible, horrible, oh-god-why-haven't-they-fixed-this-yet resource hogging.
I must say, though, that considering just how bad Oblivion can get at times - as in by itself eating up 70% of my RAM and CPU once it's been going for a good long while, and the five minute deflation period after quitting that's like a digital cold-turkey drug withdrawl run into a straight wall - it really puts in perspective just how much Bethesda shaped up their programming when they went over to Fallout. I load FO3 up, and it's smooth sailing until I hit the loaded-with-incredible-amounts-of-resource-consuming-crap wide open countryside (which ALWAYS seems to be Beth's problem with these sorts of games) and even then the crash is nice, clean, and quick and I can hop right back in. Play Oblivion for too long, though, and eventually it dumps you out so your PC can have a five-minute timeout.
But even with all that shit, I can't help but love the game, it and its power-gaming, female-objectifying, grammar-defying, voicework-facedesking diamonds-in-a-sea-of-shit mods - and hell, if they made such good progress working on FO3, I can't
wait to see what they'll give us for Elder Scrolls V.
So let's talk about these sorts of games: the kind that sleight you and annoy you and frustrate you in so many ways because some shoddy coding got through the betatesting (or lack thereof) but that you
just can't help but love.[/o]
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It was bug ridden because of its rush to beat half-life, but god damn it, it was good.
I guess I really liked Broken Sword for the GBA until I hit the game breaking bug.
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You would be wrong to think that.
Fable doesn't contain any game-breaking bugs to my knowledge, but the balancing is completely off, and it's really easy to become unstoppable. I still love the game to death.
I also unashamedly love KotoR II, despite the terrible game balance, cut content and non existent ending. I also still rate it as a better game than it's prequel.
Fable 1? If you cheated to get renown it could cause some major problems IIRC, and the Lost Chapters was bugged all to hell.
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I don't know about the Renown glitch, but even without it, the game is stupidly easy to abuse. Slow Time + Multi-Strike = guaranteed win.
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Trespasser I loved in concept (and parts of the execution) as well, but goddamn was that a shoddy product. If you want the scoop on what went down throughout development, there's a great postmortem here.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
It's truly a wondrous thing to behold. The first time you experience 8000 MPH in reverse is something that can't be described. It has to be experienced.
hahaha, oh man, last time someone posted that gif, I mentioned that it should play again in reverse so she just shakes her booty back and forth forever
then someone made it and pmd it to me and I saved it to have it forever and ever
Edit: it was Blain. Blain is awesome.
So post it then? :winky: :P
i havent played it but i'm sure that i would really like it if i did.
Ug, I tried to play that game a few times and couldn't keep playing it.
It's really shitty if you try playing it like a 3D action game.
FF VI on the SNES and SFC has some rude bugs and is the best in the series.
Like being able to equip a drill as a hat.
Or the evade stat being worthless.
Or the death immune flag being turned off by vanish...
or using status to keep Terra in esper form forever...
or rippler. Oh god rippler.
Or hell, Relm Sketch.
One of the most fun football games I have ever played. It's also horribly, horribly buggy, but I can easily overlook that and enjoy it.
As for me, Fallout 3 is an obvious choice. I remember back when they were announcing Anchorage, there was an entire list of bugs that a patch was supposed to fix. I don't know what was worse - the enormous size of the list, the fact that there were glitches on the list I hadn't encountered, or the fact that there were glitches I had encountered that weren't on the list.
This, a thousand times this. I remember on my very first playthrough of S.T.A.L.K.E.R. I was near the end in Pripyat but my game kept crashing every 2 minutes. So cue me trying to run past a million monolith soldiers, bloodsuckers, burers and controllers as I try to reach the NPP without the game crashing.
But god that game was great. Let's hope Call of Pripyat is just as good.
- Anachronox
- Fallout 2
- KOTOR 2
Yeah....
I routinely sketched someone in one battle and the game went completely berserk. Sprites constantly changing to weird shit, like esper form Terra and general leo. Messed up menus, and when I left the battle, it had blown up my illumina sword, given me an Excalibur and 10 dirks. I loaded.
In any event, Fallout 2. The bugs are practically features.
Oh. My. God. I mean, ... just, wow. I feel like that almost has to be a joke. They can't release games that bad, can they?
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Oh it's such a nice day, I think I'll go out the window! Whoa!