BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
I drew this prozzie for a school assignment, but she's too tall for the level she is within the forground. Whoops. Also, my window lines were straight until I was all, "This would be way cool in chalk pastel." Hah, no.
That's cool. Pointer finger on the log is a little long, and if that foot's not on the ground it looks odd. If it is it's ok. Whatever's light in the background, on an abstract level, I think it should curve upwards to the left for composition. Keep the eye flowing through the piece.
Very nice, liking the gesture of that hand. The only thing I might say is that the foot we can see kind of seems to be breaking the motion. I feel like it should be pointing down. Though, I can't tell if she's supposed to be actually resting it on something, or if she's sitting on a branch.
The idea was a sitting on a fallen log so she's resting it on the ground. I could see her being up on a tall branch though, which could be cool as well.
The hand is rough but it's meant to be a bit claw-like. It should look better once I clean it up.
edit: Yes, the anatomical exaggerations are intentional. I started this for the "good/evil" fantasy character CHOW a while back and never got around to working on it. It's supposed to be an evil druid in the vein of a Baldur's Gate style character portrait.
Hey guys whats a good website besides deviantart in which to upload my scans faster? i dont put much stuff up here coz deviantart is so clunky for me, any advice?
Heh, the fashion work you did has really influenced your doodle work, Myk. I can't help but look at that and think "How can he swordfight is such a fabulous outfit."
I wouldn't worry so much about developing a style. You need a deeper understanding of fundamental concepts, and style will come to you naturally based on other artwork and artists you might find you enjoy along the way, perhaps slowly gaining small elements of their styles as you improve. It's not just something that you "find" one day. It's an ever expanding process.
Also, as a critique to the image, all of your colors are very desaturated. This is ok for the bathing suit, but makes the skin look plastic and the hair white. Get some brighter oranges and reds in the skin, and more vibrant yellows or yellow oranges for blond hair.
...And I am being hulked enraged by multiple things right now and I will destroy you
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MustangArbiter of Unpopular OpinionsRegistered Userregular
edited October 2009
Agree with Radar, try building up your knowledge of colour. I'm finding it one of the trickiest subjects to get a handle on, it's incredibly obtuse and imprecise, but I am starting to be able to identify where things are falling down and where they are working.
looks like dan, the joke character from street fighter series. made me lol. did you mean to make me lol? otherwise i really like that armor pad on his shoulder
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oh, that's cute.
oh, your watercolors are great.
I drew this prozzie for a school assignment, but she's too tall for the level she is within the forground. Whoops. Also, my window lines were straight until I was all, "This would be way cool in chalk pastel." Hah, no.
In either case, her arms are very different lengths- the one in the front is much longer, even accounting for perspective, I think.
The idea was a sitting on a fallen log so she's resting it on the ground. I could see her being up on a tall branch though, which could be cool as well.
The hand is rough but it's meant to be a bit claw-like. It should look better once I clean it up.
edit: Yes, the anatomical exaggerations are intentional. I started this for the "good/evil" fantasy character CHOW a while back and never got around to working on it. It's supposed to be an evil druid in the vein of a Baldur's Gate style character portrait.
I have nicer hair.
my brain seriously cannot read this any anything other than "desperado bots"
little robot banditos robbing wagons
Webcomic Twitter Steam Wishlist SATAN
not much of a gallery function or anything, but if you just want an account you can upload them to quickly i've found it more than adequate!
(p.s. questions/tutorials thread is usually best for this sort of stuff)
Webcomic Twitter Steam Wishlist SATAN
http://artnudes.blogspot.com/?zx=d2d1ae4575bd841d
i remember cake was asking for a good site a while back. this has heaps and heaps and heaps of photographer stuff.
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
Our first game is now available for free on Google Play: Frontier: Isle of the Seven Gods
slightly updated
Also, as a critique to the image, all of your colors are very desaturated. This is ok for the bathing suit, but makes the skin look plastic and the hair white. Get some brighter oranges and reds in the skin, and more vibrant yellows or yellow oranges for blond hair.
Doubly hilarious that it was a woman.
Hey I didn't design the invisible woman or give her her powers.
If she wants to be a cunt to somebody, go be a cunt to Stan Lee.
Wonderful, Wassermelone.
Hey, remember when we shared a hostel room together in SF?
A character design I just started. I give you, "Murderous Musfari, Demon of the Wasteland".
Feedback, please!
And you're right Tam, for once.
He DOES look a bit like he's going to topple. I think all you need to do is widen his stance.
It's unclear why he's pointing and why his sword is out.
I can imagine that perhaps he's motioning to direct the movement of fellow attackers, but I don't really see any of them.
I think you need to just play with the idea a bit more.
still looks haphazard otherwise
e: It might look haphazard, but I would argue that that makes for a fairly powerful metaphor when you combine it with the imagery of a ronin samurai.
I think Tam knows what he's talking about pretty often.
And to prove my point, I agree - if this is in reference to Myk's piece as I think it is.