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Umihara Kawase DS: Now with a 3rd dimension!

GilderGilder Aw snapMacaroni PartyRegistered User regular
edited May 2013 in Games and Technology
Okay maybe it isn't import game of the year, but it might just be! Many of you are probably asking "What is Umihara Kawase and why is it "import game of the year"?" For that, I think we need a small history lesson on Umihara Kawase. By the end of this thread you shall learn about a game where you do crazy shit with a fishing pole while fighting fish.


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Umihara Kawase is a platformer/puzzle game, and was originally released on the SNES in 1994, but only in Japan. In fact, the series has never left Japan and is probably why you haven't heard of it. You play as Umihara Kawase, a 19 year old who gets sucked into this universe or something and blahblah whatever there's no fucking story to the games. Your goal is to reach at least one door in every stage to get to the next level, and you use a fishing pole to do it. Imagine Bionic Commando. Now imagine wacky rubber physics in that game that would cause your arm to send you just flailing everywhere. Under platforms, over them, up and down, just totally wacky. That's what this game introduced. The physics of the fishing pole are what make this game stand out and is why the game has gotten a cult following. You cab grab ceilings and pull yourself up, latch onto the floor and drop off to swing down, make a last ditch attempt at grabbing the wall only to fall off-screen and pull yourself up to safety, all of that is here.

The fishing line also means the levels can be nuts. Platforms float everywhere and there's conveyor belts to drag you around. It's just nuts. While doing all of this you'll be getting attacked by fish. Yes, fish. All the enemies are some kind of fish creature. You can reel them into your backpack to kill them or just jump around them. Also, can you say branching paths? Umihara Kawase can! It's not unusual for a stage to have more than just one exit, so test you skills and go for the hardest doors. Sure you could leave by climbing the ladder, but wouldn't you rather go up beyond what you even thought was level and take the secret door?

If you're looking for a challenge, this is the game for you. Until you get the hang of the controls this game is balls hard. BALLS. You will die a lot at first due to just not knowing what you're doing, but once you get the hang of it then watch out, because you'll be so busy flying around the stage you might get sick. You also have over 50 stages to do this in, as the game boasts a plethora of stages with different ones ending the game. Can you see every game ending stage?

You really need to see to understand this game though, so here's a gameplay video of the first few stages!

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Released for the playstation in 1997, and again in 2000 with some extra stages, japan was given Umihara Kawase Shun. It's a sequel and it basically continued what the SNES game started. It plays basically the same, but with some insane colors. You'll go blind from the rainbow in your eyes. No need to talk about it too much because it's a sequel and more of the same great gameplay. That's what we want in a sequel right?

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This is Umihara Kawase Portable, released in 2008 and it's crap. It's a port of the PS1 game, but they messed the physics up and as such the game just isn't good. Some stages aren't even completable because of it.

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This game is why I made this thread. This is the game. This is Umihara Kawase Shun Second Edition Complete. This game was released for the DS just last month and is not only a portable version of the PS1 game that actually works, but it's the SNES game too! You get two complete games in one cartridge! You can even save replays and unlock bonus artwork and music. This is the definitive edition of the game and I suggest that if this series seems interesting to you to buy this version. We may not get better than this.

But wait, just how import friendly is the game? Pretty friendly actually. There's nothing to translate for gameplay as there's no text. You'll only stumble around the title screen for a minute, and possibly the in-game pause menu, and then you're good to go. Play to your hearts content!

So there you go folks, Umihara Kawase. I highly encourage you to pick up the DS game. It's two great games, with one being portable and workable for the first time, and the DS game almost didn't make it. It was close to getting the axe before it finally came out, so let's show our support! Now if you'll excuse me I'm going to go die by swinging into a fish for the 20th time.

Farewell, Umihara Kawase!

http://youtu.be/eu01ZfCL1QY

So they've announced a new Umihara for 3DS and it's looking pretty cool. Three characters to play as, two of which have special powers of checkpointing and time slow, unlockables like outfits and the ability to choose what music you want to listen to, and a scoreboard to save your best times. The old team has come back for one last hurrah, although I'm hoping they make more entries. However the 3DS is region locked and an overseas release has not been confirmed. Agatsuma Entertainment has said they have western release plans though, so hopefully it'll be picked up and we can enjoy the first (and final?) Umihara game in english.

Gilder on
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Posts

  • JJJJ DailyStormer Registered User regular
    edited November 2009
    Getting an early 90s anime vibe from the music.

    Oh, it was first made in '94. That would explain the sound and look.

    Edit: I like this op. You don't see ones this well made often.

    JJ on
  • MoioinkMoioink Registered User regular
    edited November 2009
    Can you confirm yourself that the DS version isn't tainted like the PSP one? The Yen is so strong versus the pound right now, import costs are freakishly high compared to a few years ago. :(

    I used to love playing the SNES version, it's so deceptively simple and while you can bumble along getting the obvious exits, the really good players (which sadly I am not) can really exploit the physics and get secret exits you'd have no idea are even on the map: Seeing some pro replays on an emulator for the first time was very humbling. So charming and off the wall weird too, I wish games like this were still made.

    Moioink on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited November 2009
    I haven't played the PSP version, but I'll check out some glitch videos of it on youtube and attempt to recreate them on the DS version.

    Gilder on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited November 2009
    Double post for info for Moioink that he might miss if I edit it: I just tried to do [vidurl="http://www.youtube.com/watch?v=2pkNC3J6wU0"]this bug[/vidurl] and it doesn't work in the DS version. The platform will catch the hook and make me rise up. So I think they fixed the bugs. I'm not good enough to test out the infinite rope bug though, I need more practice.

    Also MrBlarney just sent me a link to a remix of the first level song, so enjoy!

    http://www.youtube.com/watch?v=JAhL27B6RTQ

    Gilder on
  • SlayerVinSlayerVin Registered User regular
    edited November 2009
    I'm such a sucker for SNES-era visuals/sound. If only this wasn't so damn expensive to import...

    SlayerVin on
    BE ATTITUDE FOR GAINS!
  • NorfairNorfair Registered User regular
    edited November 2009
    This looks like a lot of fun (I like me some physics-y platformers), but, yeah, it's expensive to import right now ($52.90 for the DS version at Play Asia). Too bad I can't really afford it right now. :(

    Norfair on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited November 2009
    First heard about this series at HG101:

    http://hardcoregaming101.net/umihara/umihara.htm

    Might give it a shot if it becomes available on the cheap.

    cj iwakura on
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  • VeganVegan Registered User regular
    edited November 2009
    Looks cool, thanks for bringing this to our attention!

    Vegan on
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  • MoioinkMoioink Registered User regular
    edited November 2009
    Thanks Gilder.
    cj iwakura wrote: »
    Might give it a shot if it becomes available on the cheap.

    Sadly this is unlikely. I am assuming that it didn't get a huge print run and importers like play-asia probably won't struggle to sell off their stock at full price. Your options are getting a new copy now for $50 or getting a second hand copy later for $50+.

    Moioink on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2009
    This year was pretty lame for imports playable without Japanese knowledge so this might just be import game of the year.

    It is Japanese Girl Bionic Commando with Fish for Enemies. It is insanely fun. I've played the SFC version...more than once.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • KiTAKiTA Registered User regular
    edited November 2009
    Holy shit, that's where that character's from? I've seen so much pornographic fanart of that character that... Dear god, it's Sakura Wars all over again. Japan's a weird freaking place, man.

    KiTA on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited November 2009
    I'm glad I haven't seen any of those pictures. She's a very odd character though, because in the game she looks like an elementary school kid. The bright pink backpack is traditionally for kids. Yet she's supposed to be 19. Japan is very odd indeed.

    Gilder on
  • VeganVegan Registered User regular
    edited November 2009
    Gilder wrote: »
    I'm glad I haven't seen any of those pictures. She's a very odd character though, because in the game she looks like an elementary school kid. The bright pink backpack is traditionally for kids. Yet she's supposed to be 19. Japan is very odd indeed.

    Dude, I see grown-ups wearing childrens' backpacks (complete with cartoon characters!) all the time, in America. They're called hipsters. They're trying their damnedest to be ironic!

    Vegan on
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  • BeckBeck Registered User regular
    edited November 2009
    Huh, I've never heard of this game before, but I'm definitely ordering it tomorrow. Looks great. And I've been looking for a portable game I can really sink my teeth into after Scribblenauts didn't really pan out.

    Beck on
    Lucas's Franklin Badge reflected the lightning back!
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited November 2009
    I hadn't played the PSX game until this and I have to say that after playing it a little more this morning, the physics are greatly improved in that game. Swinging around is much easier. However you can't grab onto edges while still hooking onto something so I fall a lot because I didn't grab the ledge because I thought I was closer than I was.

    Also I think the unlockables aren't going to be the easiest things to get. It looks like you get some from finding secret exits, as I got one for taking a door in the first really high level of the PSX game, but I think one of them requires you to beat the original game without dying. Considering how much I suck, it's going to be a trial.

    Gilder on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited December 2009
    Bumping this for a few reasons. First I want more people to know this game exists! Second I wanted to say fuck some of these stages in the PSX game. Goddamn, taking the hard exit in the tutorial stage is like opening a door to nightmares. Ice can suck a dick and so can respawning enemies. Want to make that really hard jump? Haha, no.

    Thirdly, I wanted to say that I have two coupons for Play-Asia to get $8 and $5 off an order of $50 or more, I'm not going to use them before they expire, and this game is just barely above that $50 mark. I fully support this game as a christmas gift, and I'll be going by the honor system that you'll actually order this game with the coupon, so if you're interested just PM me. It's first come first serve.

    Gilder on
  • eatmosushieatmosushi __BANNED USERS regular
    edited December 2009
    those are really big boobs, man.

    eatmosushi on
    [SIGPIC][/SIGPIC] Spun uncontrollably skyward... Driven brutally into the ground
  • NorfairNorfair Registered User regular
    edited December 2009
    I'm going ahead and bumping this thread because I got this game in G & T's Secret Santa this year. Haven't had a chance to play it yet but I'm looking forward to being killed over and over again already. :P

    Norfair on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited December 2009
    Whoever your SS was is awesome because this game kicks so much ass. I'm still playing it whenever I feel like a quick burst of play. Also some of the unlockables are really hard to get. How on earth are you supposed to beat stage 0 in the PSX game in under 10 seconds?!

    Gilder on
  • NorfairNorfair Registered User regular
    edited January 2010
    My SS was Dehumanized, and yes, he is indeed awesome. This is such a great game.

    So I tried starting out with the SNES game and man, it seems like it can be really picky. Sometimes I think I've lined up a good shot, only to be off by a few pixels, which leaves me dangling off the side of the platform. This is really annoying if you're over a pit and can't swing back to safety or just drop to a better position. Also, fish that spawn right where you need to be before you can catch/kill them safely are irritating. I've been finishing off Zelda or I would have put more time into this, but this is just so addictive when I do play it.

    Also, PSX Stage 0 in under 10 seconds... that's pretty crazy.

    Norfair on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited January 2010
    Yeah the physics in the PSX game are greatly improved. You're in much more control as they had time to really refine them. SNES is okay but the physics are a little rough, you can't continue, and it gets pretty brutal with the respawning enemies. In each version though it can get pretty bad. Some of the levels just get nuts as well. I really wish the game wasn't so expensive because otherwise more people might import it. Instead it's going to fall to the wayside until a price drop.

    Gilder on
  • blaze_zeroblaze_zero Registered User regular
    edited January 2010
    Gilder, do you just look for obscure games to post about?

    blaze_zero on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited January 2010
    Yes. However unlike games such as Chulip, this game actually does have a following for being good and really fun.

    Gilder on
  • NorfairNorfair Registered User regular
    edited January 2010
    I wish I'd started with the PSX version, since the SNES version is so unforgiving. Still, even though the level design can be evil, I think 90% of my problems are just from me not quite getting the hang of the controls. Pretty often I'll see a good path through the level, but have problems actually taking it because I aim at the wrong spot or try to make a jump that I can't actually make.

    Also, Gilder, your thread would have sold me on a copy of this game, because I was planning to buy it this month anyway. Instead it resulted in me getting it as a gift. So I would count that as a win. (I feel kinda dumb about it though, because Hardcore Gaming 101 has a pretty decent article on these games, and I visit that site all the time. Somehow, though, I never noticed their article on Umihara Kawase until after this thread went up. Oh well.)

    Norfair on
  • RewRew Registered User new member
    edited May 2010
    I've beat the first level in under 10 seconds! I'll upload a replay to youtube if I can figure out how..
    Does anyone know what the other unlockables stand for? I have the first 10 pictures, a bunch of locked, and the beat snes version without dying or under 30 mins or something.
    And for the tiny pictures I'm missing #10 and #14
    (All going Top left to bottom left, then right, etc.)

    Completed 118/148, according to practice (so 30 more exits to complete? Uggh...)

    Fun game.. but I haven't really made any progress lately. Too hard. I am stuck on 27 (3rd door) and 49 (hard door) and 62 (hard door) and 42 (hard door).

    I highly suggest this game to anyone who wants to have fun! :D

    Rew on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited May 2010
    Oh man, please upload a video so I can see how to do it. I can't even find the path to take for that time, just the 15 second one.

    Gilder on
  • RewRew Registered User new member
    edited June 2010
    Well, I haven't been able to get umihara to run on my computer, on no$gba it didn't have backgrounds so I couldn't see anything, could only use map on bottom screen.
    It also didn't seem to use my .sav file when on the emulator..
    I uploaded my .sav file to megaupload:
    http://www.megaupload.com/?d=RO752ICY
    So if you can get it to work on an emulator or a flashcart (like what I use - cyclods) it'd work.
    I also think there's a way with an action replay and a normal game cartridge, but I don't have those..

    Maybe if I can borrow a friend's videocamera I'll just film it :P

    Hope the save file allows you to look at my awesome replays.. though there are a bunch and some are basically the same as the previous one ^.^

    1st lvl in 8.97 seconds. ALMOST perfectly done. But you get the point.

    Rew on
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited June 2010
    And here I was all excited that there might be some amazing news about this game. I still really want it.

    Reynolds on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited June 2010
    Yeah sorry, I do check every couple of weeks to see if play-asia has it on sale or anything, but actually they're completely sold out last I checked. So if you want it you're just going to have to pay up.

    Gilder on
  • Rex DartRex Dart Registered User regular
    edited October 2010
    Bumping this thread mainly just to thank Gilder for helping me learn of this game's existence. I finally found a copy of the game today for 3000 yen and snatched it up.

    This game is just amazing. It's like a medley of the challenge rooms from BC:Rearmed, but springy. And with fish. FISH WITH LEGS. Fucking fish with legs spawn everywhere in the SFC version. Junji Ito flashbacks.

    I wish it could get a localization. An XBLA/PSN/WiiWare release, or something. Everyone should try this game, but the sad truth is that not many people are willing to spend $50 on a DS game.

    Rex Dart on
  • blaze_zeroblaze_zero Registered User regular
    edited October 2010
    Yeah, since I'm not sure if I like it, I'm not going to spend a ton of money to import it.

    I'd be willing to give it a shot, though, I guess.

    blaze_zero on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited October 2010
    Nice Rex, glad you're liking it. Is it getting hard to find even in stores? I know that import sites are taking a week or so now to ship it out, and for a while they were completely out. Regarding the fishes the SFC version has a lot of enemies and the PSX game is more about the physics, so if you start getting annoyed at the enemies and just want more puzzles then switch it up.

    Blaze yeah you should probably give the original version a shot. It takes a little getting used to, but once you do it's great. It has a lot of replay value and quite frankly I don't even mind being at school or on the bus when I have the cheerful music playing. It's just so happy!

    Gilder on
  • blaze_zeroblaze_zero Registered User regular
    edited October 2010
    I sure do like happy things.

    blaze_zero on
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited October 2010
    ~$30 is not too bad. What's the shipping like? Where's a good place that still has it?

    I still really want this game, didn't see it at the import table at the last con. But I'm buying two games next week...

    Reynolds on
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  • Rex DartRex Dart Registered User regular
    edited October 2010
    Gilder wrote: »
    Nice Rex, glad you're liking it. Is it getting hard to find even in stores?
    I searched about four different stores before finding it, but the store where I did finally get it had several copies. Seems like it's on its way to becoming rare, but it's not there yet.

    I'm the SFC game, I'm stuck on the first boss fish. The one that jumps. I have no idea what to do there. I've beaten the similar boss from the PS game (although it took me something like 60 tries). These games don't fuck around, which is fantastic. Also, I love how the music continues to be so cheerfully upbeat as you die over and over and over.

    Rex Dart on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited October 2010
    To beat the first boss get all of the little frogs, run to the edge, hook the ground, give some slack, and then hang off. As long as you don't bounce up and hit him you'll be okay. Just wait until you have to fight two of them at once. I think that fight is in the PSX game, and my god it is difficult. There's just so many frogs!

    Gilder on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    Hey remember how this game used to be as expensive as a car and nobody payed attention to this thread because of it? Well after almost 2 years it's $35 now on play-asia. Shipping is usually around $5, so basically it's the price of a 3DS game. This is still the best import game for the DS in the last two years, and if you don't enjoy Project Diva this is probably the best import game of the last two years period. I'm still playing it off and on. If you have the money I strongly urge you to consider buying this if you were thinking of it. I really don't know if it will get cheaper than this. NCSX still has it for $50+.

    And yes, I am only bumping this thread because now I could actually find it with the new forums.

  • Xenogears of BoreXenogears of Bore Registered User regular
    Sayonara Umihara Kawase
    - 3DS
    - Summer release
    - 4980 yen
    - Stars Umihara Kawase, now at 20 years of age.
    - Original staff have returned and have their hands on all aspects of development.

    God damn region lock.

    3DS CODE: 3093-7068-3576
  • RockinXRockinX Registered User regular
    I wish we could mass complain to Nintendo so that we could have region freedom on title that won't leave Japan. I feel so frustrated.

  • Xenogears of BoreXenogears of Bore Registered User regular
    This one has a chance. The PSP nearly got localized by Natsume in 2008, ruined over some contractual shit. Someone like XSEED might just release it digitally as these titles tend to need minimal to no translation.

    3DS CODE: 3093-7068-3576
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