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[Chaos] CitOW Game 4 - Khorne Victory

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Posts

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Kislev - One hit, take out a Bloodletter.

    Empire - No hit.

    Brettonia - Three hits! Take out everything that belongs to Tzeentch.

    simonwolf on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Need Tzeentch to roll for his dying strike in Bretonnia, then I'll see who's left for the corruption phase.

    Darian on
  • AstargothAstargoth regular
    edited January 2010
    1 Hit - take out Khorne's cultist

    Astargoth on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 3, Battle Results

    Colors represent the one who inflicted the kill.
    1. Norsca - 2 seductresses, 1 peasant
    2. Troll Country - quiet
    3. Kislev - leper, plaguebearer, bloodletter
    4. The Empire - plaguebearer
    5. Bretonnia - 2 acolytes, horror, bloodsworn
    6. Estalia - chanting
    7. Tilea - rites and rituals
    8. The Border Princes - orgy, no dice for figures
    9. The Badlands - tumbleweeds

    Khorne gains 3 DIAL tokens; Tzeentch has the option of keeping the Persistence of Change in Bretonnia

    Board at the end of battle:


    CitOW-g4-r3-7.gif

    Darian on
  • AstargothAstargoth regular
    edited January 2010
    I think I'll leave the Persistance of Change where it is

    I won't be discarding this turn

    Astargoth on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 3 Corruption Phase:

    Peasant Uprising is in effect; Insidious Lies is active in Norsca and the Border Princes, Battle Cry in Kislev, and Plague Aura in the Empir


    1. Norsca - Dominated by Slaanesh for 2 VP (3 > 2 = 2)
    Khorne places 1 corruption
    Slaanesh places 2 corruption DIAL


    2. Troll Country - No Domination

    3. Kislev - No Domination (4 > 2)
    No corruption placed for Battle Cry

    4. The Empire - Nurgle Dominates for 5 VP (8 > 5 > 2 > 1)
    Khorne places 1 corruption
    Nurgle places 5 corruption DIAL


    5. Bretonnia - No Domination (3 > 2 > 1)
    No corruption placed

    6. Estalia - No Domination (6 > 3)
    Tzeentch places 3 corruption DIAL

    7. Tilea - Dominated by Tzeentch for 2 VP (4 > 3)
    Tzeentch places 3 corruption DIAL

    8. The Border Princes - Dominated by Slaanesh for 2 VP (7 > 0)
    Slaanesh places 2 corruption DIAL

    9. The Badlands - No Domination

    The Empire is the first region ruined (3 + 8 + 1 + 1)
    Khorne and Nurgle each score 3 VP for contributing to its ruination this step


    Total VP:
    Khorne: 9 + 3 = 12
    Nurgle: 6 + 8 = 14
    Tzeentch: 6 + 2 = 8
    Slaanesh: 9 + 4 = 13

    Total DIAL tokens:
    Khorne: 3
    Nurgle: 1
    Tzeentch: 2
    Slaanesh : 2

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Map at the start of the Round 3 End Phase:

    CitOW-g4-r3-8.gif

    1. Remove Chaos Cards from the Board

    2. Hero Tokens are resolved - none in play

    3. Resolve Old World cards - no effects

    4. Score Ruined Regions
    The Empire:
    Nurgle scores 10 VP
    Khorne scores 5 VP


    5. Advance Threat Dials - Khorne double clicks; all others click once
    Khorne:
    23 - Upgrade
    28 - Upgrade

    Nurgle:
    13 - Upgrade

    Tzeentch:
    15 - Score 3 VP

    Slaanesh :
    16 - Place 2 Nobles


    Total VP:
    Khorne: 12 + 5 = 17
    Nurgle: 14 + 10 = 24
    Tzeentch: 8 + 3 = 11
    Slaanesh : 13

    6. Check for Game end - the game does not end

    Khorne to choose his final 2 upgrades, Nurgle to choose an upgrade, Slaanesh to place 2 Noble tokens in any region(s), then I'll reveal the Old World card for Round 3 and update draws. Tzeentch has declared no discard and is keeping the Persistence in play.

    Darian on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    I'll choose

    Power of Blood - +1 PP per turn
    and
    Bloodletters - Bloodletters strike first and inflict casualties before opponents return fire

    BLOOD FOR THE BLOOD GOD

    Foolish Chaos on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Temporary map after the end phase, pending Nurgle and Slaanesh's choices

    CitOW-g4-r3-9.gif

    Darian on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I'll take Power of Pestilence for +1PP per turn.

    simonwolf on
  • tofutofu Registered User regular
    edited January 2010
    Place a noble in The Badlands and a noble in Kislev.

    tofu on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Old World phase; need a decision from Nurgle (lowest threat)

    The Horned One's Due
    Place on Skaven token in each of Bretonnia and the Empire, or in each of Tilea and Estalia
    While this Old World card remains in play, only one chaos card (rather than two) may be played in any region containing one or more Skaven tokens.

    Which set will it be? Does the new Skaven arrive in Bretonnia or in Tilea/Estalia? (New tokens cannot be placed in Ruined regions; there are two Skaven tokens available.)

    Darian on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Tilea and Estalia!

    simonwolf on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Summoning Phase

    Peasant Uprising and the Horned One's Due are in effect

    CitOW-g4-r4-0.gif

    Khorne active

    Darian on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    Summon a cultist in Bretonnia.

    7/8 PP

    BLOOD FOR THE BLOOD GOD!

    Foolish Chaos on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    If there's one way to solve any problem, it's to throw more lepers at it!

    Drop a leper down in Brettonia.

    NINJA EDIT: 6/7PP

    simonwolf on
  • AstargothAstargoth regular
    edited January 2010
    Placa a (M) Temporal Stasis - 1 - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.

    Target Estalia

    (6/7 PP left)

    Astargoth on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited January 2010
    Horned One's Due after Up From Skavenblight is a very nasty combo of cards from the Old World.

    Rius on
  • tofutofu Registered User regular
    edited January 2010
    Place a cultist in Norsca.

    Hit us again, Khorne!

    5/6

    tofu on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Summoning Phase

    Peasant Uprising and the Horned One's Due are in effect

    CitOW-g4-r4-1.gif

    Khorne (7/8) sends a bloodsworn into Bretonnia
    Nurgle (6/7) spits up a leper in Bretonnia
    Tzeentch (6/7) shields Estalia by placing a Temporal Stasis within it (+2 PP for others to act in the region)
    Slaanesh (5/6) slips a seductress into Norsca

    Darian on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    Roaming Bloodthirsters? The best thing!

    Use The Blood Gods Call to move the Bloodthirster and the warrior in Kislev, playing it on Tilea.

    The Blood God's Call - 2 - When you play this card, immediately move up to two of your figures to this region from any other region or regions.

    5/8 PP

    BLOOD FOR THE BLOOD GOD


    fixed!

    Foolish Chaos on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    I don't think that's a valid play, broseph! The Horned One's Due means that only one card can be played in Brettonia, and that card was already taken up by Tzeentch maintaining that card from last turn.

    simonwolf on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    Doh! Thanks. Changed to Tilea.

    Foolish Chaos on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Dump a Plague Aura down on Kislev, maybe why not?

    (M) Plague Aura - 0 - Each of your corruption tokens in this region adds one to your domination value here

    (6/7PP)

    simonwolf on
  • AstargothAstargoth regular
    edited January 2010
    Curse you Khorne. Curse youuuu.

    Oh well. If not one plan than another.

    Move an acolyte from Tilea to Border Princes

    (5/7 PP left)

    Astargoth on
  • tofutofu Registered User regular
    edited January 2010
    Khorne, would you mind if I borrowed Jerry in The Border Princes? I promise I won't break him.

    Soporific Musk played on Khorne's cultist in The Border Princes.

    (M) Soporific Musk - 2 - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.

    3/6

    tofu on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Summoning Phase

    Peasant Uprising and the Horned One's Due are in effect

    CitOW-g4-r4-2.gif

    Khorne (7/8) sends a bloodsworn into Bretonnia
    Nurgle (6/7) spits up a leper in Bretonnia
    Tzeentch (6/7) shields Estalia by placing a Temporal Stasis within it (+2 PP for others to act in the region)
    Slaanesh (5/6) slips a seductress into Norsca

    Khorne (5/8) uses The Blood God's Call to bring his bloodthirster and the bloodletter in Kislev to Tilea (instant effect)
    Nurgle (6/7) releases a Plague Aura in Kislev (corruption adds to domination)
    Tzeentch (5/7) flees with an acolyte from Tilea to the Border Princes
    Slaanesh (3/6) conjures a Soporific Musk around Khorne's bloodsworn in the Border Princes (control the cultist)

    Darian on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    Of course I mind! Cultists are in short supply these days.

    Summon a warrior in the Border Princes.

    3/8 PP

    BLOOD FOR THE BLOOD GOD

    Foolish Chaos on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    Move a leper from the Empire to Kiselv.

    (5/7PP)

    simonwolf on
  • AstargothAstargoth regular
    edited January 2010
    Play Warp Shield - 0 - When you play this card, choose one of your figures in this region. That figure cannot be killed in battle this round.

    On Troll Country. No valid target.

    (5/7 PP left)

    Astargoth on
  • tofutofu Registered User regular
    edited January 2010
    Place a cultist in The Border Princes.

    2/6

    tofu on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Summoning Phase

    Peasant Uprising and the Horned One's Due are in effect

    CitOW-g4-r4-3.gif

    Khorne (7/8) sends a bloodsworn into Bretonnia
    Nurgle (6/7) spits up a leper in Bretonnia
    Tzeentch (6/7) shields Estalia by placing a Temporal Stasis within it (+2 PP for others to act in the region)
    Slaanesh (5/6) slips a seductress into Norsca

    Khorne (5/8) uses The Blood God's Call to bring his bloodthirster and the bloodletter in Kislev to Tilea (instant effect)
    Nurgle (6/7) releases a Plague Aura in Kislev (corruption adds to domination)
    Tzeentch (5/7) flees with an acolyte from Tilea to the Border Princes
    Slaanesh (3/6) conjures a Soporific Musk around Khorne's bloodsworn in the Border Princes (control the cultist)

    Khorne (3/8) sends a bloodletter to investigate the loss in contact with his bloodsworn in the Border Princes
    Nurgle (5/7) oozes a leper from the Empire to Kislev
    Tzeentch (5/7) releases an ineffective Warp Shield in Troll Country (no effect)
    Slaanesh (2/6) summons another seductress to the Border Princes

    Darian on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    Pop a Battle Cry in Norsca.

    Battle Cry - 1 - No corruption tokens may be placed in this region during this round

    2/8 PP

    BLOOD FOR THE BLOOD GOD

    Foolish Chaos on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited January 2010
    A leper from the Empire to Brettonia.

    (4/6PP)

    simonwolf on
  • AstargothAstargoth regular
    edited January 2010
    Move an acolyte from Tilea to Estalia

    (4/7 PP left)

    Astargoth on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited January 2010
    "Don't leave me! I just want to play!

    This axe is for playing!"

    Foolish Chaos on
  • AstargothAstargoth regular
    edited January 2010
    What can I say Khorne? My guys seem to be shy.

    Astargoth on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited January 2010
    I would be slightly concerned if I was the peasant in Tilea.

    Don't leave me alone with...*splortch*

    El Skid on
  • tofutofu Registered User regular
    edited January 2010
    Move one cultist from Norsca to Troll Country.

    1/6

    tofu on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2010
    Round 4 Summoning Phase

    Peasant Uprising and the Horned One's Due are in effect

    CitOW-g4-r4-4.gif

    Khorne (7/8) sends a bloodsworn into Bretonnia
    Nurgle (6/7) spits up a leper in Bretonnia
    Tzeentch (6/7) shields Estalia by placing a Temporal Stasis within it (+2 PP for others to act in the region)
    Slaanesh (5/6) slips a seductress into Norsca

    Khorne (5/8) uses The Blood God's Call to bring his bloodthirster and the bloodletter in Kislev to Tilea (instant effect)
    Nurgle (6/7) releases a Plague Aura in Kislev (corruption adds to domination)
    Tzeentch (5/7) flees with an acolyte from Tilea to the Border Princes
    Slaanesh (3/6) conjures a Soporific Musk around Khorne's bloodsworn in the Border Princes (control the cultist)

    Khorne (3/8) sends a bloodletter to investigate the loss in contact with his bloodsworn in the Border Princes
    Nurgle (5/7) oozes a leper from the Empire to Kislev
    Tzeentch (5/7) releases an ineffective Warp Shield in Troll Country (no effect)
    Slaanesh (2/6) summons another seductress to the Border Princes

    Khorne (2/8) bellows a Battle Cry in Norsca (no corruption placed)
    Nurgle (4/7) moves a leper from the Empire to Bretonnia
    Tzeentch (4/7) sends an acolyte fleeing from Tilea to Estalia
    Slaanesh (1/6) moves a seductress from Norsca to Troll Country

    Darian on
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