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420 what?
i like co-op(L4D2 FTW!)
but unless i can convince some guys on my friends list to dive back into borderlands(which seems very unlikely) then I'll be stuck playing with random's
Borderlands is actually a pretty horrible co-op game. At no point are the other players ever necessary. If anything, they only serve to steal loot and make an already easy game even easier.
Stick with Left 4 Dead for your co-op fungame shooty times.
I haven't played MW2, but I've heard some real knocks against its single player campaign length; if you're looking for long-term value, multiplayer in that seems to be your best bet. However, I can say with great certainty that Borderlands offers a hell of a lot of value for your dollar, with a long campaign that you can actually replay with harder enemies and higher-value loot, lots of addicting gun collection, and good co-op, both with another player in splitscreen and a couple of others online. The DLC has been adding more areas for exploration, and the core game itself is just plain fun.
Of course, it's your choice, so I'd advise looking into both the dedicated threads around here for more opinions.
PC: Borderlands, as MW2 on PC is terrible due to hackers.
360/PS3: if you have friends that play Borderlands then it is a wonderful co-op game in the same vein as Diablo. It's still fun alone but the real fun comes in groups. MW2 is incredible but doesn't offer the same level of co-op fun in any way. As far as competitive goes it is top notch.
Borderlands is fun if you get a bunch of friends together and just play through it. It's story (such as it is) is also at least vaguely comprehensible. It probably has more single player value but that really depends on how much you like grinding/replaying diablo style.
COD:MW2 is a better get on Live and just play game. That's assuming IW keeps up with patching the exploit ridden code they put out. Despite that, it's still fun.
For long-term replayability and being called a gay homo faggot noob by thirteen-year-old, squeeky-voiced trailer park gangstas from West Virginia, Modern Warfare 2 is the obvious choice.
If Diablo-turned-FPS sounds like your game, though, Borderlands. Especially if you have friends who will play it with you.
s3rial one on
0
AkimboEGMr. FancypantsWears very fine pants indeedRegistered Userregular
Borderlands is actually a pretty horrible co-op game. At no point are the other players ever necessary. If anything, they only serve to steal loot and make an already easy game even easier.
Stick with Left 4 Dead for your co-op fungame shooty times.
This is about as wrong as a person could get.
Borderlands can turn dull in single-player, but excels when you play it with friends. There are hardly ever any disputes over weapons (these are your friends, after all) and the game cranks up the difficulty with every additional player. I die quite a bit in coop, but almost never in single.
As for MW2, I wouldn't know. I spent about 30$ on a great game, but skipped another (probably) good one that cost twice as much.
AkimboEG on
Give me a kiss to build a dream on; And my imagination will thrive upon that kiss; Sweetheart, I ask no more than this; A kiss to build a dream on
FWIW, MW2 does have some co-op in it too and it's pretty good. If you have some people to play Borderlands with, it gets my choice. You'll get a lot more co-op bang for your buck that way. If you're likely going to be stuck with randoms, I'd probably lean toward MW2 provided you enjoyed MW1.
yeah so hardly anyone on my friends list plays borderlands anymore
but i do see a lot of them playing MW2 everyday
i was never too good at MW1 but if things aren't that hard in MW2 i might give it another try
MW2 is a lot better than MW1 in that it is a lot more versatile as for what works and what doesn't. The maps are designed so that virtually any style of play will work to some extent or another. If your friends are playing that, it's what you should get.
this is to decide what game i get for christmas
renting isn't really a option at the moment
everything's closed tomorrow so even if i did rent it
i would be stuck with it until saturday if it was bad
I stand by what I said earlier. Due to the "Fight for your life" mechanic - when killed, all you have to do is kill another enemy while lying on the ground to be back on your feet with full shields - and the overall ease of the game, Borderlands as a co-op game is severely lacking. Having other players in your game means that you will have someone to talk to while you're kicking the shit out of everything on your own, and nothing more.
I stand by what I said earlier. Due to the "Fight for your life" mechanic - when killed, all you have to do is kill another enemy while lying on the ground to be back on your feet with full shields - and the overall ease of the game, Borderlands as a co-op game is severely lacking. Having other players in your game means that you will have someone to talk to while you're kicking the shit out of everything on your own, and nothing more.
I'm am shocked to discover that you can beat a game.
Every (good) game made is designed to be beaten. It's the process of beating it that contains the entertainment and Borderlands process is pretty damn fun.
Depends on whether you want to shoot people with bullets or the jehuty from Zone of the Enders, soldiers from FEAR, giant bugs, bats, bandits, and space dogs with flaming, lighting, and acid bullets.
Just rush to old haven and shoot till the sun comes up
MW2 has a bunch of frustrating shit that might not be your cup of tea. Like ridiculous killstreaks and unbalanced weapons.
Then again, if you don't care not being the top player of the match and just like shooting people and seeing stuff blow up, you will like it. The fear of an AC-130 raining Hell down on the battlefield never gets old.
Satsumomo on
0
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Borderlands is actually a pretty horrible co-op game. At no point are the other players ever necessary. If anything, they only serve to steal loot and make an already easy game even easier.
Stick with Left 4 Dead for your co-op fungame shooty times.
I think you need to note a difference in playing co-op with random people vs. playing co-op with friends. I hear nothing but praises for Borderlands co-op when people are talking about the latter.
I loved MW1 but hate 2: instead of tightening down what was a little loose or too much with the killstreaks and weapon balance in the first game, they just threw in a bunch more toys and hoped it made a better game, when parring down on what made the core gameplay in 1 so good would have been a much better choice.
It's like turning in a revised term paper that the teacher wrote "good ideas, but a bit all the over place" on without any edits but instead just adding a bunch of digressions and anecdotes, and hoping the end result is better. It isn't. They just exacerbated the problems 1 had without adding all that much of substance, really.
I'm personally not a huge FPS fan in general, and playing competitive FPS games where I get ganked constantly is even lower on my list.
That said, I got MW2 and Borderlands (both for the 360) at the same time through Gamefly. I played through the single-player campaign of MW2, then sent it back and delved into Borderlands. Borderlands is by far the more fun game, though i've yet to try any co-op since most PAers seem to have moved on at this point (and I won't play with randoms).
The single-player campaign from MW2 has some really awesome battles and I liked that about it, but the storyline was a complete mess and was also dreadfully short. I haven't gotten terribly far into Borderlands yet, but from what I hear it's at least comprehensible and I really am loving the rather random guns I find. Plus the ability to run shit over with vehicles.
Modern Warfare 2. The multiplayer kicks ass and the single-player is pretty decent.
Borderlands has one of the worst fast-travel systems I've seen in an open-world RPG, and I didn't even get it till level 15; hope you like trekking slowly across desert wastes, 'cause you'll be seeing a lot of them!
I've never noticed it enough to really have an opinion on it so I think that rates a "Fine" from me.
I suppose I might be annoyed if you couldn't just teleport to the cars but if you're smart enough to figure that out then travel is only a minor inconvenience most of the time. Hell, that's a feature half the time. "Start driving, I want to sell some stuff. I'll catch up."
The areas aren't big enough for me to complain. A car or teleport station is never more than a minute's run away and once you get there, you're good to get anywhere you need.
If that's too much for you, then you're a pathetic excuse for a toddler.
I for one scoff at the reliance on a fast travel system that negates world size. Oblivion I'm looking at you.
Not using fast-travel in Oblivion made the game so much nicer to me. I really felt the game was just HUGE, adventuring to a distant land meant stocking up in supplies and preparing everything to not leave any unfinished business wherever I was, because it was going to be a long time before I came back.
Not using fast-travel in Oblivion made the game so much nicer to me. I really felt the game was just HUGE, adventuring to a distant land meant stocking up in supplies and preparing everything to not leave any unfinished business wherever I was, because it was going to be a long time before I came back.
Those were the days.
Sorry for off-topic.
I would do that if the level up system didn't make me viciously upset. Console version is mod-free hell.
Fallout I don't feel would have the same 'journey' affect since I don't think it does random spawning nearly as much, plus, no horse.
Oh, on topic? Buy Borderlands for single-play and co-op. Buy Modern Warfare for competitive multiplayer and shiny graphics.
Borderlands IS unnecessarily easy, however. It's fun solo, which is refreshing for a game that runs off the Diablo framework, but I wish multiple players added some co-op aspects like Left 4 Dead.
Even if you do die, you teleport back a bit, lose some money that is meaningless before you hit 30 and have to walk to the exact scenario you left when you died. It's similar to Big Daddies and the vita-chambers in Bioshock. They'll choke on your corpse.
Borderlands IS unnecessarily easy, however. It's fun solo, which is refreshing for a game that runs off the Diablo framework, but I wish multiple players added some co-op aspects like Left 4 Dead.
Even if you do die, you teleport back a bit, lose some money that is meaningless before you hit 30 and have to walk to the exact scenario you left when you died. It's similar to Big Daddies and the vita-chambers in Bioshock. They'll choke on your corpse.
well, not really. in bioshock, when you came back, the enemies still had whatever damage you had dealt to them. but if you die in borderlands while facing some boss or badass foe or whatever, that enemy will have fully regenerated health. you can't use multiple tries to take him down incrementally.
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Borderlands IS unnecessarily easy, however. It's fun solo, which is refreshing for a game that runs off the Diablo framework, but I wish multiple players added some co-op aspects like Left 4 Dead.
Even if you do die, you teleport back a bit, lose some money that is meaningless before you hit 30 and have to walk to the exact scenario you left when you died. It's similar to Big Daddies and the vita-chambers in Bioshock. They'll choke on your corpse.
well, not really. in bioshock, when you came back, the enemies still had whatever damage you had dealt to them. but if you die in borderlands while facing some boss or badass foe or whatever, that enemy will have fully regenerated health. you can't use multiple tries to take him down incrementally.
What, the ability to revive downed players and use each class' special skills and talents in tandem to help take down enemies faster isn't deep co-op play? While playing with my brother in splitscreen we did that kind of stuff all the time - he as Roland could throw down a turret to provide cover fire and regenerate health/ammo while I, playing as Lilith, could rush into a tight group of enemies, activate Phasewalk with whatever elemental effect connected to the blast and the ability to both Daze and Shock enemies, and rush back to cover for easy cleanup. In fact, it's pretty much necessary to work as a team against some enemies later in the game, not to mention during repeat playthroughs.
My group split up whenever possible. If we stuck together there just weren't enough targets for each player to shoot at and we'd invariably get bored. We used the revive ability a grand total of twice, when I wanted to try out the Phoenix skill and blew myself up twice in the space of five minutes.
We played with two Liliths and two Mordecais. The two Liliths got into close range and shot things with Double Anarchy SMGs until they died (quickly) and the two Mordecais got into close range and shot things with Masher Repeaters until they died (quickly).
Not a whole lot of co-op going on. You could argue that it was our fault as players, but what were we to do? Use the worst guns we found, limit ourselves to rocket launchers and sniper rifles, and empty every second shot into the ground?
Posts
You like the number 420 - Modern warfare.
i like co-op(L4D2 FTW!)
but unless i can convince some guys on my friends list to dive back into borderlands(which seems very unlikely) then I'll be stuck playing with random's
Stick with Left 4 Dead for your co-op fungame shooty times.
Of course, it's your choice, so I'd advise looking into both the dedicated threads around here for more opinions.
PC: Borderlands, as MW2 on PC is terrible due to hackers.
360/PS3: if you have friends that play Borderlands then it is a wonderful co-op game in the same vein as Diablo. It's still fun alone but the real fun comes in groups. MW2 is incredible but doesn't offer the same level of co-op fun in any way. As far as competitive goes it is top notch.
COD:MW2 is a better get on Live and just play game. That's assuming IW keeps up with patching the exploit ridden code they put out. Despite that, it's still fun.
If Diablo-turned-FPS sounds like your game, though, Borderlands. Especially if you have friends who will play it with you.
Borderlands can turn dull in single-player, but excels when you play it with friends. There are hardly ever any disputes over weapons (these are your friends, after all) and the game cranks up the difficulty with every additional player. I die quite a bit in coop, but almost never in single.
As for MW2, I wouldn't know. I spent about 30$ on a great game, but skipped another (probably) good one that cost twice as much.
Though it does help if people are different classes with different equipment preferences.
but i do see a lot of them playing MW2 everyday
i was never too good at MW1 but if things aren't that hard in MW2 i might give it another try
If you like death match and online matchmaking, go for MW2. It's also fun. Single player is meh.
EDIT
Pay no attention to Mumblyfish.
Thanks for the tip
Rent it first?
renting isn't really a option at the moment
everything's closed tomorrow so even if i did rent it
i would be stuck with it until saturday if it was bad
I stand by what I said earlier. Due to the "Fight for your life" mechanic - when killed, all you have to do is kill another enemy while lying on the ground to be back on your feet with full shields - and the overall ease of the game, Borderlands as a co-op game is severely lacking. Having other players in your game means that you will have someone to talk to while you're kicking the shit out of everything on your own, and nothing more.
I'm am shocked to discover that you can beat a game.
Every (good) game made is designed to be beaten. It's the process of beating it that contains the entertainment and Borderlands process is pretty damn fun.
Just rush to old haven and shoot till the sun comes up
MW2 has a bunch of frustrating shit that might not be your cup of tea. Like ridiculous killstreaks and unbalanced weapons.
Then again, if you don't care not being the top player of the match and just like shooting people and seeing stuff blow up, you will like it. The fear of an AC-130 raining Hell down on the battlefield never gets old.
I think you need to note a difference in playing co-op with random people vs. playing co-op with friends. I hear nothing but praises for Borderlands co-op when people are talking about the latter.
Borderlands, OTOH, has good SP and great Coop MP with friends.
Too many acronyms!
It's like turning in a revised term paper that the teacher wrote "good ideas, but a bit all the over place" on without any edits but instead just adding a bunch of digressions and anecdotes, and hoping the end result is better. It isn't. They just exacerbated the problems 1 had without adding all that much of substance, really.
I vote Borderlands all the way.
That said, I got MW2 and Borderlands (both for the 360) at the same time through Gamefly. I played through the single-player campaign of MW2, then sent it back and delved into Borderlands. Borderlands is by far the more fun game, though i've yet to try any co-op since most PAers seem to have moved on at this point (and I won't play with randoms).
The single-player campaign from MW2 has some really awesome battles and I liked that about it, but the storyline was a complete mess and was also dreadfully short. I haven't gotten terribly far into Borderlands yet, but from what I hear it's at least comprehensible and I really am loving the rather random guns I find. Plus the ability to run shit over with vehicles.
Borderlands has one of the worst fast-travel systems I've seen in an open-world RPG, and I didn't even get it till level 15; hope you like trekking slowly across desert wastes, 'cause you'll be seeing a lot of them!
What the hell.
I suppose I might be annoyed if you couldn't just teleport to the cars but if you're smart enough to figure that out then travel is only a minor inconvenience most of the time. Hell, that's a feature half the time. "Start driving, I want to sell some stuff. I'll catch up."
If that's too much for you, then you're a pathetic excuse for a toddler.
I for one scoff at the reliance on a fast travel system that negates world size. Oblivion I'm looking at you.
Those were the days.
Sorry for off-topic.
I would do that if the level up system didn't make me viciously upset. Console version is mod-free hell.
Fallout I don't feel would have the same 'journey' affect since I don't think it does random spawning nearly as much, plus, no horse.
Oh, on topic? Buy Borderlands for single-play and co-op. Buy Modern Warfare for competitive multiplayer and shiny graphics.
Uh no.
I've seen exactly 2 hackers. And they were in the same game.
This is after around 20 hours of online play.
Even if you do die, you teleport back a bit, lose some money that is meaningless before you hit 30 and have to walk to the exact scenario you left when you died. It's similar to Big Daddies and the vita-chambers in Bioshock. They'll choke on your corpse.
well, not really. in bioshock, when you came back, the enemies still had whatever damage you had dealt to them. but if you die in borderlands while facing some boss or badass foe or whatever, that enemy will have fully regenerated health. you can't use multiple tries to take him down incrementally.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
What, the ability to revive downed players and use each class' special skills and talents in tandem to help take down enemies faster isn't deep co-op play? While playing with my brother in splitscreen we did that kind of stuff all the time - he as Roland could throw down a turret to provide cover fire and regenerate health/ammo while I, playing as Lilith, could rush into a tight group of enemies, activate Phasewalk with whatever elemental effect connected to the blast and the ability to both Daze and Shock enemies, and rush back to cover for easy cleanup. In fact, it's pretty much necessary to work as a team against some enemies later in the game, not to mention during repeat playthroughs.
We played with two Liliths and two Mordecais. The two Liliths got into close range and shot things with Double Anarchy SMGs until they died (quickly) and the two Mordecais got into close range and shot things with Masher Repeaters until they died (quickly).
Not a whole lot of co-op going on. You could argue that it was our fault as players, but what were we to do? Use the worst guns we found, limit ourselves to rocket launchers and sniper rifles, and empty every second shot into the ground?