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[Infinity] N3 out: Only in USAriadna can you find a Coke Bottling Plant in the year 2185

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    psycojesterpsycojester Registered User regular
    After playing a few games with my Nomads I've fallen in love with my Spektre and Intruder, but the Gecko has pretty consistently failed to do anything. He's not tough enough to go toe-to-toe with a proper TAG and the Intruder is much better at going on a rambo murder-spree. So I'm thinking about trying this out to help get the most out of my Interventor and have fun with as many Camo'd dudes as possible.

    logo_501.png Mystery Theater
    ──────────────────────────────────────────────────

    orden_regular.png9 orden_irregular.png1
    logo_16.pngINTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle, 1 FastPanda / Pistol, Knife. (0.5 | 27)
    logo_4.pngINTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42)
    logo_4.pngINTRUDER (X-Visor) MULTI Sniper Rifle / Pistol, CCW. (1.5 | 43)
    logo_11.pngSPEKTR Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 30)
    logo_11.pngSPEKTR Hacker (Assault Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 36)
    logo_30.pngMORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22)
    logo_9.pngBANDIT Boarding Shotgun, E/Mauler / Pistol, DA CCW. (0 | 26)
    logo_19.pngVERTIGO ZOND Smart Missile Launcher / Electric Pulse. (1.5 | 18)
    logo_6.pngREVEREND HEALER MULTI Rifle, Nanopulser / Pistol, EXP CCW. (0 | 37)
    logo_10.pngZERO (Deployable Repeater) Combi Rifle, E/Mauler / Pistol, Knife. (0 | 19)

    6 SWC | 300 Points

    Open in Infinity Army

    There was a couple of rules questions I was wondering about and the rulebook is pretty terrible at giving clear explanations.

    Is hacking considered a BS attack for the purposes of Mimitism, ODD and stuff like that?

    [SIGPIC][/SIGPIC]
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    Hacking is not a BS attack no

    fuck gendered marketing
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    My initial thoughts are that with the small order pool and the Intruder HMG the healer might struggle to actually get up field in the course of a normal game. Might be worth using a daktari and drafting in another zond.

    Something like this maybe:
    Nomads
    Points: 299
    SWC: 6.00

    Regular: 12
    Irregular: 0
    Impetuous: 0

    Squad: 1
    Unit: 1
    Corregidor Alguiciles - Combi Rifle
    LI - Line Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 11
    PH: 10, WIP: 13, ARM: 1, BTS: 0
    Combi Rifle, Pistol, Knife
    Cost: 10, Swc: 0.0

    Unit: 2
    Daktaris
    Daks, Campaign Doctors
    LI - Support Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 11
    PH: 10, WIP: 13, ARM: 1, BTS: 0
    Doctor, MediKit
    Combi Rifle, Pistol, Knife
    Cost: 14, Swc: 0.0

    Unit: 3
    Stempler Zond - Combi Rifle
    REM - Support Troops
    Regular, No Cube, Not Impetuous
    Structure: 1
    MOV: 6 - 4
    CC: 8, BS: 11
    PH: 10, WIP: 13, ARM: 0, BTS: 3
    Repeater, Climbing Plus, Deactivator, Forward Observer, G: Remote Presence, Sat-lock, Sensor, Sniffer
    Combi Rifle, Electric Pulse
    Cost: 17, Swc: 0.0

    Unit: 4
    Vertigo Zond - Smart Missile Launcher
    REM - Support Troops
    Regular, No Cube, Not Impetuous
    Structure: 1
    MOV: 6 - 4
    CC: 8, BS: 12
    PH: 10, WIP: 13, ARM: 0, BTS: 3
    G: Remote Presence
    Smart Missile Launcher, Electric Pulse
    Cost: 18, Swc: 1.5

    Unit: 5
    Tunguska Interventors - Combi Rifle + FastPanda
    LI - Support Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 11
    PH: 10, WIP: 15, ARM: 1, BTS: 9
    Hacking Device Plus, 1 FastPanda
    Combi Rifle, Pistol, Knife
    Cost: 27, Swc: 0.5

    Unit: 6
    Zeros - Deployable Repeater
    SK - Specially Trained Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 11
    PH: 12, WIP: 13, ARM: 0, BTS: 0
    CH: Camouflage, Infiltration, Multiterrain, Deployable Repeater
    E/Mauler, Combi Rifle, Pistol, Knife
    Cost: 19, Swc: 0.0

    Unit: 7
    Zeros - Forward Observer
    SK - Specially Trained Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 11
    PH: 12, WIP: 13, ARM: 0, BTS: 0
    CH: Camouflage, Infiltration, Multiterrain, Forward Observer
    Combi Rifle, Antipersonnel Mines, Pistol, Knife
    Cost: 19, Swc: 0.0

    Unit: 8
    Moran - Forward Observer
    Masai Hunter
    SK - Specially Trained Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 14, BS: 12
    PH: 11, WIP: 13, ARM: 0, BTS: 0
    Repeater, CH: Mimetism, Infiltration, Multiterrain, V: Courage, Forward Observer, Crazy Koala, Crazy Koala
    Combi Rifle, Pistol, Knife
    Cost: 22, Swc: 0.5

    Unit: 9
    Spektrs - Hacker
    SK - Specially Trained Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 12
    PH: 12, WIP: 14, ARM: 1, BTS: 3
    CH: TO Camouflage, Infiltration, Multiterrain, Assault Hacking Device
    Combi Rifle, Pistol, Knife
    Cost: 36, Swc: 0.5

    Unit: 10
    Spektrs - Forward Observer
    SK - Specially Trained Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 4
    CC: 13, BS: 12
    PH: 12, WIP: 14, ARM: 1, BTS: 3
    CH: TO Camouflage, Infiltration, Multiterrain, Forward Observer
    Combi Rifle, Antipersonnel Mines, Pistol, Knife
    Cost: 32, Swc: 0.0

    Unit: 11
    Intruders - HMG
    Corregidor Assault Commandos
    MI - Elite Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 2
    CC: 14, BS: 13
    PH: 12, WIP: 14, ARM: 3, BTS: 0
    CH: Camouflage, Multispectral Visor L2, Multiterrain
    HMG, Grenades, Pistol, CCW
    Cost: 42, Swc: 1.5

    Unit: 12
    Intruders - MULTI Sniper Rifle
    Corregidor Assault Commandos
    MI - Elite Troops
    Regular, Cube, Not Impetuous
    Wounds: 1
    MOV: 4 - 2
    CC: 14, BS: 13
    PH: 12, WIP: 14, ARM: 3, BTS: 0
    CH: Camouflage, Multispectral Visor L2, Multiterrain, X-Visor
    MULTI Sniper Rifle, Pistol, CCW
    Cost: 43, Swc: 1.5

    Formats annoying but the general idea is to open up your order pool (remember the spektres in hidden deployment don't contribute), give you more hacking coverage and a more useful remote for your interventor to buff with support ware in the Stempler Zond.

  • Options
    AsherAsher Registered User regular
    Geckos are the hill I am going to die on.

    Don't expect them to go toe to toe with a real TAG, they're in HI Price range. That said, you only have to land one blitzen of panzerfaust shot to significantly even the odds. As for the Intruder being better at Ramboing, man I envy you. At 4-2 they are pretty slow and are super vulnerable to some kinds of attacks.

    Geckos are amazing Rambos for a few reasons:
    They are durable. With 3 STR, they can cop a lucky crit or bad set of rolls and keep on trucking.
    They have a weapon for every occasion. Disposables for long range, 2 Combis or a MK 12 for firefights and a Template to make camo things just go away.
    They punch above their weight. Panzerfausts and ESPECIALLY the Blitzen make real TAGs rightfully nervous.
    They're great bullies because they can just take the punches with their 3 STR and sweep away the chaff while tanking hits.
    They're disposable. Seriously. I know my Meta confuses every other meta it encounters with the ferocity of our aggression and obsession with trading pieces, but geckos are amazing for trading. I don't expect my gecko to live, but it very rarely fails to make it's points back or snag the vital pieces I wanted it to snag before it dies. Generally it ends up midfield on suppressive fire to be obnoxious even in death.

    I put models on Instagram now: asher_paints
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    Geckos, more like taskmaster proxies for the one true nomads amirite? :rotate:

    But more seriously I agree with Asher, they're probably the best Nomads have for charging into an ARO trap and still getting work done. Which is valuable if whatever bits of the Nomad Swiss Army knife aren't useful to just defuse the trap.

  • Options
    psycojesterpsycojester Registered User regular
    edited April 2016
    My group atm is four friends who started playing together at the same time so the range of opponents I've had to face isn't too diverse. Two of my regular opponents decided to pick the biggest nastiest TAG they could find *Cutter & Avatar respectively) and then just run support for the death dealing Rambo-bots. I'm finding that the Gecko basically has to hide until either the Hackers or the Vertigo can shut them down, I just Ignore the Rambo-Bots while my Infiltrators go murder all of their cheerleaders or he sits in the back while I go for terminals with the specialists.

    In either case I'm finding that the Gecko mostly has to spend a lot of time hiding until the team makes it safe enough for to do his job. Is there a better way I should be handling that situation?

    logo_501.png Mystery Theater
    ──────────────────────────────────────────────────

    GROUP 1sep.gifsep.giforden_regular.png8 orden_irregular.png1
    logo_4.pngINTRUDER (X-Visor) MULTI Sniper Rifle / Pistol, CCW. (1.5 | 43)
    logo_11.pngSPEKTR Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 30)
    logo_11.pngSPEKTR Hacker (Assault Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 36)
    logo_30.pngMORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22)
    logo_19.pngVERTIGO ZOND Smart Missile Launcher / Electric Pulse. (1.5 | 18)
    logo_10.pngZERO (Deployable Repeater) Combi Rifle, E/Mauler / Pistol, Knife. (0 | 19)
    logo_9.pngBANDIT (Forward Observer) Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0 | 23)
    logo_16.pngINTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25)
    logo_21.pngTRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    GROUP 2sep.gifsep.giforden_regular.png4
    logo_4.pngINTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42)
    logo_14.pngDAKTARI Combi Rifle / Pistol, Knife. (0 | 14)
    logo_13.pngJAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)
    logo_13.pngJAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)

    6 SWC | 300 Points

    Open in Infinity Army

    How about this for a list without a TAG? I've upped my model count and brought along a couple of Jaguars for smoke grenades but with the added benefit of not having to field Morlocks (I really hate the fluff for these guys) and I can coordinate the small group up the field behind the safety of the smoke cloud.

    psycojester on
    [SIGPIC][/SIGPIC]
  • Options
    Albino BunnyAlbino Bunny Jackie Registered User regular
    Honestly probably not really. The point of the Gecko is that they bring a beef cake that fits sensibly into ITS lists. It definitely can't go head to toe with a Cutter or Avatar. Though it's Blitzen can make them respect the Gecko as a road block.

    Now, if you wanna cripple some TAGs the Nomad strategy of never actively engaging a thing works fantastically. ADHL's, Hackers and E/Maulers are all readily available to you as a way to create an ARO field full of nope for your opponents TAGs.

  • Options
    psycojesterpsycojester Registered User regular
    That reminds me, is the Immobilized-2 state from an E/Mauler or an Adhesive Launcher permanent or does it only last for a turn?

    [SIGPIC][/SIGPIC]
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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    That reminds me, is the Immobilized-2 state from an E/Mauler or an Adhesive Launcher permanent or does it only last for a turn?

    Unless it's specified on the thing that causes it that it lasts a specific period of time it is permanent until cancelled

    fuck gendered marketing
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    AsherAsher Registered User regular
    Yeah the Avatar and Cutter are corner cases as they combine normal TAG durability with nasty modifiers. You've got the right idea. Don't fight it unless you have to and attack the order pool and specialists. Last time I fought an Avatar I just had an Intruder HMG it to death over like 5 orders and still ended up losing. I face a cutter semi regularly and my usually solution is either hacking, Guided Missiles, ADHLs or Melee. Or a combination of all of the above.

    And yes IMM-2 From E/Maulers and Adhesive launchers is permenant. If you hit a TAG with one of those and they fail their Save/PH roll, they get to be a hatstand for the rest of the game unless an engineer comes up and fixes them.
    And that's why you gank the engineer just before/after you glue the TAG!

    I put models on Instagram now: asher_paints
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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Ghazi are hilarious because of their E/Marat. Why yes, my 5pt throwaway model just IMM-2'd and Isolated your TAG/HI/HI link.

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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    I'm considering a mobile brigada super link

    I mean it's certainly doable but damn is it expensive

    fuck gendered marketing
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    Today in Infinity my poorly positioned Devabot tanked a full Tohaa Triads ARO's before walking up and burning them all.

    I'm done, Infinity will never favour me as much as in that very moment.

  • Options
    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited April 2016
    It will. Well, maybe not the tanking shots, but getting a heavy flamer shot on a cluster of enemies like a link is pretty easy, actually. It's one of the risks of running a link.

    My first time using Kum, a rider hauled ass down a flank, dodging the occasional ARO, to Chain Rifle a cluster of 5 Zanshi. It was pretty hilarious. They weren't a link, so didn't get SSL2, and were facing the other way.Neko showed up next turn and killed the Kum rider, but my brother never made the mistake of clustering non-linked light infantry again.

    -Loki- on
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    When I mean tanking shots I'm talking about me misjudging the distance. Not being able to flame thrower and still living past that order.

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    tokumeitokumei Registered User regular
    Actually tempted to use the Gorgos after HSN3 is released I just need to paint the bugger.

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    SolarSolar Registered User regular
    It's a lovely mini for sure

    and apparently getting quite a bit better!

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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    Is there somewhere I can see what is better or whatever? I can't get HSN3 fast enough

    fuck gendered marketing
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    So, where does the Hsien HMG usually fit into lists with IS/YJ?

    I kinda find it hard to justify as just MSV2 HI when the factions so full of HI that do fancier things (or are cheaper and do much the same without the MSV) but I adore the model.

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    tokumeitokumei Registered User regular
    Elldren wrote: »
    Is there somewhere I can see what is better or whatever? I can't get HSN3 fast enough

    It's getting a AP Spitfire and that extra inches to dodge ability oh a few other stats have improved for it as well.

  • Options
    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    In addition to the new Symbiont Armour rules (Symbiont Armour profile dies when failing a save against Flame weapons, but not the non-Symbiont profile), and the Symbiobomb now negating all damage for one order, I see the Gorgos finally starting to hit the table.

    Personally I've always had good luck with it, but I see other peoples concerns. Good to see them addressed without going overboard.

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    DayspringDayspring the Phoenician Registered User regular
    I've got a game coming up in a few days, putting together an Aleph list for the first time in a while.
    I've gone back to what I like about the faction and started with the figures I want to use (Asura, Nagas) and tried to fill in the blanks from there.
    Suggestions and advice welcome! I'm very rusty at a game I wasn't too good at to start with.

    Machaon Lt
    Asure Spitfire
    Naga Minelayer
    Naga Hacker
    Deva Spitfire
    Deva Hacker
    Sophotect
    Yud bot
    Zayin Rebot
    Netrod
    Netrod

    299 points, 6 SWC, 10 orders.

    The Devas and the Sophotect are probably the most "I got some points lets cram some stuff in there" bit of the list.
    I love posthumans but I think I'll avoid them for now until HS drops and I can use the new version.

    My Warhammer stuff online: Youtube Twitter Insta
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    Maybe a myrm for some smoke? It takes the Asura from scary to terrifying.

    Other than that personally I'd swap the Asura for a HD+ version because of the utility of cyber mask and making your terror option into a specialist. Maybe put the Naga as a mono mine version to make up for the loss in heavy weapons. Though honestly the lack of large weapons is usually just a problem for ALEPH, especially vanilla. Our options for dealing with big threats tends to be more hacking than anything else.

  • Options
    DayspringDayspring the Phoenician Registered User regular
    Hmmm, I've never tried Asura hacker so that might be worth playing with.

    My Warhammer stuff online: Youtube Twitter Insta
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    Something like this:

    logo_701.png ALEPH
    ──────────────────────────────────────────────────

    orden_regular.png10
    logo_27.pngMACHAON Lieutenant Combi Rifle, Nanopulser, Zero-V Smoke Grenades / Pistol, DA CCW. (0.5 | 38)
    logo_3.pngDEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33)
    logo_3.pngDEVA (Sensor) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24)
    logo_4.pngASURA Hacker (Hacking Device Plus) Combi Rifle, Nanopulser / Pistol, AP CCW. (0.5 | 72)
    logo_6.pngNAGA Hacker (Assault Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 32)
    logo_6.pngNAGA Combi Rifle, Monofilament Mines / Pistol, Knife. (0 | 30)
    logo_9.pngSOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31)
    logo_14.pngYUDBOT Electric Pulse. (0 | 3)
    logo_8.pngMYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (0 | 16)
    logo_10.pngDALETH Rebot Combi Rifle, Sniffer / Electric Pulse. (0 | 17)
    logo_15.pngNETROD Electric Pulse. (0 | 4)

    2.5 SWC | 300 Points

    Open in Infinity Army

    Would be where I'd go. Basically your main group is the Asura, Spitfire Deva, Myrm and either the Sensor Deva or Daleth. There's not a huge ARO threat for long fire lanes but you have smoke and white noise available to you and once you spend turn one combined ordering those four up to midfield it shouldn't be too huge a problem. At that point you have three marker state bad asses with the Asura and the Naga and the usual case of 'look at all the NWI I have!' that ALEPH brings. Which allows you to get super aggressive in securing the objectives you need.

    Also real talk but I feel like in a faction that can find having a good mix of order count/specialists/killy things due to points limitations the Daleth Rebot's a real winner for the sheer utility to points cost ratio it has.

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    psycojesterpsycojester Registered User regular
    I just got to live the dream, my opponent thought he was being cute by sending his wounded cutter into CC with my Bandit so it couldn't get shot to death by my Intruder Multi-Sniper and understimated how good the Bandit is at murdering stuff. Bandit stabbed with his DA CC weapon and killed it in a single attack.

    [SIGPIC][/SIGPIC]
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    LanlaornLanlaorn Registered User regular
    Haha, with the two levels of Unconscious that G:Remote TAGs have it'd be easy to scavenge that big gun too.

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    psycojesterpsycojester Registered User regular
    Sadly it's non-lootable :( I love the mental image of a guy stabbing a TAG to death and running away carrying its arm like a Jawa

    [SIGPIC][/SIGPIC]
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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    I'm guessing the Maghariba isn't actually $87us, since the Australian price is $83.

    That's still $23 more than the Geckos, which is two (smaller) TAG models, but even the Gorgos and Iguana are $56.

    I'm expecting the Maghariba is bigger than the pictures suggest.

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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Been pretty balls deep in Malifaux lately. Was browsing the Malifaux plastcraft terrain at a store and wondered over to the Infinity section. So instead I bought the HMG Azra'il and the Tariqa HVT.

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    AsherAsher Registered User regular
    Dayspring wrote: »
    The sensible answer is bots
    The correct answer is Ajax

    It turns out the Ajax was the correct answer as he basically saved what was an incredibly tough and gruelling game. I edged out a 5-3 win and am now leading the pack by a couple of points! Onwards to 250 points.

    @Solar You are a big fan of the Dactyle link yes? I just don't *get* Dactyls. Make me love them damn it! Right now I'm feeling pretty tempted to run a Hector Link, or a Phoenix link or maybe just Achilles again. I still don't know who my opponent is for next round, but there's a good chance it will be Corregidor.

    I put models on Instagram now: asher_paints
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    SolarSolar Registered User regular
    Yeah I am actually

    Prior to Hector and post Hector too.

    I love Acmon in the three man Dactyl link because of that B2 BS 13 Panzerfaust, which is surprisingly long range firepower in Steel Phalanx. I've killed many an overwatch sniper in the first turn with that bad boy, you're hitting a Nisse within 32" in cover on 10s and the Nisse is hitting you on a 13, very solid odds. The link provides you with specialists, including a Doctor (actually very useful in SP because Thorakitai and Myrmidons have no dogged or NWI unlike most ALEPH troops) and an Engineer who has a Flammenspeer, which I find to be an excellent ARO threat and is another specialist of use (I like to take REMs). BS 12 Combis are pretty solid with B4, the Dogged on everyone means that if you really need to roadblock an attacking troop or get to an objective you can (I've used the Dogged on the Doctor for her to walk through firepower and fix Achilles before she fell over, very cool).

    Post Hector, he provides a great third man to a Doctor and Acmon, keeping the team light and without redundancy. Two specialists of two types, with my preferred choice of a Spitfire providing the squad heavy weapon, a Panzerfaust for longer range firepower and quite a lot of resilience because everyone can stay up drain orders from attacking troops. They can cover loads of classifieds and have quite a tactical toolbox of gear and skills.

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    DayspringDayspring the Phoenician Registered User regular
    Dayspring wrote: »
    I've got a game coming up in a few days, putting together an Aleph list for the first time in a while.
    I've gone back to what I like about the faction and started with the figures I want to use (Asura, Nagas) and tried to fill in the blanks from there.
    Suggestions and advice welcome! I'm very rusty at a game I wasn't too good at to start with.

    Machaon Lt
    Asure Spitfire
    Naga Minelayer
    Naga Hacker
    Deva Spitfire
    Deva Hacker
    Sophotect
    Yud bot
    Zayin Rebot
    Netrod
    Netrod

    299 points, 6 SWC, 10 orders.

    The Devas and the Sophotect are probably the most "I got some points lets cram some stuff in there" bit of the list.
    I love posthumans but I think I'll avoid them for now until HS drops and I can use the new version.

    I ended up running this list in the end, vs Tohaa.
    My friend made a papercraft Control Room so we were able to play that scenario for the first time ever.

    2 of our friends played first, Haqq vs Nomads (both vanilla lists i think), a very close and dynamic game that swung both ways right up until literally the very last dice roll.

    By contrast, our game ended up being something of a clusterfuck. We both rushed the control room from the start, and there was a very brutal firefight/CC brawl between Machaon, the Asura, and a nasty Tohaa link team.
    I lost, and it wasn't nearly as elegant as it could have been, but after about 3 or 4 hours of the previous game (including much dicking about and drinking) we were not really at our most tactically sound

    My Warhammer stuff online: Youtube Twitter Insta
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    edited May 2016
    Kinda feel like playing a more horde heavy Nomad list and make use of some models I don't use as much:

    logo_501.png Nomads
    ──────────────────────────────────────────────────

    GROUP 1sep.gifsep.giforden_regular.png9 orden_irregular.png1 orden_impetuosa.png1
    logo_31.pngBAKUNIN ÜBERFALLKOMMANDO . (0 | 23)
    sep.giflogo_31.pngCHIMERA Combi Rifle, Nanopulser, Zero-V Smoke Grenades / Viral CCW. (0 | 20)
    sep.giflogo_31_2.pngx3 PUPNIK DA CCW. (0 | 3)
    logo_16.pngINTERVENTOR Hacker (Hacking Device Plus) Combi Rifle, 1 FastPanda / Pistol, Knife. (0.5 | 27)
    logo_7.pngMOBILE BRIGADA Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 43)
    logo_2.pngGRENZER (Forward Observer, Sensor) Combi Rifle + Light Flamethrower / Pistol, Breaker Pistol, Knife. (0 | 27)
    logo_23.pngMODERATOR MULTI Sniper Rifle / Pistol, Electric Pulse. (1.5 | 17)
    logo_23.pngMODERATOR Combi Rifle + Marker / Pistol, Electric Pulse. (0.5 | 11)
    logo_1.pngALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
    logo_1.pngALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
    logo_14.pngDAKTARI Combi Rifle / Pistol, Knife. (0 | 14)
    logo_23.pngMODERATOR Spitfire / Pistol, Electric Pulse. (0.5 | 15)

    GROUP 2sep.gifsep.giforden_regular.png5 orden_irregular.png2 orden_impetuosa.png2
    logo_10.pngZERO (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 19)
    logo_3.pngHELLCAT HMG, E/Mauler / Pistol, Knife. (1.5 | 31)
    logo_33.pngLUNOKHOD Heavy Shotgun, Akrylat-Kanone, D-Charges / Electric Pulse. (0 | 23)
    logo_12.pngMORLOCK Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 6)
    logo_12.pngMORLOCK Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 6)
    logo_23.pngMODERATOR Combi Rifle / Pistol, Electric Pulse. (0 | 9)
    logo_23.pngMODERATOR Combi Rifle / Pistol, Electric Pulse. (0 | 9)

    5 SWC | 300 Points

    Open in Infinity Army

    Any particularly obvious adjustments? Also any advice on making the Grenzer MSR look like an FO? I was just going to cut the barrel. Not too hard a choice considering the Grenzer MSR doesn't seem that great right now compared to either picking up a Moira or Intruder.

    EDIT: Derp, the LT is one of the Aguacile's.

    Albino Bunny on
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    SolarSolar Registered User regular
    If you have a Nomad starter then just replace the Grenzer arms with the Spektr arms

    I did it, looks pretty solid. Small amount of filing and green stuff was all that was needed.

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    Albino BunnyAlbino Bunny Jackie Registered User regular
    I kinda prefer the look of him actually holding his gun though.

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    AsherAsher Registered User regular
    edited May 2016
    Solar wrote: »
    Yeah I am actually

    Prior to Hector and post Hector too.

    I love Acmon in the three man Dactyl link because of that B2 BS 13 Panzerfaust, which is surprisingly long range firepower in Steel Phalanx. I've killed many an overwatch sniper in the first turn with that bad boy, you're hitting a Nisse within 32" in cover on 10s and the Nisse is hitting you on a 13, very solid odds. The link provides you with specialists, including a Doctor (actually very useful in SP because Thorakitai and Myrmidons have no dogged or NWI unlike most ALEPH troops) and an Engineer who has a Flammenspeer, which I find to be an excellent ARO threat and is another specialist of use (I like to take REMs). BS 12 Combis are pretty solid with B4, the Dogged on everyone means that if you really need to roadblock an attacking troop or get to an objective you can (I've used the Dogged on the Doctor for her to walk through firepower and fix Achilles before she fell over, very cool).

    Post Hector, he provides a great third man to a Doctor and Acmon, keeping the team light and without redundancy. Two specialists of two types, with my preferred choice of a Spitfire providing the squad heavy weapon, a Panzerfaust for longer range firepower and quite a lot of resilience because everyone can stay up drain orders from attacking troops. They can cover loads of classifieds and have quite a tactical toolbox of gear and skills.

    Intersting! I do like a good panzerfaust. Would you consider the full 4-man link? 2 Dactyle, Acmon AND Hector? Or is that just overkill? What do your lists end up looking like in addition to the link? I think that's the biggest issue I'm having with SP, overall list composition.

    @Dayspring I generally find control room mission end up in CQB brawls that get quite silly. I played one game where my opponent jumped his intruder sniper off a roof, medic'd him better after he broke his legs, then had him storm the objective room with his pistol! Fun times.

    @Albino Bunny I've seen a couple of Grenzer conversions and both shortening the barrel of the Sniper Rifle and arm swapping with the spekr and both work fine so go with what you prefer.

    Asher on
    I put models on Instagram now: asher_paints
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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    I am so out of practice painting Infinity models. I've gotten used to painting Malifaux stuff lately, and I decided to finish off some Infinity stuff that was half done. I moved onto Sekban, models that are tiny even for Infinity standards.

    Results aren't fantastic, but something had to be the sacrifice to get back into painting Infinity.

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    Albino BunnyAlbino Bunny Jackie Registered User regular
    edited May 2016
    I've being putting together some lists on Army now it's updated.

    It only just dawned on me how completely and utterly hilarious Prowlers are now that they have specialist operative.

    Like giving Intruders a run for their 'one man army' title.

    EDIT: Also anyone got any ideas for proxying MK5 post humans? Considering how often my Aleph lists end up as 'oh yeah, I have 10 points spare might as well'

    Albino Bunny on
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    SolarSolar Registered User regular
    Spec Ops? Always my go to

    Also I don't know if the specialist operative Prowler really grabs me. You had good experiences with it then?

This discussion has been closed.