Options

Halo: Reach Beta - The Spartans have stolen victory! What are they hiding?

FyreWulffFyreWulff YouRegistered User, ClubPA regular
edited May 2010 in Games and Technology
beta_banner.png

The Halo: Reach beta begins on May 3, 2010 for the general public. You can guarantee access to the beta by purchasing a copy of Halo 3: ODST. It does not matter if the copy is bought new or used; the disc itself acts as the key. You will need to keep the disc to continue playing the beta after the first download, so no grabbing the beta and then trading in ODST.

The beta will be available in the Extras slot on the bottom of ODST's main menu.

Just like the Halo 3 Beta, Bungie will have a "Friends and Family" beta period (roughly a week before everyone else) where they send out codes for early access. Note that only Bungie can send out codes. Do not trust anyone selling one on eBay or that can "hook you up".
guns_banner.png

First things first: there is no dual wielding in Reach. As such, some dual-able weapons from Halo 2 and 3 have been cut for redundancies. The Spiker and SMG have gone to the great weapon loadout in the sky. The Battle Rifle has also been left on the cutting room floor.
weapon_magnum.png
Your trusty sidearm. Has a scope like Halo 1's pistol, but not overpowered and broken like Halo 1's pistol. Kills in 5 shots (4 to pop shields, 5th one to the head to finish off). Designed in this game to compliment AR spawns, it can reach out beyond AR range for kills. It can kill someone faster than the DMR within it's range.


weapon_dmr.png
The replacement for the Battle Rifle from Halo 2 and 3, the Designated Marksman Rifle is intended to be a long-range weapon but still not a "one size fits all" weapon like the H1 pistol and Halo 2/3 BR became. It fires single shots, 5 of which will get you a kill. If you want accuracy, you must pace your shots and watch the reticule bloom to keep your bullet groups on-target. Both the DMR and Magnum use the same ammo, although it hasn't been said if you can pick up ammo for a DMR from Magnums laying on the ground Perfect Dark style.

weapon_assault.png
The trust AR from Halo 1 and 3 returns as the main starting weapon for Reach. More accurate than the Halo 1 and 2 versions, the AR has been visually overhauled and looks a little prototype-ish compared to the Halo 1 and 3 versions. It is a close to mid range weapon.


races_banner.png

Meet the two races for Reach's multiplayer. Elites and Spartans.

race_compareb.jpg

Instead of giving the Elite the same hitboxes as Spartans (and therfore making them the exact same size), Bungie has embraced the size differences in Reach and made the races play a bit differently but still keeping them balanced in the end.

Due to these new differences, Elites and Spartans will not play against each other in the Arena.
Arena

The arena is Bungie's new take on ranked multiplayer. Trueskill in Reach is now going to be hidden (like it should be) so it can serve it's actual purpose of matching people of similiar skill. A new rating will now be shown in Reach that updates in real-time during a game. In the beta and during initial retail launch, Arena will be Slayer only.

As you play Arena, you'll earn your "daily rating". Earn enough daily ratings (in the beta, it will be about 3 games per day). At the end of a season, you will be placed into a league depending on your Rating - either Steel, Silver, Gold or Onyx - and that rating will go on the back of your 'baseball card', so to speak. Basically, there's no point to buying accounts anymore.

Bungie will be publically posting the Arena rating formula and will be asking people to try and break it.
Loadouts

Loadouts are new to Halo! They are NOT determined by you, but by the gametype. So you're not going to be making a DMR/Jetpack/3 Stickies loadout for use in every playlist. Each loadout gives you a weapon (plus secondary), an armor ability, and grenades. Want to be tactical? Choose the camo loadout with grenade launcher. Want to be a high flying marksman? Choose the Jetpack and Pistol loadout.

It's assumed that you will be able to set loadouts yourself for customs, so you can have crazy gametypes where you can choose between a Rocket Launcher/Sword loadout or a Laser/Needlerifle loadout, etc.

FyreWulff on
«13456762

Posts

  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    Gamertags


    Ahahaha I'm not not maintaining a gamertag list in a post for this. Just use this wikipedia page. Put your gamertag in, and your forum name in parenthesis.

    http://en.wikipedia.org/wiki/User:FyreWulff/PAReachBetaList

    Quick Rundown of Features In Beta


    * Up to 4 player splitscreen in all game modes except Generator Defense.
    * Up to 2 player splitscreen in Generator Defense.
    * Xbox Live only. No local or system link.
    * Both Elites and Spartans customizable.
    * You being Elite or Spartan is determined by the gametype in the Beta. You are only an elite on offense in Generator Defense and Invasion for the beta.

    More stuff to be added shortly

    FyreWulff on
  • Options
    xzzyxzzy Registered User regular
    edited April 2010
    Needs a picture of a ghost sitting on the ground with a spartan next to it. There's a sign that reads "must be this tall to ride the ghost", and there's an elite standing there laughing at the spartan.

    xzzy on
  • Options
    SeanronSeanron GlasgowRegistered User regular
    edited April 2010
    You know what I'm going to enjoy most about Reach when it eventually comes out - no bloody Flood, thank you!

    But I'm now at the critical junction of desicion: Do I go a Spartan or an Elite in mp? I've always gone down the Spartan route in Halo 3, but the new Elite's look awerosome!

    Seanron on
    PSN: Seanron - XBL: Seanron - Steam: Seanron
  • Options
    JarhogJarhog Registered User regular
    edited April 2010
    Anyone know if the beta will have some local multi player or split screen?

    Jarhog on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    In the beta you won't get to choose. Spartan/Elite is determined for you depending on gametype and what team you are on
    Jarhog wrote: »
    Anyone know if the beta will have some local multi player or split screen?

    No local multiplayer, Live only. Supports up to 4 player splitscreen for multiplayer, 2 player splitscreen for "Network Test 1/Generator Defense".

    FyreWulff on
  • Options
    JarhogJarhog Registered User regular
    edited April 2010
    FyreWulff wrote: »
    In the beta you won't get to choose. Spartan/Elite is determined for you depending on gametype and what team you are on
    Jarhog wrote: »
    Anyone know if the beta will have some local multi player or split screen?

    No local multiplayer, Live only. Supports up to 4 player splitscreen for multiplayer, 2 player splitscreen for "Network Test 1/Generator Defense".

    aww thats too bad I take my xbox to a group home on the weekend and they would love to play the beta (big Halo fans) oh well I guess they have to wait for the real thing.

    Jarhog on
  • Options
    xzzyxzzy Registered User regular
    edited April 2010
    Seanron wrote: »
    You know what I'm going to enjoy most about Reach when it eventually comes out - no bloody Flood, thank you!

    But fear not, Bungie has developed new enemies to be super annoying.

    Jackals apparently have a swarm behavior of some kind now, and there's still the drones to deal with. I'd rather deal with a room full of flood than a room full of drones.

    xzzy on
  • Options
    RenzoRenzo Registered User regular
    edited April 2010
    Did Bungie say the Flood is not appearing in Reach?

    Renzo on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    It's canonically impossible for the Flood to show up on Reach.

    Only way it can happen is if H:R goes beyond what happens to Reach and follows some events of H1 or if they pull a Halo Wars and halfway through the game we do a slipspace jump to a far off Forerunner planet.

    FyreWulff on
  • Options
    xzzyxzzy Registered User regular
    edited April 2010
    FyreWulff wrote: »
    It's canonically impossible for the Flood to show up on Reach.

    Only way it can happen is if H:R goes beyond what happens to Reach and follows some events of H1 or if they pull a Halo Wars and halfway through the game we do a slipspace jump to a far off Forerunner planet.

    Well, there was that dimensional portal thingamajig that Halsey takes herself and some Spartans through in one of the books. It's not completely impossible.

    Here's hoping Bungie takes the high road and avoids that though. Fight needs to start on Reach, and end on Reach.

    xzzy on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    Well, ODST showed that it is possible for them to make a Halo game without Flood.

    I want an Echo 419 cameo, though.

    FyreWulff on
  • Options
    RenzoRenzo Registered User regular
    edited April 2010
    xzzy wrote: »
    FyreWulff wrote: »
    It's canonically impossible for the Flood to show up on Reach.

    Only way it can happen is if H:R goes beyond what happens to Reach and follows some events of H1 or if they pull a Halo Wars and halfway through the game we do a slipspace jump to a far off Forerunner planet.

    Well, there was that dimensional portal thingamajig that Halsey takes herself and some Spartans through in one of the books. It's not completely impossible.

    Here's hoping Bungie takes the high road and avoids that though. Fight needs to start on Reach, and end on Reach.

    From what I've seen so far, this sounds like a good idea. It is called "Reach", after all.

    Reach book spoilers
    It's been a while, but isn't Reach some kind of Forerunner facility? A shield world or something? What I'm getting at is, if Bungie wants a third faction, Forerunner robots could fit the bill, much like the sentinels in Halo 1.

    Renzo on
  • Options
    Mike DangerMike Danger "Diane..." a place both wonderful and strangeRegistered User regular
    edited April 2010
    Ars Technica is giving away 25 codes to the Friends and Family phase of the beta (delta?).

    Mike Danger on
    Steam: Mike Danger | PSN/NNID: remadeking | 3DS: 2079-9204-4075
    oE0mva1.jpg
  • Options
    BlurblBlurbl -_- Registered User regular
    edited April 2010
    So if me and 3 friends want to play the Beta, we'll have to do it online with other people? Damn.

    Watching the gameplay videos, Reach seems hella smooth. I know I'm going to spend ages agonising over loadouts, like CoD.

    Blurbl on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    Well, you're in luck because all the loadouts are determined by the gametype and not by you.

    FyreWulff on
  • Options
    Romanian My EscutcheonRomanian My Escutcheon Two of Forks Registered User regular
    edited April 2010
    Renzo wrote: »
    xzzy wrote: »
    FyreWulff wrote: »
    It's canonically impossible for the Flood to show up on Reach.

    Only way it can happen is if H:R goes beyond what happens to Reach and follows some events of H1 or if they pull a Halo Wars and halfway through the game we do a slipspace jump to a far off Forerunner planet.

    Well, there was that dimensional portal thingamajig that Halsey takes herself and some Spartans through in one of the books. It's not completely impossible.

    Here's hoping Bungie takes the high road and avoids that though. Fight needs to start on Reach, and end on Reach.

    From what I've seen so far, this sounds like a good idea. It is called "Reach", after all.

    Reach book spoilers
    It's been a while, but isn't Reach some kind of Forerunner facility? A shield world or something? What I'm getting at is, if Bungie wants a third faction, Forerunner robots could fit the bill, much like the sentinels in Halo 1.
    Nylund never really elaborates on the purpose of the Forerunner facility, but given how they were experimenting with some Slipspace-altering crystal, I'd assume it was a Slipspace research lab.

    And I wouldn't have any problem believing that the Forerunners buried some Flood research labs on Reach, if it wasn't for the fact that the damn things probably would've gotten loose at some point.

    Romanian My Escutcheon on
    [IMG][/img]
  • Options
    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2010
    That would be disappointing.

    A flood-less Halo would be nice. I think Bungie realizes this.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    http://www.bungie.net/News/content.aspx?type=news&cid=25834

    new vid with commentary by Luke Smith

    FyreWulff on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    Okay, that's interesting. All weapons that aren't hitscan have a 'ghost reticule' that will be telling you where you should be aiming (aka, leading) based on your target's current movement.

    FyreWulff on
  • Options
    xzzyxzzy Registered User regular
    edited April 2010
    FyreWulff wrote: »
    Okay, that's interesting. All weapons that aren't hitscan have a 'ghost reticule' that will be telling you where you should be aiming (aka, leading) based on your target's current movement.

    OHNOES HALOZ IS NUBY.

    Noticed the plasma pistol draws power while holding a charge. Not that I expected otherwise, but I really liked earlier Halo games where I could run around glowing green.

    xzzy on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    Well, it drains in 3 and Reach because of the EMP effect.

    Otherwise I expect it would be like 2 and 1 where charging does nothing.

    FyreWulff on
  • Options
    BlurblBlurbl -_- Registered User regular
    edited April 2010
    So, are there still going to be weapons located on the maps with the new loadout spawns? Or is it restricted to certain gamestypes/not at all.

    Blurbl on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    Still weapons laying on the maps.

    FyreWulff on
  • Options
    LeitnerLeitner Registered User regular
    edited April 2010
    Are there going to be hawks in beta?

    (guessing no)

    Leitner on
  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    nope. Wraith, Hog, Banshee, Scorpion and Ghost only.

    FyreWulff on
  • Options
    Evil WeevilEvil Weevil Registered User regular
    edited April 2010
    It sucks; my ODST disc was broken by a friend and I don't have the money to get another. Just a mere two weeks before the beta comes out.

    Evil Weevil on
  • Options
    Romanian My EscutcheonRomanian My Escutcheon Two of Forks Registered User regular
    edited April 2010
  • Options
    Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited April 2010
    AoR_Final wrote: »

    Thank god. While it was fun making up names for places (like the Al Queda caves in Blood Gulch), actually having a universal word name for a location will be so much better teamwork-wise.

    Johnny Chopsocky on
    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • Options
    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2010
    I will never understand the number of people who have "oh my disk broke for x reason" issues.

    How does this happen?

    I have games from the PS1 in absolutely mint condition, and I've played them a lot.

    I just don't get it how folks get their disks that dicked up or straight up broken. o_O

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Options
    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited April 2010
    It should be noted that various sites are running Friends and Family beta code contests so if you don't want to buy a disc or can't, you should probably submit yourself to as many of them as possible

    FyreWulff on
  • Options
    UEAKCrashUEAKCrash heh Registered User regular
    edited April 2010
    A combination of the 360 munching on disks and my friends not putting my god damn discs away when they switch ate two of my copies of Halo 3.

    Although the faulty LE box was the initial scratcher of my first copy.

    Also, is it just me or does everyone look like they are sliding around on ice skates? Especially elites.

    UEAKCrash on
  • Options
    xzzyxzzy Registered User regular
    edited April 2010
    Yes, elites look weird. I didn't notice any problem with spartans, but I wasn't really paying attention to them either.

    Hopefully it's just beta tomfoolery? I really can't imagine that Bungie would be so inattentive as to have ice skating in their game.

    xzzy on
  • Options
    GrimthwackerGrimthwacker Registered User regular
    edited April 2010
    Well, as far as I know, Spartans have the ability to sprint short distances, while Elites can dodge-roll out of harm's way, so it depends on your playstyle: do you want to be quick and efficient, or mix it up frequently?

    Also, seconding the no Flood thing. Every, and I mean every chapter I've hated throughout the series is a Flood level.

    Grimthwacker on
  • Options
    Evil WeevilEvil Weevil Registered User regular
    edited April 2010
    I will never understand the number of people who have "oh my disk broke for x reason" issues.

    How does this happen?

    I have games from the PS1 in absolutely mint condition, and I've played them a lot.

    I just don't get it how folks get their disks that dicked up or straight up broken. o_O

    Said friend was a complete idiot, to say the least. D:

    Evil Weevil on
  • Options
    Smaug6Smaug6 Registered User regular
    edited April 2010
    How many additional copies of ODST will be sold do to the fact that you can get into the beta with a copy?

    Smaug6 on
    steam_sig.png
  • Options
    ArteenArteen Adept ValeRegistered User regular
    edited April 2010
    FyreWulff wrote: »
    It's canonically impossible for the Flood to show up on Reach.

    Only way it can happen is if H:R goes beyond what happens to Reach and follows some events of H1 or if they pull a Halo Wars and halfway through the game we do a slipspace jump to a far off Forerunner planet.
    Or pull a Halo 2, or pull a Halo 3.
    FyreWulff wrote: »
    Both the DMR and Magnum use the same ammo, although it hasn't been said if you can pick up ammo for a DMR from Magnums laying on the ground Perfect Dark style.
    Not happening.
    That would be disappointing.

    A flood-less Halo would be nice. I think Bungie realizes this.
    Flood are great. Except in implementation. I loved the Flood in Halo 1 because they allowed for crazy 3-way and 4-way battles, and were at least somewhat fun to fight on their own. They sucked in Halo 2 because they weren't fun to fight, at all. They were the most fun in Halo 3, but Bungie doesn't seem to realize that Flood only work as a faction in a larger, multi-way battle. 3 Flood-only levels in Halo 3? What were they thinking?

    Arteen on
  • Options
    xzzyxzzy Registered User regular
    edited April 2010
    Well the last beta singlehandedly transformed Crackdown from a game no one cared about to one of the best selling titles of the year, so I imagine the Reach beta is having a similar effect on ODST sales.

    Especially considering the way every single mention of Reach comes with the information that you need ODST to play the beta.

    xzzy on
  • Options
    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2010
    Arteen wrote: »
    That would be disappointing.

    A flood-less Halo would be nice. I think Bungie realizes this.
    Flood are great. Except in implementation. I loved the Flood in Halo 1 because they allowed for crazy 3-way and 4-way battles, and were at least somewhat fun to fight on their own. They sucked in Halo 2 because they weren't fun to fight, at all. They were the most fun in Halo 3, but Bungie doesn't seem to realize that Flood only work as a faction in a larger, multi-way battle. 3 Flood-only levels in Halo 3? What were they thinking?

    Which is precisely my point.

    What they "could" do with flood is irrelevant considering what they have done with the flood.

    When someone says "I hope they don't do x because of y" it's because of what has been done; not some mythical imagination of what could be good. There are a plethora of things that could be done better than they were; but when people think of the flood they thing of terrible terrible levels like Cortana and thus it is reasonable to not want flood in Reach.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Options
    Local H JayLocal H Jay Registered User regular
    edited April 2010
    really want to see the new videos but im at work

    Local H Jay on
  • Options
    Ratsult2Ratsult2 Registered User regular
    edited April 2010
    Arteen wrote: »
    FyreWulff wrote: »
    Both the DMR and Magnum use the same ammo, although it hasn't been said if you can pick up ammo for a DMR from Magnums laying on the ground Perfect Dark style.
    Not happening.

    Another thing of interest in that interview is the fact that there will be 1 way shield doors. The question was about vehicle depots on boneyard... but forging with 1 way shield doors will be cool.

    Ratsult2 on
This discussion has been closed.