I have a bug.
I've unlocked the Bartolomeo's Axe but it doesn't show up in the guild.
I'm not the only person with this problem, but it's obviously not widespread enough for most people to notice because all my research hasn't found anyone answering other people's questions about "why my axe not show up?"
I only want it because it's a two headed axe. Was just going to wear it to look cool, since I already know it's stats from someone who does have it (le suck).
But it's not unlocking. Just to be sure I finished Fight Club + all the Assassin's Contracts on top of all the Mercenary Challenges. Nothing.
I have the thief and courtesan guild rewards but not the mercenary one.
Sigh.
I keep going back to my guild and staring at the empty weapon rack, hoping it'll turn up.
The worst thing? I saw the damn thing in a mission on a brute, picked it up. But when I completed the mission and changed my armor to Brutus, it vanished. Now whenever I replay that mission, it vanishes on completion. Even when I pick it up, it shows up in the inventory as if there is no weapon equipped and the hands are empty.
So I ground out the mercenary challenges and didn't even get the only reward I actually wanted for the look. Great.
Did you get text saying it was unlocked? Not to be a dick but I remember thinking I had finished the mercenary challenges off, but I actually need a few more of something, I think it was assassinating soldiers on horses.
e:
Also shadowfire;
You can charge the apple until the ring turns white, then it will instant kill anyone it's touching.
The mercenary guild is rank 1 and all the challenges are maxed out.
I was thinking I'd go and do a few more of each just to be sure but I mean, they're all red and 10/10 or whatever.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
0
Options
Blue mapHello darkness, my old friend.Registered Userregular
This and you don't update the OP? Won't be playing with you.
Well, if you don't like how I made it because the last thread never got renewed, and I thought "Hey, maybe I should start it again so me and other fans can talk about it" make the next one. Sorry if I like to do other things than update it, and while its been months, I'm sorry if I insulted you. Also, I acted like that tonight, its not a regular habit.
It would have been dickish and aggravating as hell had we been playing seriously. As it stands however, it was absolutely hilarious.
This and you don't update the OP? Won't be playing with you.
Well, if you don't like how I made it because the last thread never got renewed, and I thought "Hey, maybe I should start it again so me and other fans can talk about it" make the next one. Sorry if I like to do other things than update it, and while its been months, I'm sorry if I insulted you. Also, I acted like that tonight, its not a regular habit.
I'd be happy to take up the mantle from the AC2 days and make the new thread if you're not going to
Even if I don't, I have the perfect thread title: "The liberation of Roma has begun"
You know, in case you forget that Ezio says it from time to time :P
If you are being obvious enough that another non target/pursuer assassin can push you around, you are not playing the game right, and probably deserve it. :P
Ratsult2 on
0
Options
MongerI got the ham stink.Dallas, TXRegistered Userregular
Fucking fuck fucker fuck fucking fucker fucking fuck fuck. Shit. You cannot end a story like that and expect me to be able to wait a good two years for any continuation. I thought Lost was cruel.
Man, Patrice Desilets isn't at Ubisoft anymore. He's got nothing to lose. I think I'm going to go rough him up a bit and get the rest of this story. I've been playing his games! I know how this works! He's on a set path as soon as I get within 30 feet, and there will be conspicuously convenient beams and railings overlooking the entirety of said path. Then I just wait for him to meander his way to the end of it, in a little alley with no guards, and I drop down and punch him a few times. He probably won't even fight back. Then he spills it.
Fucking fuck fucker fuck fucking fucker fucking fuck fuck. Shit. You cannot end a story like that and expect me to be able to wait a good two years for any continuation. I thought Lost was cruel.
We only waited one year though. Brotherhood is a direct continuation.
-Loki- on
0
Options
MongerI got the ham stink.Dallas, TXRegistered Userregular
edited November 2010
Wait, in my mental agony I read that as Brotherhood.
I just beat Brotherhood.
Brotherhood has robbed me of the little sanity I have left. Had left.
By the way, someone said to get the suppressed memories, you only have to get 75% of the total synch throughout the game, and that 100% was just for Achievement hunters...but I'm not seeing any Achievement for that. That's good news! I'm at the part where I have to kill 20 Frenchmen undetected and, well, fuck that.
UnbreakableVow on
0
Options
MongerI got the ham stink.Dallas, TXRegistered Userregular
edited November 2010
I needed AC3 yesterday. Next November was not yesterday. I know because yesterday was yesterday and I was there.
By the way, someone said to get the suppressed memories, you only have to get 75% of the total synch throughout the game, and that 100% was just for Achievement hunters...but I'm not seeing any Achievement for that. That's good news! I'm at the part where I have to kill 20 Frenchmen undetected and, well, fuck that.
That one's actually really easy. I got it on the second or third try.
See, here's the thing; Like most tasks where you must be undetected, you must be undetected. This does not count your crossbow rounds, your poison darts, your gunshots...You get the idea. You don't want to use throwing knives for this, because they don't always kill.
-First up, make sure you have a full three slots of assassistants. First thing you're gonna do is go to one of the bigger spots, and see if they have a spot where you can get the camera looking at a lot of guards.(The one I used happened to have a spot with like 5 or 6 guards all huddled together)
-ARROW STORMMMMM
-Keep hidden for a sec. More guards are gonna come. See if you can get outside the restricted zone and still be in range to shoot them in the face. If not, when they turn away, you're gonna pop one, then quickly hide again. Whatever you use, his buddies are gonna come look. When they're not focused, you're gonna shoot 'em again. Repeat this until they stop coming.
-Then you mop up the area. You got at least 10-15, maybe even the full 20. DONE.
It's not necessarily as fun, but fuck it, it works. Save the fun for when you're not trying to help Ezio through his psychological trauma by completing goofy optional objectives.
By the way, someone said to get the suppressed memories, you only have to get 75% of the total synch throughout the game, and that 100% was just for Achievement hunters...but I'm not seeing any Achievement for that. That's good news! I'm at the part where I have to kill 20 Frenchmen undetected and, well, fuck that.
There's nothing to be added to Ezio's story though and there were 2 years between the first two games, so it makes sense that the gap between 2 and 3 would be the same. Plus, releasing it in late 2011 ties into the stories 2012 thing a hell of a lot better than releasing it when that year is pretty much over.
As for the Frenchman thing, I had to retry it a few times because I was being a bit too daring but it's not that hard. If you want to be really cautious, just shoot poison darts or arrows at whoever you can see from outside, then head to the next fort. The only one I really have trouble with is the one before that, closing the gates without being hit once.
I wish there were more single player trophies/achievements and less multiplayer ones though. 100% sync would be preferable to getting up to level 50 online.
That's the thing, though; if it becomes a yearly franchise, there's going to be one in 2012 anyways, so anything tying into that will be nullified by then, and it sure as hell will be when we reach the AC game in 2013.
I'm hoping against hope that the next AC is a new time period for the memory sequences with some more Desmond stuff sprinkled in, with the eventual AC3 being nothing but Desmond.
luckily abstergo employees insist on using batons instead of guns
In that particular sequence, they needed Desmond alive and Vidic even said "Take care not to damage any equipment", obviously referring to Rebecca's Animus 2.0 which would be a boon for them.
Guards have crossbows and guns in Brotherhood. They are getting us ready.
UnbreakableVow on
0
Options
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
By the way, someone said to get the suppressed memories, you only have to get 75% of the total synch throughout the game, and that 100% was just for Achievement hunters...but I'm not seeing any Achievement for that. That's good news! I'm at the part where I have to kill 20 Frenchmen undetected and, well, fuck that.
That one's actually really easy. I got it on the second or third try.
See, here's the thing; Like most tasks where you must be undetected, you must be undetected. This does not count your crossbow rounds, your poison darts, your gunshots...You get the idea. You don't want to use throwing knives for this, because they don't always kill.
-First up, make sure you have a full three slots of assassistants. First thing you're gonna do is go to one of the bigger spots, and see if they have a spot where you can get the camera looking at a lot of guards.(The one I used happened to have a spot with like 5 or 6 guards all huddled together)
-ARROW STORMMMMM
-Keep hidden for a sec. More guards are gonna come. See if you can get outside the restricted zone and still be in range to shoot them in the face. If not, when they turn away, you're gonna pop one, then quickly hide again. Whatever you use, his buddies are gonna come look. When they're not focused, you're gonna shoot 'em again. Repeat this until they stop coming.
-Then you mop up the area. You got at least 10-15, maybe even the full 20. DONE.
It's not necessarily as fun, but fuck it, it works. Save the fun for when you're not trying to help Ezio through his psychological trauma by completing goofy optional objectives.
Knife special attack always kills. 3 at once too.
Great for taking out patrolling pairs or triples.
In any case, one of the areas marked on the map in that mission is near the end of an aqueduct. It's full of high places, where you can basically get up high then crossbow people for free and they wont detect you. Very easy to get 10+ there, then drop down and carefully take out roaming pairs with knives and a few assorted singles with crossbow.
edit: Infinite Assassin calls = Infinite Arrow Storm. Boy was that fun.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I want to write something more substantial than that, but that's all I got. It's just ridiculous fun. Pulling off a successful escape from a pursuer, watching them run at breakneck speed right past where they saw you headed, your disguised self sitting nonchalantly on a bench... there's no analogue for that in a twitchy shooter. It's just thrilling.
Apparently you can only activate them while replaying a memory. If you want to fuck around in free roam and use them, select the first memory in a sequence.
I want to write something more substantial than that, but that's all I got. It's just ridiculous fun. Pulling off a successful escape from a pursuer, watching them run at breakneck speed right past where they saw you headed, your disguised self sitting nonchalantly on a bench... there's no analogue for that in a twitchy shooter. It's just thrilling.
I haven't played it at all yet but is it as intense as Splinter Cell multiplayer? That was so much fun.
Fizban140 on
0
Options
MrVyngaardLive From New EtoileStraight Outta SosariaRegistered Userregular
I want to write something more substantial than that, but that's all I got. It's just ridiculous fun. Pulling off a successful escape from a pursuer, watching them run at breakneck speed right past where they saw you headed, your disguised self sitting nonchalantly on a bench... there's no analogue for that in a twitchy shooter. It's just thrilling.
I haven't played it at all yet but is it as intense as Splinter Cell multiplayer? That was so much fun.
Calmly standing at a merchant's stall between two other identical characters, I waited very, very patiently for my three pursuers to eventually find me. The first and the second both mistake the others for me, resulting in their contracts going invalid. (+200 Lure!) The third then goes at me, but I Smoke Bomb them off, and run away up to a lift and escape to the rooftops. Panning back to see if he's managed to follow, I note that his own assailant has found him, and I'm perfectly safe now. And then someone else kills my target. Dammit.
Another one was where I managed to get into first in the last 3 seconds of a round, by carefully following the rest of my 2+ group of clones in a curtained festival booth, only to then to casually stab my target in the face and leap ahead on the scoreboard from all the bonuses.
The game has a pretty constant tension at all times, sometimes it spikes or there's a window in which you've done for your pursuers - but it's decidedly not dull.
MrVyngaard on
"now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
I want to write something more substantial than that, but that's all I got. It's just ridiculous fun. Pulling off a successful escape from a pursuer, watching them run at breakneck speed right past where they saw you headed, your disguised self sitting nonchalantly on a bench... there's no analogue for that in a twitchy shooter. It's just thrilling.
I haven't played it at all yet but is it as intense as Splinter Cell multiplayer? That was so much fun.
God yes, I loved Spy vs Merc.
It's the same team that made SC Multi, and it shows. I don't know if any one singular moment can be as intense as those intimate, one life 2v2 affairs that Spy vs Merc was, just because not as much is riding on a singular encounter, but with that considered, yes. It's like a bunch of those moments in one match.
edit: Chaos Theory multi with a partner that you trusted and worked well with kinda stands as one of the best multiplayer experiences I ever had.
Dusdais ashamed of this postSLC, UTRegistered Userregular
edited November 2010
Okay. When a single guard stumbles upon me and has the time to gasp and half-draw his sword before I put a dagger in his neck, that shouldn't count as detection. I really hate how systemic stealth mechanics are in most games.
The part using the apple fucking sucked. I know, I know, you can turn people against each other and everything, but it's stupid and takes more time than stabbing them in the face. And, hey, one of my targets is the last one alive? Thanks, I have to wait for my assassin assistants to be recharged so I can kill the asshole. Apparently they are not castrated at the end like I am.
That said, is there a third layer going on here? Is Desmond really in the animus the whole time, and the present day parts are "just a dream?" That's kinda what the credits suggest, and that'll piss me off. :P
You know if you hold the button down long enough, a white circle extends out from Ezio inside the gold one and any hostiles caught in there are instantly killed, right?
It seemed random... sometimes dudes would die, sometimes they would turn, sometimes they would prostrate themselves on the ground. Once they're prostrating on the ground, you can't target them anymore. If your buddies aren't already out killing others, you have to wait until all three charges are up and then hit them with arrow storm. Even the apple doesn't seem to work anymore.
As for the "Shaun and Rebecca stuck them back in," that isn't what it sounded like. It sounded more like people were keeping him in the animus, and he was groaning about it. I could be wrong, of course... who the fuck knows at this point.
The part using the apple fucking sucked. I know, I know, you can turn people against each other and everything, but it's stupid and takes more time than stabbing them in the face. And, hey, one of my targets is the last one alive? Thanks, I have to wait for my assassin assistants to be recharged so I can kill the asshole. Apparently they are not castrated at the end like I am.
That said, is there a third layer going on here? Is Desmond really in the animus the whole time, and the present day parts are "just a dream?" That's kinda what the credits suggest, and that'll piss me off. :P
You know if you hold the button down long enough, a white circle extends out from Ezio inside the gold one and any hostiles caught in there are instantly killed, right?
It seemed random... sometimes dudes would die, sometimes they would turn, sometimes they would prostrate themselves on the ground. Once they're prostrating on the ground, you can't target them anymore. If your buddies aren't already out killing others, you have to wait until all three charges are up and then hit them with arrow storm. Even the apple doesn't seem to work anymore.
As for the "Shaun and Rebecca stuck them back in," that isn't what it sounded like. It sounded more like people were keeping him in the animus, and he was groaning about it. I could be wrong, of course... who the fuck knows at this point.
I think you were doing something wrong, it always works.
I completed the thieves and courtesans early missions, then I cleared out as many badguy towers as I could. It wont let me move to the mercenary mission, any reason why? I didnt complete the shop quest and I didnt get 100% sync with some of the missions.
I can't finish the first one - with how far apart you start I just cannot finish the guy in 10 seconds.
The various references hidden in the puzzles are ball bustingly IN-FUCKING-SANE. You'd need to know about four languages as well as an asston of history for a single person to get all of them. Thank god for the internet.
I've nearly finished AC2 (Just hunting down the codex pages, which is dragging it out a bit) and I've only just realised I can buy pouches and dye my clothes... I just never spotted the stores before.
Posts
The mercenary guild is rank 1 and all the challenges are maxed out.
I was thinking I'd go and do a few more of each just to be sure but I mean, they're all red and 10/10 or whatever.
It would have been dickish and aggravating as hell had we been playing seriously. As it stands however, it was absolutely hilarious.
I'd be happy to take up the mantle from the AC2 days and make the new thread if you're not going to
Even if I don't, I have the perfect thread title: "The liberation of Roma has begun"
You know, in case you forget that Ezio says it from time to time :P
Fucking fuck fucker fuck fucking fucker fucking fuck fuck. Shit. You cannot end a story like that and expect me to be able to wait a good two years for any continuation. I thought Lost was cruel.
Man, Patrice Desilets isn't at Ubisoft anymore. He's got nothing to lose. I think I'm going to go rough him up a bit and get the rest of this story. I've been playing his games! I know how this works! He's on a set path as soon as I get within 30 feet, and there will be conspicuously convenient beams and railings overlooking the entirety of said path. Then I just wait for him to meander his way to the end of it, in a little alley with no guards, and I drop down and punch him a few times. He probably won't even fight back. Then he spills it.
Fuck.
Now I have to go finish The Truth.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
what a fun game that was
We only waited one year though. Brotherhood is a direct continuation.
I just beat Brotherhood.
Brotherhood has robbed me of the little sanity I have left. Had left.
AC2 wasn't even, like... that was barely a twist.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Someone tell me when they fix the matchmaking.
I don't have the patience to sit there for thirty fucking minutes just to enjoy a short (but admittedly interesting) game.
And you're not going to have to wait 2 years. AC is a yearly franchise for Ubisoft now, AC3 will be coming out next november.
By the way, someone said to get the suppressed memories, you only have to get 75% of the total synch throughout the game, and that 100% was just for Achievement hunters...but I'm not seeing any Achievement for that. That's good news! I'm at the part where I have to kill 20 Frenchmen undetected and, well, fuck that.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
That one's actually really easy. I got it on the second or third try.
See, here's the thing; Like most tasks where you must be undetected, you must be undetected. This does not count your crossbow rounds, your poison darts, your gunshots...You get the idea. You don't want to use throwing knives for this, because they don't always kill.
-First up, make sure you have a full three slots of assassistants. First thing you're gonna do is go to one of the bigger spots, and see if they have a spot where you can get the camera looking at a lot of guards.(The one I used happened to have a spot with like 5 or 6 guards all huddled together)
-ARROW STORMMMMM
-Keep hidden for a sec. More guards are gonna come. See if you can get outside the restricted zone and still be in range to shoot them in the face. If not, when they turn away, you're gonna pop one, then quickly hide again. Whatever you use, his buddies are gonna come look. When they're not focused, you're gonna shoot 'em again. Repeat this until they stop coming.
-Then you mop up the area. You got at least 10-15, maybe even the full 20. DONE.
It's not necessarily as fun, but fuck it, it works. Save the fun for when you're not trying to help Ezio through his psychological trauma by completing goofy optional objectives.
You only need 75% of the synced memories for story purposes :P
So far the only ones I'll be missing full sync are this one and getting Catarina out of the castle
There's nothing to be added to Ezio's story though and there were 2 years between the first two games, so it makes sense that the gap between 2 and 3 would be the same. Plus, releasing it in late 2011 ties into the stories 2012 thing a hell of a lot better than releasing it when that year is pretty much over.
As for the Frenchman thing, I had to retry it a few times because I was being a bit too daring but it's not that hard. If you want to be really cautious, just shoot poison darts or arrows at whoever you can see from outside, then head to the next fort. The only one I really have trouble with is the one before that, closing the gates without being hit once.
I wish there were more single player trophies/achievements and less multiplayer ones though. 100% sync would be preferable to getting up to level 50 online.
I'm hoping against hope that the next AC is a new time period for the memory sequences with some more Desmond stuff sprinkled in, with the eventual AC3 being nothing but Desmond.
edit: maybe not in brotherhood. haven't played through it yet
In that particular sequence, they needed Desmond alive and Vidic even said "Take care not to damage any equipment", obviously referring to Rebecca's Animus 2.0 which would be a boon for them.
Guards have crossbows and guns in Brotherhood. They are getting us ready.
Knife special attack always kills. 3 at once too.
Great for taking out patrolling pairs or triples.
In any case, one of the areas marked on the map in that mission is near the end of an aqueduct. It's full of high places, where you can basically get up high then crossbow people for free and they wont detect you. Very easy to get 10+ there, then drop down and carefully take out roaming pairs with knives and a few assorted singles with crossbow.
edit: Infinite Assassin calls = Infinite Arrow Storm. Boy was that fun.
I want to write something more substantial than that, but that's all I got. It's just ridiculous fun. Pulling off a successful escape from a pursuer, watching them run at breakneck speed right past where they saw you headed, your disguised self sitting nonchalantly on a bench... there's no analogue for that in a twitchy shooter. It's just thrilling.
They interfere with Achievements, I'm guessing?
Apparently you can only activate them while replaying a memory. If you want to fuck around in free roam and use them, select the first memory in a sequence.
I haven't played it at all yet but is it as intense as Splinter Cell multiplayer? That was so much fun.
Calmly standing at a merchant's stall between two other identical characters, I waited very, very patiently for my three pursuers to eventually find me. The first and the second both mistake the others for me, resulting in their contracts going invalid. (+200 Lure!) The third then goes at me, but I Smoke Bomb them off, and run away up to a lift and escape to the rooftops. Panning back to see if he's managed to follow, I note that his own assailant has found him, and I'm perfectly safe now. And then someone else kills my target. Dammit.
Another one was where I managed to get into first in the last 3 seconds of a round, by carefully following the rest of my 2+ group of clones in a curtained festival booth, only to then to casually stab my target in the face and leap ahead on the scoreboard from all the bonuses.
The game has a pretty constant tension at all times, sometimes it spikes or there's a window in which you've done for your pursuers - but it's decidedly not dull.
God yes, I loved Spy vs Merc.
It's the same team that made SC Multi, and it shows. I don't know if any one singular moment can be as intense as those intimate, one life 2v2 affairs that Spy vs Merc was, just because not as much is riding on a singular encounter, but with that considered, yes. It's like a bunch of those moments in one match.
edit: Chaos Theory multi with a partner that you trusted and worked well with kinda stands as one of the best multiplayer experiences I ever had.
Especially on the Catarina mission. God.
No saving while cheats are active.
Replay a memory (for example, sequence 8 mission 1).
Don't go anywhere near the !.
Hit up options-cheats.
As for the "Shaun and Rebecca stuck them back in," that isn't what it sounded like. It sounded more like people were keeping him in the animus, and he was groaning about it. I could be wrong, of course... who the fuck knows at this point.
I think you were doing something wrong, it always works.
I completed the thieves and courtesans early missions, then I cleared out as many badguy towers as I could. It wont let me move to the mercenary mission, any reason why? I didnt complete the shop quest and I didnt get 100% sync with some of the missions.
I can't finish the first one - with how far apart you start I just cannot finish the guy in 10 seconds.
The various references hidden in the puzzles are ball bustingly IN-FUCKING-SANE. You'd need to know about four languages as well as an asston of history for a single person to get all of them. Thank god for the internet.
I am a freaking nerd.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
I am a freaking nerd.
Here is the correct one.