So I was inspired by the Bitching Thread
over at GV and thought a videogame equivalent might come in handy.
The idea is simple, post here to vent about specific moments in games (use spoiler tags when needed), stuff that isn't fun but developers still want to force you to do (escort missions) or cliches that you wish would just go away (bat enemies in every RPG ever made).
To get the ball rolling, I'll start with Sin and Punishment: Star Successor, which I'm playing right now.
Late in the game, there's a segment where you're stripped of your usual abilities and are forced to play the game in a whole new way. Problem is, the boss you're fighting gives you little chance to learn the new control scheme, forcing you to restart over and over.
I don't mind a change in gameplay structure, so long as A) they give you ample time to learn the new controls and B) it happens early or at least midway through the game. Not when you're near the fucking end
And I want to give another shout-out to Sin and Punisment on Wii for being the hardest fucking game ever
. I exaggerate, but I can't recall any recent games to give me this much trouble.
Essentially, it's a bullet hell shooter, a concept that works well enough on two dimensions, but becomes borderline sadistic in three. I've spent the last hour fighting who I believe is the final boss (but most likely isn't):
Oh hai, don't mind me, just quickly regenerating my health while I throw the entire fucking universe at you
I don't consider myself a SHMUP pro, but I can easily tell that it's impossible to win this fight without taking damage. if I find a YouTube clip of someone beating this guy without getting hit once, I'm going to find out where he lives and punch him in the face.
Get a job, asshole.